Developer docs
API playgroundTry for free, no card

Search company profiles

imitera

Full company profile

uuid000orbz

Namestring
imitera
Legal namestring
Imitera AB
Websiteurl
imitera.com
Company typeenum
Private
Founded yearint
2018
Descriptiontext

imitera is a privately held Extended Reality (XR) company, headquartered in Sollentuna, Sweden, that designs and delivers VR, AR, and mixed-reality experiences for enterprise customers in safety-critical and regulated industries such as manufacturing, energy, aerospace, defense, and infrastructure. The company's technical foundation is imitera CORE, a proprietary modular software framework that connects VR, AR, and mixed realities into a single ecosystem, supports hardware-agnostic deployment across headset vendors, and enables reuse of content modules to lower total cost of ownership. Beyond the enterprise platform, imitera also operates consumer and brand-facing XR products including the jDome Bike Around rehabilitation dome, the Pop-in & Play AR children's reading app, and sub-brands MarsQuest and HoverBlade.

The business operates a custom enterprise services and platform licensing model. imitera sells custom XR solution development (discovery through pilot to production deployment), licenses imitera CORE for organization-wide rollouts, and provides ongoing training, simulation, and visualization services, with quote-based pricing that is not publicly disclosed. Go-to-market is direct enterprise field sales, using structured XR Readiness Sessions as a mid-funnel conversion mechanism and case studies of named customers such as Volvo Group, SJ, the Swedish National Space Agency (Rymdstyrelsen), Sundsvall-Timra Airport, OceanSky, AlixLabs, and Atlant 3D as reference accounts. The company was founded in 2018 by John Nilsson, operates offices in Sollentuna, Gothenburg, and Stockholm, claims a global client reach, and has Henrik Rundgren as Chairman of the Board.

Short descriptiontext

imitera is a Swedish XR company that builds VR, AR, and mixed-reality experiences on its proprietary imitera CORE platform, primarily serving enterprise customers in regulated industries such as manufacturing, aerospace, defense, and infrastructure.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersSollentuna, Sweden
HQ citystring
Sollentuna
HQ countrystring
Sweden
HQ regionstring
Europe
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
extended reality solutions, XR training platforms, VR simulation software, immersive enterprise software, mixed reality experiences
Industry4 codes
1XR/AR/VR/MR Development Frameworks & Toolchains
CodeMPAFAFAFPrimaryYes
2Safety, Compliance & Risk Training Simulations (EHS, OSHA, Hazard Response)
CodeEDAFAJADPrimaryNo
3Digital Twins & Scenario-Based Systems Training (Equipment/Process Simulators)
CodeEDAFAJAJPrimaryNo
4Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows)
CodeEDAFAJALPrimaryNo
NAICS code2 codes
  • Software Publishers51321
  • Custom Computer Programming Services541511
SIC code2 codes
  • Services-Prepackaged Software7372
  • Services-Computer Programming Services7371
Product category
Extended Reality (XR) Software & Solutions
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1XR Solutions Development
TypeProfessional Services
Description

Custom XR solution development and co-creation with clients, from discovery through pilot to full production deployment.

imitera.com
2Software Platform Licensing
TypeLicensing Royalties
Description

License and deployment of imitera CORE platform for scalable XR solutions across organizations.

imitera.com
3Training and Simulation Services
TypeSubscription Recurring
Description

VR/AR/MR training solutions, simulation environments, and interactive 3D experiences for enterprise customers.

imitera.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Operations, Marketing or Sales
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 of 3 records shown
1imitera CORE
Description

A modular software framework that connects VR, AR and mixed realities into a seamless ecosystem supporting structured deployment, reuse and measurement across use cases.

imitera.com
+2 more records
Core offering1 text field

imitera develops Extended Reality (XR) software and experiences, anchored by its proprietary modular software framework, imitera CORE, which connects VR, AR, and mixed reality into a single hardware-agnostic ecosystem. The company builds custom XR training, simulation, and visualization solutions for enterprise clients in regulated and safety-critical industries, alongside dedicated XR products such as jDome Bike Around (rehabilitation), Pop-in & Play (children's AR reading), MarsQuest, and HoverBlade.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • Record-high activation results for SJ at Entrepreneur of the Year event
+1 more record
Product overview1 text field

imitera is an Extended Reality (XR) company offering VR, AR, and MR solutions built on their core modular software platform called imitera CORE. The portfolio includes dedicated products like jDome Bike Around (rehabilitation dome), Pop-in & Play (children's AR reading app), MarsQuest, and HoverBlade (VR experiences). Services include custom XR training solutions, simulation, and visualization for industries including manufacturing, energy, aerospace, defense, and infrastructure. The company follows a staged delivery model: custom design, integration and rollout, and evaluation and optimization.

