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The Battle

Full company profile

uuid002emja

Namestring
The Battle
Legal namestring
THE BATTLE Inc.
Websiteurl
thebattle.jp
Company typeenum
Private
Founded yearint
2021
Descriptiontext

THE BATTLE Inc. is a privately-held Japanese web3 entertainment company founded in July 2021 by CEO Seiryu Sasaki, with core team members active in blockchain since 2018 and headquartered at the Tokyo Content Incubation Center (TCIC) in Nakano-ku, Tokyo. The company positions itself at the intersection of anime, gaming, and blockchain technology, executing the full IP value chain from blockchain contract development to creative production. Its portfolio spans full-on-chain games (Isekai Battle on Ethereum), NFT-originated TV anime production (the world's-first Shinobanai! CryptoNinja Sakura, broadcasting from October 2023), DAO-style IP co-creation vehicles (CryptoAnime Labs LLP, WAGMI Records JV with ABC Animation), and NFT products including SBT-format Passport NFTs and Shuriken NFTs used for staking-based community engagement.

The underlying technology is anchored on a full-on-chain NFT architecture on Ethereum, employing Soul Bound Tokens (SBTs) to eliminate secondary-market speculation and a utility model where Passport NFT ranks advance based on staked Shuriken NFT quantity. This creates a multi-token engagement loop tying community access (private Discord channels, governance rights) directly to staking behavior. Distribution is global via cryptoanimelabs.io and OpenSea for NFTs, and regional via Fanworks Inc. and ABC Animation (Asahi Broadcasting Group subsidiary) networks for TV anime.

The business model monetizes primarily through one-time NFT primary sales (Passport NFTs at 0.02 ETH, Shuriken NFTs at 0.008 ETH, Anime Generative NFTs at approximately 0.1 ETH), licensing and royalty revenue from IP co-creation through joint ventures, and transaction-fee economics from on-chain gameplay. GTM is hybrid: community-led via Discord and Twitter DAO engagement, product-led via staking utilities, and event-driven via game ranking competitions and broadcast-driven anime launches. Primary customer segments are Web3/NFT enthusiasts and anime/otaku culture fans, with secondary B2B engagement from animation studios and IP holders.

Short descriptiontext

THE BATTLE is a Japanese web3 entertainment company founded in 2021 that develops full-on-chain NFT games and produces blockchain-originated anime IP, including the world's first NFT-originated TV anime series, serving Web3 enthusiasts and anime fans globally.

Operating statusenum
Operating
Ownership categoryenum
akta.pro rankint
HeadquartersNakanoku, Japan
HQ citystring
Nakanoku
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
blockchain entertainment, NFT anime production, web3 IP development, full-on-chain gaming, anime NFT crowdfunding
Industry4 codes
1In-Game Asset Standards & Infrastructure (NFT items, marketplaces, royalties, asset registries)
CodeFSAPAGAEPrimaryYes
2Web3/Blockchain Game Studios
CodeMPAFAAAOPrimaryNo
3NFT Launchpads & Distribution (drops, allowlists, mint passes, creator distribution)
CodeFSAPAFAKPrimaryNo
4Gaming NFTs & In-Game Asset Marketplaces
CodeFSADANAFPrimaryNo
NAICS code2 codes
  • Funds, Trusts, and Other Financial Vehicles525
  • Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers516210
SIC code1 code
  • Finance Services6199
Product category
Web3 Entertainment and NFT Anime Production
Social media profiles2 records
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model4 records
1NFT Primary Sales
TypeOne Time License
Description

Sale of Passport NFTs and Shuriken NFTs for crowdfunding purposes. Tokens provide utility through staking, community access, and anime project support rights.

thebattle.jp
2Generative NFT Sales
TypeOne Time License
Description

Generative NFTs featuring anime characters sold at approximately 0.1 ETH per unit, planned 5555 units.

thebattle.jp
3IP Licensing and Co-creation
TypeLicensing Royalties
Description

Revenue from collaborative IP development with partners like ABC Animation through WAGMI Records joint venture.

thebattle.jp
4Full-on-chain Game NFTs
TypeTransaction Fee
Description

Character NFT collection Isekai Anime Characters driving full-on-chain gameplay on Ethereum.

