Developer docs
API playgroundTry for free, no card

Search company profiles

Steki Amusement Equipment

Full company profile

uuid000hdkx

Namestring
Steki Amusement Equipment
Legal namestring
Guangzhou Steki Amusement Equipment Co., Ltd.
Company typeenum
Private
Founded yearint
2015
Descriptiontext

Steki Amusement Equipment, doing business as Owatch, is a Guangzhou, China-based manufacturer of commercial virtual and augmented reality amusement equipment. Founded around 2015 and operating with 51-100 employees, the company designs and produces a catalog spanning 9D VR simulator cinemas (e.g., VR Space Travel, VR CyberX, VR Beat Star, VR Chair), VR flight simulators (VR Hang Gliding, VR Flying Theater, VR Egg 360), VR shooting attractions (VR Arena, VR Team, Delta Gunner), racing simulators (VR Racing, AR Racing Car, AR Racing Football, Sim Racing League), and motion cinemas (Bermuda Adventure Cinema, Dome Flying Theater, 5D/7D Interactive Cinema), plus turnkey Indoor and Mobile VR Theme Park solutions. The core technical stack combines dynamic motion platforms (with a patented silent motion drive), 270° seamless projection, multi-sensory environmental effects (wind, rain, vibration), and VR headsets from third-party partners DPVR, HTC VIVE, and Pico Neo.

The company sells primarily via a B2B direct field-sales motion targeting venue operators across four primary verticals: VR arcades, shopping malls, family entertainment centers (FECs), and theme parks, with secondary reach into cultural tourism sites and mobile VR operators. Revenue is generated through three streams: (i) hardware sales of VR simulators and motion platforms, (ii) one-stop venue solutions including equipment, planning and installation, and (iii) recurring content licensing — including paid CGI films supplied via an exclusive partnership with Italy's Red Raion studio and regular game/content updates. Pricing is quote-based for custom installations, with disclosed economics showing 3-8 month payback periods for VR Hang Gliding units in high-traffic venues. Distribution spans 100+ countries, 910+ cities, and 1,000+ clients, executed via direct sales, regional distributor/reseller networks, and recurring presence at AAA Expo, GTI Asia China Expo, and IAAPA Expo. Notable deployments include Azerbaijan's Crescent Mall (visited by President Ilham Aliyev), Spain (Pedro Sánchez VR Space Travel experience), VR360 USA, Korea VR Theme Park, and Egypt's VR for Life.

Operationally Steki is a privately-held, founder-operated Chinese limited company with no disclosed venture funding, M&A activity, or institutional investors. Strategic direction in 2024-2026 has emphasized (a) content moat-building through the Red Raion partnership, (b) hand-tracking differentiation via DPVR/Ultraleap integration, and (c) catalog expansion into AR (AR Racing Football) and free-roam multiplayer (VR Arena), positioning the company across the full spectrum of commercial VR/AR location-based entertainment from low-cost VR chairs to higher-ARPU dome theaters.

Short descriptiontext

Steki Amusement Equipment (Owatch™) is a Guangzhou-based Chinese manufacturer of commercial VR and AR amusement equipment, selling 9D VR simulators, motion cinemas, racing, and shooting attractions to arcades, shopping malls, family entertainment centers, theme parks, and cultural tourism sites across 100+ countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersGuangzhou Shi, China
HQ citystring
Guangzhou Shi
HQ countrystring
China
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
VR amusement equipment, 9D virtual reality simulators, VR motion cinema, VR theme park solutions, AR racing simulators
Industry3 codes
1VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics)
CodeMPAFAGAGPrimaryYes
2VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods)
CodeMPAFALAEPrimaryNo
3VR/AR Gaming Hardware (Headsets & Controllers)
CodeHDACANADPrimaryNo
NAICS code2 codes
  • Amusement Parks and Arcades7131
  • Amusement Arcades71312
SIC code2 codes
  • Services-Miscellaneous Amusement & Recreation7990
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
Product category
VR/AR Amusement Equipment Manufacturing
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1VR Hardware Sales
TypeHardware Sales
Description

Sale of VR amusement equipment including 9D VR chairs, flight simulators, racing simulators, shooting arenas, and motion cinemas to commercial operators

stekiamusement.com
2VR Theme Park Solutions
TypeHardware Sales
Description

One-stop indoor and mobile VR theme park solutions including equipment, planning, and setup services for venue operators

stekiamusement.com
3Content Licensing and Updates
TypeLicensing Royalties
Description

