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Get Out

Full company profile

uuid00318bh

Namestring
Get Out
Legal namestring
Get Out
Websiteurl
getout.fr
Company typeenum
Private
Founded yearint
2014
Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersLille, France
HQ citystring
Lille
HQ countrystring
France
HQ regionstring
Europe
Markets served

Serves global market

Offices14 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
escape room services, immersive leisure experiences, corporate team building, themed entertainment games, franchise entertainment venues
Industry3 codes
1Escape Room Games & Mystery Puzzle Boxes Retail
CodeCRALALAMPrimaryYes
2Family Entertainment Centers (Indoor развлечения: Arcade, Soft Play, Party Centers)
CodeTHAJAEACPrimaryNo
3Family/Party Board Games Retail
CodeCRALALABPrimaryNo
NAICS code3 codes
  • Amusement Arcades71312
  • Amusement Parks and Arcades7131
  • Hobby, Toy, and Game Retailers459120
SIC code2 codes
  • Services-Miscellaneous Amusement & Recreation7990
  • Services-Amusement & Recreation Services7900
Product category
Escape Room Entertainment
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Escape Game Sessions
TypeOne Time License
Description

Revenue generated from customers purchasing tickets/sessions for escape game experiences at physical centers. Customers book 60-minute immersive investigation sessions.

getout.fr
2Franchise Fees
TypeLicensing Royalties
Description

Revenue from franchising the Get Out brand to independent operators. The company offers franchise opportunities ('Devenez franchisé!') allowing others to open Get Out escape game centers.

getout.fr
3Gift Cards / Boutique
TypeOne Time License
Description

Sale of gift cards ('Carte cadeau') and potentially other merchandise through the online boutique.

getout.fr
4Corporate Team Building
TypeOne Time License
Description

Specialized packages for corporate clients seeking team building activities, targeting company groups for events focused on cohesion and communication.

getout.fr
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Operations, Personnel, Marketing or Sales, Supply Chain, Infrastructure
GTM typeB2C
B2C
Offering typeServices
Services
Brand1 record
1Get Out Kids
Description

Escape game experiences designed for children aged 8-12 years old.

getout.fr
Core offering1 text field

Get Out operates 14 physical escape game centers across France and Belgium where customers participate in 60-minute immersive themed investigations such as Arsène, Merlin, Le Discoclub, La Malédiction d'Horus, Minuit, and L'Affaire Cunningham. The offering is extended through a dedicated children's experience (Get Out Kids, ages 8–12), a branded tabletop board game (TU-FUL-KAN), corporate team building packages, gift cards, and a franchise program that licenses the Get Out brand to independent operators.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Get Out is a French escape game company operating 14 centers across France and Belgium (Amiens, Angers, Bruxelles, Caen, Guadeloupe, La Réunion, Le Mans, Liège, Lille, Orléans, Reims, Rennes, Toulouse, Tours). The core offering consists of immersive 60-minute escape room investigations where participants solve puzzles to escape themed rooms. The portfolio includes six named escape game experiences (Arsène, Merlin, Le Discoclub, La Malédiction d'Horus, Minuit, L'Affaire Cunningham), a kids-focused sub-brand for ages 8-12, a tabletop board game (TU-FUL-KAN), and corporate team building packages. Gift cards are also offered as an add-on product.

Product and service1 record
1Escape Game (Enquêtes)
Scale indicator2 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierMinorTypeOthers
Description

Wokine is a digital agency that designed and developed the Get Out website. This is a vendor/agency relationship for web development services.

Recent move1 record

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Multi-location escape room operator with themed investigation experiences and corporate team building packages. Closely mirrors Get Out's combination of consumer entertainment and B2B team-building use cases.

TypeDirect peer
Description

US-based escape room operator with a growing multi-city footprint and strong brand presence. Operates premium themed escape rooms with a comparable immersive-investigation format and corporate team building offering.

TypeDirect peer
Description

Los Angeles-based escape room chain operating multiple themed rooms across several US locations. Direct operational and format peer to Get Out with similar multi-room, themed-investigation experiences.

TypeDirect peer
Description

London-based escape room operator with multiple themed rooms and a strong corporate team-building proposition. Comparable immersive-investigation format and B2B/corporate focus to Get Out.