thebattle.jp
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Others
Pricing details3 tiers
13rd Lab Member Passport NFT - ERC-721 SBT format
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

0.02 ETH per NFT. Limited to 1 per person. Initial Lab Member Passport holders not eligible.

thebattle.jp
2Shuriken NFT - Full on-chain on Ethereum
ModelUnit PricingBilling cadencePay-as-you-go
Notes

0.008 ETH per unit. Planned supply of 10,000 units. Secondary trading available pre-staking only.

thebattle.jp
3Anime Generative NFT - Characters from Shinobanai CryptoNinja Sakuya
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Approximately 0.1 ETH per unit. Planned 5,555 units. Sale date: Autumn 2023.

thebattle.jp
GTM typeB2C
B2C
Offering typeDigital Commerce or Conte…
Digital Commerce or Content
Brand1 of 5 records shown
1WAGMI Records
Description

Joint venture with ABC Animation for NFT-based IP development and anime production, aiming for community-driven IP co-creation using DAO model.

thebattle.jp
+4 more records
Core offering1 text field

THE BATTLE develops and sells web3-native entertainment IP at the intersection of anime, games, and music. It produces NFT collections (CryptoNinja, Passport SBT, Shuriken), runs the full-on-chain Ethereum game Isekai Battle, and co-produces TV anime including "Shinobanai! CryptoNinja Sakura," the world's first NFT-originated TV anime series. Offerings are monetized through primary NFT sales, IP licensing via joint ventures such as WAGMI Records (with ABC Animation), and community-driven (DAO) co-creation.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • ¥38 million raised in 1 minute through NFT crowdfunding
+2 more records
Product overview1 text field

THE BATTLE operates as a web3 entertainment company focused on anime production and NFT-based IP development. The company's portfolio includes multiple interconnected products: (1) Full-on-chain game 'Isekai Battle' on Ethereum where players compete for NFT fragments; (2) 'CryptoAnime Labs' - a web3 anime production committee method for creating anime from NFTs; (3) TV anime 'Shinobanai! CryptoNinja Sakura' - the world's first NFT-originated TV anime series; (4) 'WAGMI Records' joint venture with ABC Animation for community-driven IP co-creation; (5) 'Selfies' idol NFT project; and (6) various NFT products (Passport NFTs, Shuriken NFTs) used for crowdfunding and community engagement. The ecosystem centers on the popular 'CryptoNinja' NFT collection and enables fans to participate directly in anime production through staking mechanisms.

Product and service6 records
1Isekai Battle
CategoryFull-on-chain game
Description

Full-on-chain game on Ethereum where players compete for NFT fragments; requires at least 3 adventurer character NFTs to play. Targets web3 gamers and NFT collectors.

2Shinobanai! CryptoNinja Sakura (忍ばない!クリプトニンジャ咲耶)
CategoryAnime production
Description

TV anime series based on the original CryptoNinja NFT IP, produced in collaboration with Fanworks Inc. Aimed at anime fans; broadcast via TV partner networks.

3WAGMI Records
CategoryJoint venture / IP co-creation
Description

Joint IP creation project with ABC Animation (subsidiary of Asahi Broadcasting Group Holdings) focused on developing and nurturing new IPs through web3 community participation.

4Selfies
CategoryNFT project
Description

NFT project by fictional idol group 'Fanfare' where 10 idols create self-portrait NFTs to become known worldwide; the first collaborative project with ABC Animation.

5CryptoAnime Labs
CategoryWeb3 anime production committee
Description

Demonstration project (LLP) promoting creation of anime content in the web3 era, enabling creators, fans, and community to work together to deliver anime globally.

6BattleX
Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership8 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2023-04-26
Description

Subsidiary of Asahi Broadcasting Group Holdings. Jointly established WAGMI Records LLP with THE BATTLE for NFT-based IP development. First project is the Selfies idol NFT project. ABC Animation contributes animation production expertise and mass media functions.

