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PARTY

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uuid000jpbk

Namestring
PARTY
Legal namestring
PARTY Inc.
Websiteurl
prty.jp
Company typeenum
Private
Founded yearint
2011
Descriptiontext

PARTY Inc. is a Tokyo-based creative technology studio founded in 2011 by Hiroki Nakamura, a former Dentsu creative director with 25 years of advertising experience. The company operates four integrated service lines — BRAND EXPERIENCE (corporate and product branding), SPATIAL EXPERIENCE (concept and design of technology-integrated spaces), SERVICE EXPERIENCE (UI/UX and on-screen/XR/physical product development), and ARTS & ENTERTAINMENT EXPERIENCE (installations, video, live staging, and sci-fi prototyping) — and serves a horizontal mix of large Japanese and multinational enterprises including P&G, Shueisha, Kirin, Starbucks, Nestle, the Pokemon Company, Honda, DENSO, KDDI/LAWSON, Mori Building, Chugai Pharmaceutical, the National Police Agency, and Narita International Airport.

Underlying these services is a creative-technology stack that combines XR (AR/VR), spatial computing, computer vision, AI, projection mapping, and digital signage. PARTY has productized portions of this stack into original IP, including VARP (a virtual park platform for co-experiencing live performances), OMOTE 3D SHASHIN KAN (a 3D photo studio built with Rhizomatiks), META AWICH (AI-driven digital-human production), the Pokemon Dynamax Camera (AI sky-detection AR), TEHAI (an AI suspect-forecasting system for the National Police Agency), and WATARIDORI BOOKS (an NFT bookstore with generative storyline evolution).

The business model is project-based professional services, supplemented by equity upside from a seed-stage venture capital vehicle. The studio generates revenue through direct enterprise commissions for branding, spatial design, digital experiences, and entertainment productions, with pricing negotiated per engagement and not publicly disclosed. In March 2025, PARTY launched PARTY STARTUP STUDIO FUND (PARTY 1号投資事業有限責任組合), a seed-stage LPS of approximately 1 billion yen that invests 20-50 million yen per company across 28 disclosed portfolio companies spanning art platforms, media, pet tech, ad tech, fintech, femtech, AI music, and digital creative production. Go-to-market is enterprise field sales anchored by the founder's Dentsu network, with distribution supported by a core partnership with Dentsu itself and co-development partners including Nikken Sekkei, MUJI (Ryohin Keikaku), and Rhizomatiks.

Short descriptiontext

PARTY Inc. is a Tokyo-based creative technology studio founded in 2011 that designs branded, spatial, and entertainment experiences for large Japanese and multinational enterprises, and operates a seed-stage venture fund backing 28 startups across AI, media, fintech, and creative technology.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersShibuya, Japan
HQ citystring
Shibuya
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
creative technology studio, experiential brand design, XR spatial experiences, digital entertainment production, immersive creative agency
NAICS code2 codes
  • Promoters of Performing Arts, Sports, and Similar Events without Facilities711320
  • Promoters of Performing Arts, Sports, and Similar Events with Facilities71131
SIC code2 codes
  • Services-Computer Integrated Systems Design7373
  • Services-Amusement & Recreation Services7900
Product category
Creative Technology & Experiential Design Services
Social media profiles3 records
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1Creative Services and Project Engagements
TypeProfessional Services
Description

Project-based creative services including branding campaigns, spatial design, digital experience development, AR/VR installations, film production, and event experiences for enterprise clients. Revenue generated through direct client commissions and production contracts.

prty.jp
2Venture Capital and Investment (PARTY STARTUP STUDIO FUND)
TypeLicensing Royalties
Description

Seed-stage venture capital fund managing approximately 1 billion yen, investing 20-50 million yen per company in startups. Generates returns through equity stakes and portfolio company support.

vc.prty.jp
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Operations, Marketing or Sales, Technology or R&D
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 record
1PARTY STARTUP STUDIO FUND
Description

Seed-focused venture capital fund created by PARTY Inc. that invests in startups while providing marketing, PR, and experience design support.