Paid movie content including CGI blockbusters from Red Raion studio and game content updates for VR equipment

stekiamusement.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Supply Chain, Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Pricing details2 tiers
1VR Hang Gliding estimated returns
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Based on $8 ticket price, 6 rides/hour, 5 business hours/day: estimated $14,400/month turnover, $172,800/year for 2-seat unit. Operating profit = income minus (machine cost + freight + rental + labor wages).

stekiamusement.com
242" Television accessory
ModelUnit PricingBilling cadenceOne time/ perpetual license
Notes

$300 USD - TV for content display synchronized with VR experience

stekiamusement.com
GTM typeB2B
B2B
Offering typeHardware or Manufacturing
Hardware or Manufacturing
Brand1 record
1Owatch™
Description

Primary brand for VR/AR amusement equipment, simulators, and theme park solutions including 9D VR Chair, VR Flight Simulator, VR Racing, VR Shooting Arena, and VR Theme Parks.

stekiamusement.com
Core offering1 text field

Steki Amusement Equipment (brand: Owatch) manufactures and sells commercial VR/AR amusement equipment including 9D VR simulators, VR flight simulators, VR shooting arenas, racing simulators, and motion cinemas. The company delivers complete venue solutions—from individual hardware units such as VR chairs, VR Egg 360, and Bermuda Adventure Cinema to turnkey indoor and mobile VR theme park setups—targeting venue operators, shopping malls, family entertainment centers, and theme parks globally.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • 100+ countries, 910+ cities, 1000+ clients globally
+4 more records
Product overview1 text field

Steki Amusement Equipment (brand: Owatch) is a professional immersive amusement equipment manufacturer with 11 years of industry experience. The company operates under the Owatch brand and offers a comprehensive portfolio of VR/AR entertainment solutions organized into several product categories: 9D VR Simulators (including VR Space Travel, VR CyberX, VR Beat Star, VR Chair models), VR Flight Simulators (VR Hang Gliding, VR Flying Theater, VR Flight, VR Flight Plus, VR Egg 360), VR Shooting attractions (VR Arena, VR Team, Delta Gunner, VR Storm Flight, VR Machine Gun), Racing Simulators (VR Racing, AR Racing Car, AR Racing Football, Sim Racing League, VR Motorcycle, 6DOF 3-Screen Racing Car), Motion Cinemas (Bermuda Adventure Cinema, Dome Flying Theater, Orbital Cinema, 5D/7D Interactive Cinema), and complete venue solutions (Indoor VR Theme Park, Mobile VR Theme Park). The products integrate hardware platforms with VR headsets (DPVR, Pico, HTC VIVE) and specialized motion systems to deliver immersive entertainment experiences for commercial venues worldwide.

Product and service9 records
1VR Space Travel
Category9D VR Simulator
Description

9D VR virtual reality simulator cinema featuring professional CGI content by Red Raion Italy; provides immersive space travel experiences with dynamic motion seating for commercial venues.

2VR Beat Star
Category9D VR Simulator
Description

Hand-tracking VR arcade solution using DPVR E4 Arc headsets with Ultraleap gesture-based interactive gameplay; includes dynamic seats, independent wind effects, and original cartoon-themed scenarios.

3VR CyberX
Category9D VR Simulator
Description

Commercial virtual reality equipment featuring innovative robot-themed design with immersive VR gaming and dynamic motion capabilities.

4VR Birdly Ride
Category9D VR Simulator
Description

VR multiplayer interactive ride cinema offering high-ROI entertainment for amusement centers.

5VR Cybertruck
Category9D VR Simulator
Description

Multiplayer entertainment solution for large venues, configured as a 6-seat multiplayer VR cinema.

6VR Slide
Category9D VR Simulator
Description

Virtual reality skateboard simulator that lets users surf in the clouds and experience VR slides.

7VR Hang Gliding
CategoryVR Flying Simulator
Description

Immersive 2-player paragliding simulator (VRH001) with lifelike inflatable-wing canopy, dynamic motion platform, panoramic VR headset, and real wind effects.

8VR Egg 360
CategoryVR Flying Simulator
Description

360-degree rotating roller coaster simulator delivering VR spinning cinema with multi-angle tilt and up/down functions.

