Developer docs
API playgroundTry for free, no card

Search company profiles

Young Engineers

Full company profile

uuid000qz8k

Namestring
Young Engineers
Legal namestring
E Square Young Engineers Franchising Ltd.
Company typeenum
Private
Founded yearint
2008
Descriptiontext

Young Engineers, operating as E Square Young Engineers Franchising Ltd. (founded 2008 by Amir Asor, headquartered in Farmington Hills, Michigan), is a private franchisor of STEM education programs for children ages 4–18 delivered through a global network of 500+ independent franchisees operating in 100+ countries. The company builds its curriculum around the proprietary Algobrix tangible coding language — described by the company as the only fully tangible coding system that operates like real code — combined with LEGO-compatible construction platforms (including LEGO® WeDo2 and EV3 systems) and the proprietary Genius® construction system, organized into the Mobile Compact Teaching Unit (MCTU). The core product portfolio is age-tiered: Big Builders and Smartivo for ages 4–6, AlgoBuddy and AlgoPlay for ages 6–10, Bricks Challenge and Galileo Technic for mechanical engineering, RoboToys, RoboBricks and Robotics (LEGO® EV3) for ages 9–15, and AlgoC (launched 2025) for ages 13–18 using Arduino IDE with AI-assisted coding. Complementary offerings include Summer Camps, Birthday Parties, corporate team-building (PRO), Build Up for children on the autism spectrum, and Golden Age workshops for seniors aged 55+.

Revenue is generated through a tiered franchise model: franchisees pay $22,200–$41,700 for one of four package tiers (Basic, Standard, Standard+, PRO) and total startup costs ranging $27,700–$56,950, plus ongoing royalties and curriculum fees for continued support. Franchisees then operate within protected territories delivering recurring class-based programs (each containing 36+ lessons) through schools, kindergartens, community centers, dedicated centers, and the Young Engineers Online virtual platform; franchisees report 70–100% of their earnings come from these ongoing programs, providing the franchisor a recurring royalty stream.

The company is endorsed by Harvard University School of Education and the European Union Commission, won the 2011 YBI Global Entrepreneur of the Year award (CEO Amir Asor), and has curriculum alignment with the New York State Education Department (NYSED). The business is privately held with no disclosed venture capital, private equity, or institutional funding rounds.

Short descriptiontext

Young Engineers is a private STEM education franchisor founded in 2008, operating a proprietary tangible-coding and LEGO-based curriculum for children ages 4–18 through 500+ franchisees across 100+ countries, generating revenue via tiered franchise fees and recurring royalties.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersWest Bloomfield, United States
HQ citystring
West Bloomfield
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
STEM education franchise, tangible coding system, children robotics programs, engineering enrichment education, after-school STEM learning
Industry4 codes
1Engineering Design & Project-Based Learning Programs
CodeEDAMADABPrimaryYes
2Robotics Kits, Parts & Lab Equipment Providers (Education-Focused)
CodeEDAMADANPrimaryNo
3STEM & Computer Science Curriculum
CodeEDAGAAABPrimaryNo
4STEM & Maker Education (Makerspaces, Coding Clubs, Robotics)
CodeEDAAAFALPrimaryNo
NAICS code1 code
  • Educational Services611
SIC code1 code
  • Services-Educational Services8200
Product category
STEM Education Franchising
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model4 records
1Franchise Fees and Licensing
TypeLicensing Royalties
Description

Young Engineers generates revenue through franchise fees from business owners. The company offers multiple business launching packages (Basic, Standard, Standard+, PRO) with initial investment ranging from US$22,200 to US$41,700. Additional costs include office equipment, uniforms, computer software, insurance, licenses, legal/accounting, shipping, and 3 months working capital, totaling approximately US$27,700 to US$56,950 for full startup. Franchisees also pay ongoing fees for continued support and curriculum access.

youngengineers.org
2Ongoing Program Revenue
TypeSubscription Recurring
Description

Franchisees generate revenue by delivering ongoing STEM programs to students. Programs include Big Builders, AlgoBuddy, AlgoPlay, Bricks Challenge, Galileo Technic, RoboToys, RoboBricks, Robotics, and AlgoC. Each program contains at least 36 lessons. Revenue is earned through class fees with 70-100% of business earnings coming from routine ongoing programs.

youngengineers.org
3Complementary Programs
TypeOne Time License
Description

Additional revenue streams from summer camps, birthday parties, team-building activities (PRO), and workshops. These complement the ongoing yearly or semestrial programs and use the same teaching equipment.

youngengineers.org
4Young Engineers Online
TypeSubscription Recurring
Description

Online learning platform allowing franchisees to expand their reach. New online offerings help franchisees maximize their protected territories with virtual learning experiences.

youngengineers.org
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Marketing or Sales, Operations, Supply Chain
Pricing details4 tiers
1Basic Package
ModelOne time/ perpetual licenseBilling cadenceOne-time payment
Notes

Initial Investment: US$22,200 (Save US$5,010). Includes foundational programs for starting the business.

youngengineers.org
2Standard Package
ModelOne time/ perpetual licenseBilling cadenceOne-time payment
Notes

Initial Investment: US$25,800 (Save US$9,374). Includes additional programs and expanded offerings.

youngengineers.org
3Standard+ Package
ModelOne time/ perpetual licenseBilling cadenceOne-time payment
Notes

Initial Investment: US$31,200 (Save US$14,450). Mid-tier comprehensive package.

youngengineers.org
4PRO Package
ModelOne time/ perpetual licenseBilling cadenceOne-time payment
Notes

Initial Investment: US$41,700 (Save US$21,712). Full-featured package including all programs and maximum support.

youngengineers.org
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 of 13 records shown
1Algobrix
Description

Tangible coding language and coding system designed for ages 4+ that works like real code while being fully tangible

youngengineers.org
+12 more records
Core offering1 text field

Young Engineers franchises a portfolio of STEM (Science, Technology, Engineering, and Math) education programs for children ages 4-18, delivered through a global network of 500+ independent franchisees across 100+ countries. The franchise package includes proprietary curricula, the Algobrix® tangible coding system, specialized teaching equipment (Mobile Compact Teaching Unit), training, marketing assets, and ongoing operational support, with franchisees delivering hands-on classes using LEGO®-compatible building blocks, coding robots, and other materials.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • Over 60,000 students have participated in programs globally
+4 more records
Product overview1 text field

Young Engineers is an educational franchise offering a comprehensive STEM (Science, Technology, Engineering, Math) enrichment program portfolio for children ages 4-18. The core offerings include age-appropriate programs: Big Builders and Smartivo for ages 4-6 introducing basic engineering and early coding concepts; AlgoBuddy and AlgoPlay using the proprietary Algobrix® tangible coding system for ages 6-10; Bricks Challenge and Galileo Technic for mechanical engineering (ages 6-12); RoboToys, RoboBricks, and Robotics (LEGO® EV3) for robotics and coding (ages 9-15); and AlgoC for C-programming with Arduino (ages 13-18). The company also offers supplementary programs including Summer Camps, Birthday Parties, PRO team-building for corporations, Build Up for children with autism, and Golden Age workshops for seniors. Young Engineers Online enables virtual participation. Programs utilize the Algobrix® tangible coding platform, LEGO® electronics, and Genius® construction platforms. The business operates through a franchise model with business owners in 100+ countries serving 60,000+ students across 6,000+ classes.

Product and service12 records
1Big Builders
CategoryCore enrichment program
Description

Basic engineering enrichment program for ages 4-6 that provides hands-on educational experience using Genius flexible pieces to discover engineering solutions and nature concepts, enhancing motor skills while exposing students to engineering terminology, animal kingdom terms, and basic science.

2Smartivo
CategoryCore enrichment program
Description

Early coding program for ages 4-6 where children explore programming basics through playful, story-based missions using tangible coding blocks or GoAlgo App, building foundational coding skills like command sequencing, conditions, loops, and multithreading.

3AlgoBuddy
CategoryCore enrichment program
Description

Tangible coding experience for ages 4-6 providing a unique framework to familiarize kindergarten students with algorithmic thinking fundamentals and coding language using the Algobrix® physical coding blocks, with a friendly robot companion that students command to perform various tasks based on daily life scenarios.

4AlgoPlay
CategoryCore enrichment program
Description

Programming and robotics fundamentals program for ages 6-10 using the Algobrix® intuitive physical coding language, where students build models in pairs and bring them to life with tangible coding blocks, discovering coding terminology, techniques, and code management through hands-on experience.