TypeDirect peer
Description

London-based escape room operator offering themed investigative experiences in a similar 60-minute format. Comparable product positioning and target audience to Get Out's core escape game sessions.

TypeBroad incumbent
Description

French indoor adventure and team-building entertainment operator with multi-activity venues. Competes for the same corporate team-building and group leisure spend in France that Get Out targets.

TypeDirect peer
Description

UK-headquartered escape room franchise operator with multiple owned and franchised locations globally. Closest large-scale franchisor analog to Get Out — same escape-room format, multi-site franchise model, and similar IP-led content approach.

TypeRegional player
Description

France's largest laser tag chain with multiple centers across France and Belgium. Same regional footprint as Get Out and operates adjacent indoor leisure attractions targeting similar family and group audiences.

TypeBroad incumbent
Description

Gamification and engagement platform offering digital team-building and interactive experiences for corporate clients. Adjacent competitor for the corporate team-building wallet that Get Out targets via its escape rooms.

TypeDirect peer
Description

UK-based escape room operator with multiple locations and themed narrative rooms. Directly comparable in product format (immersive puzzle-based experiences) and franchise-style multi-site operations.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Get Out

Escape Room Entertainmentgetout.fr

Get Out firmographics

Firmographics
Name
Get Out
Legal name
Get Out
Website
https://getout.fr
Company type
Private
Founded year
2014
Operating status
Operating
Headcount range
11–50 employees
Ownership category
akta.pro rank

Get Out industry classification

Industry
Product category
Escape Room Entertainment
NAICS
Amusement Arcades (71312), Amusement Parks and Arcades (7131), Hobby, Toy, and Game Retailers (459120)
SIC
Services-Miscellaneous Amusement & Recreation (7990), Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Escape Room Games & Mystery Puzzle Boxes Retail (CRALALAM)
akta.pro secondary industries
Family Entertainment Centers (Indoor развлечения: Arcade, Soft Play, Party Centers) (THAJAEAC), Family/Party Board Games Retail (CRALALAB)

Keywords

  • Escape room services
  • Immersive leisure experiences
  • Corporate team building
  • Themed entertainment games
  • Franchise entertainment venues

Where Get Out is headquartered

Location

Headquarters

HQ city
Lille
HQ country
France
HQ region
Europe

Offices14 records

Markets served

Get Out business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Operations, Personnel, Marketing or Sales, Supply Chain, Infrastructure

Revenue model

  1. Escape Game Sessions: Revenue generated from customers purchasing tickets/sessions for escape game experiences at physical centers. Customers book 60-minute immersive investigation sessions.
  2. Franchise Fees: Revenue from franchising the Get Out brand to independent operators. The company offers franchise opportunities ('Devenez franchisé!') allowing others to open Get Out escape game centers.
  3. Gift Cards / Boutique: Sale of gift cards ('Carte cadeau') and potentially other merchandise through the online boutique.
  4. Corporate Team Building: Specialized packages for corporate clients seeking team building activities, targeting company groups for events focused on cohesion and communication.

Go-to-market motion2 records

Distribution channels4 records

Marketing channels4 records

Get Out product offering

Product offering

Core offering

Get Out operates 14 physical escape game centers across France and Belgium where customers participate in 60-minute immersive themed investigations such as Arsène, Merlin, Le Discoclub, La Malédiction d'Horus, Minuit, and L'Affaire Cunningham. The offering is extended through a dedicated children's experience (Get Out Kids, ages 8–12), a branded tabletop board game (TU-FUL-KAN), corporate team building packages, gift cards, and a franchise program that licenses the Get Out brand to independent operators.

Product overview

Get Out is a French escape game company operating 14 centers across France and Belgium (Amiens, Angers, Bruxelles, Caen, Guadeloupe, La Réunion, Le Mans, Liège, Lille, Orléans, Reims, Rennes, Toulouse, Tours). The core offering consists of immersive 60-minute escape room investigations where participants solve puzzles to escape themed rooms. The portfolio includes six named escape game experiences (Arsène, Merlin, Le Discoclub, La Malédiction d'Horus, Minuit, L'Affaire Cunningham), a kids-focused sub-brand for ages 8-12, a tabletop board game (TU-FUL-KAN), and corporate team building packages. Gift cards are also offered as an add-on product.