2WAGMI Records LLP
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2023-04-26
Description

Joint venture LLP established by ABC Animation and THE BATTLE for co-creating IP with community using DAO model. First project is Selfies idol NFT.

thebattle.jp
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2022-11-13
Description

Animation studio responsible for CryptoNinja Sakuya TV anime production. Known for Aggretsuko (Netflix), Sumikko Gurashi movies, NHK anime series. Handles world's first NFT-originated TV anime.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2022-11-13
Description

General incorporated association working since December 2017 to spread anime culture using blockchain. Co-founder of CryptoAnime Labs LLP. Marketing partner for Isekai Battle since 2022.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2022-11-13
Description

Entrepreneurship support services and creative production. Operates TCIC startup incubation center. Co-founder of CryptoAnime Labs LLP. THE BATTLE is an incubated tenant company.

6Japanese Countryside is Capitalist Frontier LLC (日本の田舎は資本主義のフロンティアだ)
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2022-11-13
Description

NFT/Web3 business operated from mountains of Kochi Prefecture. Run Japan's largest Web3 channel 'ikehaya Web3 Univ.' Founder of CryptoNinja and Ninja DAO.

thebattle.jp
Strategic tierMinorTypeOthers
Description

Listed as partner with logo on company page.

Strategic tierMinorTypeOthers
Description

Listed as partner with logo on company page.

Recent move8 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Web3-native studio producing NFT-based IP and digital goods, acquired by Nike. Comparable as a creator of NFT IP that bridges digital ownership with mainstream brand partnerships.

TypeOthers
Description

Largest NFT marketplace where THE BATTLE's Shuriken NFTs and Isekai Battle character NFTs trade secondarily. Comparable as critical distribution/infrastructure layer for the company's NFTs.

TypeDirect peer
Description

Tokyo-based blockchain game developer behind titles such as My Crypto Heroes. Directly comparable as a Japanese Web3-native studio building on-chain games and NFT-based IP — overlapping tech stack and regional market.

TypeBroad incumbent
Description

Leading NFT IP creator (BAYC, Otherside) with significant investments in metaverse and gaming. Comparable as a large-scale Web3 IP company leveraging NFTs to build entertainment franchises.

TypeDirect peer
Description

NFT IP expanding into animation, music, and consumer products via community-driven brand development. Highly comparable NFT-to-entertainment business model.

TypeBroad incumbent
Description

Large Web3 gaming and NFT investment conglomerate operating across multiple NFT IP and game studios. Comparable as a broader Web3 entertainment ecosystem player; overlaps on NFT infrastructure and gaming IP development.

TypeDirect peer
Description

NFT IP that has expanded into toys, licensing, and animation. Highly comparable as an NFT-originated IP pursuing mainstream entertainment distribution — same strategic playbook as CryptoNinja Sakura.

TypeDirect peer
Description

NFT-native anime IP with a community-driven brand and ambitious roadmap into animation and physical goods. Comparable as a community-led NFT/anime IP project pursuing the same NFT-to-entertainment pipeline.

TypeEmerging player
Description

Early NFT gaming IP that spawned derivative game development. Comparable as a community-driven NFT IP that enabled third-party game and ecosystem expansion.

TypeBroad incumbent
Description

Major Japanese game and anime publisher actively investing in Web3/blockchain gaming. Comparable as a Japanese content incumbent exploring NFT-based game and IP monetization strategies.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries2 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

The Battle

Web3 Entertainment and NFT Anime Productionthebattle.jp

THE BATTLE is a Japanese web3 entertainment company founded in 2021 that develops full-on-chain NFT games and produces blockchain-originated anime IP, including the world's first NFT-originated TV anime series, serving Web3 enthusiasts and anime fans globally.

What The Battle does

THE BATTLE Inc. is a privately-held Japanese web3 entertainment company founded in July 2021 by CEO Seiryu Sasaki, with core team members active in blockchain since 2018 and headquartered at the Tokyo Content Incubation Center (TCIC) in Nakano-ku, Tokyo. The company positions itself at the intersection of anime, gaming, and blockchain technology, executing the full IP value chain from blockchain contract development to creative production. Its portfolio spans full-on-chain games (Isekai Battle on Ethereum), NFT-originated TV anime production (the world's-first Shinobanai! CryptoNinja Sakura, broadcasting from October 2023), DAO-style IP co-creation vehicles (CryptoAnime Labs LLP, WAGMI Records JV with ABC Animation), and NFT products including SBT-format Passport NFTs and Shuriken NFTs used for staking-based community engagement.

