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Gameheads

Full company profile

uuid0025hn9

Namestring
Gameheads
Legal namestring
Gameheads Oakland
Company typeenum
Private
Founded yearint
2015
Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersOakland, United States
HQ citystring
Oakland
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
youth technology training, video game education, game development programs, STEAM career training, nonprofit tech education
Industry2 codes
1Educational Games & Kids/Families Game Studios
CodeMPAFAAAIPrimaryYes
2Game Engine & Creation Platforms (UGC/Modding)
CodeBPAMAKAEPrimaryNo
NAICS code2 codes
  • Computer Training611420
  • Professional and Management Development Training611430
SIC code1 code
  • Services-Computer Programming Services7371
Product category
Youth Technology and Career Training Services
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model3 records
1Donations and Grants
TypeOthers
Description

Gameheads is a nonprofit organization funded primarily through donations and grants. The organization is a fiscally sponsored project of Community Initiatives, which handles charitable contributions.

gameheadsoakland.org
2Space Rental
TypeProfessional Services
Description

The Video Game Center offers space rental for events including lounge area and meeting rooms for external bookings as a revenue-generating activity.

gameheadsoakland.org
3Merchandise Sales
TypeHardware Sales
Description

Gameheads Store sells merchandise including the Women's Appreciation Collection and other apparel through print-on-demand fulfillment.

gameheadsoakland.org
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure, Others
Pricing details1 tier
1Free comprehensive program for opportunity youth
ModelFreemiumBilling cadenceAnnual
Notes

No cost to students. Program provides all necessary hardware, software, educational support, personal counseling, access to internships, and paid opportunities.

gameheadsoakland.org
GTM typeB2C
B2C
Offering typeServices
Services
Brand1 of 9 records shown
1Gameheads: Kids
Description

Program for children ages 8-11 that blends play, creativity, art, and technology to teach 21st-century skills including video games, coding, digital art, and hands-on making.

gameheadsoakland.org
+8 more records
Core offering1 text field

Gameheads is a nonprofit tech training organization that delivers free, year-long video game design and development programs to opportunity youth ages 15-25, covering game design, coding, art/animation, UX/UI, project management, motion capture, VR, and VFX. Programs are taught by industry professionals using industry-standard tools, and include wraparound services such as college and career counseling, hardware and software provision, mentorship, and industry exposure through events such as GDC.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Over 5,000 young people trained and engaged since founding
+3 more records
Product overview1 text field

Gameheads is a nonprofit tech training organization offering a portfolio of programs for youth ages 8–25 focused on video game design, development, multimedia, and STEAM skills. The core offering is Gameheads: Classic — a year-long training program where students learn game design, coding, art, animation, and project management, attending classes weekly and a Summer Accelerator Program (SAP). Additional programs include Gameheads: Live (free classes by industry professionals), the Fellowship Program (for indie market-bound students), the Blended Media Program (filmmaking, VR, VFX in the XR Lab), Gameheads: Kids (ages 8–11), Gameheads: Camps (seasonal week-long workshops), and Gameheads: Hawaii (partner program for Native Hawaiian youth). The organization also operates a Video Game Center in Oakland as its physical facility, and has recently launched a Gameheads Store for merchandise. Programs are supported by industry mentors, educational counseling, college/career guidance, and an annual showcase.

Product and service10 records
1Gameheads: Classic
CategoryWorkforce training program
Description

A year-long (10-month) training program for opportunity youth ages 15-25 covering game design, coding, art/animation, UX/UI, project management, and industry exposure, including access to the Summer Accelerator Program.

2Gameheads: Live
CategoryWorkforce training program
Description

Free classes in game design and development taught by industry professionals from leading video game companies, covering project management, programming, animation, game design, and narrative design.

3Gameheads: Fellowship
CategoryWorkforce training program
Description

A program for Summer Accelerator Program graduates to take their projects to the indie video game market, receiving financial, marketing, and distribution support along with mentorship and an industry professional council.

4Summer Accelerator Program (SAP)
CategoryWorkforce training program
Description

An intensive summer program where students build a 5-10 minute gameplay demo with guidance from 1-2 video game industry professionals, culminating in a pitch and demo at the Annual Gameheads Showcase.