Product and service7 records
1imitera CORE
CategoryXR Software Platform
Description

A modular software framework that connects VR, AR, and mixed realities into a seamless ecosystem supporting structured deployment, reuse, and measurement across use cases. It provides unified deployment, hardware-agnostic compatibility, scalable experiences, and lower cost of ownership through reusable modules. Targeted at enterprise organizations deploying XR at scale.

2XR Training Solutions
CategoryXR Training Services
Description

Custom XR solutions for immersive training, simulation, and interactive 3D experiences, including VR safety training, procedure training, scenario training, site familiarization, and complex system simulation and visualization. Designed for enterprise customers in manufacturing, energy, aerospace, defence, and infrastructure.

3XR Readiness Session
CategoryXR Consulting Service
Description

A structured consulting engagement that helps enterprises explore how XR can address specific business priorities, covering use case identification, stakeholder mapping, rollout planning from pilot to scale, and measurement strategy. Sold as a discrete service to prospective enterprise clients.

4jDome Bike Around
CategoryXR Rehabilitation Product
Description

A virtual portable dome paired with a stationary bicycle, originally developed for immersive gaming and evolved to serve the MedTech market. Designed for activation and exploration in care and rehabilitation centers serving individuals with acquired brain injury, dementia, intellectual or cognitive disabilities, and stroke recovery.

5Pop-in & Play
CategoryAR Consumer Experience
Description

An AR mobile experience for children that transforms images in published books into 'magic windows' through augmented reality, enabling dialogue with characters and interactive reading engagement to foster a love of reading.

6MarsQuest
CategoryXR Experience
Description

An XR/VR experience product referenced in the company's privacy policy as having its own dedicated privacy page, indicating it is a distinct end-user experience offering.

7HoverBlade
CategoryXR Experience
Description

An XR/VR experience product referenced in the company's privacy policy as having its own dedicated privacy page, indicating it is a distinct end-user experience offering.

Scale indicator1 record

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Ongoing collaboration at Volvo Group's innovation hub to develop and scale XR solutions supporting training, demonstration and cross-department use. Solutions are aligned with Volvo's internal priorities and workflows, integrated into innovation and learning processes. Expanded collaboration and ongoing refinement demonstrate sustained value across industrial use cases.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Talespin is an enterprise XR platform focused on immersive training, simulation, and workforce development — closely overlapping with imitera's regulated-industries training focus and CORE-style modular delivery. Both target large enterprise L&D buyers with measurable-skill-outcome value propositions.

TypeBroad incumbent
Description

Varjo (Finland) builds high-fidelity enterprise XR hardware and software for training, simulation, and industrial design — a Nordic peer comparable in customer segment (aerospace, automotive) and enterprise-grade positioning.

TypeDirect peer
Description

Holo-Light offers an XR streaming/collaboration and engineering visualization platform for enterprise, paralleling imitera CORE's positioning as a hardware-agnostic framework connecting XR/AR/VR workloads for industrial users.

TypeEmerging player
Description

Wonda is an emerging platform for creating, sharing, and experiencing immersive VR/XR learning content, comparable to imitera's creator-side tooling and content-pipeline positioning for enterprise immersive experiences.

TypeBroad incumbent
Description

Unity's real-time 3D platform and industrial XR solutions serve a much broader market than imitera but overlap in providing development frameworks and tools for enterprise XR/AR/VR experiences across hardware.

TypeDirect peer
Description

Mursion delivers simulation-based training (mixing VR and AI-driven avatars) for soft skills and workplace scenarios, comparable to imitera's regulated-industries safety and procedure training positioning. Both sell measurable behavior-change outcomes to enterprise L&D.

