AVR Japan
AVR Japan is a Tokyo-based XR solutions company founded in 2016 that develops and distributes AR, VR, and MR technologies — including the Misterine Studio authoring platform, CORE metaverse, Remote Nakama smart glasses, and ARpedia learning materials — for enterprise, healthcare, education, and consumer clients in Japan and internationally.
- Company typePrivate
- Founded2016
- HeadquartersTokyo, Japan
- Headcount11–50
- GTM typeB2B and B2C
- OfferingSoftware
What AVR Japan does
AVR Japan (AVR Japan株式会社) is a Tokyo-based XR (Extended Reality) solutions company founded in November 2016 by Alexander Gorbenco, with stated capital of 100 million JPY and headcount in the 11-50 range. The company develops, distributes, and integrates AR, VR, and MR technologies for enterprise, healthcare, education, and consumer applications. Its portfolio combines proprietary products — Remote Nakama (hands-free smart glasses for remote field-worker assistance), xTrace (non-contact transparent display with gesture recognition), VOXX (cloud text-to-speech), and ARpedia (AR-based English learning materials for children, distributed in 11+ countries and recognized with a 2023 CES Innovation Award) — with resold platforms: Misterine Studio, a no-code AR authoring tool from Czech-based Misterine s.r.o., and the CORE industrial metaverse platform from Norwegian Fynd Reality.
The company's business model spans five revenue streams: recurring software licensing (Misterine Studio annual licenses and CORE subscriptions), professional services (custom XR development and XR Academy training programs), one-time studio rental at 16,830 JPY/hour for the Virtual Production Studio at the Tokyo Tower Media Center, and consumer product sales (ARpedia initial set at 32,780 JPY). Go-to-market relies primarily on direct enterprise field sales supported by an XR Showroom where prospective customers experience the technology hands-on, supplemented by partnership channels for product distribution (Rentio for ARpedia rentals) and reseller relationships with Misterine s.r.o. and Fynd Reality. Named customers span diverse verticals — Juntendo University and Tokai University (education), Juntendo University Shizuoka Hospital (healthcare/EMS), UR Urban Renovation Agency (government), NHK (broadcasting), and consumer hardware brands Sony and HTC VIVE (entertainment/technology) — though several of these logos appear tied to transactional studio rental engagements rather than recurring contracts.
AVR Japan has no parent company, no disclosed VC funding rounds, and operates as a founder-controlled private entity. Strategic direction is shaped by its dual identity as both a Japan-market distributor of European XR technology and a developer of proprietary XR applications, with recent emphasis on first-to-market medical smart glasses trials (2022) and expanding the XR Academy training ecosystem.
AVR Japan firmographics
Firmographics- Name
- AVR Japan
- Legal name
- AVR Japan株式会社
- Website
- https://avrjapan.com
- Company type
- Private
- Founded year
- 2016
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- AVR Japan is a Tokyo-based XR solutions company founded in 2016 that develops and distributes AR, VR, and MR technologies — including the Misterine Studio authoring platform, CORE metaverse, Remote Nakama smart glasses, and ARpedia learning materials — for enterprise, healthcare, education, and consumer clients in Japan and internationally.
- Ownership category
- akta.pro rank
AVR Japan industry classification
Industry- Product category
- Extended Reality (XR) Software and Solutions
- NAICS
- Computer Systems Design Services (541512), Custom Computer Programming Services (541511), Software Publishers (5132)
- SIC
- Services-Computer Integrated Systems Design (7373)
- akta.pro primary industry
- XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
- akta.pro secondary industries
- VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG), Commercial/Pro AV & Home Theater (Prosumer) Retail (CRACAEAL), Classroom AV Systems Integration (Projectors, Displays, Sound, Control) (EDAEAHAC)
Keywords
Where AVR Japan is headquartered
LocationHeadquarters
- HQ city
- Tokyo
- HQ country
- Japan
- HQ region
- Asia
Offices1 record
Markets served
AVR Japan business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure, Supply Chain
Revenue model
- Software Licensing: Annual licensing fees for Misterine Studio AR authoring software and CORE metaverse platform subscriptions. Revenue generated through software licenses sold to enterprise customers in manufacturing, healthcare, and education sectors.
- Custom XR Development Services: Custom AR/VR/MR content development services tailored to client needs. Expert staff provide planning and production of XR content based on specific client requirements.
- Studio Rental: Rental of virtual production and chroma key studios equipped with state-of-the-art XR equipment. Hourly rental model for professional video production.
- Education and Training: XR Academy provides training programs for XR engineers and creators. Course fees and training program revenue.
- Consumer Products: Sale of ARpedia educational materials combining books with AR technology for early childhood English education.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | Virtual Production Studio rental - 16,830 JPY per hour (tax included) |
| One time/ perpetual license | One time/ perpetual license | ARpedia initial set - 32,780 JPY (tax included) |
| Subscription | Annual | Misterine Studio annual license |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels4 records
AVR Japan product offering
Product offeringCore offering
AVR Japan is an XR (Extended Reality) solutions company that develops, distributes, and implements AR/VR/MR software platforms and services for enterprise and education customers in Japan. Its core offerings include industrial metaverse software (CORE), a no-code AR authoring suite (Misterine Studio), a hands-free wearable remote-assistance system (Remote Nakama), a non-contact transparent display (xTrace), an AR-enhanced English learning kit (ARpedia), and a cloud text-to-speech platform (VOXX), supplemented by custom XR development services, an XR Showroom, and XR Academy training.