5Blended Media Program
CategoryWorkforce training program
Description

A program combining traditional filmmaking with motion capture, VR, and VFX training in the XR Lab, preparing students for careers in Hollywood and leading-edge industries.

6Gameheads: Kids
CategoryYouth education program
Description

A program for children ages 8-11 that blends play, creativity, art, and technology to teach video games, coding, and digital art through hands-on activities in a safe, supervised environment.

7Gameheads: Camps
CategoryYouth education program
Description

Week-long camps using video game excitement to engage young people in STEAM careers, with customizable tech and game development workshops for middle school through college ages.

8Gameheads: Hawaii
CategoryWorkforce training program
Description

A program in partnership with Lili'uokalani Trust teaching video game design, development, and multimedia to low-income and Native Hawaiian youth ages 15-25, focusing on workforce development, STEAM education, and college preparation.

9Gameheads Store
CategoryMerchandise
Description

An online merchandise store powered by Printful offering limited edition Gameheads apparel and merchandise, including collections highlighting student artwork.

10Video Game Center (Space Rental)
CategoryFacility rental service
Description

A state-of-the-art video game design, development, DevOps, and mixed media facility in Oakland, CA, featuring a lounge, gaming room, technical lab, XR Lab, library, and chill nook, with lounge and meeting rooms available for event rental.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership13 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partnership to deliver Gameheads: Hawaii program serving low-income and Native Hawaiian youth ages 15-25. Focuses on workforce development, STEAM education, and college preparation.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Industry partner for student visits and industry exposure. Home to Gameheads alumni including veteran Rebecca Taylor as Associate Gameplay Programmer.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Industry partner providing student exposure to tech companies and gaming studios.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Industry partner providing exposure to design and development tools used in tech and gaming industries.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Advisory committee member Marcus Montgomery serves as Design Director, providing industry guidance and connections.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Fellowship Council member Truman Simpson serves as Lead Technical Artist, providing mentorship and industry expertise.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Fellowship Council member Dennis Adams serves as Director of Production, offering mentorship and guidance for student projects.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Fellowship Council member Kojo Kumah serves as Senior Game Play Programmer, providing mentorship.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Advisory committee member Paul Rybicki serves as Director of Product Design.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Co-Founder Lisette Titre-Montgomery serves as Advisory Committee Chair, providing strategic guidance.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Fellowship Council member Don Bellenger serves as CEO & Lead Developer.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Fellowship Council member Joe Quadara serves as Design Consultant.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Advisory committee member Julian Lute serves as Insights + Innovation Strategist on Business/Development Committee.

Recent move9 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Large national workforce development nonprofit serving opportunity youth ages 18-24 with training and corporate placements. Operates at significantly larger scale and broader scope, but addresses the same demographic with similar career-pipeline mission.

TypeBroad incumbent
Description

National nonprofit working to close the gender gap in technology by teaching computer science to girls. Shares the focus on bringing underrepresented groups into tech careers, with a complementary demographic focus on women and girls.

TypeDirect peer
Description

Oakland-based nonprofit that trains Black male youth in technology, entrepreneurship, and leadership. Shares the Oakland geography, underrepresented youth focus, and intensive multi-year program structure.

TypeDirect peer
Description

Nonprofit creating pathways to leadership in tech for Black and Latinx talent. Shares the racial equity focus, tech industry placement mission, and fellowship/career program structure targeting the same underrepresented communities.

5https://gameheadsoakland.org/dev/color
TypeEmerging player
Description

Nonprofit community for Black software engineers and technologists. Similar demographic focus on Black professionals in tech, though more focused on career-stage professionals rather than youth training.

TypeBroad incumbent
Description

National nonprofit providing tuition-free IT training to individuals from underrepresented communities. Comparable tuition-free tech training model with employer partnership placement, though focused on IT rather than game development.

TypeDirect peer
Description

Oakland-based nonprofit providing tech training to underrepresented youth. Directly comparable mission and Bay Area roots; notably, founder Damon Packwood previously worked at Hack the Hood, making it a particularly close comparator in approach and demographic focus.