prty.jp
Core offering1 text field

PARTY Inc. is a Tokyo-based creative technology studio that designs and produces immersive brand experiences, spatial installations, XR/AR/AI-driven services, and entertainment properties for major Japanese and international enterprises across four service categories: BRAND EXPERIENCE, SPATIAL EXPERIENCE, SERVICE EXPERIENCE, and ARTS & ENTERTAINMENT EXPERIENCE. In parallel, the studio develops and operates original IP such as the VARP virtual park platform, OMOTE 3D SHASHIN KAN, and Pokémon Dynamax Camera, and runs the PARTY STARTUP STUDIO FUND seed venture vehicle.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 300+ domestic and international advertising and creative awards
+2 more records
Product overview1 text field

PARTY is a Japanese creative technology company that creates future experiences through the power of narrative and technology. The company operates four core service divisions: BRAND EXPERIENCE (branding and creative development), SPATIAL EXPERIENCE (space design and technology integration), SERVICE EXPERIENCE (UI/UX design and development), and ARTS & ENTERTAINMENT EXPERIENCE (art installations, video production, live staging). Beyond client services, PARTY has developed original products including VARP (virtual park metaverse platform), WATARIDORI BOOKS (NFT bookstore), OMOTE 3D SHASHIN KAN (3D photo studio), Stadium Experiment (spectator sports digitization), and TEHAI (AI suspect forecasting). The company also runs PARTY STARTUP STUDIO FUND, a seed-stage venture capital focused on startups combining creativity with marketing and technology.

Product and service14 records
1BRAND EXPERIENCE
CategoryBrand Experience / Creative Services
Description

Overall branding service for companies, products, and services, spanning strategy formulation, promotion planning, and creative development, delivered to enterprise clients.

2SPATIAL EXPERIENCE
CategorySpatial Experience / Experiential Design
Description

Concepting, design, and development of spaces and experiences that integrate the latest technologies and narratives, for venues such as airports, stations, retail flagships, and public infrastructure.

3SERVICE EXPERIENCE
CategoryService Experience / UX Design
Description

Concepting, UI/UX design, and development for services that move people and contribute to business outcomes across on-screen, XR, and physical domains.

4ARTS & ENTERTAINMENT EXPERIENCE
CategoryArts & Entertainment Production
Description

Art installations leveraging cutting-edge technology, video production, live staging, TV program planning and production, and sci-fi prototyping in collaboration with sci-fi authors.

5VARP
CategoryVirtual Entertainment Platform (Original IP)
Description

Virtual park system that realizes shared entertainment experiences in virtual spaces, enabling co-experience of performances and events across real and virtual environments; PARTY's original metaverse entertainment platform.

6OMOTE 3D SHASHIN KAN
CategoryOriginal IP — 3D Photographic Experience
Description

World's first 3D photo studio that preserves memories in three dimensions rather than two, using advanced scanning and rendering technology developed with technical collaborator Rhizomatiks.

7WATARIDORI BOOKS
CategoryOriginal IP — NFT/Blockchain Platform
Description

NFT-based bookstore where a reader sells a book and the storyline evolves with the next reader, combining blockchain technology with generative storytelling.

8ArtSticker (The Chain Museum)
CategoryOriginal IP — Art Platform
Description

Art communication platform that centralizes people's experiences with art, also operating a gallery business and spatial production services; PARTY is also an investor via PARTY STARTUP STUDIO FUND.

9TEHAI
CategoryOriginal IP — AI Application
Description

AI application that forecasts the current appearance of wanted suspects based on their past photographs, combining facial recognition and aged-image generation; delivered to the National Police Agency.

10Stadium Experiment
CategoryOriginal IP — Sports Experience
Description

Digital experience enhancement for stadiums that visualizes fan support and digitally transforms spectator sports.

11META AWICH (Digital Human)
CategoryOriginal IP — Digital Human / Live Performance
Description

Live-performance production technology that creates high-quality digital humans in a short period using AI and 3DCG, used to enable virtual artists such as AWICH.

12Pokémon Dynamax Camera
CategoryOriginal IP — AR/CV Application
Description

AI-driven camera service that uses computer vision and AR to automatically detect areas in the sky and make giant Pokémon appear in user photos, built for the Pokémon Company.