Product overview
AVR Japan operates as an XR Solution Company offering a portfolio of standalone and complementary products. The core offerings include: CORE (industrial metaverse platform for VR meetings/training), Misterine Studio (no-code AR content creation platform with Windows authoring tool, cloud/server backend, and mobile apps), Remote Nakama (hands-free smart glasses remote assistance), xTrace (non-contact transparent display), ARpedia (AR-based English learning), and VOXX (text-to-speech conversion). Services include XR content development and a demonstration showroom. The platform architecture emphasizes modularity with standalone products that can be used independently while addressing complementary XR needs across enterprise, education, and healthcare sectors.
Differentiator
Problem solved
Functional benefit
Brands
- ARpedia: AR-based English language learning material for young children, combining traditional books with augmented reality technology.
- CORE
- Misterine Studio
- Remote Nakama
- VOXX
- xTrace
- XR Academy
Products and services
- CORE Industrial metaverse platform enabling VR meetings, training rooms, and educational simulations, supporting up to 150 concurrent users across five rooms (30 per room), accessible via VR headsets and computers, with virtual studio broadcasting capabilities. Targeted at enterprise, education, and healthcare customers needing immersive collaboration spaces.
- Misterine Studio No-code AR content creation and editing platform consisting of Misterine Studio (Windows authoring tool), Misterine Server (database management), and Misterine App (iOS/Android AR playback). Enables drag-and-drop creation of AR manuals, training materials, and interactive 3D content distributed via QR codes without programming.
- Remote Nakama Hands-free remote-assistance system using wearable smart glasses, enabling real-time voice and chat communication between field workers and remote supervisors. Includes photo capture, local storage, and drawing tools for real-time remote guidance instructions. Deployed for emergency medical services (Juntendo University Shizuoka Hospital).
- xTrace Non-contact transparent display with built-in motion sensors enabling gesture-based operation without touching the screen surface. Supports reception systems and payment systems, and supports telepresence-style remote operation via a real human intermediary.
- ARpedia Early childhood English learning material combining traditional books with AR technology; includes 10 books covering STEM topics, paper markers, color markers, dedicated application, and SPOTTY camera stand. Sold internationally in 11+ countries including the USA, UK, and Brazil, and won the CES Innovation Award in 2023.
- VOXX Cloud-based text-to-speech platform that converts documents and materials into audio using the proprietary VOXX engine, enabling information access through voice without requiring recording studios or narrators. Used as an accessibility tool and for on-demand document/audio conversion.
- XR Development Services Outsourced AR, VR, and MR content development service in which expert technical staff conduct requirements interviews, define functional and system requirements, and deliver custom XR content tailored to client needs across manufacturing, healthcare, education, and enterprise use cases.
- XR Showroom (Virtual Production Studio rental) Tokyo-based XR experience showroom at Tokyo Tower Media Center featuring virtual production studios with chroma key/green screen (painted R-corner) and cutting-edge XR equipment, available for hourly rental (16,830 JPY per hour) and used for PoC trials and client demonstrations.
Companies that use AVR Japan
Customer profileNamed customers7 records
Segments5 records
Ideal customer profiles5 records
AVR Japan technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration4 records
AI capability3 records
Feature7 records
AVR Japan partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered minor and core.
- Too Corporation (株式会社Too)minorToo Corporation, a creative market integrator headquartered in Tokyo, co-hosted a metaverse industry webinar in November 2022. AVR Japan provided content expertise as a cooperating partner for the online seminar on metaverse applications in industry.
- Misterine s.r.o. (ミステリン社)coreAVR Japan serves as the primary Japanese reseller for Misterine Studio, an AR authoring software developed by Czech company Misterine s.r.o. Based in Prague, Czech Republic, Misterine s.r.o. specializes in industrial AR solutions for manufacturing and education sectors. AVR Japan holds reseller rights for annual software licenses in Japan.
- Juntendo University (順天堂大学)coreJuntendo University collaborated with AVR Japan to pilot Remote Nakama smart glasses in emergency medical services. The university's GAUDI open innovation program facilitated this first-in-Japan medical-industry partnership. Professor Yamashita uses CORE platform for international nursing education collaboration.
- Fynd Reality (ノルウェー)coreFynd Reality is a Norwegian company that developed the CORE metaverse platform. AVR Japan serves as the exclusive sales partner for CORE in the Japanese market. CORE enables immersive VR training and collaboration with military and enterprise clients globally including NATO forces.
- Tokai University (東海大学)coreTokai University Professor Hamamoto uses Misterine Studio for AR content creation education with 60-70 undergraduate students. The partnership enables no-code AR development curriculum without programming prerequisites.
