Somatic Vision
Somatic Vision is a private Encinitas, California software company that develops biofeedback gaming applications under its Alive platform. It sells perpetual software licenses and hardware bundles to clinicians, individual consumers, educators, and military customers for stress management and peak performance training.
- Company typePrivate
- Founded2009
- HeadquartersEncinitas, United States
- Headcount11–50
- GTM typeB2B and B2C
- OfferingSoftware
What Somatic Vision does
Somatic Vision is a private software company founded in Encinitas, California, that develops biofeedback gaming applications built around its Alive platform. The core technology measures and displays real-time physiological data, including heart rate variability (HRV), heart rate smoothness, skin conductance (GSR/SCL), muscle tension (EMG), breathing patterns, and temperature, and translates these signals into interactive feedback through video games, 3D environments, graphs, and audio instructions. The company licenses coherence algorithms from Quantum Intech, protected by a portfolio of US and international patents, and supports multiple third-party hardware sensors (HeartMath emWave, Wild Divine Lightstone/IOM, BioSignals iFeel) as well as its own GP8 Amp professional amplifier.
The product portfolio includes three tiers of the Alive software (Alive Home, Alive Clinical, Alive Pioneer) and a catalogue of add-on modules (Dreamscapes, Arcade, Tropical Heat, Lyra Arena, Inner Tube 3, Particle Editor 3, Advanced Media Player, Advanced Browser, VR). In 2025 the company extended beyond its historical PC/Mac desktop footprint with Neuro Tunnels on Meta Quest and Alive Mobile for Android, broadening the addressable surface into VR and mobile. Distribution is hybrid: direct-to-consumer downloads through the company's own e-commerce site, paired with clinical and institutional purchasing by psychologists in hospitals, schools, universities, and military organizations.
Somatic Vision generates revenue primarily through one-time perpetual software licenses (price range $50-$399 for software SKUs and $345-$739 for software-plus-hardware bundles), supplemented by hardware resale. The company maintains ongoing operations as of late 2025 and is led by founder Ryan Deluz, with consultant Yuval Oded contributing clinical protocol development. There is no disclosed external funding, M&A activity, or institutional ownership, and the company operates at a small employee scale (11-50).
Somatic Vision firmographics
Firmographics- Name
- Somatic Vision
- Legal name
- Somatic Vision, Inc.
- Website
- https://somaticvision.com
- Company type
- Private
- Founded year
- 2009
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Somatic Vision is a private Encinitas, California software company that develops biofeedback gaming applications under its Alive platform. It sells perpetual software licenses and hardware bundles to clinicians, individual consumers, educators, and military customers for stress management and peak performance training.
- Ownership category
- akta.pro rank
Somatic Vision industry classification
Industry- Product category
- Biofeedback Software
- NAICS
- Electromedical and Electrotherapeutic Apparatus Manufacturing (334510), Navigational, Measuring, Electromedical, and Control Instruments Manufacturing (3345)
- SIC
- Electromedical & Electrotherapeutic Apparatus (3845), Surgical & Medical Instruments & Apparatus (3841)
- akta.pro primary industry
- Mental Wellness & Stress Management Devices (Biofeedback, Meditation/Neurostimulation Devices) (CRACAQAL)
Keywords
Where Somatic Vision is headquartered
LocationHeadquarters
- HQ city
- Encinitas
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Somatic Vision business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Supply Chain, Operations, Marketing or Sales, Infrastructure
Revenue model
- Software Product Sales: One-time purchase downloads of software products including Alive platform, game add-ons (Tropical Heat, Dreamscapes, Arcade), and clinical upgrades. Software licenses are perpetual with installation restrictions (one computer at a time, up to two installations).
- Hardware Sensor Sales: Sale of biofeedback sensors including emWave sensors, Lightstone sensors, and IOM sensors bundled with software or sold separately.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Alive Clinical Version with emWave sensor - $540 |
| One time/ perpetual license | Pay-as-you-go | Alive Clinical Version with Lightstone sensor - $739 |
| One time/ perpetual license | Pay-as-you-go | Alive Clinical Version software only (IOM/Lightstone or emWave) - $395 |
| One time/ perpetual license | Pay-as-you-go | Alive to Clinical Version Software Upgrade - $250 |
| One time/ perpetual license | Pay-as-you-go | Alive Dual Compatibility Upgrade - $50 |
| One time/ perpetual license | Pay-as-you-go | Tropical Heat download - $199 |
| One time/ perpetual license | Pay-as-you-go | Tropical Heat with emWave sensor - $345 |
| One time/ perpetual license | Pay-as-you-go | Dreamscapes for Alive - $299 |
| One time/ perpetual license | Pay-as-you-go | Dreamscapes + Alive Clinical to Pioneer Upgrade - $348 (was $548) |
| One time/ perpetual license | Pay-as-you-go | Arcade Mega Pack - $295 |
Go-to-market motion2 records
Distribution channels2 records
Marketing channels6 records
Somatic Vision product offering
Product offeringCore offering
Somatic Vision develops and sells biofeedback software (centered on its Alive platform) that uses physiological sensors to measure heart rate, heart rate variability, skin conductance, breathing, muscle tension, and temperature, and translates those signals into real-time interactive feedback through games, 3D environments, graphs, and audio to train stress management and peak performance. The offering includes a core Alive software family (Home, Clinical, Pioneer), add-on game modules (Tropical Heat, Dreamscapes, Arcade, Inner Tube, Lyra Arena, Particle Editor), VR and browser/media integrations, and bundled or standalone hardware sensors.
Product overview
Somatic Vision offers a portfolio of biofeedback gaming software centered on its Alive platform. The core offering consists of the Alive software family (Alive Home, Alive Clinical, and Alive Pioneer), which uses physiological sensors to measure heart rate, heart rate variability (HRV), skin conductance, breathing, muscle tension, and temperature. Users interact with games and environments that respond in real-time to their stress/relaxation levels. The product line operates on a platform-plus-addons model: the Alive platform is the foundation, with optional add-on games (Dreamscapes, Arcade, Tropical Heat, Lyra Arena, Inner Tube, VR) and supplementary tools (Advanced Media Player, Advanced Browser) available for purchase. There is also a standalone Tropical Heat Jet Ski game and mobile/VR applications (Alive Mobile, Neuro Tunnels). Sensors are sold separately and include the HeartMath emWave, Wild Divine IOM/Lightstone, iFeel, and the professional-grade GP8 Amp.
Differentiator
Problem solved
Functional benefit
Brands
- Alive: Flagship biofeedback gaming software for stress reduction and peak performance training
- Alive Clinical
- Alive Pioneer
- Tropical Heat
- Dreamscapes
- Arcade
- Dual Drive
- Neuro Tunnels
- Alive Mobile
Products and services
- Alive Primary biofeedback software platform that measures and displays heart rate, HRV, skin conductance, breathing, muscle tension, and temperature, using games and environments that respond in real-time to the user's physiological state to train stress management and peak performance. Includes the Dual Drive breathing and heart rate coherence training tool.
- Alive Clinical Version Clinical-grade version of Alive with unlimited user profiles, advanced graph training including frequency spectrum analysis and skin conductance graphing, session review with statistical analysis, data export to Excel and Kubios HRV, and detachable graph displays for dual-monitor setups. Designed for psychologists, therapists, and healthcare providers.
- Alive Pioneer Professional version of Alive bundled with the GP8 Amp professional amplifier, supporting heart rate, skin conductance (GSR), muscle tension (EMG), and temperature measurements. Enables dual-user training for couples or clinician-client sessions.
- Tropical Heat Jet ski racing game with heart rate stress feedback. Players smooth their heart rate to unlock tricks, access levels, and reward environments. Features multiplayer racing, tropical island cruise mode, extreme racing mode, and integrated breath pacer animations. Available as standalone or as an Alive add-on.
- Dreamscapes Exploration and creativity add-on for Alive featuring 12 high-quality 3D environments, creativity games (painting, building blocks, music design), and brain games (jigsaw, Sudoku, math, crosswords, chess). Can train two feedback channels simultaneously when used with Alive Pioneer.
- Arcade Mega game pack for Alive offering hundreds of hours of diverse games for the whole family, including easy one-button games for young children, casual games, complex thinking games, and high-energy action games. Works with all Alive sensors and can also be used standalone with emWave, IOM, or Lightstone sensors.
- Advanced Media Player Add-on for Alive that enables training while watching DVDs and video files, integrating biofeedback with multimedia entertainment.
- Advanced Browser Add-on for Alive that enables training with streaming movies, websites, Netflix, Hulu, and social media, allowing biofeedback training during everyday online activities.
- VR Module Virtual reality biofeedback training module for use with Oculus Rift or HTC Vive headsets, offering immersive peak performance training environments.
- Inner Tube 3 Space ship racing game add-on with 80 tunnel levels where players race against the clock, with gameplay responding to heart rate and other biofeedback measurements.
- Particle Editor 3 Mini-game environment add-on featuring fun and relaxing particle-based games for biofeedback training.
- Lyra Arena Fast-paced bot elimination game with high-quality graphics for Alive, providing an action-oriented biofeedback training experience.
- GP8 Amp Professional biofeedback amplifier that measures heart rate, skin conductance (GSR), muscle tension (EMG), and temperature. Bundled with Alive Pioneer for professional and clinical use.
- Neuro Tunnels Standalone VR biofeedback app for the Meta Quest platform. No personal data is collected by the app; platform data handled by Meta under Meta's own privacy policies.
- Alive Mobile Mobile app version of Alive for Android. Collects only Android device ID for device registration; no other personal data collected.
Quantifiable outcome
- Children as young as 3-5 years old can successfully use the system to smooth their heart rate
- +1 more outcomes
Companies that use Somatic Vision
Customer profileNamed customers6 records
Segments5 records
Ideal customer profiles4 records
Somatic Vision technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature6 records
Somatic Vision partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered core.
- HeartMathcoreHeartMath provides emWave sensors (finger and ear clip variants) that are compatible with Somatic Vision's Alive software. Products are bundled and sold together. The emWave platform is HeartMath's proprietary heart rate variability technology.
- Wild DivinecoreWild Divine produced Lightstone and IOM sensors that measure heart rate and skin conductance. While Wild Divine has discontinued production of these sensors, Somatic Vision maintains large inventory of open box Lightstone sensors. IOM sensors were produced by Wild Divine under Quantum Intech licensed technology.
- Quantum Intech, Inc.coreLicensor of coherence algorithms used in Somatic Vision products. Manufactured IOM and IOM2 sensors. Patents US 6,358,201; 7,117,032; 7,163,512; 7,462,151; 8,066,637 and international equivalents licensed to Somatic Vision.
Scale indicators2 records
Recent moves5 records
Expansion highlights4 records
Somatic Vision competitors and assessment
Company assessmentEmerging players
- Spire Health: Spire produces respiratory and stress-monitoring wearables with companion apps that train breath and relaxation patterns, targeting the same consumer stress-management segment as Somatic Vision's HRV-based training.
- Calm: Calm is a leading meditation and wellness app that competes for the same consumer stress-management wallet share, though without hardware biofeedback - representing a software-only adjacency to Somatic Vision's offering.
- Emotiv: Emotiv develops EEG headsets and neurofeedback software for research, wellness, and peak-performance applications, overlapping with Somatic Vision's clinical and performance training use cases at a higher hardware price point.
- Headspace: Headspace offers guided meditation, focus, and sleep tools for consumers and employers, serving the same stress-management and peak-performance audience as Somatic Vision, with deeper employer/B2B distribution.
Direct peers
- NeuroSky: NeuroSky produces low-cost biosensor chips and EEG/HRV modules used in consumer wellness and education products, paralleling Somatic Vision's consumer biofeedback positioning and sensor-plus-software integration model.
- HeartMath: HeartMath manufactures the emWave sensor and its own biofeedback software for HRV and stress management, and is both a hardware partner and direct competitor to Somatic Vision's Alive platform.
- Interaxon (Muse): Muse makes EEG-based brain-sensing headbands that deliver real-time neurofeedback for meditation and stress reduction, directly competing with Somatic Vision's neurofeedback and stress-management use cases for consumer wellness buyers.
- Wild Divine: Wild Divine historically produced the Lightstone and IOM biofeedback sensors used by Somatic Vision's Alive software and operated its own meditation/biofeedback software, making it a former direct competitor and current hardware supply dependency.
Broad incumbents
- Garmin: Garmin's fitness watches include Body Battery (HRV-based) stress tracking and breathing-based relaxation timers that compete with Alive's stress and peak-performance use cases, especially in the athlete/performance segment.
- Fitbit (Google): Fitbit wearables include HRV-derived stress management scores, guided breathing sessions, and premium mindfulness content, overlapping with Somatic Vision's consumer stress training at far greater scale and marketing reach.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Somatic Vision financial estimates
Financial estimateRevenue estimate
Valuation estimate
Somatic Vision leadership team
Management profileNumber of profiles
Profiles2 records
Somatic Vision funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Somatic Vision M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Somatic Vision
What does Somatic Vision do?
Somatic Vision develops and sells biofeedback software (centered on its Alive platform) that uses physiological sensors to measure heart rate, heart rate variability, skin conductance, breathing, muscle tension, and temperature, and translates those signals into real-time interactive feedback through games, 3D environments, graphs, and audio to train stress management and peak performance. The offering includes a core Alive software family (Home, Clinical, Pioneer), add-on game modules (Tropical Heat, Dreamscapes, Arcade, Inner Tube, Lyra Arena, Particle Editor), VR and browser/media integrations, and bundled or standalone hardware sensors.
Is Somatic Vision a public or private company?
Somatic Vision is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Somatic Vision founded?
Somatic Vision was founded in 2009. It employs 11 to 50 people.
Where is Somatic Vision based?
Somatic Vision is headquartered in Encinitas, United States, in the North America region.
How does Somatic Vision make money?
Two revenue lines are on record. Software Product Sales are the primary driver. The others are hardware Sensor Sales.
Who are Somatic Vision's main competitors?
Emerging players on record are Spire Health, Calm, Emotiv and Headspace. Direct peers are NeuroSky, HeartMath, Interaxon (Muse) and Wild Divine. Broad incumbents are Garmin and Fitbit (Google).
Does Somatic Vision have an API?
No public API is recorded for Somatic Vision.
What industry is Somatic Vision in?
Somatic Vision's product category is Biofeedback Software. Its primary akta.pro industry code is CRACAQAL, Mental Wellness & Stress Management Devices (Biofeedback, Meditation/Neurostimulation Devices). Its NAICS code is 334510 and its SIC code is 3845.