TypeDirect peer
Description

Spatial provides cross-device collaborative XR workspaces for enterprise meetings, training, and 3D visualization, directly comparable to imitera's multi-device collaboration use cases (e.g., OceanSky distributed airship design).

8Pico (ByteDance)
TypeOthers
Description

Pico (owned by ByteDance) manufactures consumer and enterprise VR headsets, making it a hardware ecosystem participant that imitera's hardware-agnostic platform integrates with rather than competes against.

TypeDirect peer
Description

Strivr provides enterprise VR training and immersive learning solutions for workforce skill development, sharing imitera's people-centred, measurable-outcomes approach to immersive learning at enterprise scale.

TypeBroad incumbent
Description

Tobii (Sweden) is a Swedish technology company with deep XR-adjacent expertise in eye tracking, attention computing, and human behaviour analytics — overlapping with imitera's people-centred, cognitive-science approach to XR.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers7 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature6 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

imitera

Extended Reality (XR) Software & Solutionsimitera.com

imitera is a Swedish XR company that builds VR, AR, and mixed-reality experiences on its proprietary imitera CORE platform, primarily serving enterprise customers in regulated industries such as manufacturing, aerospace, defense, and infrastructure.

What imitera does

imitera is a privately held Extended Reality (XR) company, headquartered in Sollentuna, Sweden, that designs and delivers VR, AR, and mixed-reality experiences for enterprise customers in safety-critical and regulated industries such as manufacturing, energy, aerospace, defense, and infrastructure. The company's technical foundation is imitera CORE, a proprietary modular software framework that connects VR, AR, and mixed realities into a single ecosystem, supports hardware-agnostic deployment across headset vendors, and enables reuse of content modules to lower total cost of ownership. Beyond the enterprise platform, imitera also operates consumer and brand-facing XR products including the jDome Bike Around rehabilitation dome, the Pop-in & Play AR children's reading app, and sub-brands MarsQuest and HoverBlade.

The business operates a custom enterprise services and platform licensing model. imitera sells custom XR solution development (discovery through pilot to production deployment), licenses imitera CORE for organization-wide rollouts, and provides ongoing training, simulation, and visualization services, with quote-based pricing that is not publicly disclosed. Go-to-market is direct enterprise field sales, using structured XR Readiness Sessions as a mid-funnel conversion mechanism and case studies of named customers such as Volvo Group, SJ, the Swedish National Space Agency (Rymdstyrelsen), Sundsvall-Timra Airport, OceanSky, AlixLabs, and Atlant 3D as reference accounts. The company was founded in 2018 by John Nilsson, operates offices in Sollentuna, Gothenburg, and Stockholm, claims a global client reach, and has Henrik Rundgren as Chairman of the Board.

imitera firmographics

Firmographics
Name
imitera
Legal name
Imitera AB
Website
https://imitera.com
Company type
Private
Founded year
2018
Operating status
Operating
Headcount range
1–10 employees
Short description
imitera is a Swedish XR company that builds VR, AR, and mixed-reality experiences on its proprietary imitera CORE platform, primarily serving enterprise customers in regulated industries such as manufacturing, aerospace, defense, and infrastructure.
Ownership category
akta.pro rank

imitera industry classification

Industry
Product category
Extended Reality (XR) Software & Solutions
NAICS
Software Publishers (51321), Custom Computer Programming Services (541511)
SIC
Services-Prepackaged Software (7372), Services-Computer Programming Services (7371)
akta.pro primary industry
XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
akta.pro secondary industries
Safety, Compliance & Risk Training Simulations (EHS, OSHA, Hazard Response) (EDAFAJAD), Digital Twins & Scenario-Based Systems Training (Equipment/Process Simulators) (EDAFAJAJ), Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows) (EDAFAJAL)

Keywords

  • Extended reality solutions
  • XR training platforms
  • VR simulation software
  • Immersive enterprise software
  • Mixed reality experiences

Where imitera is headquartered

Location

Headquarters

HQ city
Sollentuna
HQ country
Sweden
HQ region
Europe

Offices3 records

Markets served

imitera business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales

Revenue model

  1. XR Solutions Development: Custom XR solution development and co-creation with clients, from discovery through pilot to full production deployment.
  2. Software Platform Licensing: License and deployment of imitera CORE platform for scalable XR solutions across organizations.
  3. Training and Simulation Services: VR/AR/MR training solutions, simulation environments, and interactive 3D experiences for enterprise customers.

