Get Out
- Company typePrivate
- Founded2014
- HeadquartersLille, France
- Headcount11–50
- GTM typeB2C
- OfferingServices
Get Out firmographics
Firmographics- Name
- Get Out
- Legal name
- Get Out
- Website
- https://getout.fr
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Get Out industry classification
Industry- Product category
- Escape Room Entertainment
- NAICS
- Amusement Arcades (71312), Amusement Parks and Arcades (7131), Hobby, Toy, and Game Retailers (459120)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990), Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Escape Room Games & Mystery Puzzle Boxes Retail (CRALALAM)
- akta.pro secondary industries
- Family Entertainment Centers (Indoor развлечения: Arcade, Soft Play, Party Centers) (THAJAEAC), Family/Party Board Games Retail (CRALALAB)
Keywords
Where Get Out is headquartered
LocationHeadquarters
- HQ city
- Lille
- HQ country
- France
- HQ region
- Europe
Offices14 records
Markets served
Get Out business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Operations, Personnel, Marketing or Sales, Supply Chain, Infrastructure
Revenue model
- Escape Game Sessions: Revenue generated from customers purchasing tickets/sessions for escape game experiences at physical centers. Customers book 60-minute immersive investigation sessions.
- Franchise Fees: Revenue from franchising the Get Out brand to independent operators. The company offers franchise opportunities ('Devenez franchisé!') allowing others to open Get Out escape game centers.
- Gift Cards / Boutique: Sale of gift cards ('Carte cadeau') and potentially other merchandise through the online boutique.
- Corporate Team Building: Specialized packages for corporate clients seeking team building activities, targeting company groups for events focused on cohesion and communication.
Go-to-market motion2 records
Distribution channels4 records
Marketing channels4 records
Get Out product offering
Product offeringCore offering
Get Out operates 14 physical escape game centers across France and Belgium where customers participate in 60-minute immersive themed investigations such as Arsène, Merlin, Le Discoclub, La Malédiction d'Horus, Minuit, and L'Affaire Cunningham. The offering is extended through a dedicated children's experience (Get Out Kids, ages 8–12), a branded tabletop board game (TU-FUL-KAN), corporate team building packages, gift cards, and a franchise program that licenses the Get Out brand to independent operators.
Product overview
Get Out is a French escape game company operating 14 centers across France and Belgium (Amiens, Angers, Bruxelles, Caen, Guadeloupe, La Réunion, Le Mans, Liège, Lille, Orléans, Reims, Rennes, Toulouse, Tours). The core offering consists of immersive 60-minute escape room investigations where participants solve puzzles to escape themed rooms. The portfolio includes six named escape game experiences (Arsène, Merlin, Le Discoclub, La Malédiction d'Horus, Minuit, L'Affaire Cunningham), a kids-focused sub-brand for ages 8-12, a tabletop board game (TU-FUL-KAN), and corporate team building packages. Gift cards are also offered as an add-on product.
Differentiator
Problem solved
Functional benefit
Brands
- Get Out Kids: Escape game experiences designed for children aged 8-12 years old.
Products and services
- Escape Game (Enquêtes)
Companies that use Get Out
Customer profileSegments3 records
Ideal customer profiles3 records
Get Out technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature2 records
Get Out partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- WokineminorWokine is a digital agency that designed and developed the Get Out website. This is a vendor/agency relationship for web development services.
Scale indicators2 records
Recent moves1 record
Expansion highlights5 records
Get Out competitors and assessment
Company assessmentDirect peers
- Escape Room Entertainment: Multi-location escape room operator with themed investigation experiences and corporate team building packages. Closely mirrors Get Out's combination of consumer entertainment and B2B team-building use cases.
- The Escape Game: US-based escape room operator with a growing multi-city footprint and strong brand presence. Operates premium themed escape rooms with a comparable immersive-investigation format and corporate team building offering.
- 60out Escape Rooms: Los Angeles-based escape room chain operating multiple themed rooms across several US locations. Direct operational and format peer to Get Out with similar multi-room, themed-investigation experiences.
- ClueQuest: London-based escape room operator with multiple themed rooms and a strong corporate team-building proposition. Comparable immersive-investigation format and B2B/corporate focus to Get Out.
- Hint Hunt: London-based escape room operator offering themed investigative experiences in a similar 60-minute format. Comparable product positioning and target audience to Get Out's core escape game sessions.
- Escape Hunt: UK-headquartered escape room franchise operator with multiple owned and franchised locations globally. Closest large-scale franchisor analog to Get Out — same escape-room format, multi-site franchise model, and similar IP-led content approach.
- Trapped: UK-based escape room operator with multiple locations and themed narrative rooms. Directly comparable in product format (immersive puzzle-based experiences) and franchise-style multi-site operations.
Broad incumbents
- Koezio: French indoor adventure and team-building entertainment operator with multi-activity venues. Competes for the same corporate team-building and group leisure spend in France that Get Out targets.
- Drimify: Gamification and engagement platform offering digital team-building and interactive experiences for corporate clients. Adjacent competitor for the corporate team-building wallet that Get Out targets via its escape rooms.
Regional players
- Laser Game Evolution: France's largest laser tag chain with multiple centers across France and Belgium. Same regional footprint as Get Out and operates adjacent indoor leisure attractions targeting similar family and group audiences.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights7 records
Customer concentration
Get Out social profiles
Digital presenceGet Out financial estimates
Financial estimateRevenue estimate
Valuation estimate
Get Out leadership team
Management profileNumber of profiles
Get Out funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Get Out M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Get Out
What does Get Out do?
Get Out operates 14 physical escape game centers across France and Belgium where customers participate in 60-minute immersive themed investigations such as Arsène, Merlin, Le Discoclub, La Malédiction d'Horus, Minuit, and L'Affaire Cunningham. The offering is extended through a dedicated children's experience (Get Out Kids, ages 8–12), a branded tabletop board game (TU-FUL-KAN), corporate team building packages, gift cards, and a franchise program that licenses the Get Out brand to independent operators.
Is Get Out a public or private company?
Get Out is a private company. It is classified as unknown and is currently operating.
When was Get Out founded?
Get Out was founded in 2014. It employs 11 to 50 people.
Where is Get Out based?
Get Out is headquartered in Lille, France, in the Europe region.
How does Get Out make money?
Four revenue lines are on record. Escape Game Sessions are the primary driver. The others are franchise Fees, gift Cards / Boutique and corporate Team Building.
Who are Get Out's main competitors?
Direct peers on record are Escape Room Entertainment, The Escape Game, 60out Escape Rooms, ClueQuest, Hint Hunt, Escape Hunt and Trapped. Broad incumbents are Koezio and Drimify. Laser Game Evolution is listed as a regional player.
Does Get Out have an API?
No public API is recorded for Get Out.
What industry is Get Out in?
Get Out's product category is Escape Room Entertainment. Its primary akta.pro industry code is CRALALAM, Escape Room Games & Mystery Puzzle Boxes Retail, with a secondary code of THAJAEAC, Family Entertainment Centers (Indoor развлечения: Arcade, Soft Play, Party Centers). Its NAICS code is 71312 and its SIC code is 7990.