9VR Flying Theater
CategoryVR Flying Simulator
Description

6-seat flying cinema using arm swing technology with multi-axis dynamic motion for immersive flight entertainment.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2024-01-01
Description

Strategic cooperation with Italy's Red Raion CGI game studio for securing globally popular game IPs. Red Raion provides premium CGI content for Owatch VR equipment, with sustained continuous content updates. This partnership provides exclusive game content including family-friendly and action-packed films with Italian storytelling and cutting-edge visual effects.

Strategic tierCoreTypeTechnology or IntegrationAnnounced on2024-01-01
Description

DPVR provides VR headsets for Owatch equipment including E3 (2K resolution), E4 Arc with hand-tracking support, and Pico Neo 3. The E4 Arc integration with Ultraleap's Leap Motion Controller 2 enables controller-free hand-tracking gameplay for VR Beat Star and other products.

Strategic tierSecondaryTypeTechnology or IntegrationAnnounced on2024-01-01
Description

Ultraleap provides Leap Motion Controller 2 hand tracking technology integrated into DPVR E4 Arc headsets used in Owatch VR equipment, enabling natural hand gesture interaction without controllers.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Guangzhou-based manufacturer of VR amusement equipment (9D VR chairs, racing and shooting simulators, motion platforms) sold to global arcade and FEC operators. Closest direct competitor to Steki with overlapping product categories, B2B venue-operator GTM, and similar Chinese OEM economics.

TypeDirect peer
Description

Provider of VR location-based entertainment systems and free-roam multiplayer arenas with international deployments. Direct peer in the VR LBE equipment space with comparable hardware-plus-content offering for venue operators.

TypeRegional player
Description

Operator of premium location-based VR experiences across the US, Asia, and Europe. Comparable end-product offering (multiplayer immersive VR) but functions as a venue operator rather than equipment manufacturer, anchoring retail-side demand for VR LBE hardware.

TypeRegional player
Description

Australia-headquartered free-roam VR LBE operator with global franchise footprint. Competes for the same mall/FEC/tourism venue budgets as Steki's VR Arena products but on the operator side rather than as an equipment supplier.

TypeOthers
Description

Canadian provider of haptic motion platforms used in commercial VR/4D cinemas, racing simulators, and theme park attractions. Comparable motion-platform technology category and shared end-customer base with Steki's dynamic suspension and silent motion platform.

TypeOthers
Description

Shanghai-based VR headset OEM (E3, E4 Arc) used as a key headset supplier inside Steki's products. Ecosystem participant and commercial partner; broadly comparable VR hardware adjacency though focused on headsets rather than full amusement rigs.

TypeOthers
Description

Global VR headset and LBE platform provider whose headsets (VIVE COSMOS, etc.) are integrated into Steki's VR Team and Games Box products. Major upstream ecosystem participant in commercial VR entertainment.

TypeOthers
Description

Italy-based CGI content studio producing premium VR game content licensed into Steki's 9D VR cinemas. Strategic content partner and adjacent ecosystem player in the VR amusement value chain.

TypeBroad incumbent
Description

Large-scale global theme park operator with VR-enhanced attractions. Overlaps with Steki's theme park customer segment at the high end but operates as an incumbent destination brand rather than a VR equipment specialist.

TypeOthers
Description

US-based operator of family entertainment centers combining arcade, sports, and food & beverage. Representative FEC customer profile for Steki's VR arcades and shooting attractions; broadly comparable end-market but operates as venue operator rather than manufacturer.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers14 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment6 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile6 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature7 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Steki Amusement Equipment

VR/AR Amusement Equipment Manufacturingstekiamusement.com

Steki Amusement Equipment (Owatch™) is a Guangzhou-based Chinese manufacturer of commercial VR and AR amusement equipment, selling 9D VR simulators, motion cinemas, racing, and shooting attractions to arcades, shopping malls, family entertainment centers, theme parks, and cultural tourism sites across 100+ countries.

What Steki Amusement Equipment does

Steki Amusement Equipment, doing business as Owatch, is a Guangzhou, China-based manufacturer of commercial virtual and augmented reality amusement equipment. Founded around 2015 and operating with 51-100 employees, the company designs and produces a catalog spanning 9D VR simulator cinemas (e.g., VR Space Travel, VR CyberX, VR Beat Star, VR Chair), VR flight simulators (VR Hang Gliding, VR Flying Theater, VR Egg 360), VR shooting attractions (VR Arena, VR Team, Delta Gunner), racing simulators (VR Racing, AR Racing Car, AR Racing Football, Sim Racing League), and motion cinemas (Bermuda Adventure Cinema, Dome Flying Theater, 5D/7D Interactive Cinema), plus turnkey Indoor and Mobile VR Theme Park solutions. The core technical stack combines dynamic motion platforms (with a patented silent motion drive), 270° seamless projection, multi-sensory environmental effects (wind, rain, vibration), and VR headsets from third-party partners DPVR, HTC VIVE, and Pico Neo.

