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Semanoor

Full company profile

uuid00321cu

Namestring
Semanoor
Legal namestring
Semanoor International Co.
Websiteurl
semanoor.com.sa
Company typeenum
Private
Founded yearint
2000
Descriptiontext

Semanoor International Co. is a Riyadh-headquartered, privately-held IT solutions company established in 2000 that operates across five integrated product lines: E-Publishing (Nooor Smart Book, Book Authoring), E-Learning (MediaLibrary, E-Lessons, Quiz, Mind Map, Enrichments, Sema Web Builder, HTML Editor, RZoom), Simulation Systems (vMakkah, vSchool, vExpo, Entrepreneur World), Gaming & Animation, and a suite of educational mobile applications covering Quran study, language learning, and STEM topics. The company serves educational institutions (universities, schools), government entities, and publishers in the MENA region, with engineering delivered through its subsidiary Nooor Technologies Pvt. Ltd. in Hyderabad, India, and project execution across Saudi Arabia, the UAE, Jordan, Lebanon, the UK, and Canada.

The underlying technology stack is content- and graphics-oriented rather than AI-native: it includes proprietary 3D simulation engines, console game development capabilities (described as the first fully MENA-licensed studio for Microsoft Xbox One, Sony PS3/PS4/PS Vita, and Nintendo Wii U), character animation tools, and CG-quality production pipelines using skin shading and facial motion-capture. Distribution combines enterprise sales to ministries and large universities with consumer-side distribution through global console and mobile app stores.

The business model is predominantly enterprise and government-driven, with custom quote-based pricing, multi-year institutional contracts, and a revenue mix spanning subscription/recurring e-learning infrastructure, one-time licenses for e-publishing and gaming assets, and professional services for implementation and training. Recent commercial activity includes a strategic vocational training agreement signed with the Syrian Ministry of Investment in February 2026, signaling cross-border expansion, while revenue, funding, and pricing transparency remain undisclosed.

Short descriptiontext

Saudi Arabian EdTech and digital content company, founded in 2000, providing e-publishing, e-learning platforms, 3D simulation systems, and console game development to educational institutions, government ministries, and consumers across the MENA region.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
101–250
akta.pro rankint
HeadquartersRiyadh, Saudi Arabia
HQ citystring
Riyadh
HQ countrystring
Saudi Arabia
HQ regionstring
Middle East
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
e-learning solutions, e-publishing platforms, simulation systems, educational software, game development
Industry1 code
1Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows)
CodeEDAFAJALPrimaryYes
NAICS code3 codes
  • Educational Services611
  • Software Publishers5132
  • Educational Support Services611710
SIC code2 codes
  • Services-Educational Services8200
  • Services-Computer Programming Services7371
Product category
Educational Technology Software
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model5 records
1E-Learning Solutions
TypeSubscription Recurring
Description

Software and hardware solutions, smart classrooms, and accessible-web technologies for e-learning infrastructure management. Provides students and instructors with suitable learning environments.

semanoor.com.sa
2E-Publishing Services
TypeOne Time License
Description

Digital publishing solutions for educational content, supporting multi-language users with interactive and enriched e-books.

semanoor.com.sa
3Gaming and Animation
TypeOne Time License
Description

Console game development (licensed for Xbox One, PS3, PS4, PS Vita, Wii U), mobile games (iOS/Android/Windows Phone/Blackberry), PC games, and CG-quality animation production for entertainment and educational purposes.

semanoor.com.sa
4Professional Services
TypeProfessional Services
Description

Training, after-sales support, and implementation services for universities and educational institutions based on their specific vision and requirements.

semanoor.com.sa
5Educational Applications
TypeOne Time License
Description

Tablet applications for learning Arabic calligraphy, Quran navigation via voice commands, periodic table studies, physics equations, math calculations, and language learning.

semanoor.com.sa
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Pricing details1 tier
1Enterprise institutional pricing
ModelSubscriptionBilling cadenceMulti-year contract
Notes

Custom solutions for universities and schools; pricing based on specific institutional requirements, components, and scope of deployment.