Go-to-market motion1 record

Distribution channels1 record

Marketing channels5 records

imitera product offering

Product offering

Core offering

imitera develops Extended Reality (XR) software and experiences, anchored by its proprietary modular software framework, imitera CORE, which connects VR, AR, and mixed reality into a single hardware-agnostic ecosystem. The company builds custom XR training, simulation, and visualization solutions for enterprise clients in regulated and safety-critical industries, alongside dedicated XR products such as jDome Bike Around (rehabilitation), Pop-in & Play (children's AR reading), MarsQuest, and HoverBlade.

Product overview

imitera is an Extended Reality (XR) company offering VR, AR, and MR solutions built on their core modular software platform called imitera CORE. The portfolio includes dedicated products like jDome Bike Around (rehabilitation dome), Pop-in & Play (children's AR reading app), MarsQuest, and HoverBlade (VR experiences). Services include custom XR training solutions, simulation, and visualization for industries including manufacturing, energy, aerospace, defense, and infrastructure. The company follows a staged delivery model: custom design, integration and rollout, and evaluation and optimization.

Differentiator

Problem solved

Functional benefit

Brands

  • imitera CORE: A modular software framework that connects VR, AR and mixed realities into a seamless ecosystem supporting structured deployment, reuse and measurement across use cases.
  • MarsQuest
  • HoverBlade

Products and services

  • imitera CORE A modular software framework that connects VR, AR, and mixed realities into a seamless ecosystem supporting structured deployment, reuse, and measurement across use cases. It provides unified deployment, hardware-agnostic compatibility, scalable experiences, and lower cost of ownership through reusable modules. Targeted at enterprise organizations deploying XR at scale.
  • XR Training Solutions Custom XR solutions for immersive training, simulation, and interactive 3D experiences, including VR safety training, procedure training, scenario training, site familiarization, and complex system simulation and visualization. Designed for enterprise customers in manufacturing, energy, aerospace, defence, and infrastructure.
  • XR Readiness Session A structured consulting engagement that helps enterprises explore how XR can address specific business priorities, covering use case identification, stakeholder mapping, rollout planning from pilot to scale, and measurement strategy. Sold as a discrete service to prospective enterprise clients.
  • jDome Bike Around A virtual portable dome paired with a stationary bicycle, originally developed for immersive gaming and evolved to serve the MedTech market. Designed for activation and exploration in care and rehabilitation centers serving individuals with acquired brain injury, dementia, intellectual or cognitive disabilities, and stroke recovery.
  • Pop-in & Play An AR mobile experience for children that transforms images in published books into 'magic windows' through augmented reality, enabling dialogue with characters and interactive reading engagement to foster a love of reading.
  • MarsQuest An XR/VR experience product referenced in the company's privacy policy as having its own dedicated privacy page, indicating it is a distinct end-user experience offering.
  • HoverBlade An XR/VR experience product referenced in the company's privacy policy as having its own dedicated privacy page, indicating it is a distinct end-user experience offering.

Quantifiable outcome

  • Record-high activation results for SJ at Entrepreneur of the Year event
  • +1 more outcomes

Companies that use imitera

Customer profile

Named customers7 records

Segments2 records

Ideal customer profiles2 records

imitera technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature6 records

imitera partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Volvo GroupcoreStrategic or Co-development PartnerOngoing collaboration at Volvo Group's innovation hub to develop and scale XR solutions supporting training, demonstration and cross-department use. Solutions are aligned with Volvo's internal priorities and workflows, integrated into innovation and learning processes. Expanded collaboration and ongoing refinement demonstrate sustained value across industrial use cases.