5Bricks Challenge
CategoryCore enrichment program
Description

Mechanics program for ages 6-9 that imparts theoretical and applied knowledge in classical mechanics through building and playing with motorized models, providing mathematical integration between physical laws and calculations.

6Galileo Technic
CategoryCore enrichment program
Description

Advanced mechanical engineering program for ages 9-12 offering broader knowledge in classical mechanics, where students explore machines from a professional engineering perspective, focusing on identifying solutions and promoting teamwork to build more complex mechanisms.

7RoboToys
CategoryCore enrichment program
Description

Robotics and coding program for ages 9-12 providing basic skills to become robotic makers, covering robotic-mechanical planning while building various advanced robots and applying common coding commands to build algorithmic and logical thinking skills.

8RoboBricks
CategoryCore enrichment program
Description

Robotics and entrepreneurship program for ages 9-11 introducing theoretical and practical aspects of technology, coding, math and entrepreneurship using the LEGO® We-Do2 coding system, developing algorithmic thinking and program implementation.

9Robotics (LEGO® EV3)
CategoryCore enrichment program
Description

Advanced robotics program for ages 11-15 using the LEGO® EV3 robotics system, taking coding skills to the next level as students build sophisticated models and learn in-depth programming, designed to simplify the first year of a computer science university curriculum.

10AlgoC
CategoryCore enrichment program
Description

Hands-on robotics and coding program for ages 13-18 combining physical robot-building with simplified C-based programming using Arduino IDE and AlgoC SDK, where students write structured code to control motors, lights, sensors, and sounds while exploring foundations of coding with AI assistance.

11Summer Camps
CategorySupplementary workshop
Description

STEM camp programs operating during school breaks (summer, winter, Easter) for children in grades 1-5 featuring diverse activities from experiments to arts and crafts to building exciting models, with 4 themes: Science Camp, Candy Camp, Superhero Camp, and Adventure Camp.

12Birthday Parties
CategorySupplementary workshop
Description

Themed birthday party programs for children aged 6-10 featuring interactive construction activities with engineering bricks, expert guidance from trained instructors, and warm-up activities for friendly competition and comfortable atmosphere.

Scale indicator7 records

Each record includes

Type, Value, Description, Source

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

LEGO Education is the official educational arm of LEGO, offering robotics kits (WeDo, SPIKE, Mindstorms) and curriculum for K-12 STEM. It is a broad incumbent competitor that Young Engineers builds upon (using LEGO products) while competing with through its own curriculum and tangible coding system.

TypeDirect peer
Description

Engineering for Kids is a direct franchise peer offering STEM enrichment programs (engineering, robotics, coding) for children ages 4-14 through a franchise model. It operates internationally with a comparable franchise structure and age-range targeting, making it the closest head-to-head competitor.

TypeDirect peer
Description

Mad Science is a long-established STEM education franchise delivering after-school programs, camps, and workshops for children. It shares Young Engineers' franchise model and target demographic (children ages 4-15), competing for the same franchisee and end-customer wallet.

TypeDirect peer
Description

iD Tech is a leading provider of STEM summer camps and online courses for kids and teens, including coding, robotics, and game development. It directly competes for the same parent-spending on enrichment programming and uses a similar age-band targeting.

5FIRST (For Inspiration and Recognition of Science and Technology)
TypeBroad incumbent
Description

FIRST runs global K-12 STEM robotics competitions (LEGO League, Tech Challenge, Robotics Competition) and is a major institution in the educational robotics space. It competes indirectly for students' time and parents' STEM spending while offering a competition-based alternative to Young Engineers' curriculum-based model.

TypeDirect peer
Description

Code Ninjas is a kids' coding franchise offering after-school programs, camps, and birthday parties for ages 7-14. It is a direct competitor in the franchise-based children's coding space with a similar recurring revenue model and parent acquisition motion.

TypeEmerging player
Description

Tynker is a leading online platform teaching kids ages 5-18 to code through self-paced games and projects. It competes as an emerging, primarily digital alternative to Young Engineers' in-person tangible coding approach, particularly for the home-use and online learning segment.

TypeEmerging player
Description

RobotLAB provides educational robotics solutions for schools, including curriculum, professional development, and robots. It is an emerging player in K-12 educational robotics that competes with Young Engineers for school-based deployments and STEM curriculum dollars.