semanoor.com.sa
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Brand1 of 7 records shown
1SemaStudio
Description

Web builder and studio platform for educational content creation

semanoor.com.sa
+6 more records
Core offering1 text field

Semanoor develops and sells information technology solutions for education, including e-publishing platforms, e-learning software suites, 3D immersive simulation systems (virtual schools, virtual tours, virtual expos), educational mobile applications, and console/mobile games. Its offerings are designed for multi-language users and are deployed for universities, schools, and government educational ministries in the MENA region.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • First in the world in terms of number of enrichments, navigation flexibility, ease of adjustment and continuous improvement for Saudi University Content
Product overview1 text field

Semanoor is a Saudi Arabian IT solutions and unified communications company established in 2000, headquartered in Riyadh, offering a multi-product portfolio organized around five core service lines: E-Publishing (including Nooor Smart Book and the Book Authoring platform), E-Learning (comprising MediaLibrary, E-Lessons, Mind Map, Quiz, Enrichments, Sema Web Builder, HTML Editor, and RZoom), Simulation Systems (covering vMakkah, vExpo, vSchool, and Entrepreneur World), Gaming & Animation (featuring the Unearthed: Trail of Ibn Battuta game and full animation production), and Applications (a suite of educational mobile apps for Quran study, language learning, and STEM subjects). The company develops for a wide range of platforms including Microsoft Xbox One, Sony PlayStation (PS3, PS4, PS Vita), Nintendo Wii U, iOS, Android, Windows Phone, Blackberry, and PC.

Product and service13 records
1E-Publishing
CategoryE-Publishing
Description

Digital publishing platform that enables creation, enrichment, and distribution of educational content for multi-language users, supporting publishers and enterprise marketers in delivering digital educational content.

2E-Learning
CategoryE-Learning
Description

Comprehensive e-learning solutions encompassing software, hardware, smart classrooms, and accessible web technologies to support and enable e-learning, with infrastructure management to deliver learning environments for students and instructors.

3Simulation Systems
CategorySimulation Services
Description

Advanced 3D immersive virtual environments and applications for educational, training, and entertainment purposes, delivered as a service to enterprise clients and educational institutions.

4Nooor Smart Book
CategoryE-Publishing Platform
Description

Digital smart book platform enabling shared book sources through groups, allowing enrichment authoring and collaborative educational content creation among group members, with administrative authorization features.

5vMakkah
CategorySimulation System
Description

3D immersive application that takes users on a virtual tour of the Holy Mosque in Makkah (Al Masjid Al Haram), applying gamification to create an interactive educational experience of the sacred Islamic site.

6vExpo
CategorySimulation System
Description

Self-service 3D immersive platform enabling users to create virtual conferences and trade shows capable of handling hundreds of attendees in a full 3D virtual environment.

7vSchool
CategorySimulation System
Description

Fully customized 3D immersive virtual world platform to build simulated schools or universities with classes, courses, libraries, and exams, supporting remote study experiences for students and scholars.

8Entrepreneur World
CategorySimulation System
Description

Online 3D virtual environment where aspiring entrepreneurs set up virtual exhibits to showcase products, while service providers such as incubators, investors, and consultancies represent their services.

9Unearthed: Trail of Ibn Battuta
CategoryGame
Description

Original adventure game featuring a fortune hunter on an episodic quest across the Middle East, combining platforming, melee fighting, shooting, and stealth gameplay with educational values, presented in TV-style episodic format across Xbox One, PS3, PS4, PS Vita, Wii U, mobile, tablets, and PC.

10Gaming & Animation Production
CategoryGame Production Service
Description

Cutting-edge 3D animation and game development services covering the full production spectrum from concept art and storyboarding to character and environment modeling, skin shading, facial motion-capture, and color correction for entertainment and educational projects.

11Educational Applications Suite
CategoryMobile Application Suite
Description

Suite of educational and utility mobile applications including Quran learning apps (Almma, Tabarak, Semanoor H.Quran), language learning apps (Raqa'a Typeface, Alnaskh Typeface, Huruf Lughati), STEM apps (Periodic Table, Physical Equations, Math & Calculations, All About Circle), and general apps (CashFlow, A to Z).