The underlying technology is anchored on a full-on-chain NFT architecture on Ethereum, employing Soul Bound Tokens (SBTs) to eliminate secondary-market speculation and a utility model where Passport NFT ranks advance based on staked Shuriken NFT quantity. This creates a multi-token engagement loop tying community access (private Discord channels, governance rights) directly to staking behavior. Distribution is global via cryptoanimelabs.io and OpenSea for NFTs, and regional via Fanworks Inc. and ABC Animation (Asahi Broadcasting Group subsidiary) networks for TV anime.

The business model monetizes primarily through one-time NFT primary sales (Passport NFTs at 0.02 ETH, Shuriken NFTs at 0.008 ETH, Anime Generative NFTs at approximately 0.1 ETH), licensing and royalty revenue from IP co-creation through joint ventures, and transaction-fee economics from on-chain gameplay. GTM is hybrid: community-led via Discord and Twitter DAO engagement, product-led via staking utilities, and event-driven via game ranking competitions and broadcast-driven anime launches. Primary customer segments are Web3/NFT enthusiasts and anime/otaku culture fans, with secondary B2B engagement from animation studios and IP holders.

The Battle firmographics

Firmographics
Name
The Battle
Legal name
THE BATTLE Inc.
Website
https://thebattle.jp
Company type
Private
Founded year
2021
Operating status
Operating
Short description
THE BATTLE is a Japanese web3 entertainment company founded in 2021 that develops full-on-chain NFT games and produces blockchain-originated anime IP, including the world's first NFT-originated TV anime series, serving Web3 enthusiasts and anime fans globally.
Ownership category
akta.pro rank

The Battle industry classification

Industry
Product category
Web3 Entertainment and NFT Anime Production
NAICS
Funds, Trusts, and Other Financial Vehicles (525), Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (516210)
SIC
Finance Services (6199)
akta.pro primary industry
In-Game Asset Standards & Infrastructure (NFT items, marketplaces, royalties, asset registries) (FSAPAGAE)
akta.pro secondary industries
Web3/Blockchain Game Studios (MPAFAAAO), NFT Launchpads & Distribution (drops, allowlists, mint passes, creator distribution) (FSAPAFAK), Gaming NFTs & In-Game Asset Marketplaces (FSADANAF)

Keywords

  • Blockchain entertainment
  • NFT anime production
  • Web3 IP development
  • Full-on-chain gaming
  • Anime NFT crowdfunding

Where The Battle is headquartered

Location

Headquarters

HQ city
Nakanoku
HQ country
Japan
HQ region
Asia

Offices1 record

Markets served

The Battle business model

Business model
GTM type
B2C
Offering type
Digital Commerce or Content
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Others

Revenue model

  1. NFT Primary Sales: Sale of Passport NFTs and Shuriken NFTs for crowdfunding purposes. Tokens provide utility through staking, community access, and anime project support rights.
  2. Generative NFT Sales: Generative NFTs featuring anime characters sold at approximately 0.1 ETH per unit, planned 5555 units.
  3. IP Licensing and Co-creation: Revenue from collaborative IP development with partners like ABC Animation through WAGMI Records joint venture.
  4. Full-on-chain Game NFTs: Character NFT collection Isekai Anime Characters driving full-on-chain gameplay on Ethereum.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-go3rd Lab Member Passport NFT - ERC-721 SBT format
Unit PricingPay-as-you-goShuriken NFT - Full on-chain on Ethereum
Unit PricingPay-as-you-goAnime Generative NFT - Characters from Shinobanai CryptoNinja Sakuya

Go-to-market motion3 records

Distribution channels4 records

Marketing channels5 records

The Battle product offering

Product offering

Core offering

THE BATTLE develops and sells web3-native entertainment IP at the intersection of anime, games, and music. It produces NFT collections (CryptoNinja, Passport SBT, Shuriken), runs the full-on-chain Ethereum game Isekai Battle, and co-produces TV anime including "Shinobanai! CryptoNinja Sakura," the world's first NFT-originated TV anime series. Offerings are monetized through primary NFT sales, IP licensing via joint ventures such as WAGMI Records (with ABC Animation), and community-driven (DAO) co-creation.