TypeDirect peer
Description

Organization dedicated to increasing Latinx representation in the video game industry. Directly comparable gaming-industry diversity mission; Gameheads' Broadcasting Technician Zoram Mercado also works for LatinxInGaming, indicating close ecosystem ties.

TypeDirect peer
Description

National nonprofit providing employment, post-secondary education, and financial capability services to opportunity youth. Direct comparator on youth development mission; founder Damon Packwood previously worked at Juma Ventures.

TypeBroad incumbent
Description

National nonprofit providing free tech training and job placement to underserved young adults and military veterans. Similar free-program model and career-outcome focus, though broader in tech rather than gaming-specific.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks2 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers5 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile5 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles9 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Gameheads

Youth Technology and Career Training Servicesgameheadsoakland.org

Gameheads firmographics

Firmographics
Name
Gameheads
Legal name
Gameheads Oakland
Website
https://gameheadsoakland.org
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
11–50 employees
Ownership category
akta.pro rank

Gameheads industry classification

Industry
Product category
Youth Technology and Career Training Services
NAICS
Computer Training (611420), Professional and Management Development Training (611430)
SIC
Services-Computer Programming Services (7371)
akta.pro primary industry
Educational Games & Kids/Families Game Studios (MPAFAAAI)
akta.pro secondary industry
Game Engine & Creation Platforms (UGC/Modding) (BPAMAKAE)

Keywords

  • Youth technology training
  • Video game education
  • Game development programs
  • STEAM career training
  • Nonprofit tech education

Where Gameheads is headquartered

Location

Headquarters

HQ city
Oakland
HQ country
United States
HQ region
North America

Offices3 records

Markets served

Gameheads business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure, Others

Revenue model

  1. Donations and Grants: Gameheads is a nonprofit organization funded primarily through donations and grants. The organization is a fiscally sponsored project of Community Initiatives, which handles charitable contributions.
  2. Space Rental: The Video Game Center offers space rental for events including lounge area and meeting rooms for external bookings as a revenue-generating activity.
  3. Merchandise Sales: Gameheads Store sells merchandise including the Women's Appreciation Collection and other apparel through print-on-demand fulfillment.

Pricing tiers

ModelBillingPrice
FreemiumAnnualFree comprehensive program for opportunity youth

Go-to-market motion3 records

Distribution channels5 records

Marketing channels6 records

Gameheads product offering

Product offering

Core offering

Gameheads is a nonprofit tech training organization that delivers free, year-long video game design and development programs to opportunity youth ages 15-25, covering game design, coding, art/animation, UX/UI, project management, motion capture, VR, and VFX. Programs are taught by industry professionals using industry-standard tools, and include wraparound services such as college and career counseling, hardware and software provision, mentorship, and industry exposure through events such as GDC.

Product overview

Gameheads is a nonprofit tech training organization offering a portfolio of programs for youth ages 8–25 focused on video game design, development, multimedia, and STEAM skills. The core offering is Gameheads: Classic — a year-long training program where students learn game design, coding, art, animation, and project management, attending classes weekly and a Summer Accelerator Program (SAP). Additional programs include Gameheads: Live (free classes by industry professionals), the Fellowship Program (for indie market-bound students), the Blended Media Program (filmmaking, VR, VFX in the XR Lab), Gameheads: Kids (ages 8–11), Gameheads: Camps (seasonal week-long workshops), and Gameheads: Hawaii (partner program for Native Hawaiian youth). The organization also operates a Video Game Center in Oakland as its physical facility, and has recently launched a Gameheads Store for merchandise. Programs are supported by industry mentors, educational counseling, college/career guidance, and an annual showcase.