The company sells primarily via a B2B direct field-sales motion targeting venue operators across four primary verticals: VR arcades, shopping malls, family entertainment centers (FECs), and theme parks, with secondary reach into cultural tourism sites and mobile VR operators. Revenue is generated through three streams: (i) hardware sales of VR simulators and motion platforms, (ii) one-stop venue solutions including equipment, planning and installation, and (iii) recurring content licensing — including paid CGI films supplied via an exclusive partnership with Italy's Red Raion studio and regular game/content updates. Pricing is quote-based for custom installations, with disclosed economics showing 3-8 month payback periods for VR Hang Gliding units in high-traffic venues. Distribution spans 100+ countries, 910+ cities, and 1,000+ clients, executed via direct sales, regional distributor/reseller networks, and recurring presence at AAA Expo, GTI Asia China Expo, and IAAPA Expo. Notable deployments include Azerbaijan's Crescent Mall (visited by President Ilham Aliyev), Spain (Pedro Sánchez VR Space Travel experience), VR360 USA, Korea VR Theme Park, and Egypt's VR for Life.

Operationally Steki is a privately-held, founder-operated Chinese limited company with no disclosed venture funding, M&A activity, or institutional investors. Strategic direction in 2024-2026 has emphasized (a) content moat-building through the Red Raion partnership, (b) hand-tracking differentiation via DPVR/Ultraleap integration, and (c) catalog expansion into AR (AR Racing Football) and free-roam multiplayer (VR Arena), positioning the company across the full spectrum of commercial VR/AR location-based entertainment from low-cost VR chairs to higher-ARPU dome theaters.

Steki Amusement Equipment firmographics

Firmographics
Name
Steki Amusement Equipment
Legal name
Guangzhou Steki Amusement Equipment Co., Ltd.
Website
https://stekiamusement.com
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
51–100 employees
Short description
Steki Amusement Equipment (Owatch™) is a Guangzhou-based Chinese manufacturer of commercial VR and AR amusement equipment, selling 9D VR simulators, motion cinemas, racing, and shooting attractions to arcades, shopping malls, family entertainment centers, theme parks, and cultural tourism sites across 100+ countries.
Ownership category
akta.pro rank

Steki Amusement Equipment industry classification

Industry
Product category
VR/AR Amusement Equipment Manufacturing
NAICS
Amusement Parks and Arcades (7131), Amusement Arcades (71312)
SIC
Services-Miscellaneous Amusement & Recreation (7990), Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
akta.pro primary industry
VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG)
akta.pro secondary industries
VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods) (MPAFALAE), VR/AR Gaming Hardware (Headsets & Controllers) (HDACANAD)

Keywords

  • VR amusement equipment
  • 9D virtual reality simulators
  • VR motion cinema
  • VR theme park solutions
  • AR racing simulators

Where Steki Amusement Equipment is headquartered

Location

Headquarters

HQ city
Guangzhou Shi
HQ country
China
HQ region
Asia

Offices1 record

Markets served

Steki Amusement Equipment business model

Business model
GTM type
B2B
Offering type
Hardware or Manufacturing
Cost components
Supply Chain, Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. VR Hardware Sales: Sale of VR amusement equipment including 9D VR chairs, flight simulators, racing simulators, shooting arenas, and motion cinemas to commercial operators
  2. VR Theme Park Solutions: One-stop indoor and mobile VR theme park solutions including equipment, planning, and setup services for venue operators
  3. Content Licensing and Updates: Paid movie content including CGI blockbusters from Red Raion studio and game content updates for VR equipment

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goVR Hang Gliding estimated returns
Unit PricingOne time/ perpetual license42" Television accessory

Go-to-market motion1 record

Distribution channels3 records

Marketing channels5 records

Steki Amusement Equipment product offering

Product offering

Core offering

Steki Amusement Equipment (brand: Owatch) manufactures and sells commercial VR/AR amusement equipment including 9D VR simulators, VR flight simulators, VR shooting arenas, racing simulators, and motion cinemas. The company delivers complete venue solutions—from individual hardware units such as VR chairs, VR Egg 360, and Bermuda Adventure Cinema to turnkey indoor and mobile VR theme park setups—targeting venue operators, shopping malls, family entertainment centers, and theme parks globally.