12SemaStudio Web Builder
CategoryWebsite Builder
Description

Web-based website builder providing an electronic solution for all parties in the learning process (teachers, students, administrators, and authors) to create websites with a click.

13Book Authoring
CategoryE-Book Authoring Tool
Description

Innovative enriched eBook compiler that allows users to design, edit, and build e-books from scratch with user-friendly tools and flexible interactive options.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
1Syrian Government / Ministry of Investment
Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2026-02-08
Description

Semanoor signed a strategic agreement for vocational training initiatives as part of Saudi Arabia's high-level investment delegation to Syria led by Minister of Investment Khalid Al-Falih under the patronage of Syrian President Ahmad Al-Sharaa. This partnership represents a major cross-border educational technology initiative between Saudi Arabia and Syria.

maaal.com
Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

US-based incumbent learning management and virtual classroom provider serving higher-ed and governments globally. Direct overlap with Semanoor's university-targeted e-learning and virtual school (vSchool) offerings, particularly for institutional procurement cycles.

TypeBroad incumbent
Description

Norway-based game-based learning and quizzing platform used widely in K-12 and corporate training. Comparable on the Quiz, Mind Map, and gamified learning tools in Semanoor's E-Learning module and on the broader educational gaming thesis.

TypeDirect peer
Description

Jordan-based learning management and school-management platform serving K-12 and higher-ed institutions across the MENA region. Comparable in target buyer (ministries and schools), business model (multi-year enterprise), and Arabic-language-first product positioning.

TypeEmerging player
Description

MENA-focused educational technology and Arabic content provider targeting schools and learners in the region. Comparable on Arabic-first curriculum and content focus, though smaller in scale than Semanoor's institutional footprint.

TypeEmerging player
Description

US-based immersive gaming and creation platform increasingly positioned for educational use. Comparable on the gaming-plus-education and creator-tool themes that underpin Semanoor's RZoom, SemaStudio, and Unearthed products.

TypeDirect peer
Description

MENA-focused educational content and e-learning platform distributing Arabic-language K-12 resources to schools and ministries. Closely comparable on content localization, regional ministry GTM, and multi-language curriculum delivery.

TypeDirect peer
Description

UAE-based children's educational apps and Arabic e-learning content platform serving MENA families and schools. Comparable in Arabic-language educational content production, mobile-app-first delivery, and regional consumer/education overlap.

TypeOthers
Description

US-based real-time 3D engine used to build immersive simulations, games, and VR/AR experiences. Comparable as the underlying technology enabling Semanoor's vMakkah, vSchool, vExpo, and console-game products; relevant as a partner/competitor for the 3D simulation roadmap.

TypeDirect peer
Description

UAE-headquartered K-12 and higher-ed EdTech platform selling AI-driven learning solutions to ministries and schools across MENA. Closest direct competitor to Semanoor's Saudi institutional EdTech business and a benchmark for MENA-region government contract scale.

TypeBroad incumbent
Description

US-based learning management system used by universities and K-12 systems globally. Comparable to Semanoor's MediaLibrary/E-Lessons stack as a platform layer for institutional e-learning delivery, with much broader international scale.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature6 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Semanoor

Educational Technology Softwaresemanoor.com.sa

Saudi Arabian EdTech and digital content company, founded in 2000, providing e-publishing, e-learning platforms, 3D simulation systems, and console game development to educational institutions, government ministries, and consumers across the MENA region.

What Semanoor does

Semanoor International Co. is a Riyadh-headquartered, privately-held IT solutions company established in 2000 that operates across five integrated product lines: E-Publishing (Nooor Smart Book, Book Authoring), E-Learning (MediaLibrary, E-Lessons, Quiz, Mind Map, Enrichments, Sema Web Builder, HTML Editor, RZoom), Simulation Systems (vMakkah, vSchool, vExpo, Entrepreneur World), Gaming & Animation, and a suite of educational mobile applications covering Quran study, language learning, and STEM topics. The company serves educational institutions (universities, schools), government entities, and publishers in the MENA region, with engineering delivered through its subsidiary Nooor Technologies Pvt. Ltd. in Hyderabad, India, and project execution across Saudi Arabia, the UAE, Jordan, Lebanon, the UK, and Canada.