Differentiator

Problem solved

Functional benefit

Brands

  • Gameheads: Kids: Program for children ages 8-11 that blends play, creativity, art, and technology to teach 21st-century skills including video games, coding, digital art, and hands-on making.
  • Gameheads: Hawaii
  • Gameheads: Classic
  • Gameheads: Live
  • Gameheads Fellowship
  • Summer Accelerator Program (SAP)
  • Blended Media Program
  • Gameheads: Camps
  • Gameheads Video Game Center

Products and services

  • Gameheads: Classic A year-long (10-month) training program for opportunity youth ages 15-25 covering game design, coding, art/animation, UX/UI, project management, and industry exposure, including access to the Summer Accelerator Program.
  • Gameheads: Live Free classes in game design and development taught by industry professionals from leading video game companies, covering project management, programming, animation, game design, and narrative design.
  • Gameheads: Fellowship A program for Summer Accelerator Program graduates to take their projects to the indie video game market, receiving financial, marketing, and distribution support along with mentorship and an industry professional council.
  • Summer Accelerator Program (SAP) An intensive summer program where students build a 5-10 minute gameplay demo with guidance from 1-2 video game industry professionals, culminating in a pitch and demo at the Annual Gameheads Showcase.
  • Blended Media Program A program combining traditional filmmaking with motion capture, VR, and VFX training in the XR Lab, preparing students for careers in Hollywood and leading-edge industries.
  • Gameheads: Kids A program for children ages 8-11 that blends play, creativity, art, and technology to teach video games, coding, and digital art through hands-on activities in a safe, supervised environment.
  • Gameheads: Camps Week-long camps using video game excitement to engage young people in STEAM careers, with customizable tech and game development workshops for middle school through college ages.
  • Gameheads: Hawaii A program in partnership with Lili'uokalani Trust teaching video game design, development, and multimedia to low-income and Native Hawaiian youth ages 15-25, focusing on workforce development, STEAM education, and college preparation.
  • Gameheads Store An online merchandise store powered by Printful offering limited edition Gameheads apparel and merchandise, including collections highlighting student artwork.
  • Video Game Center (Space Rental) A state-of-the-art video game design, development, DevOps, and mixed media facility in Oakland, CA, featuring a lounge, gaming room, technical lab, XR Lab, library, and chill nook, with lounge and meeting rooms available for event rental.

Quantifiable outcome

  • Over 5,000 young people trained and engaged since founding
  • +3 more outcomes

Companies that use Gameheads

Customer profile

Named customers5 records

Segments4 records

Ideal customer profiles5 records

Gameheads technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Gameheads partnerships and signals

Strategic signal

Partnerships

13 partnerships are on record, tiered core, major and minor.

  • Lili'uokalani TrustcoreStrategic or Co-development PartnerPartnership to deliver Gameheads: Hawaii program serving low-income and Native Hawaiian youth ages 15-25. Focuses on workforce development, STEAM education, and college preparation.
  • Double FinemajorStrategic or Co-development PartnerIndustry partner for student visits and industry exposure. Home to Gameheads alumni including veteran Rebecca Taylor as Associate Gameplay Programmer.
  • SonymajorStrategic or Co-development PartnerIndustry partner providing student exposure to tech companies and gaming studios.
  • AutodeskmajorStrategic or Co-development PartnerIndustry partner providing exposure to design and development tools used in tech and gaming industries.
  • Xbox Game Studios PublishingmajorStrategic or Co-development PartnerAdvisory committee member Marcus Montgomery serves as Design Director, providing industry guidance and connections.
  • ZyngamajorStrategic or Co-development PartnerFellowship Council member Truman Simpson serves as Lead Technical Artist, providing mentorship and industry expertise.
  • ScopelymajorStrategic or Co-development PartnerFellowship Council member Dennis Adams serves as Director of Production, offering mentorship and guidance for student projects.
  • Bend StudiomajorStrategic or Co-development PartnerFellowship Council member Kojo Kumah serves as Senior Game Play Programmer, providing mentorship.
  • Infinite RealityminorStrategic or Co-development PartnerAdvisory committee member Paul Rybicki serves as Director of Product Design.
  • Cornerstone Interactive StudiosmajorStrategic or Co-development PartnerCo-Founder Lisette Titre-Montgomery serves as Advisory Committee Chair, providing strategic guidance.
  • The Beauty CultminorStrategic or Co-development PartnerFellowship Council member Don Bellenger serves as CEO & Lead Developer.
  • Recurver LLCminorStrategic or Co-development PartnerFellowship Council member Joe Quadara serves as Design Consultant.
  • Great Place To Work USminorStrategic or Co-development PartnerAdvisory committee member Julian Lute serves as Insights + Innovation Strategist on Business/Development Committee.