TypeBroad incumbent
Description

Code.org is a non-profit promoting computer science education in K-12 schools, providing free curriculum, tutorials, and the Hour of Code. It is a broad incumbent whose free offerings pressure paid coding programs targeting the same students, including Young Engineers' younger-age offerings.

TypeDirect peer
Description

Snapology is a franchise offering STEAM (STEM + arts) programs for ages 2-14 using LEGO bricks, robotics, and other building tools. It shares Young Engineers' franchise model, age range, hands-on approach, and use of LEGO-compatible materials, making it a direct comparable peer.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers11 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment6 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance4 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Young Engineers

STEM Education Franchisingyoungengineers.org

Young Engineers is a private STEM education franchisor founded in 2008, operating a proprietary tangible-coding and LEGO-based curriculum for children ages 4–18 through 500+ franchisees across 100+ countries, generating revenue via tiered franchise fees and recurring royalties.

What Young Engineers does

Young Engineers, operating as E Square Young Engineers Franchising Ltd. (founded 2008 by Amir Asor, headquartered in Farmington Hills, Michigan), is a private franchisor of STEM education programs for children ages 4–18 delivered through a global network of 500+ independent franchisees operating in 100+ countries. The company builds its curriculum around the proprietary Algobrix tangible coding language — described by the company as the only fully tangible coding system that operates like real code — combined with LEGO-compatible construction platforms (including LEGO® WeDo2 and EV3 systems) and the proprietary Genius® construction system, organized into the Mobile Compact Teaching Unit (MCTU). The core product portfolio is age-tiered: Big Builders and Smartivo for ages 4–6, AlgoBuddy and AlgoPlay for ages 6–10, Bricks Challenge and Galileo Technic for mechanical engineering, RoboToys, RoboBricks and Robotics (LEGO® EV3) for ages 9–15, and AlgoC (launched 2025) for ages 13–18 using Arduino IDE with AI-assisted coding. Complementary offerings include Summer Camps, Birthday Parties, corporate team-building (PRO), Build Up for children on the autism spectrum, and Golden Age workshops for seniors aged 55+.

Revenue is generated through a tiered franchise model: franchisees pay $22,200–$41,700 for one of four package tiers (Basic, Standard, Standard+, PRO) and total startup costs ranging $27,700–$56,950, plus ongoing royalties and curriculum fees for continued support. Franchisees then operate within protected territories delivering recurring class-based programs (each containing 36+ lessons) through schools, kindergartens, community centers, dedicated centers, and the Young Engineers Online virtual platform; franchisees report 70–100% of their earnings come from these ongoing programs, providing the franchisor a recurring royalty stream.

The company is endorsed by Harvard University School of Education and the European Union Commission, won the 2011 YBI Global Entrepreneur of the Year award (CEO Amir Asor), and has curriculum alignment with the New York State Education Department (NYSED). The business is privately held with no disclosed venture capital, private equity, or institutional funding rounds.

Young Engineers firmographics

Firmographics
Name
Young Engineers
Legal name
E Square Young Engineers Franchising Ltd.
Website
https://youngengineers.org
Company type
Private
Founded year
2008
Operating status
Operating
Headcount range
11–50 employees
Short description
Young Engineers is a private STEM education franchisor founded in 2008, operating a proprietary tangible-coding and LEGO-based curriculum for children ages 4–18 through 500+ franchisees across 100+ countries, generating revenue via tiered franchise fees and recurring royalties.
Ownership category
akta.pro rank

Young Engineers industry classification

Industry
Product category
STEM Education Franchising
NAICS
Educational Services (611)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Engineering Design & Project-Based Learning Programs (EDAMADAB)
akta.pro secondary industries
Robotics Kits, Parts & Lab Equipment Providers (Education-Focused) (EDAMADAN), STEM & Computer Science Curriculum (EDAGAAAB), STEM & Maker Education (Makerspaces, Coding Clubs, Robotics) (EDAAAFAL)

Keywords

  • STEM education franchise
  • Tangible coding system
  • Children robotics programs
  • Engineering enrichment education
  • After-school STEM learning

Where Young Engineers is headquartered

Location

Headquarters

HQ city
West Bloomfield
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Young Engineers business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations, Supply Chain