The underlying technology stack is content- and graphics-oriented rather than AI-native: it includes proprietary 3D simulation engines, console game development capabilities (described as the first fully MENA-licensed studio for Microsoft Xbox One, Sony PS3/PS4/PS Vita, and Nintendo Wii U), character animation tools, and CG-quality production pipelines using skin shading and facial motion-capture. Distribution combines enterprise sales to ministries and large universities with consumer-side distribution through global console and mobile app stores.

The business model is predominantly enterprise and government-driven, with custom quote-based pricing, multi-year institutional contracts, and a revenue mix spanning subscription/recurring e-learning infrastructure, one-time licenses for e-publishing and gaming assets, and professional services for implementation and training. Recent commercial activity includes a strategic vocational training agreement signed with the Syrian Ministry of Investment in February 2026, signaling cross-border expansion, while revenue, funding, and pricing transparency remain undisclosed.

Semanoor firmographics

Firmographics
Name
Semanoor
Legal name
Semanoor International Co.
Website
https://semanoor.com.sa
Company type
Private
Founded year
2000
Operating status
Operating
Headcount range
101–250 employees
Short description
Saudi Arabian EdTech and digital content company, founded in 2000, providing e-publishing, e-learning platforms, 3D simulation systems, and console game development to educational institutions, government ministries, and consumers across the MENA region.
Ownership category
akta.pro rank

Semanoor industry classification

Industry
Product category
Educational Technology Software
NAICS
Educational Services (611), Software Publishers (5132), Educational Support Services (611710)
SIC
Services-Educational Services (8200), Services-Computer Programming Services (7371)
akta.pro primary industry
Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows) (EDAFAJAL)

Keywords

  • E-learning solutions
  • E-publishing platforms
  • Simulation systems
  • Educational software
  • Game development

Where Semanoor is headquartered

Location

Headquarters

HQ city
Riyadh
HQ country
Saudi Arabia
HQ region
Middle East

Offices2 records

Markets served

Semanoor business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure

Revenue model

  1. E-Learning Solutions: Software and hardware solutions, smart classrooms, and accessible-web technologies for e-learning infrastructure management. Provides students and instructors with suitable learning environments.
  2. E-Publishing Services: Digital publishing solutions for educational content, supporting multi-language users with interactive and enriched e-books.
  3. Gaming and Animation: Console game development (licensed for Xbox One, PS3, PS4, PS Vita, Wii U), mobile games (iOS/Android/Windows Phone/Blackberry), PC games, and CG-quality animation production for entertainment and educational purposes.
  4. Professional Services: Training, after-sales support, and implementation services for universities and educational institutions based on their specific vision and requirements.
  5. Educational Applications: Tablet applications for learning Arabic calligraphy, Quran navigation via voice commands, periodic table studies, physics equations, math calculations, and language learning.

Pricing tiers

ModelBillingPrice
SubscriptionMulti-year contractEnterprise institutional pricing

Go-to-market motion2 records

Distribution channels4 records

Marketing channels4 records

Semanoor product offering

Product offering

Core offering

Semanoor develops and sells information technology solutions for education, including e-publishing platforms, e-learning software suites, 3D immersive simulation systems (virtual schools, virtual tours, virtual expos), educational mobile applications, and console/mobile games. Its offerings are designed for multi-language users and are deployed for universities, schools, and government educational ministries in the MENA region.