Scale indicators1 record

Recent moves6 records

Expansion highlights5 records

imitera competitors and assessment

Company assessment

Direct peers

  • Talespin: Talespin is an enterprise XR platform focused on immersive training, simulation, and workforce development — closely overlapping with imitera's regulated-industries training focus and CORE-style modular delivery. Both target large enterprise L&D buyers with measurable-skill-outcome value propositions.
  • Holo-Light: Holo-Light offers an XR streaming/collaboration and engineering visualization platform for enterprise, paralleling imitera CORE's positioning as a hardware-agnostic framework connecting XR/AR/VR workloads for industrial users.
  • Mursion: Mursion delivers simulation-based training (mixing VR and AI-driven avatars) for soft skills and workplace scenarios, comparable to imitera's regulated-industries safety and procedure training positioning. Both sell measurable behavior-change outcomes to enterprise L&D.
  • Spatial: Spatial provides cross-device collaborative XR workspaces for enterprise meetings, training, and 3D visualization, directly comparable to imitera's multi-device collaboration use cases (e.g., OceanSky distributed airship design).
  • Strivr: Strivr provides enterprise VR training and immersive learning solutions for workforce skill development, sharing imitera's people-centred, measurable-outcomes approach to immersive learning at enterprise scale.

Broad incumbents

  • Varjo: Varjo (Finland) builds high-fidelity enterprise XR hardware and software for training, simulation, and industrial design — a Nordic peer comparable in customer segment (aerospace, automotive) and enterprise-grade positioning.
  • Unity Industrial (Unity Technologies): Unity's real-time 3D platform and industrial XR solutions serve a much broader market than imitera but overlap in providing development frameworks and tools for enterprise XR/AR/VR experiences across hardware.
  • Tobii: Tobii (Sweden) is a Swedish technology company with deep XR-adjacent expertise in eye tracking, attention computing, and human behaviour analytics — overlapping with imitera's people-centred, cognitive-science approach to XR.

Emerging players

  • Wonda VR (Wonda): Wonda is an emerging platform for creating, sharing, and experiencing immersive VR/XR learning content, comparable to imitera's creator-side tooling and content-pipeline positioning for enterprise immersive experiences.

Others

  • Pico (ByteDance): Pico (owned by ByteDance) manufactures consumer and enterprise VR headsets, making it a hardware ecosystem participant that imitera's hardware-agnostic platform integrates with rather than competes against.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

imitera social profiles

Digital presence

imitera financial estimates

Financial estimate

Revenue estimate

Valuation estimate

imitera leadership team

Management profile

Number of profiles

Profiles2 records

imitera funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

imitera M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about imitera

What does imitera do?

imitera develops Extended Reality (XR) software and experiences, anchored by its proprietary modular software framework, imitera CORE, which connects VR, AR, and mixed reality into a single hardware-agnostic ecosystem. The company builds custom XR training, simulation, and visualization solutions for enterprise clients in regulated and safety-critical industries, alongside dedicated XR products such as jDome Bike Around (rehabilitation), Pop-in & Play (children's AR reading), MarsQuest, and HoverBlade.

Is imitera a public or private company?

imitera is a private company. It is classified as venture growth investor backed and is currently operating.

When was imitera founded?

imitera was founded in 2018. It employs 1 to 10 people.

Where is imitera based?

imitera is headquartered in Sollentuna, Sweden, in the Europe region.

How does imitera make money?

Three revenue lines are on record. XR Solutions Development is the primary driver. The others are software Platform Licensing and training and Simulation Services.

Who are imitera's main competitors?

Direct peers on record are Talespin, Holo-Light, Mursion, Spatial and Strivr. Broad incumbents are Varjo, Unity Industrial (Unity Technologies) and Tobii. Wonda VR (Wonda) is listed as an emerging player. Pico (ByteDance) is listed as an others.

Does imitera have an API?

No public API is recorded for imitera.

What industry is imitera in?

imitera's product category is Extended Reality (XR) Software & Solutions. Its primary akta.pro industry code is MPAFAFAF, XR/AR/VR/MR Development Frameworks & Toolchains, with a secondary code of EDAFAJAD, Safety, Compliance & Risk Training Simulations (EHS, OSHA, Hazard Response). Its NAICS code is 51321 and its SIC code is 7372.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals