Motion Workshop
Motion Workshop, founded in 2007 in Seattle, designs and manufactures the Shadow professional inertial motion capture suit (17 IMU sensors) for animators, virtual production studios, and biomechanics researchers, selling hardware via e-commerce and direct sales with native integrations for Unity, Unreal Engine, and Autodesk tools.
- Company typePrivate
- Founded2007
- HeadquartersSeattle, United States
- Headcount1–10
- GTM typeB2B
- OfferingHardware or Manufacturing
What Motion Workshop does
Motion Workshop, founded in 2007 and headquartered at 1122 NW 46th St, Seattle, Washington, is a private, founder-owned manufacturer and developer of the Shadow professional inertial motion capture system. The company designs and builds a wearable mocap suit comprising 17 precision inertial measurement units (each with a 3-axis accelerometer, gyroscope, and magnetometer), a Wi-Fi 5 wireless controller, two pairs of pressure insoles, and accompanying software, output at up to 400 Hz with sub-degree static orientation accuracy. Shadow is sold in three vertical variants — Animator (game, television and film animation), Streaming (live virtual production), and Biomech (biomechanics, sports science, ergonomics and training) — and integrates with the dominant content creation tools via native plugins (Unity Asset Store, Unreal Engine Marketplace, Autodesk Maya and MotionBuilder) and SteamVR / OptiTrack for hybrid positional tracking.
The business model is primarily hardware sales of complete Shadow kits, sold either self-service through the company's own e-commerce storefront (shop.motionshadow.com) for individual and SMB buyers, or via quote-based direct phone sales (206-201-2708) for enterprise, academic, and government customers who require procurement support. Aftermarket recurring revenue comes from an optional Preferred Care extended warranty beyond the initial one-year coverage. Revenue is not publicly disclosed and there is no evidence of external institutional investment; the company operates with a small (1-10 employee) team.
The technology stack pairs the inertial sensor hardware with cross-platform capture and analysis software (Windows, macOS, Linux, plus iOS and Android companion apps), an open-source Motion SDK (C++, Python, Matlab) under permissive royalty-free licensing, file I/O utilities, a C API, a Lua scripting interface, and exporters to industry-standard formats including FBX and C3D. Shadow software releases have been delivered on a roughly quarterly cadence, and the company has positioned its product for portability (1.2 kg wearable, 8-hour battery, 15-minute setup) to serve independent game developers, VFX and animation studios, virtual production teams using live performance capture, and academic and clinical research labs conducting gait, ergonomic, and sports science analysis.
Motion Workshop firmographics
Firmographics- Name
- Motion Workshop
- Legal name
- Motion Workshop
- Website
- https://motionshadow.com
- Company type
- Private
- Founded year
- 2007
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Motion Workshop, founded in 2007 in Seattle, designs and manufactures the Shadow professional inertial motion capture suit (17 IMU sensors) for animators, virtual production studios, and biomechanics researchers, selling hardware via e-commerce and direct sales with native integrations for Unity, Unreal Engine, and Autodesk tools.
- Ownership category
- akta.pro rank
Motion Workshop industry classification
Industry- Product category
- Motion Capture Systems
- NAICS
- Other Measuring and Controlling Device Manufacturing (334519)
- SIC
- Search, Detection, Navagation, Guidance, Aeronautical Sys (3812)
- akta.pro primary industry
- VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG)
Keywords
Where Motion Workshop is headquartered
LocationHeadquarters
- HQ city
- Seattle
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Motion Workshop business model
Business model- GTM type
- B2B
- Offering type
- Hardware or Manufacturing
- Cost components
- Supply Chain, Operations, Personnel, Technology or R&D, Marketing or Sales, Infrastructure
Revenue model
- Hardware Sales: Motion Workshop sells the Shadow motion capture system as a complete hardware package including 17 sensors, wireless controller, all wearables, storage case, and one-year warranty. This is the primary revenue stream.
- Preferred Care Extended Warranty: Optional extended warranty and service coverage program for after the initial one-year warranty expires, with expedited shipping on warranty service.