Product overview

Semanoor is a Saudi Arabian IT solutions and unified communications company established in 2000, headquartered in Riyadh, offering a multi-product portfolio organized around five core service lines: E-Publishing (including Nooor Smart Book and the Book Authoring platform), E-Learning (comprising MediaLibrary, E-Lessons, Mind Map, Quiz, Enrichments, Sema Web Builder, HTML Editor, and RZoom), Simulation Systems (covering vMakkah, vExpo, vSchool, and Entrepreneur World), Gaming & Animation (featuring the Unearthed: Trail of Ibn Battuta game and full animation production), and Applications (a suite of educational mobile apps for Quran study, language learning, and STEM subjects). The company develops for a wide range of platforms including Microsoft Xbox One, Sony PlayStation (PS3, PS4, PS Vita), Nintendo Wii U, iOS, Android, Windows Phone, Blackberry, and PC.

Differentiator

Problem solved

Functional benefit

Brands

  • SemaStudio: Web builder and studio platform for educational content creation
  • vMakkah
  • Nooor Book
  • vSchool
  • vExpo
  • RZoom
  • Unearthed: Trail of Ibn Battuta

Products and services

  • E-Publishing Digital publishing platform that enables creation, enrichment, and distribution of educational content for multi-language users, supporting publishers and enterprise marketers in delivering digital educational content.
  • E-Learning Comprehensive e-learning solutions encompassing software, hardware, smart classrooms, and accessible web technologies to support and enable e-learning, with infrastructure management to deliver learning environments for students and instructors.
  • Simulation Systems Advanced 3D immersive virtual environments and applications for educational, training, and entertainment purposes, delivered as a service to enterprise clients and educational institutions.
  • Nooor Smart Book Digital smart book platform enabling shared book sources through groups, allowing enrichment authoring and collaborative educational content creation among group members, with administrative authorization features.
  • vMakkah 3D immersive application that takes users on a virtual tour of the Holy Mosque in Makkah (Al Masjid Al Haram), applying gamification to create an interactive educational experience of the sacred Islamic site.
  • vExpo Self-service 3D immersive platform enabling users to create virtual conferences and trade shows capable of handling hundreds of attendees in a full 3D virtual environment.
  • vSchool Fully customized 3D immersive virtual world platform to build simulated schools or universities with classes, courses, libraries, and exams, supporting remote study experiences for students and scholars.
  • Entrepreneur World Online 3D virtual environment where aspiring entrepreneurs set up virtual exhibits to showcase products, while service providers such as incubators, investors, and consultancies represent their services.
  • Unearthed: Trail of Ibn Battuta Original adventure game featuring a fortune hunter on an episodic quest across the Middle East, combining platforming, melee fighting, shooting, and stealth gameplay with educational values, presented in TV-style episodic format across Xbox One, PS3, PS4, PS Vita, Wii U, mobile, tablets, and PC.
  • Gaming & Animation Production Cutting-edge 3D animation and game development services covering the full production spectrum from concept art and storyboarding to character and environment modeling, skin shading, facial motion-capture, and color correction for entertainment and educational projects.
  • Educational Applications Suite Suite of educational and utility mobile applications including Quran learning apps (Almma, Tabarak, Semanoor H.Quran), language learning apps (Raqa'a Typeface, Alnaskh Typeface, Huruf Lughati), STEM apps (Periodic Table, Physical Equations, Math & Calculations, All About Circle), and general apps (CashFlow, A to Z).
  • SemaStudio Web Builder Web-based website builder providing an electronic solution for all parties in the learning process (teachers, students, administrators, and authors) to create websites with a click.
  • Book Authoring Innovative enriched eBook compiler that allows users to design, edit, and build e-books from scratch with user-friendly tools and flexible interactive options.

Quantifiable outcome

  • First in the world in terms of number of enrichments, navigation flexibility, ease of adjustment and continuous improvement for Saudi University Content

Companies that use Semanoor

Customer profile

Named customers3 records

Segments3 records

Ideal customer profiles4 records

Semanoor technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature6 records

Semanoor partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Syrian Government / Ministry of InvestmentflagshipStrategic or Co-development Partner · 8 February 2026Semanoor signed a strategic agreement for vocational training initiatives as part of Saudi Arabia's high-level investment delegation to Syria led by Minister of Investment Khalid Al-Falih under the patronage of Syrian President Ahmad Al-Sharaa. This partnership represents a major cross-border educational technology initiative between Saudi Arabia and Syria.