Revenue model

  1. Franchise Fees and Licensing: Young Engineers generates revenue through franchise fees from business owners. The company offers multiple business launching packages (Basic, Standard, Standard+, PRO) with initial investment ranging from US$22,200 to US$41,700. Additional costs include office equipment, uniforms, computer software, insurance, licenses, legal/accounting, shipping, and 3 months working capital, totaling approximately US$27,700 to US$56,950 for full startup. Franchisees also pay ongoing fees for continued support and curriculum access.
  2. Ongoing Program Revenue: Franchisees generate revenue by delivering ongoing STEM programs to students. Programs include Big Builders, AlgoBuddy, AlgoPlay, Bricks Challenge, Galileo Technic, RoboToys, RoboBricks, Robotics, and AlgoC. Each program contains at least 36 lessons. Revenue is earned through class fees with 70-100% of business earnings coming from routine ongoing programs.
  3. Complementary Programs: Additional revenue streams from summer camps, birthday parties, team-building activities (PRO), and workshops. These complement the ongoing yearly or semestrial programs and use the same teaching equipment.
  4. Young Engineers Online: Online learning platform allowing franchisees to expand their reach. New online offerings help franchisees maximize their protected territories with virtual learning experiences.

Pricing tiers

ModelBillingPrice
One time/ perpetual licenseOne-time paymentBasic Package
One time/ perpetual licenseOne-time paymentStandard Package
One time/ perpetual licenseOne-time paymentStandard+ Package
One time/ perpetual licenseOne-time paymentPRO Package

Go-to-market motion1 record

Distribution channels5 records

Marketing channels5 records

Young Engineers product offering

Product offering

Core offering

Young Engineers franchises a portfolio of STEM (Science, Technology, Engineering, and Math) education programs for children ages 4-18, delivered through a global network of 500+ independent franchisees across 100+ countries. The franchise package includes proprietary curricula, the Algobrix® tangible coding system, specialized teaching equipment (Mobile Compact Teaching Unit), training, marketing assets, and ongoing operational support, with franchisees delivering hands-on classes using LEGO®-compatible building blocks, coding robots, and other materials.

Product overview

Young Engineers is an educational franchise offering a comprehensive STEM (Science, Technology, Engineering, Math) enrichment program portfolio for children ages 4-18. The core offerings include age-appropriate programs: Big Builders and Smartivo for ages 4-6 introducing basic engineering and early coding concepts; AlgoBuddy and AlgoPlay using the proprietary Algobrix® tangible coding system for ages 6-10; Bricks Challenge and Galileo Technic for mechanical engineering (ages 6-12); RoboToys, RoboBricks, and Robotics (LEGO® EV3) for robotics and coding (ages 9-15); and AlgoC for C-programming with Arduino (ages 13-18). The company also offers supplementary programs including Summer Camps, Birthday Parties, PRO team-building for corporations, Build Up for children with autism, and Golden Age workshops for seniors. Young Engineers Online enables virtual participation. Programs utilize the Algobrix® tangible coding platform, LEGO® electronics, and Genius® construction platforms. The business operates through a franchise model with business owners in 100+ countries serving 60,000+ students across 6,000+ classes.

Differentiator

Problem solved

Functional benefit

Brands

  • Algobrix: Tangible coding language and coding system designed for ages 4+ that works like real code while being fully tangible
  • AlgoBuddy
  • Smartivo
  • AlgoPlay
  • Big Builders
  • Bricks Challenge
  • Galileo Technic
  • RoboToys
  • RoboBricks
  • Robotics
  • AlgoC
  • Young Engineers Online
  • Build Up