13Valentine Post
CategoryOriginal IP — Brand Engagement Platform
Description

Communication platform for virtual chocolate exchanges, built for Nestlé's Valentine campaign.

14PARTY STARTUP STUDIO FUND
CategoryVenture Capital / Startup Support
Description

Seed-focused venture capital fund created by PARTY Inc. that invests in startups (20–50 million yen per company) while providing marketing, PR, creative, and UI/UX development support; operated as a wholly-owned subsidiary vehicle.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-03-01
Description

Partnership with Incuvest Fund for zero-to-one business creation support, combining their startup creation expertise with PARTY's creative and marketing capabilities.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Architecture firm partner for Terminal 3 airport experience design at Narita International Airport, collaborating on spatial and visual identity design.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partner in Terminal 3 airport experience design, bringing retail and lifestyle brand expertise to the project.

Strategic tierCoreTypeTechnology or Integration
Description

Technical collaborator on OMOTE 3D SHASHIN KAN project, providing advanced 3D scanning and rendering technology expertise.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Major advertising agency network with deep historical ties. PARTY founder previously worked at Dentsu, and many projects involve Dentsu creative teams as collaborators or clients.

Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Tokyo-based technology-driven creative studio founded by Daito Manabe; explicit technology collaborator with PARTY on the OMOTE 3D SHASHIN KAN project. Both firms integrate creative direction with XR, AI, and live performance technology for major Japanese brands.

TypeDirect peer
Description

Japan-headquartered interdisciplinary art collective that creates large-scale immersive digital installations using projection, sensors, and real-time rendering. Directly comparable to PARTY's spatial/arts & entertainment experience division and its pursuit of original IP experiences.

TypeDirect peer
Description

Tokyo-based design and innovation studio working across branding, spatial design, and digital experiences for enterprise clients. Comparable scope to PARTY's brand and service experience practice with similar Japanese agency roots.

TypeBroad incumbent
Description

Global creative network that is PARTY's deepest channel partner and former employer of its founder. Competes for the same enterprise creative budgets but operates at vastly larger scale across media, data, and production.

TypeBroad incumbent
Description

Japan's second-largest advertising agency network, offering integrated creative, digital, and media services to enterprise clients. Competes for many of the same Japanese brand experience budgets that PARTY serves.

TypeDirect peer
Description

Montreal-based studio specializing in immersive multimedia environments combining projection mapping, lighting, sound, and interactive technology. Closest international analog to PARTY's spatial/arts & entertainment experience work for major brands.

TypeDirect peer
Description

London-based experiential production company building interactive installations, AR/VR experiences, and digital products for global brands. Comparable in combining creative technology with enterprise client engagements.

TypeEmerging player
Description

Swedish interactive studio known for immersive digital experiences and award-winning branded work. Comparable in size and creative-tech positioning, though operating with a European client base.

TypeEmerging player
Description

Independent creative company producing digital experiences, branded content, and interactive products for global brands. Similar creative-tech orientation and project-based engagement model to PARTY.

10Daito Manabe / Rhizomatiks-related spinoffs (ELEVENPLAY context)
TypeEmerging player
Description

Adjacent creative-tech collectives in Tokyo that, like PARTY, blend choreography, AI, and XR for enterprise and entertainment clients. Included as ecosystem peers that compete for the same Japanese creative-tech talent.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks7 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers17 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile5 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature6 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment3 records

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

PARTY

Creative Technology & Experiential Design Servicesprty.jp

PARTY Inc. is a Tokyo-based creative technology studio founded in 2011 that designs branded, spatial, and entertainment experiences for large Japanese and multinational enterprises, and operates a seed-stage venture fund backing 28 startups across AI, media, fintech, and creative technology.

What PARTY does

PARTY Inc. is a Tokyo-based creative technology studio founded in 2011 by Hiroki Nakamura, a former Dentsu creative director with 25 years of advertising experience. The company operates four integrated service lines — BRAND EXPERIENCE (corporate and product branding), SPATIAL EXPERIENCE (concept and design of technology-integrated spaces), SERVICE EXPERIENCE (UI/UX and on-screen/XR/physical product development), and ARTS & ENTERTAINMENT EXPERIENCE (installations, video, live staging, and sci-fi prototyping) — and serves a horizontal mix of large Japanese and multinational enterprises including P&G, Shueisha, Kirin, Starbucks, Nestle, the Pokemon Company, Honda, DENSO, KDDI/LAWSON, Mori Building, Chugai Pharmaceutical, the National Police Agency, and Narita International Airport.