Scale indicators3 records

Recent moves5 records

Expansion highlights6 records

Semanoor competitors and assessment

Company assessment

Broad incumbents

  • Blackboard: US-based incumbent learning management and virtual classroom provider serving higher-ed and governments globally. Direct overlap with Semanoor's university-targeted e-learning and virtual school (vSchool) offerings, particularly for institutional procurement cycles.
  • Kahoot: Norway-based game-based learning and quizzing platform used widely in K-12 and corporate training. Comparable on the Quiz, Mind Map, and gamified learning tools in Semanoor's E-Learning module and on the broader educational gaming thesis.
  • Instructure (Canvas): US-based learning management system used by universities and K-12 systems globally. Comparable to Semanoor's MediaLibrary/E-Lessons stack as a platform layer for institutional e-learning delivery, with much broader international scale.

Direct peers

  • Classera: Jordan-based learning management and school-management platform serving K-12 and higher-ed institutions across the MENA region. Comparable in target buyer (ministries and schools), business model (multi-year enterprise), and Arabic-language-first product positioning.
  • Madrasa: MENA-focused educational content and e-learning platform distributing Arabic-language K-12 resources to schools and ministries. Closely comparable on content localization, regional ministry GTM, and multi-language curriculum delivery.
  • Lamsa: UAE-based children's educational apps and Arabic e-learning content platform serving MENA families and schools. Comparable in Arabic-language educational content production, mobile-app-first delivery, and regional consumer/education overlap.
  • Alef Education: UAE-headquartered K-12 and higher-ed EdTech platform selling AI-driven learning solutions to ministries and schools across MENA. Closest direct competitor to Semanoor's Saudi institutional EdTech business and a benchmark for MENA-region government contract scale.

Emerging players

  • iStoria: MENA-focused educational technology and Arabic content provider targeting schools and learners in the region. Comparable on Arabic-first curriculum and content focus, though smaller in scale than Semanoor's institutional footprint.
  • Roblox: US-based immersive gaming and creation platform increasingly positioned for educational use. Comparable on the gaming-plus-education and creator-tool themes that underpin Semanoor's RZoom, SemaStudio, and Unearthed products.

Others

  • Unity Software: US-based real-time 3D engine used to build immersive simulations, games, and VR/AR experiences. Comparable as the underlying technology enabling Semanoor's vMakkah, vSchool, vExpo, and console-game products; relevant as a partner/competitor for the 3D simulation roadmap.

Market position

Strengths4 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights6 records

Customer concentration

Semanoor social profiles

Digital presence

Semanoor financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Semanoor leadership team

Management profile

Number of profiles

Profiles1 record

Semanoor funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Semanoor M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Semanoor

What does Semanoor do?

Semanoor develops and sells information technology solutions for education, including e-publishing platforms, e-learning software suites, 3D immersive simulation systems (virtual schools, virtual tours, virtual expos), educational mobile applications, and console/mobile games. Its offerings are designed for multi-language users and are deployed for universities, schools, and government educational ministries in the MENA region.

Is Semanoor a public or private company?

Semanoor is a private company. It is classified as private equity controlled and is currently operating.

When was Semanoor founded?

Semanoor was founded in 2000. It employs 101 to 250 people.

Where is Semanoor based?

Semanoor is headquartered in Riyadh, Saudi Arabia, in the Middle East region.

How does Semanoor make money?

Five revenue lines are on record. E-Learning Solutions are the primary driver. The others are E-Publishing Services, gaming and Animation, professional Services and educational Applications.

Who are Semanoor's main competitors?

Broad incumbents on record are Blackboard, Kahoot and Instructure (Canvas). Direct peers are Classera, Madrasa, Lamsa and Alef Education. Emerging players are iStoria and Roblox. Unity Software is listed as an others.

Does Semanoor have an API?

No public API is recorded for Semanoor.

What industry is Semanoor in?

Semanoor's product category is Educational Technology Software. Its primary akta.pro industry code is EDAFAJAL, Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows). Its NAICS code is 611 and its SIC code is 8200.

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