Product overview

Steki Amusement Equipment (brand: Owatch) is a professional immersive amusement equipment manufacturer with 11 years of industry experience. The company operates under the Owatch brand and offers a comprehensive portfolio of VR/AR entertainment solutions organized into several product categories: 9D VR Simulators (including VR Space Travel, VR CyberX, VR Beat Star, VR Chair models), VR Flight Simulators (VR Hang Gliding, VR Flying Theater, VR Flight, VR Flight Plus, VR Egg 360), VR Shooting attractions (VR Arena, VR Team, Delta Gunner, VR Storm Flight, VR Machine Gun), Racing Simulators (VR Racing, AR Racing Car, AR Racing Football, Sim Racing League, VR Motorcycle, 6DOF 3-Screen Racing Car), Motion Cinemas (Bermuda Adventure Cinema, Dome Flying Theater, Orbital Cinema, 5D/7D Interactive Cinema), and complete venue solutions (Indoor VR Theme Park, Mobile VR Theme Park). The products integrate hardware platforms with VR headsets (DPVR, Pico, HTC VIVE) and specialized motion systems to deliver immersive entertainment experiences for commercial venues worldwide.

Differentiator

Problem solved

Functional benefit

Brands

  • Owatch™: Primary brand for VR/AR amusement equipment, simulators, and theme park solutions including 9D VR Chair, VR Flight Simulator, VR Racing, VR Shooting Arena, and VR Theme Parks.

Products and services

  • VR Space Travel 9D VR virtual reality simulator cinema featuring professional CGI content by Red Raion Italy; provides immersive space travel experiences with dynamic motion seating for commercial venues.
  • VR Beat Star Hand-tracking VR arcade solution using DPVR E4 Arc headsets with Ultraleap gesture-based interactive gameplay; includes dynamic seats, independent wind effects, and original cartoon-themed scenarios.
  • VR CyberX Commercial virtual reality equipment featuring innovative robot-themed design with immersive VR gaming and dynamic motion capabilities.
  • VR Birdly Ride VR multiplayer interactive ride cinema offering high-ROI entertainment for amusement centers.
  • VR Cybertruck Multiplayer entertainment solution for large venues, configured as a 6-seat multiplayer VR cinema.
  • VR Slide Virtual reality skateboard simulator that lets users surf in the clouds and experience VR slides.
  • VR Hang Gliding Immersive 2-player paragliding simulator (VRH001) with lifelike inflatable-wing canopy, dynamic motion platform, panoramic VR headset, and real wind effects.
  • VR Egg 360 360-degree rotating roller coaster simulator delivering VR spinning cinema with multi-angle tilt and up/down functions.
  • VR Flying Theater 6-seat flying cinema using arm swing technology with multi-axis dynamic motion for immersive flight entertainment.

Quantifiable outcome

  • 100+ countries, 910+ cities, 1000+ clients globally
  • +4 more outcomes

Companies that use Steki Amusement Equipment

Customer profile

Named customers14 records

Segments6 records

Ideal customer profiles6 records

Steki Amusement Equipment technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature7 records

Steki Amusement Equipment partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered core and secondary.

  • Red RaioncoreStrategic or Co-development Partner · 1 January 2024Strategic cooperation with Italy's Red Raion CGI game studio for securing globally popular game IPs. Red Raion provides premium CGI content for Owatch VR equipment, with sustained continuous content updates. This partnership provides exclusive game content including family-friendly and action-packed films with Italian storytelling and cutting-edge visual effects.
  • DPVRcoreTechnology or Integration · 1 January 2024DPVR provides VR headsets for Owatch equipment including E3 (2K resolution), E4 Arc with hand-tracking support, and Pico Neo 3. The E4 Arc integration with Ultraleap's Leap Motion Controller 2 enables controller-free hand-tracking gameplay for VR Beat Star and other products.
  • UltraleapsecondaryTechnology or Integration · 1 January 2024Ultraleap provides Leap Motion Controller 2 hand tracking technology integrated into DPVR E4 Arc headsets used in Owatch VR equipment, enabling natural hand gesture interaction without controllers.

