EXIS
Exis Studios is an independent Irvine, California game developer building two consumer video game IPs — Dragonhold (dragon-riding co-op action RPG) and Airship Climber (1-4 player vertical roguelike) — distributed via Steam one-time purchases to gamers.
- Company typePrivate
- Founded2001
- HeadquartersIrvine, United States
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What EXIS does
Exis Studios is an independent game development studio headquartered in Irvine, California, operating since approximately 2001 (firmographic records indicate 2003). The studio develops two original video game IPs within a shared cinematic fantasy universe called Aval: Dragonhold, a solo/co-op action RPG built around dragon-riding melee combat, open-world exploration, and town building mechanics, and Airship Climber, a 1-4 player vertical roguelike set on mechanized airships with sky-pirate encounters. The company is led by CEO and Studio Director Peter Kojesta and operates with a small team of artists, engineers, and storytellers. Per the studio's own claims, it has accumulated 12+ industry awards and over 23 years of game development experience, though no proprietary technology stack, patents, or disclosed technical architecture is documented in available materials, and the underlying engine/platform choices are not stated.
The studio's revenue model is entirely consumer-facing and based on one-time license sales of completed games through Steam's digital storefront. No subscription tiers, in-app monetization, advertising, or enterprise B2B revenue streams are documented in disclosures, although the studio website lists "Services" and "Publishing" capabilities that imply co-development and external publishing offerings. Distribution is global via Steam and a direct studio website (exisgames.com) that routes purchase traffic back to Steam. Go-to-market is community-led, anchored by an active Discord server with thousands of members, supplemented by YouTube (@ExisInteractive) and Instagram (@exisgames) channels and a press kit for earned media outreach.
Operating status is active with a content cadence of ongoing Dragonhold patches and the scheduled May 2026 launch of Airship Climber. Exis Studios operates as a privately held, bootstrapped entity with no disclosed funding rounds, institutional investors, parent company, or acquisitions. All observable signals — two-IP focus, community-driven marketing, and indie-scale operations — indicate a strategy of concentrated investment in the existing Aval universe rather than portfolio diversification or vertical expansion into adjacent gaming categories.
EXIS firmographics
Firmographics- Name
- EXIS
- Legal name
- Exis Studios
- Website
- https://exisinteractive.com
- Company type
- Private
- Founded year
- 2001
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Exis Studios is an independent Irvine, California game developer building two consumer video game IPs — Dragonhold (dragon-riding co-op action RPG) and Airship Climber (1-4 player vertical roguelike) — distributed via Steam one-time purchases to gamers.
- Ownership category
- akta.pro rank
EXIS industry classification
Industry- Product category
- Indie Video Games
- NAICS
- Software Publishers (5132)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990), Services-Computer Programming Services (7371)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
Keywords
Where EXIS is headquartered
LocationHeadquarters
- HQ city
- Irvine
- HQ country
- United States
- HQ region
- North America
Markets served
EXIS business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Game Sales (One-Time License): Revenue from selling completed video games through digital distribution platforms. Dragonhold and Airship Climber are sold as one-time purchases on Steam with no subscription required for core gameplay.
Go-to-market motion2 records
Distribution channels2 records
Marketing channels5 records
EXIS product offering
Product offeringCore offering
EXIS is an independent game development studio that designs, develops, and publishes its own video games. The studio's portfolio centers on action RPGs with dragon-riding and town-building mechanics, and vertical roguelike multiplayer experiences for solo and co-op play. Games are sold directly to consumers primarily through the Steam storefront, supplemented by community channels such as Discord, YouTube, and Instagram.
Product overview
Exis Studios is an independent game development studio offering two distinct video game products set within a shared cinematic fantasy universe called Aval. Dragonhold is a solo/co-op action RPG featuring dragon-riding melee combat with town building mechanics. Airship Climber is a party-based vertical roguelike for 1-4 players involving airship climbing and sky-pirate encounters. Both games emphasize cinematic action, deep systems, and vertical traversal within the studio's interconnected game worlds.
Differentiator
Problem solved
Functional benefit
Products and services
- Dragonhold
- Airship Climber
- Dragonhold — Patch 1.3.5: The Ashen Dawn Update
Companies that use EXIS
Customer profileSegments2 records
Ideal customer profiles1 record
EXIS technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
EXIS partnerships and signals
Strategic signalScale indicators4 records
Recent moves5 records
Expansion highlights4 records
EXIS competitors and assessment
Company assessmentDirect peers
- Hopoo Games: Developer of Risk of Rain and Risk of Rain 2, defining titles in the co-op roguelike space. Closely comparable to Exis's Airship Climber positioning as a 1-4 player co-op roguelike.
- Aggro Crab: Small indie developer of Another Crab's Treasure and Going Under, a co-op action title. Comparable to Exis in team size, indie positioning, and action co-op genre.
- Heart Machine: Independent developer of Hyper Light Drifter and Hyper Light Breaker, action-focused indie titles with strong art direction. Directly comparable to Exis's action RPG and world-building DNA.
- Supergiant Games: Independent studio behind action RPGs such as Bastion, Hades, and Pyre. Highly comparable to Exis: small, privately held, narrative-and-cinematic-focused indie developer with critical acclaim and award-winning world-building.
- Motion Twin: Independent developer of Dead Cells, a critically acclaimed indie action roguelike. Comparable to Exis as a privately held, employee-owned indie studio shipping genre-defining roguelike content.
- The Behemoth: Independent studio behind Castle Crashers and Pit People, with a long indie track record and co-op action focus. Comparable to Exis on indie longevity, co-op mechanics, and small-team world-building.
- Team Cherry: Small Australian indie team behind Hollow Knight and Silksong, known for cinematic world-building, creature design, and action gameplay. Highly comparable in scale, scope, and aesthetic ambition to Exis's Dragonhold.
- Mega Crit Games: Developer of Slay the Spire, a defining indie roguelike. Relevant peer to Exis given the shared roguelike genre focus and small, privately held indie studio profile.
Broad incumbents
- Devolver Digital: Major indie publisher that has shepherded many award-winning indie action and roguelike titles to market. Relevant as a potential publishing partner and as a broader benchmark for the indie action genre in which Exis operates.
- Raw Fury: Independent game publisher working with a portfolio of small indie studios on narrative and action titles. Comparable as a potential publishing/distribution counterpart for Exis given its bootstrapped, self-publishing model on Steam.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
EXIS social profiles
Digital presenceEXIS financial estimates
Financial estimateRevenue estimate
Valuation estimate
EXIS leadership team
Management profileNumber of profiles
Profiles1 record
EXIS funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
EXIS M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about EXIS
What does EXIS do?
EXIS is an independent game development studio that designs, develops, and publishes its own video games. The studio's portfolio centers on action RPGs with dragon-riding and town-building mechanics, and vertical roguelike multiplayer experiences for solo and co-op play. Games are sold directly to consumers primarily through the Steam storefront, supplemented by community channels such as Discord, YouTube, and Instagram.
Is EXIS a public or private company?
EXIS is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was EXIS founded?
EXIS was founded in 2001. It employs 11 to 50 people.
Where is EXIS based?
EXIS is headquartered in Irvine, United States, in the North America region.
How does EXIS make money?
One revenue line is on record: game Sales (One-Time License).
Who are EXIS's main competitors?
Direct peers on record are Hopoo Games, Aggro Crab, Heart Machine, Supergiant Games, Motion Twin, The Behemoth, Team Cherry and Mega Crit Games. Broad incumbents are Devolver Digital and Raw Fury.
Does EXIS have an API?
No public API is recorded for EXIS.
What industry is EXIS in?
EXIS's product category is Indie Video Games. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios. Its NAICS code is 5132 and its SIC code is 7990.