Differentiator

Problem solved

Functional benefit

Brands

  • Get Out Kids: Escape game experiences designed for children aged 8-12 years old.

Products and services

  • Escape Game (Enquêtes)

Companies that use Get Out

Customer profile

Segments3 records

Ideal customer profiles3 records

Get Out technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature2 records

Get Out partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • WokineminorOthersWokine is a digital agency that designed and developed the Get Out website. This is a vendor/agency relationship for web development services.

Scale indicators2 records

Recent moves1 record

Expansion highlights5 records

Get Out competitors and assessment

Company assessment

Direct peers

  • Escape Room Entertainment: Multi-location escape room operator with themed investigation experiences and corporate team building packages. Closely mirrors Get Out's combination of consumer entertainment and B2B team-building use cases.
  • The Escape Game: US-based escape room operator with a growing multi-city footprint and strong brand presence. Operates premium themed escape rooms with a comparable immersive-investigation format and corporate team building offering.
  • 60out Escape Rooms: Los Angeles-based escape room chain operating multiple themed rooms across several US locations. Direct operational and format peer to Get Out with similar multi-room, themed-investigation experiences.
  • ClueQuest: London-based escape room operator with multiple themed rooms and a strong corporate team-building proposition. Comparable immersive-investigation format and B2B/corporate focus to Get Out.
  • Hint Hunt: London-based escape room operator offering themed investigative experiences in a similar 60-minute format. Comparable product positioning and target audience to Get Out's core escape game sessions.
  • Escape Hunt: UK-headquartered escape room franchise operator with multiple owned and franchised locations globally. Closest large-scale franchisor analog to Get Out — same escape-room format, multi-site franchise model, and similar IP-led content approach.
  • Trapped: UK-based escape room operator with multiple locations and themed narrative rooms. Directly comparable in product format (immersive puzzle-based experiences) and franchise-style multi-site operations.

Broad incumbents

  • Koezio: French indoor adventure and team-building entertainment operator with multi-activity venues. Competes for the same corporate team-building and group leisure spend in France that Get Out targets.
  • Drimify: Gamification and engagement platform offering digital team-building and interactive experiences for corporate clients. Adjacent competitor for the corporate team-building wallet that Get Out targets via its escape rooms.

Regional players

  • Laser Game Evolution: France's largest laser tag chain with multiple centers across France and Belgium. Same regional footprint as Get Out and operates adjacent indoor leisure attractions targeting similar family and group audiences.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks6 records

Key highlights7 records

Customer concentration

Get Out social profiles

Digital presence

Get Out financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Get Out leadership team

Management profile

Number of profiles

Get Out funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Get Out M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Get Out

What does Get Out do?

Get Out operates 14 physical escape game centers across France and Belgium where customers participate in 60-minute immersive themed investigations such as Arsène, Merlin, Le Discoclub, La Malédiction d'Horus, Minuit, and L'Affaire Cunningham. The offering is extended through a dedicated children's experience (Get Out Kids, ages 8–12), a branded tabletop board game (TU-FUL-KAN), corporate team building packages, gift cards, and a franchise program that licenses the Get Out brand to independent operators.

Is Get Out a public or private company?

Get Out is a private company. It is classified as unknown and is currently operating.

When was Get Out founded?

Get Out was founded in 2014. It employs 11 to 50 people.

Where is Get Out based?

Get Out is headquartered in Lille, France, in the Europe region.

How does Get Out make money?

Four revenue lines are on record. Escape Game Sessions are the primary driver. The others are franchise Fees, gift Cards / Boutique and corporate Team Building.

Who are Get Out's main competitors?

Direct peers on record are Escape Room Entertainment, The Escape Game, 60out Escape Rooms, ClueQuest, Hint Hunt, Escape Hunt and Trapped. Broad incumbents are Koezio and Drimify. Laser Game Evolution is listed as a regional player.

Does Get Out have an API?

No public API is recorded for Get Out.

What industry is Get Out in?

Get Out's product category is Escape Room Entertainment. Its primary akta.pro industry code is CRALALAM, Escape Room Games & Mystery Puzzle Boxes Retail, with a secondary code of THAJAEAC, Family Entertainment Centers (Indoor развлечения: Arcade, Soft Play, Party Centers). Its NAICS code is 71312 and its SIC code is 7990.

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