Rave On Sports
Rave On Sports operates a mobile fan engagement platform enabling sports fans, NIL collectives, teams, leagues, and media partners to interact during live games via chat, video, voting, and paywalled content, with live data integrated from SportRadar. Founded 2020, Lexington, KY.
- Company typePrivate
- Founded2020
- HeadquartersLexington, United States
- Headcount1–10
- GTM typeB2B and B2C
- OfferingSoftware
What Rave On Sports does
Rave On Sports is a mobile-first fan engagement platform founded in 2020 and headquartered in Lexington, Kentucky. The company develops what it brands as a "Fan Engagement OS" — a second-screen sports experience connecting fans, NIL (Name, Image, Likeness) collectives, professional and collegiate sports teams, and media partners through live chat, multi-host live video, voting on plays, paywalled content, and real-time game interactions. Its core product integrates live play-by-play data from SportRadar, a host management system for game/chat coordination, a members-only content paywall, and a simultaneous app-plus-Instagram broadcast feature. Distribution is delivered through three channels: a free direct-to-consumer iOS app, a Custom SDK that embeds engagement features inside existing team apps, and full white-label iOS and Android apps deployable within weeks. The platform targets individual sports fans (free users), NIL collectives seeking athlete-brand monetization, NCAA/NBA/NFL/Soccer teams and leagues, and sports media outlets such as ESPN and SportsTalk radio and TV stations.
Rave On Sports generates revenue across five streams: subscription revenue from members-only paywalled content and events, advertising (pre-, mid-, and post-roll video plus banners), brand sponsorships including "Shout-Out" endorsements, a 70/30 mobile revenue share with in-market media partners (70% to the partner), and professional services for Custom SDK integration and white-label app development. The company operates a hybrid go-to-market combining product-led growth via the free consumer app, enterprise field sales targeting leagues and teams, and a three-way channel partnership model with media partners. Strategic partners include SportRadar (data), Hype-Sports (EU sports accelerator), Big Blue Nations / 15 Club (NIL collective), and a Techstars-affiliated advisor. The company is co-founded by James Clark (President), Brittany Harris (CMO), and Rick Baker (CTO), operates with 1–10 employees, and has disclosed $750,000 in total funding since inception with no reported revenue.
Rave On Sports firmographics
Firmographics- Name
- Rave On Sports
- Legal name
- Rave On Sports
- Website
- https://raveonsports.com
- Company type
- Private
- Founded year
- 2020
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Rave On Sports operates a mobile fan engagement platform enabling sports fans, NIL collectives, teams, leagues, and media partners to interact during live games via chat, video, voting, and paywalled content, with live data integrated from SportRadar. Founded 2020, Lexington, KY.
- Ownership category
- akta.pro rank
Rave On Sports industry classification
Industry- Product category
- Sports Fan Engagement Software
- NAICS
- Promoters of Performing Arts, Sports, and Similar Events (7113), Spectator Sports (71121), Other Spectator Sports (711219)
- SIC
- Services-Amusement & Recreation Services (7900), Services-Advertising Agencies (7311)
- akta.pro primary industry
- Sports Fundraising & Development Services (Foundations, NIL Collectives Support) (MPAKAKAK)
- akta.pro secondary industries
- Social/Creator-Led Sports Live Streaming & Watch-Alongs (MPAKAOAI), Subscription Fan Membership Platforms (Paid Communities) (MPACAFAA), Sports Brand Strategy & Creative Services (Design, Content, Social) (MPAKAKAF), Hospitality, VIP & Experiential Sponsorship (Suites, Fan Zones, On-Site Activations) (MPAKALAH)
Keywords
Where Rave On Sports is headquartered
LocationHeadquarters
- HQ city
- Lexington
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Rave On Sports business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Subscription Revenue: Members-only content and events through subscription model. Paywall management tools allow collectives to create premium exclusive content for paying members.