Underlying these services is a creative-technology stack that combines XR (AR/VR), spatial computing, computer vision, AI, projection mapping, and digital signage. PARTY has productized portions of this stack into original IP, including VARP (a virtual park platform for co-experiencing live performances), OMOTE 3D SHASHIN KAN (a 3D photo studio built with Rhizomatiks), META AWICH (AI-driven digital-human production), the Pokemon Dynamax Camera (AI sky-detection AR), TEHAI (an AI suspect-forecasting system for the National Police Agency), and WATARIDORI BOOKS (an NFT bookstore with generative storyline evolution).

The business model is project-based professional services, supplemented by equity upside from a seed-stage venture capital vehicle. The studio generates revenue through direct enterprise commissions for branding, spatial design, digital experiences, and entertainment productions, with pricing negotiated per engagement and not publicly disclosed. In March 2025, PARTY launched PARTY STARTUP STUDIO FUND (PARTY 1号投資事業有限責任組合), a seed-stage LPS of approximately 1 billion yen that invests 20-50 million yen per company across 28 disclosed portfolio companies spanning art platforms, media, pet tech, ad tech, fintech, femtech, AI music, and digital creative production. Go-to-market is enterprise field sales anchored by the founder's Dentsu network, with distribution supported by a core partnership with Dentsu itself and co-development partners including Nikken Sekkei, MUJI (Ryohin Keikaku), and Rhizomatiks.

PARTY firmographics

Firmographics
Name
PARTY
Legal name
PARTY Inc.
Website
https://prty.jp
Company type
Private
Founded year
2011
Operating status
Operating
Headcount range
11–50 employees
Short description
PARTY Inc. is a Tokyo-based creative technology studio founded in 2011 that designs branded, spatial, and entertainment experiences for large Japanese and multinational enterprises, and operates a seed-stage venture fund backing 28 startups across AI, media, fintech, and creative technology.
Ownership category
akta.pro rank

Where PARTY is headquartered

Location

Headquarters

HQ city
Shibuya
HQ country
Japan
HQ region
Asia

Offices1 record

Markets served

PARTY business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D

Revenue model

  1. Creative Services and Project Engagements: Project-based creative services including branding campaigns, spatial design, digital experience development, AR/VR installations, film production, and event experiences for enterprise clients. Revenue generated through direct client commissions and production contracts.
  2. Venture Capital and Investment (PARTY STARTUP STUDIO FUND): Seed-stage venture capital fund managing approximately 1 billion yen, investing 20-50 million yen per company in startups. Generates returns through equity stakes and portfolio company support.

Go-to-market motion1 record

Distribution channels2 records

Marketing channels5 records

PARTY product offering

Product offering

Core offering

PARTY Inc. is a Tokyo-based creative technology studio that designs and produces immersive brand experiences, spatial installations, XR/AR/AI-driven services, and entertainment properties for major Japanese and international enterprises across four service categories: BRAND EXPERIENCE, SPATIAL EXPERIENCE, SERVICE EXPERIENCE, and ARTS & ENTERTAINMENT EXPERIENCE. In parallel, the studio develops and operates original IP such as the VARP virtual park platform, OMOTE 3D SHASHIN KAN, and Pokémon Dynamax Camera, and runs the PARTY STARTUP STUDIO FUND seed venture vehicle.

Product overview

PARTY is a Japanese creative technology company that creates future experiences through the power of narrative and technology. The company operates four core service divisions: BRAND EXPERIENCE (branding and creative development), SPATIAL EXPERIENCE (space design and technology integration), SERVICE EXPERIENCE (UI/UX design and development), and ARTS & ENTERTAINMENT EXPERIENCE (art installations, video production, live staging). Beyond client services, PARTY has developed original products including VARP (virtual park metaverse platform), WATARIDORI BOOKS (NFT bookstore), OMOTE 3D SHASHIN KAN (3D photo studio), Stadium Experiment (spectator sports digitization), and TEHAI (AI suspect forecasting). The company also runs PARTY STARTUP STUDIO FUND, a seed-stage venture capital focused on startups combining creativity with marketing and technology.

Differentiator

Problem solved

Functional benefit

Brands

  • PARTY STARTUP STUDIO FUND: Seed-focused venture capital fund created by PARTY Inc. that invests in startups while providing marketing, PR, and experience design support.

Products and services

  • BRAND EXPERIENCE Overall branding service for companies, products, and services, spanning strategy formulation, promotion planning, and creative development, delivered to enterprise clients.
  • SPATIAL EXPERIENCE Concepting, design, and development of spaces and experiences that integrate the latest technologies and narratives, for venues such as airports, stations, retail flagships, and public infrastructure.
  • SERVICE EXPERIENCE Concepting, UI/UX design, and development for services that move people and contribute to business outcomes across on-screen, XR, and physical domains.
  • ARTS & ENTERTAINMENT EXPERIENCE Art installations leveraging cutting-edge technology, video production, live staging, TV program planning and production, and sci-fi prototyping in collaboration with sci-fi authors.
  • VARP Virtual park system that realizes shared entertainment experiences in virtual spaces, enabling co-experience of performances and events across real and virtual environments; PARTY's original metaverse entertainment platform.
  • OMOTE 3D SHASHIN KAN World's first 3D photo studio that preserves memories in three dimensions rather than two, using advanced scanning and rendering technology developed with technical collaborator Rhizomatiks.
  • WATARIDORI BOOKS NFT-based bookstore where a reader sells a book and the storyline evolves with the next reader, combining blockchain technology with generative storytelling.
  • ArtSticker (The Chain Museum) Art communication platform that centralizes people's experiences with art, also operating a gallery business and spatial production services; PARTY is also an investor via PARTY STARTUP STUDIO FUND.
  • TEHAI AI application that forecasts the current appearance of wanted suspects based on their past photographs, combining facial recognition and aged-image generation; delivered to the National Police Agency.
  • Stadium Experiment Digital experience enhancement for stadiums that visualizes fan support and digitally transforms spectator sports.
  • META AWICH (Digital Human) Live-performance production technology that creates high-quality digital humans in a short period using AI and 3DCG, used to enable virtual artists such as AWICH.
  • Pokémon Dynamax Camera AI-driven camera service that uses computer vision and AR to automatically detect areas in the sky and make giant Pokémon appear in user photos, built for the Pokémon Company.
  • Valentine Post Communication platform for virtual chocolate exchanges, built for Nestlé's Valentine campaign.
  • PARTY STARTUP STUDIO FUND Seed-focused venture capital fund created by PARTY Inc. that invests in startups (20–50 million yen per company) while providing marketing, PR, creative, and UI/UX development support; operated as a wholly-owned subsidiary vehicle.

Quantifiable outcome

  • 300+ domestic and international advertising and creative awards
  • +2 more outcomes

Companies that use PARTY

Customer profile

Named customers17 records

Segments4 records

Ideal customer profiles5 records

PARTY technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature6 records

PARTY partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered core.

  • インキュベイトファンドcoreStrategic or Co-development Partner · 1 March 2025Partnership with Incuvest Fund for zero-to-one business creation support, combining their startup creation expertise with PARTY's creative and marketing capabilities.
  • Nikken SekkeicoreStrategic or Co-development PartnerArchitecture firm partner for Terminal 3 airport experience design at Narita International Airport, collaborating on spatial and visual identity design.
  • Ryohin Keikaku (MUJI)coreStrategic or Co-development PartnerPartner in Terminal 3 airport experience design, bringing retail and lifestyle brand expertise to the project.
  • RhizomatikscoreTechnology or IntegrationTechnical collaborator on OMOTE 3D SHASHIN KAN project, providing advanced 3D scanning and rendering technology expertise.
  • DentsucoreChannel Partner/ Reseller/ DistributorMajor advertising agency network with deep historical ties. PARTY founder previously worked at Dentsu, and many projects involve Dentsu creative teams as collaborators or clients.