Scale indicators5 records

Recent moves9 records

Expansion highlights5 records

Gameheads competitors and assessment

Company assessment

Broad incumbents

  • Year Up: Large national workforce development nonprofit serving opportunity youth ages 18-24 with training and corporate placements. Operates at significantly larger scale and broader scope, but addresses the same demographic with similar career-pipeline mission.
  • Girls Who Code: National nonprofit working to close the gender gap in technology by teaching computer science to girls. Shares the focus on bringing underrepresented groups into tech careers, with a complementary demographic focus on women and girls.
  • Per Scholas: National nonprofit providing tuition-free IT training to individuals from underrepresented communities. Comparable tuition-free tech training model with employer partnership placement, though focused on IT rather than game development.
  • NPower: National nonprofit providing free tech training and job placement to underserved young adults and military veterans. Similar free-program model and career-outcome focus, though broader in tech rather than gaming-specific.

Direct peers

  • Hidden Genius Project: Oakland-based nonprofit that trains Black male youth in technology, entrepreneurship, and leadership. Shares the Oakland geography, underrepresented youth focus, and intensive multi-year program structure.
  • Code2040: Nonprofit creating pathways to leadership in tech for Black and Latinx talent. Shares the racial equity focus, tech industry placement mission, and fellowship/career program structure targeting the same underrepresented communities.
  • Hack the Hood: Oakland-based nonprofit providing tech training to underrepresented youth. Directly comparable mission and Bay Area roots; notably, founder Damon Packwood previously worked at Hack the Hood, making it a particularly close comparator in approach and demographic focus.
  • LatinxInGaming: Organization dedicated to increasing Latinx representation in the video game industry. Directly comparable gaming-industry diversity mission; Gameheads' Broadcasting Technician Zoram Mercado also works for LatinxInGaming, indicating close ecosystem ties.
  • Juma Ventures: National nonprofit providing employment, post-secondary education, and financial capability services to opportunity youth. Direct comparator on youth development mission; founder Damon Packwood previously worked at Juma Ventures.

Emerging players

  • https://gameheadsoakland.org/dev/color: Nonprofit community for Black software engineers and technologists. Similar demographic focus on Black professionals in tech, though more focused on career-stage professionals rather than youth training.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks2 records

Key highlights6 records

Customer concentration

Gameheads social profiles

Digital presence

Gameheads financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Gameheads leadership team

Management profile

Number of profiles

Profiles9 records

Gameheads funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Gameheads M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Gameheads

What does Gameheads do?

Gameheads is a nonprofit tech training organization that delivers free, year-long video game design and development programs to opportunity youth ages 15-25, covering game design, coding, art/animation, UX/UI, project management, motion capture, VR, and VFX. Programs are taught by industry professionals using industry-standard tools, and include wraparound services such as college and career counseling, hardware and software provision, mentorship, and industry exposure through events such as GDC.

Is Gameheads a public or private company?

Gameheads is a private company. It is classified as nonprofit foundation owned and is currently operating.

When was Gameheads founded?

Gameheads was founded in 2015. It employs 11 to 50 people.

Where is Gameheads based?

Gameheads is headquartered in Oakland, United States, in the North America region.

How does Gameheads make money?

Three revenue lines are on record. Donations and Grants are the primary driver. The others are space Rental and merchandise Sales.

Who are Gameheads's main competitors?

Broad incumbents on record are Year Up, Girls Who Code, Per Scholas and NPower. Direct peers are Hidden Genius Project, Code2040, Hack the Hood, LatinxInGaming and Juma Ventures. https://gameheadsoakland.org/dev/color is listed as an emerging player.

Does Gameheads have an API?

No public API is recorded for Gameheads.

What industry is Gameheads in?

Gameheads's product category is Youth Technology and Career Training Services. Its primary akta.pro industry code is MPAFAAAI, Educational Games & Kids/Families Game Studios, with a secondary code of BPAMAKAE, Game Engine & Creation Platforms (UGC/Modding). Its NAICS code is 611420 and its SIC code is 7371.

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Live signals