Scale indicators5 records

Recent moves6 records

Expansion highlights4 records

Steki Amusement Equipment competitors and assessment

Company assessment

Direct peers

  • FuninVR: Guangzhou-based manufacturer of VR amusement equipment (9D VR chairs, racing and shooting simulators, motion platforms) sold to global arcade and FEC operators. Closest direct competitor to Steki with overlapping product categories, B2B venue-operator GTM, and similar Chinese OEM economics.
  • ANVIO VR: Provider of VR location-based entertainment systems and free-roam multiplayer arenas with international deployments. Direct peer in the VR LBE equipment space with comparable hardware-plus-content offering for venue operators.

Regional players

  • Sandbox VR: Operator of premium location-based VR experiences across the US, Asia, and Europe. Comparable end-product offering (multiplayer immersive VR) but functions as a venue operator rather than equipment manufacturer, anchoring retail-side demand for VR LBE hardware.
  • Zero Latency: Australia-headquartered free-roam VR LBE operator with global franchise footprint. Competes for the same mall/FEC/tourism venue budgets as Steki's VR Arena products but on the operator side rather than as an equipment supplier.

Others

  • D-BOX Technologies: Canadian provider of haptic motion platforms used in commercial VR/4D cinemas, racing simulators, and theme park attractions. Comparable motion-platform technology category and shared end-customer base with Steki's dynamic suspension and silent motion platform.
  • DPVR: Shanghai-based VR headset OEM (E3, E4 Arc) used as a key headset supplier inside Steki's products. Ecosystem participant and commercial partner; broadly comparable VR hardware adjacency though focused on headsets rather than full amusement rigs.
  • HTC VIVE: Global VR headset and LBE platform provider whose headsets (VIVE COSMOS, etc.) are integrated into Steki's VR Team and Games Box products. Major upstream ecosystem participant in commercial VR entertainment.
  • Red Raion: Italy-based CGI content studio producing premium VR game content licensed into Steki's 9D VR cinemas. Strategic content partner and adjacent ecosystem player in the VR amusement value chain.
  • Dave & Buster's: US-based operator of family entertainment centers combining arcade, sports, and food & beverage. Representative FEC customer profile for Steki's VR arcades and shooting attractions; broadly comparable end-market but operates as venue operator rather than manufacturer.

Broad incumbents

  • Universal Destinations & Experiences: Large-scale global theme park operator with VR-enhanced attractions. Overlaps with Steki's theme park customer segment at the high end but operates as an incumbent destination brand rather than a VR equipment specialist.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks6 records

Key highlights7 records

Customer concentration

Steki Amusement Equipment social profiles

Digital presence

Steki Amusement Equipment financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Steki Amusement Equipment leadership team

Management profile

Number of profiles

Steki Amusement Equipment funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Steki Amusement Equipment M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Steki Amusement Equipment

What does Steki Amusement Equipment do?

Steki Amusement Equipment (brand: Owatch) manufactures and sells commercial VR/AR amusement equipment including 9D VR simulators, VR flight simulators, VR shooting arenas, racing simulators, and motion cinemas. The company delivers complete venue solutions—from individual hardware units such as VR chairs, VR Egg 360, and Bermuda Adventure Cinema to turnkey indoor and mobile VR theme park setups—targeting venue operators, shopping malls, family entertainment centers, and theme parks globally.

Is Steki Amusement Equipment a public or private company?

Steki Amusement Equipment is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Steki Amusement Equipment founded?

Steki Amusement Equipment was founded in 2015. It employs 51 to 100 people.

Where is Steki Amusement Equipment based?

Steki Amusement Equipment is headquartered in Guangzhou Shi, China, in the Asia region.

How does Steki Amusement Equipment make money?

Three revenue lines are on record. VR Hardware Sales are the primary driver. The others are VR Theme Park Solutions and content Licensing and Updates.

Who are Steki Amusement Equipment's main competitors?

Direct peers on record are FuninVR and ANVIO VR. Regional players are Sandbox VR and Zero Latency. Others are D-BOX Technologies, DPVR, HTC VIVE, Red Raion and Dave & Buster's. Universal Destinations & Experiences is listed as a broad incumbent.

Does Steki Amusement Equipment have an API?

No public API is recorded for Steki Amusement Equipment.

What industry is Steki Amusement Equipment in?

Steki Amusement Equipment's product category is VR/AR Amusement Equipment Manufacturing. Its primary akta.pro industry code is MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics), with a secondary code of MPAFALAE, VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods). Its NAICS code is 7131 and its SIC code is 7990.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals