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TinkerTank

Full company profile

uuid00242ri

Namestring
TinkerTank
Legal namestring
TinkerTank
Company typeenum
Private
Founded yearint
2015
Descriptiontext

TinkerTank is a Sydney-based private STEAM education provider operating since 2015, delivering hands-on learning experiences for children ages 5–16. Its core offering spans three program types: STEAM Camps (Day Camp at A$119.99 and All Day Camp at A$149.99 per session), Birthday Parties (Robotics and Coding themes at A$450 per event), and the Ignite Program (In-School at A$25/session and Drop-Off Studio at A$39.99/session, both delivered weekly). Curriculum covers science experiments, robotics, coding, engineering, and design, delivered by certified instructors in small group settings of 10–20 participants.

The company employs an asset-light, services-based operating model: instruction is delivered in person at the Sydney studio (Neutral Bay) or on-site at partner schools, with all bookings processed through the company website or phone. The Ignite Program is the only recurring/subscription-style revenue stream, priced weekly; all other products are one-time purchases. The technology stack is largely non-software — the core "tech" is professional physical equipment (robotics kits, computing hardware, 3D design tools) and a hands-on curriculum rather than a proprietary software platform. No mobile app, API, or SDK is offered.

TinkerTank's go-to-market combines a direct-to-consumer motion (targeting Sydney parents via Facebook, Instagram, and word-of-mouth) with a direct field sales motion into local primary and secondary schools for the in-school Ignite delivery. The company has no disclosed external funding, operates under founder/management ownership, and serves exclusively the New South Wales / Sydney market with no geographic expansion or franchise signals present in the source material.

Short descriptiontext

TinkerTank is a Sydney-based STEAM education provider offering hands-on science, robotics, coding, engineering, and design programs for children ages 5–16 through camps, birthday parties, and a weekly in-school Ignite program.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersManly Vale, Australia
HQ citystring
Manly Vale
HQ countrystring
Australia
HQ regionstring
Oceania
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
STEAM education services, children's science programs, robotics and coding camps, after-school tech programs, school holiday activities
Industry3 codes
1Multi-Activity Enrichment Camps (Academic + Arts + Sports)
CodeEDAMALAAPrimaryYes
2Robotics, Engineering & Makers Camps
CodeEDAMALAEPrimaryNo
3Coding, Game Design & Computer Science Camps
CodeEDAMALADPrimaryNo
NAICS code2 codes
  • All Other Schools and Instruction61169
  • Computer Training611420
SIC code1 code
  • Services-Educational Services8200
Product category
Children's STEAM Education Services
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1STEAM Camps
TypeOne Time License
Description

Day camps and all-day camps offering hands-on technology experiences including coding projects, robot building and programming, and 3D design challenges. Priced at $119.99 for day camp (6 hours) and $149.99 for all-day camp (8 hours).

tinkertank.rocks:443
2Birthday Parties
TypeOne Time License
Description

Themed robotics or coding birthday parties for children ages 6+. Fixed pricing at $450 for 2-hour sessions with up to 10 children. Includes hands-on robot building, challenges, competitions, or AI/Minecraft/Scratch adventures.

tinkertank.rocks:443
3Ignite Program
TypeSubscription Recurring
Description

Weekly tech education programs for children ages 5-16. In-school program priced at $25 with certified instructor visits (1.5 hours weekly). Drop-off studio sessions at $39.99 with professional equipment access (2 hours weekly).

tinkertank.rocks:443
Marketing channels3 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Others
Pricing details5 tiers
1Day Camp - $119.99 per session
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Daily tech adventures for young innovators ages 6-16. 6 hours, max 20 participants. Includes hands-on coding projects, robot building and programming, 3D design challenges.

tinkertank.rocks:443
2All Day Camp - $149.99 per session
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Extended tech learning with advanced projects for ages 6-16. 8 hours, max 16 participants. Includes all day camp benefits, extended project time, advanced coding challenges.

tinkertank.rocks:443
3Birthday Party - $450 per event
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Robotics or Coding themed parties for ages 6+. 2 hours, max 10 children. Robotics party includes robot building and competitions. Coding party includes AI, Minecraft and Scratch adventures.

tinkertank.rocks:443
4In-School Ignite Program - $25 per session
ModelUnit PricingBilling cadenceWeekly
Notes

Weekly tech education at school for ages 5-16. 1.5 hours weekly, max 20 participants. Includes certified instructor visits and classroom-ready activities.

tinkertank.rocks:443
5Drop-Off Studio Ignite - $39.99 per session
ModelUnit PricingBilling cadenceWeekly
Notes

Weekly studio sessions with professional equipment for ages 5-16. 2 hours weekly, max 20 participants. Includes small group sessions and project-based learning.

tinkertank.rocks:443
GTM typeB2B and B2C
B2B and B2C
Offering typeServices
Services
Core offering1 text field

TinkerTank provides hands-on STEAM education services for children ages 5-16 in Sydney, Australia. The company operates three main program types: STEAM Camps (Day Camp and All Day Camp formats), themed Birthday Parties (Robotics Party and Coding Party), and the Ignite Program delivered weekly as either In-School sessions or Drop-Off Studio classes. Programs feature certified instructors delivering small group sessions (max 10-20 participants) covering science experiments, robotics, coding, engineering, and design.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • 500+ happy kids served
+1 more record
Product overview1 text field

TinkerTank is a STEAM education provider offering a portfolio of hands-on technology learning programs for children ages 5-16 in Sydney. The product portfolio consists of three main program types: STEAM Camps (Day Camp and All Day Camp) providing structured coding, robotics, and engineering experiences; Birthday Parties (Robotics Party and Coding Party) offering celebration-themed tech activities; and the Ignite Program (In-School and Drop-Off Studio) delivering weekly tech education sessions. All programs emphasize experiential learning across science, robotics, coding, engineering, and design disciplines with certified instructors.

Product and service6 records
1Day Camp
CategorySTEAM Camp
Description

Daily hands-on tech adventures for young innovators ages 6-16, featuring coding projects, robot building and programming, and 3D design challenges. Runs for 6 hours with a maximum of 20 participants. Priced at $119.99 per session.

2All Day Camp
CategorySTEAM Camp
Description

Extended full-day tech learning experience for ages 6-16 with advanced coding challenges and longer project time. Runs for 8 hours with a maximum of 16 participants. Priced at $149.99 per session.

3Robotics Party
CategoryBirthday Party
Description

Birthday party experience featuring hands-on robot building with exciting challenges and competitions for children ages 6+. Duration is 2 hours with a maximum of 10 participants. Fixed at $450 per event.

4Coding Party
CategoryBirthday Party
Description

Birthday party experience featuring AI, Minecraft, and Scratch adventures with creative coding challenges for children ages 6+. Duration is 2 hours with a maximum of 10 participants. Fixed at $450 per event.

5In-School Ignite Program
CategoryIgnite Program
Description

Weekly tech education program delivered at schools by certified instructors, featuring age-appropriate curriculum and classroom-ready activities for ages 5-16. Runs 1.5 hours weekly with a maximum of 20 participants. Priced at $25 per session. Sold via direct sales to schools.

6Drop-Off Studio Ignite
CategoryIgnite Program
Description

Weekly studio-based tech sessions for ages 5-16 with access to professional equipment and project-based learning. Runs for 2 hours weekly with a maximum of 20 participants in small group sessions. Priced at $39.99 per session. Booked directly by parents via the company website.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight3 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Established education technology company offering programmable robots, coding curriculum, and STEAM learning programs used widely in schools globally. A broader incumbent that competes indirectly via curriculum licensing and school-based programs in TinkerTank's Ignite channel.

TypeDirect peer
Description

Global franchise running LEGO-based robotics and engineering after-school programs, holiday camps, and birthday parties for children. Operates multiple Sydney-area franchises competing head-to-head with TinkerTank's camps and parties.

TypeEmerging player
Description

Global volunteer-led movement of free coding clubs for youth, including active Sydney chapters. Competes for the same parents/kids seeking coding enrichment, though as a free community alternative rather than paid camps.

TypeDirect peer
Description

Australia's largest kids coding holiday camp provider, offering school holiday and after-school coding programs for similar age groups (typically 5-15). Direct competitor in the Sydney STEAM enrichment market with a near-identical D2C + school channel model.

TypeDirect peer
Description

International franchise offering STEM/engineering camps, after-school programs, and birthday parties for children ages 4-14. Highly comparable product mix to TinkerTank with similar camps + parties + in-school delivery.

6Tech Will Save Us
TypeEmerging player
Description

Creative tech education company offering hands-on STEAM kits, workshops, and camps for kids. Comparable in its maker/STEAM philosophy and project-based curriculum, though more kit-and-DIY oriented than TinkerTank's in-person instruction.

TypeDirect peer
Description

STEM education franchise specializing in robotics, engineering, and coding programs for kids through camps, after-school sessions, and parties. Overlaps directly with TinkerTank's robotics and engineering curriculum across similar age bands.

TypeBroad incumbent
Description

Major non-profit promoting computer science education in K-12 schools, offering free curricula that schools use as substitutes for paid in-school enrichment. Indirect competitive pressure on TinkerTank's in-school Ignite revenue.

9MadMaker
TypeRegional player
Description

Australian STEM workshop provider focused on hands-on engineering, electronics, and coding for kids. Operates holiday programs and school incursions with a similar target customer, though primarily outside Sydney.

TypeRegional player
Description

Australian STEM/robotics education provider running school holiday workshops, after-school programs, and incursion sessions for Australian schools. Directly comparable in delivery model, though serving different states/regions than TinkerTank's Sydney focus.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature1 record

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

TinkerTank

Children's STEAM Education Servicestinkertank.rocks

TinkerTank is a Sydney-based STEAM education provider offering hands-on science, robotics, coding, engineering, and design programs for children ages 5–16 through camps, birthday parties, and a weekly in-school Ignite program.

What TinkerTank does

TinkerTank is a Sydney-based private STEAM education provider operating since 2015, delivering hands-on learning experiences for children ages 5–16. Its core offering spans three program types: STEAM Camps (Day Camp at A$119.99 and All Day Camp at A$149.99 per session), Birthday Parties (Robotics and Coding themes at A$450 per event), and the Ignite Program (In-School at A$25/session and Drop-Off Studio at A$39.99/session, both delivered weekly). Curriculum covers science experiments, robotics, coding, engineering, and design, delivered by certified instructors in small group settings of 10–20 participants.

The company employs an asset-light, services-based operating model: instruction is delivered in person at the Sydney studio (Neutral Bay) or on-site at partner schools, with all bookings processed through the company website or phone. The Ignite Program is the only recurring/subscription-style revenue stream, priced weekly; all other products are one-time purchases. The technology stack is largely non-software — the core "tech" is professional physical equipment (robotics kits, computing hardware, 3D design tools) and a hands-on curriculum rather than a proprietary software platform. No mobile app, API, or SDK is offered.

TinkerTank's go-to-market combines a direct-to-consumer motion (targeting Sydney parents via Facebook, Instagram, and word-of-mouth) with a direct field sales motion into local primary and secondary schools for the in-school Ignite delivery. The company has no disclosed external funding, operates under founder/management ownership, and serves exclusively the New South Wales / Sydney market with no geographic expansion or franchise signals present in the source material.

TinkerTank firmographics

Firmographics
Name
TinkerTank
Legal name
TinkerTank
Website
https://tinkertank.rocks
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
11–50 employees
Short description
TinkerTank is a Sydney-based STEAM education provider offering hands-on science, robotics, coding, engineering, and design programs for children ages 5–16 through camps, birthday parties, and a weekly in-school Ignite program.
Ownership category
akta.pro rank

TinkerTank industry classification

Industry
Product category
Children's STEAM Education Services
NAICS
All Other Schools and Instruction (61169), Computer Training (611420)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Multi-Activity Enrichment Camps (Academic + Arts + Sports) (EDAMALAA)
akta.pro secondary industries
Robotics, Engineering & Makers Camps (EDAMALAE), Coding, Game Design & Computer Science Camps (EDAMALAD)

Keywords

  • STEAM education services
  • Children's science programs
  • Robotics and coding camps
  • After-school tech programs
  • School holiday activities

Where TinkerTank is headquartered

Location

Headquarters

HQ city
Manly Vale
HQ country
Australia
HQ region
Oceania

Offices1 record

Markets served

TinkerTank business model

Business model
GTM type
B2B and B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Others

Revenue model

  1. STEAM Camps: Day camps and all-day camps offering hands-on technology experiences including coding projects, robot building and programming, and 3D design challenges. Priced at $119.99 for day camp (6 hours) and $149.99 for all-day camp (8 hours).
  2. Birthday Parties: Themed robotics or coding birthday parties for children ages 6+. Fixed pricing at $450 for 2-hour sessions with up to 10 children. Includes hands-on robot building, challenges, competitions, or AI/Minecraft/Scratch adventures.
  3. Ignite Program: Weekly tech education programs for children ages 5-16. In-school program priced at $25 with certified instructor visits (1.5 hours weekly). Drop-off studio sessions at $39.99 with professional equipment access (2 hours weekly).

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goDay Camp - $119.99 per session
Unit PricingPay-as-you-goAll Day Camp - $149.99 per session
Unit PricingPay-as-you-goBirthday Party - $450 per event
Unit PricingWeeklyIn-School Ignite Program - $25 per session
Unit PricingWeeklyDrop-Off Studio Ignite - $39.99 per session

Go-to-market motion1 record

Distribution channels3 records

Marketing channels3 records

TinkerTank product offering

Product offering

Core offering

TinkerTank provides hands-on STEAM education services for children ages 5-16 in Sydney, Australia. The company operates three main program types: STEAM Camps (Day Camp and All Day Camp formats), themed Birthday Parties (Robotics Party and Coding Party), and the Ignite Program delivered weekly as either In-School sessions or Drop-Off Studio classes. Programs feature certified instructors delivering small group sessions (max 10-20 participants) covering science experiments, robotics, coding, engineering, and design.

Product overview

TinkerTank is a STEAM education provider offering a portfolio of hands-on technology learning programs for children ages 5-16 in Sydney. The product portfolio consists of three main program types: STEAM Camps (Day Camp and All Day Camp) providing structured coding, robotics, and engineering experiences; Birthday Parties (Robotics Party and Coding Party) offering celebration-themed tech activities; and the Ignite Program (In-School and Drop-Off Studio) delivering weekly tech education sessions. All programs emphasize experiential learning across science, robotics, coding, engineering, and design disciplines with certified instructors.

Differentiator

Problem solved

Functional benefit

Products and services

  • Day Camp Daily hands-on tech adventures for young innovators ages 6-16, featuring coding projects, robot building and programming, and 3D design challenges. Runs for 6 hours with a maximum of 20 participants. Priced at $119.99 per session.
  • All Day Camp Extended full-day tech learning experience for ages 6-16 with advanced coding challenges and longer project time. Runs for 8 hours with a maximum of 16 participants. Priced at $149.99 per session.
  • Robotics Party Birthday party experience featuring hands-on robot building with exciting challenges and competitions for children ages 6+. Duration is 2 hours with a maximum of 10 participants. Fixed at $450 per event.
  • Coding Party Birthday party experience featuring AI, Minecraft, and Scratch adventures with creative coding challenges for children ages 6+. Duration is 2 hours with a maximum of 10 participants. Fixed at $450 per event.
  • In-School Ignite Program Weekly tech education program delivered at schools by certified instructors, featuring age-appropriate curriculum and classroom-ready activities for ages 5-16. Runs 1.5 hours weekly with a maximum of 20 participants. Priced at $25 per session. Sold via direct sales to schools.
  • Drop-Off Studio Ignite Weekly studio-based tech sessions for ages 5-16 with access to professional equipment and project-based learning. Runs for 2 hours weekly with a maximum of 20 participants in small group sessions. Priced at $39.99 per session. Booked directly by parents via the company website.