- Enterprise/Academic/Government Sales: Direct sales to enterprise customers, academic institutions, and government agencies with custom pricing and procurement support.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Shadow Motion Capture System - Complete Package |
Go-to-market motion3 records
Distribution channels4 records
Marketing channels5 records
Motion Workshop product offering
Product offeringCore offering
Motion Workshop designs, manufactures and sells the Shadow Motion Capture System, a wearable inertial mocap suit built around 17 IMU sensors that streams full-body orientation data wirelessly to a companion desktop application. The system is sold as three application-specific variants — Animator (character animation for games/film), Streaming (live virtual production), and Biomech (biomechanics, sports science, ergonomics research) — and is bundled with native plugins for Unity, Unreal Engine, Maya and MotionBuilder, plus an SDK for custom integrations.
Product overview
Motion Workshop offers the Shadow Motion Capture System, a professional-grade inertial motion capture suit. The core product includes 17 precision inertial measurement units, wireless controller, wearables, and transport case. The product portfolio includes three specialized variants: Shadow Animator for game and film animation production, Shadow Streaming for live virtual production, and Shadow Biomech for research and biomechanics. Software offerings include cross-platform applications for Windows, macOS, and Linux, plus mobile apps for iOS and Android. Developer tools include the Motion SDK (C++), Python SDK examples, Matlab File IO, C API, and Lua scripting interface. Built-in plugins are available for Unity, Unreal Engine, Autodesk Maya, and MotionBuilder. The company also provides technical documentation and supports SteamVR hybrid tracking integration.
Differentiator
Problem solved
Functional benefit
Products and services
- Shadow Motion Capture System Professional inertial motion capture suit built around 17 precision IMU sensors (3-axis accelerometer, gyroscope, magnetometer) with a wireless controller, wearable garments, pressure insoles, storage/transport case and a one-year warranty. Streams full-body orientation over Wi-Fi at up to 400 Hz for animation, virtual production and research users.
- Shadow Animator Application-specific configuration of the Shadow mocap system for recording character animation clips for games, television and film. Records wireless clips that load instantly in game engines and exports to FBX for Unity, Unreal Engine, Maya and MotionBuilder pipelines.
- Shadow Streaming Portable motion capture configuration for live virtual production, virtual camera tracking and real-time streaming into game engines and content apps. Supports drift-free hybrid tracking with SteamVR (HTC Vive) for accurate scene positioning during live performances.
- Shadow Biomech Lab- and field-ready motion capture configuration for biomechanics research, sports science, ergonomics and training. Exports to C3D with Visual3D ROTATION extension support and is compatible with Matlab, Python, R Studio, Excel, Jupyter, TensorFlow, Mokka and Visual3D.
- Shadow Software Companion desktop application (Windows, macOS, Linux) plus iOS and Android apps that capture, record, calibrate and export motion data from the Shadow suit. Bundled with the hardware and provides free updates.
- Motion Software Development Kit (SDK) Developer toolkit for live-streaming Shadow motion capture data into custom applications. Includes a C++ SDK (with devkit, tests and examples), Python SDK example, Python and Matlab File IO libraries for reading take data, a C API for third-party apps, and a Lua scripting interface for controlling the Shadow application. Released under a permissive royalty-free license.
- Preferred Care Extended Warranty Optional post-warranty service plan that extends coverage for the Shadow motion capture system after the standard one-year warranty expires, with expedited shipping on warranty service.
Quantifiable outcome
- 15-minute setup from unboxing to recording
- +5 more outcomes
Companies that use Motion Workshop
Customer profileNamed customers6 records
Segments3 records
Ideal customer profiles3 records
Motion Workshop technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- Yes
- API docs
- API detail
Core technology
AI maturity
App detail
Integration19 records
Feature8 records
Motion Workshop partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered core.
- HTC VivecoreShadow motion capture system integrates with HTC Vive (SteamVR) for hybrid position tracking. Allows synchronization with SteamVR room-scale play area using Vive Trackers. Users can combine Shadow inertial orientation data with Vive positional tracking for accurate, drift-free virtual production.
- Unity TechnologiescoreShadow mocap system includes a native plugin for Unity game engine. Available on Unity Asset Store for easy installation. Enables live-streaming character animation directly into Unity scenes. Motion Workshop is a Unity Asset Store Publisher.
- Epic Games (Unreal Engine)coreShadow mocap system includes a native plugin for Unreal Engine. Available on Unreal Engine Marketplace. Supports live streaming to Epic skeleton and Shadow skeleton. Enables live animation for Unreal Marketplace characters and in-game character animation.
- Autodesk (Maya, MotionBuilder)coreShadow includes native plugins for Autodesk Maya and MotionBuilder. Motion Workshop is a member of the Autodesk Developer Network. Plugins enable live-streaming animation directly into Maya and MotionBuilder scenes.
Scale indicators2 records
Recent moves6 records
Expansion highlights5 records
Motion Workshop competitors and assessment
Company assessmentDirect peers
- OptiTrack: Optical motion capture leader with complementary hybrid support (Motive + plugins for Shadow/Suits); competes in same animation, biomechanics, and virtual production use cases.
- Rokoko: Sells the Smartsuit Pro inertial mocap system and Smartsuit Gloves plus the Rokoko Studio software, targeting indie animators, game developers, and creators — directly comparable to Shadow Animator/Streaming.
- STT Systems: Provides inertial mocap suits and biomechanics analysis software; competes head-to-head with Shadow in sports science and clinical/research applications.
- Movella (Xsens): Market-leading inertial mocap suit vendor (MVN Awinda/Animate) for animation, sports science, and biomechanics; closest direct competitor to Shadow in full-body inertial capture.
- Noitom (Perception Neuron): Perception Neuron series is a competing inertial mocap system used in animation, VFX, and live performance — directly comparable product category and target customer base.
Others
- HTC Vive: Partner for hybrid positional tracking via Vive Trackers and SteamVR; not a direct competitor in mocap but co-sells into the same virtual production and XR ecosystem.
- Autodesk (Maya/MotionBuilder): Indirect partner/ecosystem anchor via Autodesk Developer Network membership and built-in Maya/MotionBuilder plugins; defines the animation pipeline that Shadow plugs into.
Broad incumbents
- Vicon: Established optical motion capture incumbent serving VFX, games, life sciences, and biomechanics; broader portfolio and larger installed base than Motion Workshop.
Emerging players
- Synertial: Specialist inertial mocap provider for film, broadcast, and research; smaller-scale direct competitor with overlapping customer set in entertainment and academia.
- Mo-Sys Engineering: Provides virtual production camera tracking and StarTracker system; adjacent competitor in the virtual production workflow where Shadow Streaming also operates.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Motion Workshop social profiles
Digital presenceMotion Workshop financial estimates
Financial estimateRevenue estimate
Valuation estimate
Motion Workshop leadership team
Management profileNumber of profiles
Motion Workshop funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Motion Workshop M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Motion Workshop
What does Motion Workshop do?
Motion Workshop designs, manufactures and sells the Shadow Motion Capture System, a wearable inertial mocap suit built around 17 IMU sensors that streams full-body orientation data wirelessly to a companion desktop application. The system is sold as three application-specific variants — Animator (character animation for games/film), Streaming (live virtual production), and Biomech (biomechanics, sports science, ergonomics research) — and is bundled with native plugins for Unity, Unreal Engine, Maya and MotionBuilder, plus an SDK for custom integrations.
Is Motion Workshop a public or private company?
Motion Workshop is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Motion Workshop founded?
Motion Workshop was founded in 2007. It employs 1 to 10 people.
Where is Motion Workshop based?
Motion Workshop is headquartered in Seattle, United States, in the North America region.
How does Motion Workshop make money?
Three revenue lines are on record. Hardware Sales are the primary driver. The others are preferred Care Extended Warranty and enterprise/Academic/Government Sales.
Who are Motion Workshop's main competitors?
Direct peers on record are OptiTrack, Rokoko, STT Systems, Movella (Xsens) and Noitom (Perception Neuron). Others are HTC Vive and Autodesk (Maya/MotionBuilder). Vicon is listed as a broad incumbent. Emerging players are Synertial and Mo-Sys Engineering.
Does Motion Workshop have an API?
Yes. Motion Software Development Kit (SDK) for live-streaming motion capture data to custom applications. Available as C++ SDK (github.com/motion-workshop/motion-sdk-cpp) with devkit, tests, and examples. Python SDK example available for live streaming and parsing metadata messages. C API Reference available for use in third-party apps. Lua scripting interface for controlling the Shadow app. Open source released under a permissive license with royalty-free terms. Developer documentation is at www.motionshadow.com/docs.
What industry is Motion Workshop in?
Motion Workshop's product category is Motion Capture Systems. Its primary akta.pro industry code is MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics). Its NAICS code is 334519 and its SIC code is 3812.