- Docomo gacco (NTTドコモgacco)minorDocomo gacco collaborated with AVR Japan and Ritsumeikan University to conduct enterprise training programs in virtual reality space in August 2022. Results showed approximately 80% of participants reported increased motivation for training participation.
Scale indicators4 records
Recent moves7 records
Expansion highlights6 records
AVR Japan competitors and assessment
Company assessmentDirect peers
- RealWear: RealWear makes hands-free smart glasses for remote assistance and field worker support — directly comparable to AVR Japan's Remote Nakama product, which uses wearable devices to connect field workers with remote supervisors in industrial and emergency settings.
- PTC (Vuforia Studio): PTC's Vuforia Studio is a no-code/low-code AR authoring platform for creating step-by-step AR manuals and training content for manufacturing — directly comparable to AVR Japan's Misterine Studio distribution and AR manual use cases for industrial customers.
- TeamViewer Frontline: TeamViewer's Frontline (formerly Ubimax) offers AR-based remote assistance, guided workflows, and pick-by-vision solutions for industrial workers — directly comparable to AVR Japan's Remote Nakama and Misterine Studio enterprise offerings.
- ENGAGE XR: ENGAGE XR provides a VR collaboration and education platform for virtual classrooms, training, and meetings — directly comparable to AVR Japan's CORE platform, particularly the education vertical use cases like Juntendo University's international nursing collaboration.
- Spatial: Spatial provides a metaverse collaboration platform for VR/AR meetings, training, and immersive workspaces — directly comparable to AVR Japan's CORE industrial metaverse platform, including multi-user VR rooms and enterprise collaboration features.
Broad incumbents
- Microsoft (HoloLens / Dynamics 365 Guides): Microsoft offers HoloLens mixed reality hardware and Dynamics 365 Guides for AR-assisted industrial workflows and training — a broad incumbent whose AR authoring and remote-assistance capabilities overlap with AVR Japan's Misterine Studio and Remote Nakama enterprise offerings.
Regional players
- Psychic VR Lab: Psychic VR Lab is a Tokyo-based XR studio behind the STYLY platform for creating and distributing VR/AR content — a Japanese regional peer offering no-code/spatial XR content tools comparable to Misterine Studio and similar enterprise XR services.
- HIKKY: HIKKY is a Japanese XR company that operates Virtual Market (one of the world's largest VR events) and builds metaverse platforms for enterprise — a regional peer to AVR Japan, both serving Japanese enterprise XR adoption with overlapping metaverse/VR collaboration offerings.
Emerging players
- Magic Leap: Magic Leap develops AR/MR hardware and a spatial computing platform for enterprise and healthcare applications — an emerging player whose MR enterprise focus and developer tooling overlap with AVR Japan's AR/VR enterprise solutions business.
- Hololight: Hololight provides XR streaming, rendering, and collaboration infrastructure for enterprise AR/VR applications — an emerging player whose XR enablement tooling and enterprise focus overlap with the developer-tooling and metaverse platform aspects of AVR Japan's portfolio.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks5 records
Key highlights6 records
Customer concentration
AVR Japan social profiles
Digital presenceAVR Japan financial estimates
Financial estimateRevenue estimate
Valuation estimate
AVR Japan leadership team
Management profileNumber of profiles
Profiles3 records
AVR Japan funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
AVR Japan M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about AVR Japan
What does AVR Japan do?
AVR Japan is an XR (Extended Reality) solutions company that develops, distributes, and implements AR/VR/MR software platforms and services for enterprise and education customers in Japan. Its core offerings include industrial metaverse software (CORE), a no-code AR authoring suite (Misterine Studio), a hands-free wearable remote-assistance system (Remote Nakama), a non-contact transparent display (xTrace), an AR-enhanced English learning kit (ARpedia), and a cloud text-to-speech platform (VOXX), supplemented by custom XR development services, an XR Showroom, and XR Academy training.
Is AVR Japan a public or private company?
AVR Japan is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was AVR Japan founded?
AVR Japan was founded in 2016. It employs 11 to 50 people.
Where is AVR Japan based?
AVR Japan is headquartered in Tokyo, Japan, in the Asia region.
How does AVR Japan make money?
Five revenue lines are on record. Software Licensing is the primary driver. The others are custom XR Development Services, studio Rental, education and Training and consumer Products.
Who are AVR Japan's main competitors?
Direct peers on record are RealWear, PTC (Vuforia Studio), TeamViewer Frontline, ENGAGE XR and Spatial. Microsoft (HoloLens / Dynamics 365 Guides) is listed as a broad incumbent. Regional players are Psychic VR Lab and HIKKY. Emerging players are Magic Leap and Hololight.
Does AVR Japan have an API?
No public API is recorded for AVR Japan.
What industry is AVR Japan in?
AVR Japan's product category is Extended Reality (XR) Software and Solutions. Its primary akta.pro industry code is MPAFAFAF, XR/AR/VR/MR Development Frameworks & Toolchains, with a secondary code of MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics). Its NAICS code is 541512 and its SIC code is 7373.