Quantifiable outcome

  • 500+ happy kids served
  • +1 more outcomes

Companies that use TinkerTank

Customer profile

Segments3 records

Ideal customer profiles3 records

TinkerTank technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature1 record

TinkerTank partnerships and signals

Strategic signal

Scale indicators4 records

Recent moves5 records

Expansion highlights3 records

TinkerTank competitors and assessment

Company assessment

Broad incumbents

  • Sphero: Established education technology company offering programmable robots, coding curriculum, and STEAM learning programs used widely in schools globally. A broader incumbent that competes indirectly via curriculum licensing and school-based programs in TinkerTank's Ignite channel.
  • Code.org: Major non-profit promoting computer science education in K-12 schools, offering free curricula that schools use as substitutes for paid in-school enrichment. Indirect competitive pressure on TinkerTank's in-school Ignite revenue.

Direct peers

  • Bricks 4 Kidz: Global franchise running LEGO-based robotics and engineering after-school programs, holiday camps, and birthday parties for children. Operates multiple Sydney-area franchises competing head-to-head with TinkerTank's camps and parties.
  • Code Camp: Australia's largest kids coding holiday camp provider, offering school holiday and after-school coding programs for similar age groups (typically 5-15). Direct competitor in the Sydney STEAM enrichment market with a near-identical D2C + school channel model.
  • Engineering For Kids: International franchise offering STEM/engineering camps, after-school programs, and birthday parties for children ages 4-14. Highly comparable product mix to TinkerTank with similar camps + parties + in-school delivery.
  • RoboThink: STEM education franchise specializing in robotics, engineering, and coding programs for kids through camps, after-school sessions, and parties. Overlaps directly with TinkerTank's robotics and engineering curriculum across similar age bands.

Emerging players

  • CoderDojo: Global volunteer-led movement of free coding clubs for youth, including active Sydney chapters. Competes for the same parents/kids seeking coding enrichment, though as a free community alternative rather than paid camps.
  • Tech Will Save Us: Creative tech education company offering hands-on STEAM kits, workshops, and camps for kids. Comparable in its maker/STEAM philosophy and project-based curriculum, though more kit-and-DIY oriented than TinkerTank's in-person instruction.

Regional players

  • MadMaker: Australian STEM workshop provider focused on hands-on engineering, electronics, and coding for kids. Operates holiday programs and school incursions with a similar target customer, though primarily outside Sydney.
  • STEM Builders: Australian STEM/robotics education provider running school holiday workshops, after-school programs, and incursion sessions for Australian schools. Directly comparable in delivery model, though serving different states/regions than TinkerTank's Sydney focus.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

TinkerTank social profiles

Digital presence

TinkerTank financial estimates

Financial estimate

Revenue estimate

Valuation estimate

TinkerTank leadership team

Management profile

Number of profiles

TinkerTank funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

TinkerTank M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about TinkerTank

What does TinkerTank do?

TinkerTank provides hands-on STEAM education services for children ages 5-16 in Sydney, Australia. The company operates three main program types: STEAM Camps (Day Camp and All Day Camp formats), themed Birthday Parties (Robotics Party and Coding Party), and the Ignite Program delivered weekly as either In-School sessions or Drop-Off Studio classes. Programs feature certified instructors delivering small group sessions (max 10-20 participants) covering science experiments, robotics, coding, engineering, and design.

Is TinkerTank a public or private company?

TinkerTank is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was TinkerTank founded?

TinkerTank was founded in 2015. It employs 11 to 50 people.

Where is TinkerTank based?

TinkerTank is headquartered in Manly Vale, Australia, in the Oceania region.

How does TinkerTank make money?

Three revenue lines are on record. STEAM Camps are the primary driver. The others are birthday Parties and ignite Program.

Who are TinkerTank's main competitors?

Broad incumbents on record are Sphero and Code.org. Direct peers are Bricks 4 Kidz, Code Camp, Engineering For Kids and RoboThink. Emerging players are CoderDojo and Tech Will Save Us. Regional players are MadMaker and STEM Builders.

Does TinkerTank have an API?

No public API is recorded for TinkerTank.

What industry is TinkerTank in?

TinkerTank's product category is Children's STEAM Education Services. Its primary akta.pro industry code is EDAMALAA, Multi-Activity Enrichment Camps (Academic + Arts + Sports), with a secondary code of EDAMALAE, Robotics, Engineering & Makers Camps. Its NAICS code is 61169 and its SIC code is 8200.

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