Product overview

THE BATTLE operates as a web3 entertainment company focused on anime production and NFT-based IP development. The company's portfolio includes multiple interconnected products: (1) Full-on-chain game 'Isekai Battle' on Ethereum where players compete for NFT fragments; (2) 'CryptoAnime Labs' - a web3 anime production committee method for creating anime from NFTs; (3) TV anime 'Shinobanai! CryptoNinja Sakura' - the world's first NFT-originated TV anime series; (4) 'WAGMI Records' joint venture with ABC Animation for community-driven IP co-creation; (5) 'Selfies' idol NFT project; and (6) various NFT products (Passport NFTs, Shuriken NFTs) used for crowdfunding and community engagement. The ecosystem centers on the popular 'CryptoNinja' NFT collection and enables fans to participate directly in anime production through staking mechanisms.

Differentiator

Problem solved

Functional benefit

Brands

  • WAGMI Records: Joint venture with ABC Animation for NFT-based IP development and anime production, aiming for community-driven IP co-creation using DAO model.
  • CryptoAnime Labs
  • Selfies
  • Isekai Battle
  • BattleX

Products and services

  • Isekai Battle Full-on-chain game on Ethereum where players compete for NFT fragments; requires at least 3 adventurer character NFTs to play. Targets web3 gamers and NFT collectors.
  • Shinobanai! CryptoNinja Sakura (忍ばない!クリプトニンジャ咲耶) TV anime series based on the original CryptoNinja NFT IP, produced in collaboration with Fanworks Inc. Aimed at anime fans; broadcast via TV partner networks.
  • WAGMI Records Joint IP creation project with ABC Animation (subsidiary of Asahi Broadcasting Group Holdings) focused on developing and nurturing new IPs through web3 community participation.
  • Selfies NFT project by fictional idol group 'Fanfare' where 10 idols create self-portrait NFTs to become known worldwide; the first collaborative project with ABC Animation.
  • CryptoAnime Labs Demonstration project (LLP) promoting creation of anime content in the web3 era, enabling creators, fans, and community to work together to deliver anime globally.
  • BattleX

Quantifiable outcome

  • ¥38 million raised in 1 minute through NFT crowdfunding
  • +2 more outcomes

Companies that use The Battle

Customer profile

Named customers2 records

Segments3 records

Ideal customer profiles3 records

The Battle technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

The Battle partnerships and signals

Strategic signal

Partnerships

Eight partnerships are on record, tiered core and minor.

  • ABC AnimationcoreStrategic or Co-development Partner · 26 April 2023Subsidiary of Asahi Broadcasting Group Holdings. Jointly established WAGMI Records LLP with THE BATTLE for NFT-based IP development. First project is the Selfies idol NFT project. ABC Animation contributes animation production expertise and mass media functions.
  • WAGMI Records LLPcoreStrategic or Co-development Partner · 26 April 2023Joint venture LLP established by ABC Animation and THE BATTLE for co-creating IP with community using DAO model. First project is Selfies idol NFT.
  • Fanworks Inc.coreStrategic or Co-development Partner · 13 November 2022Animation studio responsible for CryptoNinja Sakuya TV anime production. Known for Aggretsuko (Netflix), Sumikko Gurashi movies, NHK anime series. Handles world's first NFT-originated TV anime.
  • Otaku Coin AssociationcoreStrategic or Co-development Partner · 13 November 2022General incorporated association working since December 2017 to spread anime culture using blockchain. Co-founder of CryptoAnime Labs LLP. Marketing partner for Isekai Battle since 2022.
  • TSUCREA Co., Ltd.coreStrategic or Co-development Partner · 13 November 2022Entrepreneurship support services and creative production. Operates TCIC startup incubation center. Co-founder of CryptoAnime Labs LLP. THE BATTLE is an incubated tenant company.
  • Japanese Countryside is Capitalist Frontier LLC (日本の田舎は資本主義のフロンティアだ)coreStrategic or Co-development Partner · 13 November 2022NFT/Web3 business operated from mountains of Kochi Prefecture. Run Japan's largest Web3 channel 'ikehaya Web3 Univ.' Founder of CryptoNinja and Ninja DAO.
  • MicrosoftminorOthersListed as partner with logo on company page.
  • HIKKYminorOthersListed as partner with logo on company page.