Products and services

  • Big Builders Basic engineering enrichment program for ages 4-6 that provides hands-on educational experience using Genius flexible pieces to discover engineering solutions and nature concepts, enhancing motor skills while exposing students to engineering terminology, animal kingdom terms, and basic science.
  • Smartivo Early coding program for ages 4-6 where children explore programming basics through playful, story-based missions using tangible coding blocks or GoAlgo App, building foundational coding skills like command sequencing, conditions, loops, and multithreading.
  • AlgoBuddy Tangible coding experience for ages 4-6 providing a unique framework to familiarize kindergarten students with algorithmic thinking fundamentals and coding language using the Algobrix® physical coding blocks, with a friendly robot companion that students command to perform various tasks based on daily life scenarios.
  • AlgoPlay Programming and robotics fundamentals program for ages 6-10 using the Algobrix® intuitive physical coding language, where students build models in pairs and bring them to life with tangible coding blocks, discovering coding terminology, techniques, and code management through hands-on experience.
  • Bricks Challenge Mechanics program for ages 6-9 that imparts theoretical and applied knowledge in classical mechanics through building and playing with motorized models, providing mathematical integration between physical laws and calculations.
  • Galileo Technic Advanced mechanical engineering program for ages 9-12 offering broader knowledge in classical mechanics, where students explore machines from a professional engineering perspective, focusing on identifying solutions and promoting teamwork to build more complex mechanisms.
  • RoboToys Robotics and coding program for ages 9-12 providing basic skills to become robotic makers, covering robotic-mechanical planning while building various advanced robots and applying common coding commands to build algorithmic and logical thinking skills.
  • RoboBricks Robotics and entrepreneurship program for ages 9-11 introducing theoretical and practical aspects of technology, coding, math and entrepreneurship using the LEGO® We-Do2 coding system, developing algorithmic thinking and program implementation.
  • Robotics (LEGO® EV3) Advanced robotics program for ages 11-15 using the LEGO® EV3 robotics system, taking coding skills to the next level as students build sophisticated models and learn in-depth programming, designed to simplify the first year of a computer science university curriculum.
  • AlgoC Hands-on robotics and coding program for ages 13-18 combining physical robot-building with simplified C-based programming using Arduino IDE and AlgoC SDK, where students write structured code to control motors, lights, sensors, and sounds while exploring foundations of coding with AI assistance.
  • Summer Camps STEM camp programs operating during school breaks (summer, winter, Easter) for children in grades 1-5 featuring diverse activities from experiments to arts and crafts to building exciting models, with 4 themes: Science Camp, Candy Camp, Superhero Camp, and Adventure Camp.
  • Birthday Parties Themed birthday party programs for children aged 6-10 featuring interactive construction activities with engineering bricks, expert guidance from trained instructors, and warm-up activities for friendly competition and comfortable atmosphere.

Quantifiable outcome

  • Over 60,000 students have participated in programs globally
  • +4 more outcomes

Companies that use Young Engineers

Customer profile

Named customers11 records

Segments6 records

Ideal customer profiles2 records

Young Engineers technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

Young Engineers partnerships and signals

Strategic signal

Scale indicators7 records

Recent moves6 records

Expansion highlights5 records

Young Engineers competitors and assessment

Company assessment

Broad incumbents

  • LEGO Education: LEGO Education is the official educational arm of LEGO, offering robotics kits (WeDo, SPIKE, Mindstorms) and curriculum for K-12 STEM. It is a broad incumbent competitor that Young Engineers builds upon (using LEGO products) while competing with through its own curriculum and tangible coding system.
  • FIRST (For Inspiration and Recognition of Science and Technology): FIRST runs global K-12 STEM robotics competitions (LEGO League, Tech Challenge, Robotics Competition) and is a major institution in the educational robotics space. It competes indirectly for students' time and parents' STEM spending while offering a competition-based alternative to Young Engineers' curriculum-based model.
  • Code.org: Code.org is a non-profit promoting computer science education in K-12 schools, providing free curriculum, tutorials, and the Hour of Code. It is a broad incumbent whose free offerings pressure paid coding programs targeting the same students, including Young Engineers' younger-age offerings.

Direct peers

  • Engineering for Kids: Engineering for Kids is a direct franchise peer offering STEM enrichment programs (engineering, robotics, coding) for children ages 4-14 through a franchise model. It operates internationally with a comparable franchise structure and age-range targeting, making it the closest head-to-head competitor.
  • Mad Science: Mad Science is a long-established STEM education franchise delivering after-school programs, camps, and workshops for children. It shares Young Engineers' franchise model and target demographic (children ages 4-15), competing for the same franchisee and end-customer wallet.
  • iD Tech: iD Tech is a leading provider of STEM summer camps and online courses for kids and teens, including coding, robotics, and game development. It directly competes for the same parent-spending on enrichment programming and uses a similar age-band targeting.
  • Code Ninjas: Code Ninjas is a kids' coding franchise offering after-school programs, camps, and birthday parties for ages 7-14. It is a direct competitor in the franchise-based children's coding space with a similar recurring revenue model and parent acquisition motion.
  • Snapology: Snapology is a franchise offering STEAM (STEM + arts) programs for ages 2-14 using LEGO bricks, robotics, and other building tools. It shares Young Engineers' franchise model, age range, hands-on approach, and use of LEGO-compatible materials, making it a direct comparable peer.