- Advertising: Video pre-roll, post-roll, and mid-roll advertisements, plus banner ads. Features are designed to be sponsored by brands and advertisers.
- Sponsorships: 'Shout-Out' endorsements and branded sponsorships integrated into the platform features for N.I.L. Collectives, Teams, and Leagues.
- Media Partner Revenue Share: 70/30 revenue split with sports media partners, where 70% of mobile revenue goes to the media partner, targeting in-market business models for each DMA.
- Team/App Integration Services: Custom SDK integration and white-label app development services for sports teams and leagues looking to add fan engagement features to existing mobile apps.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Monthly | Free app for sports fans |
| Subscription | Monthly | Members-only content subscriptions |
| Transaction based/ take rate | Monthly | Media Partner Revenue Share (70/30) |
Go-to-market motion4 records
Distribution channels4 records
Marketing channels6 records
Rave On Sports product offering
Product offeringCore offering
Rave On Sports operates a fan engagement platform that connects sports fans with their favorite teams, athletes, leagues, and NIL (Name, Image, Likeness) collectives via a free mobile app. The company also sells a Custom SDK and white-label engagement products that sports organizations, leagues, and media partners can integrate or rebrand to deliver interactive fan experiences including live video, social interaction, and gamified content.
Product overview
RaveOn is a unified Fan Engagement OS platform designed as a mobile second-screen companion for sports fans. The core RaveOn Platform serves as the central hub, which integrates multiple feature modules including Go-Live Video for real-time streaming, Live Play-by-Play for game updates via SportRadar integration, Members-Only Content for subscription-based exclusivity, Host Management for event coordination, and the Revenue Growth Engine for monetization. The platform is complemented by a Custom SDK and White-Label Products that allow teams, NIL collectives, and leagues to embed or deploy RaveOn's engagement tools under their own branding.
Differentiator
Problem solved
Functional benefit
Products and services
- RaveOn Mobile App Free-to-download mobile application for sports fans that aggregates teams, athletes, leagues, and NIL collectives into a single engagement hub. Includes features such as live video, play-by-play, chat, fan polls, and rewards.
- Custom SDK A software development kit that allows sports teams, leagues, and partners to embed Rave On's fan engagement features directly into their own apps, websites, or platforms.
- White-Label Fan Engagement Platform A re-brandable, white-label version of the RaveOn fan engagement platform that allows teams, leagues, NIL collectives, and media partners to deliver a customized branded experience to their own audience.
Quantifiable outcome
- Users who join team chat stay engaged for average of 116 minutes per game
- +2 more outcomes
Companies that use Rave On Sports
Customer profileNamed customers1 record
Segments4 records
Ideal customer profiles3 records
Rave On Sports technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration4 records
AI capability5 records
Feature7 records
Rave On Sports partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered core.
- Hype-Sports (EU Sports Accelerator)coreHype-Sports is a European sports accelerator that has partnered with RaveOn. They describe RaveOn as 'one of our star partners' and note that RaveOn is 'building the right tools to help teams connect with fans in the arena and all over the world.'
- Big Blue Nations / 15 ClubcoreNIL Collective partnership where fans gain ability to interact with current Kentucky Wildcats student-athletes and former legends. CEO Ryan Miller of Athlete Advantage (which powers 15 Club) called it 'an exciting partnership' that puts members and fanbase first.
- SportRadarcoreSportRadar is integrated as the live play-by-play updates, scores, and statistics provider, enabling real-time game information on the RaveOn platform.
Scale indicators5 records
Recent moves6 records
Expansion highlights6 records
Rave On Sports competitors and assessment
Company assessmentBroad incumbents
- ESPN: Largest US sports media company with deep league relationships and a flagship fan engagement app. Explicitly referenced by RaveOn as a target media partner; comparable as a broad incumbent providing live scores, video, and second-screen fan engagement across NCAA, NBA, NFL, and soccer.
- The Athletic: Subscription-based sports media company delivering deep team coverage and live event engagement. Comparable as a broader sports subscription/membership platform, though content-led rather than chat/community-led like RaveOn.
- Bleacher Report / B/R: One of the largest sports fan engagement platforms, with app-based content, live reactions, and team/league coverage. Comparable as a broader incumbent offering sports fan engagement and second-screen experiences, though at much larger scale.
Emerging players
- Fevo: Group sports ticketing and social group-buying platform for sports teams and fans. Comparable as an emerging player monetizing fan participation around live sports events via team partnerships and social engagement mechanics.
- Hudl: Sports technology platform serving teams, athletes, and coaches with video, data, and engagement tools across iOS/Android. Comparable as an emerging sports-tech player with embedded team/league SDK-style distribution models targeting NIL-era athletes and teams.
- Overtime: Sports media and content company built around short-form video and athlete-led storytelling targeted at younger sports audiences. Comparable as an emerging player building athlete-driven fan engagement communities, with overlap in live, social, mobile-first sports consumption.
- Teamworks: Operating system for sports teams, providing engagement, operations, and communication tools across iOS/Android with league/team-wide distribution. Comparable as an emerging player with a similar OEM/SDK-style go-to-market selling platform access into NCAA/NBA/NFL teams.
Others
- Sportradar: Primary sports data provider integrated into RaveOn's Live Play-by-Play feature. Not a competitor but an adjacent ecosystem enabler, comparable as a third-party data vendor powering the live stats layer of second-screen fan engagement platforms.
Direct peers
- Buzzer: Mobile live sports notification and short-form video platform focused on sports fans during live games. Directly comparable as a mobile second-screen sports experience with alerts, highlights, and live engagement on iOS/Android.
- Stadium (Stadium Live): Social sports fan engagement platform that lets fans talk, watch, and react to live sports together via mobile. Directly comparable as a second-screen community app targeting the same sports-fan segment with chat, reactions, and live game integration.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks7 records
Key highlights7 records
Customer concentration
Rave On Sports social profiles
Digital presenceRave On Sports financial estimates
Financial estimateRevenue estimate
Valuation estimate
Rave On Sports leadership team
Management profileNumber of profiles
Profiles4 records
Rave On Sports funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Rave On Sports M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Rave On Sports
What does Rave On Sports do?
Rave On Sports operates a fan engagement platform that connects sports fans with their favorite teams, athletes, leagues, and NIL (Name, Image, Likeness) collectives via a free mobile app. The company also sells a Custom SDK and white-label engagement products that sports organizations, leagues, and media partners can integrate or rebrand to deliver interactive fan experiences including live video, social interaction, and gamified content.
Is Rave On Sports a public or private company?
Rave On Sports is a private company. It is classified as venture growth investor backed and is currently operating.
When was Rave On Sports founded?
Rave On Sports was founded in 2020. It employs 1 to 10 people.
Where is Rave On Sports based?
Rave On Sports is headquartered in Lexington, United States, in the North America region.
How does Rave On Sports make money?
Five revenue lines are on record. Subscription Revenue is the primary driver. The others are advertising, sponsorships, media Partner Revenue Share and team/App Integration Services.
Who are Rave On Sports's main competitors?
Broad incumbents on record are ESPN, The Athletic and Bleacher Report / B/R. Emerging players are Fevo, Hudl, Overtime and Teamworks. Sportradar is listed as an others. Direct peers are Buzzer and Stadium (Stadium Live).
Does Rave On Sports have an API?
No public API is recorded for Rave On Sports.
What industry is Rave On Sports in?
Rave On Sports's product category is Sports Fan Engagement Software. Its primary akta.pro industry code is MPAKAKAK, Sports Fundraising & Development Services (Foundations, NIL Collectives Support), with a secondary code of MPAKAOAI, Social/Creator-Led Sports Live Streaming & Watch-Alongs. Its NAICS code is 7113 and its SIC code is 7900.