Scale indicators6 records

Recent moves8 records

Expansion highlights5 records

The Battle competitors and assessment

Company assessment

Direct peers

  • RTFKT (Nike): Web3-native studio producing NFT-based IP and digital goods, acquired by Nike. Comparable as a creator of NFT IP that bridges digital ownership with mainstream brand partnerships.
  • doublejump.tokyo: Tokyo-based blockchain game developer behind titles such as My Crypto Heroes. Directly comparable as a Japanese Web3-native studio building on-chain games and NFT-based IP — overlapping tech stack and regional market.
  • Doodles: NFT IP expanding into animation, music, and consumer products via community-driven brand development. Highly comparable NFT-to-entertainment business model.
  • Pudgy Penguins: NFT IP that has expanded into toys, licensing, and animation. Highly comparable as an NFT-originated IP pursuing mainstream entertainment distribution — same strategic playbook as CryptoNinja Sakura.
  • Azuki: NFT-native anime IP with a community-driven brand and ambitious roadmap into animation and physical goods. Comparable as a community-led NFT/anime IP project pursuing the same NFT-to-entertainment pipeline.

Others

  • OpenSea: Largest NFT marketplace where THE BATTLE's Shuriken NFTs and Isekai Battle character NFTs trade secondarily. Comparable as critical distribution/infrastructure layer for the company's NFTs.

Broad incumbents

  • Yuga Labs: Leading NFT IP creator (BAYC, Otherside) with significant investments in metaverse and gaming. Comparable as a large-scale Web3 IP company leveraging NFTs to build entertainment franchises.
  • Animoca Brands: Large Web3 gaming and NFT investment conglomerate operating across multiple NFT IP and game studios. Comparable as a broader Web3 entertainment ecosystem player; overlaps on NFT infrastructure and gaming IP development.
  • Square Enix: Major Japanese game and anime publisher actively investing in Web3/blockchain gaming. Comparable as a Japanese content incumbent exploring NFT-based game and IP monetization strategies.

Emerging players

  • Loot (NFT Gaming IP): Early NFT gaming IP that spawned derivative game development. Comparable as a community-driven NFT IP that enabled third-party game and ecosystem expansion.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

The Battle social profiles

Digital presence

The Battle financial estimates

Financial estimate

Revenue estimate

Valuation estimate

The Battle leadership team

Management profile

Number of profiles

Profiles1 record

The Battle subsidiaries and ownership

Company hierarchy

Subsidiaries2 records

The Battle funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

The Battle M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about The Battle

What does The Battle do?

THE BATTLE develops and sells web3-native entertainment IP at the intersection of anime, games, and music. It produces NFT collections (CryptoNinja, Passport SBT, Shuriken), runs the full-on-chain Ethereum game Isekai Battle, and co-produces TV anime including "Shinobanai! CryptoNinja Sakura," the world's first NFT-originated TV anime series. Offerings are monetized through primary NFT sales, IP licensing via joint ventures such as WAGMI Records (with ABC Animation), and community-driven (DAO) co-creation.

Is The Battle a public or private company?

The Battle is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was The Battle founded?

The Battle was founded in 2021.

Where is The Battle based?

The Battle is headquartered in Nakanoku, Japan, in the Asia region.

How does The Battle make money?

Four revenue lines are on record. NFT Primary Sales are the primary driver. The others are generative NFT Sales, IP Licensing and Co-creation and full-on-chain Game NFTs.

Who are The Battle's main competitors?

Direct peers on record are RTFKT (Nike), doublejump.tokyo, Doodles, Pudgy Penguins and Azuki. OpenSea is listed as an others. Broad incumbents are Yuga Labs, Animoca Brands and Square Enix. Loot (NFT Gaming IP) is listed as an emerging player.

Does The Battle have an API?

No public API is recorded for The Battle.

What industry is The Battle in?

The Battle's product category is Web3 Entertainment and NFT Anime Production. Its primary akta.pro industry code is FSAPAGAE, In-Game Asset Standards & Infrastructure (NFT items, marketplaces, royalties, asset registries), with a secondary code of MPAFAAAO, Web3/Blockchain Game Studios. Its NAICS code is 525 and its SIC code is 6199.

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