Scale indicators3 records

Recent moves7 records

Expansion highlights5 records

PARTY competitors and assessment

Company assessment

Direct peers

  • Rhizomatiks: Tokyo-based technology-driven creative studio founded by Daito Manabe; explicit technology collaborator with PARTY on the OMOTE 3D SHASHIN KAN project. Both firms integrate creative direction with XR, AI, and live performance technology for major Japanese brands.
  • TeamLab: Japan-headquartered interdisciplinary art collective that creates large-scale immersive digital installations using projection, sensors, and real-time rendering. Directly comparable to PARTY's spatial/arts & entertainment experience division and its pursuit of original IP experiences.
  • WOW Inc. Tokyo-based design and innovation studio working across branding, spatial design, and digital experiences for enterprise clients. Comparable scope to PARTY's brand and service experience practice with similar Japanese agency roots.
  • Moment Factory: Montreal-based studio specializing in immersive multimedia environments combining projection mapping, lighting, sound, and interactive technology. Closest international analog to PARTY's spatial/arts & entertainment experience work for major brands.
  • Unit9: London-based experiential production company building interactive installations, AR/VR experiences, and digital products for global brands. Comparable in combining creative technology with enterprise client engagements.

Broad incumbents

  • Dentsu Creative: Global creative network that is PARTY's deepest channel partner and former employer of its founder. Competes for the same enterprise creative budgets but operates at vastly larger scale across media, data, and production.
  • Hakuhodo: Japan's second-largest advertising agency network, offering integrated creative, digital, and media services to enterprise clients. Competes for many of the same Japanese brand experience budgets that PARTY serves.

Emerging players

  • North Kingdom: Swedish interactive studio known for immersive digital experiences and award-winning branded work. Comparable in size and creative-tech positioning, though operating with a European client base.
  • B-Reel: Independent creative company producing digital experiences, branded content, and interactive products for global brands. Similar creative-tech orientation and project-based engagement model to PARTY.
  • Daito Manabe / Rhizomatiks-related spinoffs (ELEVENPLAY context): Adjacent creative-tech collectives in Tokyo that, like PARTY, blend choreography, AI, and XR for enterprise and entertainment clients. Included as ecosystem peers that compete for the same Japanese creative-tech talent.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks7 records

Key highlights7 records

Customer concentration

PARTY social profiles

Digital presence

PARTY financial estimates

Financial estimate

Revenue estimate

Valuation estimate

PARTY leadership team

Management profile

Number of profiles

Profiles1 record

PARTY subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

PARTY funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

PARTY M&A and investment

M&A and investment

M&A

Investments3 records

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about PARTY

What does PARTY do?

PARTY Inc. is a Tokyo-based creative technology studio that designs and produces immersive brand experiences, spatial installations, XR/AR/AI-driven services, and entertainment properties for major Japanese and international enterprises across four service categories: BRAND EXPERIENCE, SPATIAL EXPERIENCE, SERVICE EXPERIENCE, and ARTS & ENTERTAINMENT EXPERIENCE. In parallel, the studio develops and operates original IP such as the VARP virtual park platform, OMOTE 3D SHASHIN KAN, and Pokémon Dynamax Camera, and runs the PARTY STARTUP STUDIO FUND seed venture vehicle.

Is PARTY a public or private company?

PARTY is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was PARTY founded?

PARTY was founded in 2011. It employs 11 to 50 people.

Where is PARTY based?

PARTY is headquartered in Shibuya, Japan, in the Asia region.

How does PARTY make money?

Two revenue lines are on record. Creative Services and Project Engagements are the primary driver. The others are venture Capital and Investment (PARTY STARTUP STUDIO FUND).

Who are PARTY's main competitors?

Direct peers on record are Rhizomatiks, TeamLab, WOW Inc., Moment Factory and Unit9. Broad incumbents are Dentsu Creative and Hakuhodo. Emerging players are North Kingdom, B-Reel and Daito Manabe / Rhizomatiks-related spinoffs (ELEVENPLAY context).

Does PARTY have an API?

No public API is recorded for PARTY.

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