Emerging players

  • Tynker: Tynker is a leading online platform teaching kids ages 5-18 to code through self-paced games and projects. It competes as an emerging, primarily digital alternative to Young Engineers' in-person tangible coding approach, particularly for the home-use and online learning segment.
  • RobotLAB: RobotLAB provides educational robotics solutions for schools, including curriculum, professional development, and robots. It is an emerging player in K-12 educational robotics that competes with Young Engineers for school-based deployments and STEM curriculum dollars.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks5 records

Key highlights7 records

Customer concentration

Young Engineers social profiles

Digital presence

Young Engineers compliance and trust

Trust signal

Compliance4 records

Young Engineers financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Young Engineers leadership team

Management profile

Number of profiles

Profiles1 record

Young Engineers funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Young Engineers M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Young Engineers

What does Young Engineers do?

Young Engineers franchises a portfolio of STEM (Science, Technology, Engineering, and Math) education programs for children ages 4-18, delivered through a global network of 500+ independent franchisees across 100+ countries. The franchise package includes proprietary curricula, the Algobrix® tangible coding system, specialized teaching equipment (Mobile Compact Teaching Unit), training, marketing assets, and ongoing operational support, with franchisees delivering hands-on classes using LEGO®-compatible building blocks, coding robots, and other materials.

Is Young Engineers a public or private company?

Young Engineers is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Young Engineers founded?

Young Engineers was founded in 2008. It employs 11 to 50 people.

Where is Young Engineers based?

Young Engineers is headquartered in West Bloomfield, United States, in the North America region.

How does Young Engineers make money?

Four revenue lines are on record. Franchise Fees and Licensing is the primary driver. The others are ongoing Program Revenue, complementary Programs and young Engineers Online.

Who are Young Engineers's main competitors?

Broad incumbents on record are LEGO Education, FIRST (For Inspiration and Recognition of Science and Technology) and Code.org. Direct peers are Engineering for Kids, Mad Science, iD Tech, Code Ninjas and Snapology. Emerging players are Tynker and RobotLAB.

Does Young Engineers have an API?

No public API is recorded for Young Engineers.

What industry is Young Engineers in?

Young Engineers's product category is STEM Education Franchising. Its primary akta.pro industry code is EDAMADAB, Engineering Design & Project-Based Learning Programs, with a secondary code of EDAMADAN, Robotics Kits, Parts & Lab Equipment Providers (Education-Focused). Its NAICS code is 611 and its SIC code is 8200.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals
The CitizenWhy engineering is the smartest after school activityThe Young Engineers programme is an educational initiative in Benoni, South Africa, aimed at helping children aged four to 16 develop critical thinking and problem-solving skills through hands-on engineering projects. It emphasizes practical learning alongside school theory, encouraging children to think innovatively about technology and engineering. The program also serves special needs children and extends its reach to help stroke survivors regain fine motor skills through practical activities.PR NewswireSoccer Meets School Spirit for Legion FC's First Education DayBirmingham Legion FC announced its first Education Day match on September 17, 2025, at Protective Stadium, presented by sponsor Shipt, with an 11:30 a.m. CT kickoff against the Tampa Bay Rowdies. The event aims to blend sports with learning, offering the first 1,000 students free t-shirts, discounted tickets, and a free lunch courtesy of Shipt and McWane Inc. The stadium concourse will feature interactive educational booths from local organizations including McWane Science Center, Birmingham Fire and Rescue, Young Engineers-Over the Mountain, Birmingham Museum of Art, and WBRC News.AkuInspiring Young Learners to Innovate through MathematicsDuring the International Day of Mathematics workshop, the Aga Khan University’s Institute for Educational Development, East Africa collaborated with Young Engineers Tanzania to engage 183 students from Dar es Salaam in hands-on bridge building activities. This initiative aimed to reshape the perception of mathematics by highlighting its creative applications and relevance to technology, culminating in a national observance where AKU was recognized for its innovative educational approaches.