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Clockwork Dog

Full company profile

uuid00341bx

Namestring
Clockwork Dog
Legal namestring
Clockwork Dog
Websiteurl
clockwork.dog
Company typeenum
Private
Founded yearint
2015
Descriptiontext

Clockwork Dog is a London-based interactive technology company, founded in 2015, that builds the COGS show-control platform and delivers professional services for immersive entertainment experiences. COGS is a proprietary software platform with integrated hardware (including the Media Master and RFID System) that orchestrates lighting, sound, video, sensors and effects across live interactive environments, supporting protocols such as DMX, OSC and MQTT. The company combines platform licensing with bespoke integration work, supplying custom dashboards, on-site engineering and ongoing support to operators of escape rooms, immersive theatre productions and themed attractions.

The firm's customer base spans two tiers: a long tail of small escape-room operators using COGS in hundreds of locations worldwide, and a roster of marquee entertainment clients including Netflix, BBC, Punchdrunk, Secret Cinema, The Path Entertainment Group and Parabolic Theatre. Recent project work includes Monopoly Lifesized, Saw Escape, Paddington Bear Experience, Taskmaster, The Traitors and Netflix House properties such as Viola's Room, as well as international deployments in Saudi Arabia (Fame Factory, Jeddah/Riyadh) and a partnership with Empty Epsilon extending COGS into the Bridge Command simulation product.

Clockwork Dog operates as a bootstrapped, ~10-person specialist team with active engineering hiring, generating revenue through a blend of COGS software/hardware licensing and project-based professional services for immersive entertainment producers. Its go-to-market is largely reputation-driven, anchored by repeat engagements with major IP holders and immersive-theatre specialists.

Short descriptiontext

Clockwork Dog is a London-based interactive technology company that develops the COGS show-control platform and provides technical solutions for immersive entertainment experiences. It serves escape-room operators and major entertainment-IP clients such as Netflix, BBC, and The Path Entertainment Group.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersLondon, United Kingdom
HQ citystring
London
HQ countrystring
United Kingdom
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
show control systems, immersive experience technology, audience flow management, interactive attraction automation, live event software platform
Industry2 codes
1Game Engines (General-Purpose & Real-Time 3D)
CodeMPAFAFAAPrimaryYes
2Party Games, Activities & Interactive Entertainment
CodeHSACACAJPrimaryNo
NAICS code2 codes
  • Computer Systems Design Services541512
  • Industrial Design Services541420
SIC code2 codes
  • Services-Computer Integrated Systems Design7373
  • Services-Computer Programming Services7371
Product category
Show Control Software for Immersive Experiences
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model3 records
1COGS Software Platform Sales
TypeSubscription Recurring
Description

Selling COGS software and hardware directly to customers via cogs.show. Customers learn to build their own experiences using the software, hardware and tutorials. Also sell hardware including control racks and proprietary COGS hardware.

clockwork.dog
2Professional Services
TypeProfessional Services
Description

Full-service production providing system design, installation, programming and maintenance of interactive solutions for live events. Includes consultation, systems integration, software development, hardware development, programming, tech installation, and training services.

clockwork.dog
3Equipment Hire
TypeHardware Sales
Description

Hire out control racks and proprietary COGS hardware for shows. Customers can rent equipment rather than purchasing it outright.

clockwork.dog
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Marketing or Sales, Supply Chain
Pricing details2 tiers
1Remote/hybrid work arrangements available for engineering roles
ModelOtherBilling cadenceAnnual
Notes

Positions available remote, hybrid or office-based in Brighton or Camden. Office-based required at least monthly at Camden location.

clockwork.dog
2UK-based production roles with international travel requirements
ModelOtherBilling cadenceAnnual
Notes

Permanent position based in Company's office/workshop in Camden, London NW1. Regular onsite work at event sites in UK and abroad (mostly Europe and North America).

clockwork.dog
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 record
1COGS
Description

A proprietary software/hardware automation platform for building immersive, real-world experiences. Used by customers to build their own experiences, as well as internally by Clockwork Dog's team to create interactive solutions for live events.

clockwork.dog
Core offering1 text field

Clockwork Dog designs, builds, and operates technical solutions for immersive, interactive live experiences, combining adventure, theatre, and escape room formats. Its core product is COGS, a proprietary software/hardware show control platform that automates audience flow, integrates with lighting/sound/video departments, and powers electronic games and puzzles for attractions. The company also delivers end-to-end professional services including consultation, systems integration, custom software and hardware development, programming, equipment hire, installation, and operational training.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Reduced crew requirements from 7 to 3 people (4 actors + 3 tech to 2 actors + 1 tech) for Monopoly Lifesized through increased automation
+3 more records
Product overview1 text field

Clockwork Dog is a services agency providing interactive technical solutions for immersive and playable experiences. Their core product is the COGS (software/hardware automation platform), a unified show control system that manages audience flow, integrates with lighting/sound/video departments, and controls interactive games and puzzles. COGS is complemented by proprietary hardware components including Media Master for audio/video playback and an RFID system for physical object tracking. Beyond the COGS platform, Clockwork Dog offers a comprehensive suite of services including consultation, systems integration, game mechanics design, custom software/hardware development, programming, equipment hire, tech installation, and training—enabling end-to-end delivery of live interactive experiences.

Product and service13 records
1COGS
CategoryShow Control Software
Description

Clockwork Dog's proprietary software/hardware automation platform for building immersive, real-world experiences. Serves as a central show control system that manages audience flow, integrates with lighting/sound/video departments, controls electronic games and puzzles, and automates interactive attractions. Built on Electron using TypeScript, React, Redux, and Firebase; supports Raspberry Pi and other SoC computers with DMX, OSC, and MQTT protocols.

2COGS Hardware
CategoryShow Control Hardware
Description

Proprietary hardware components that work with the COGS software platform, including control racks and specialised show control hardware sold or rented to clients for installations.

3Media Master
CategoryShow Control Hardware
Description

Hardware component within the COGS system designed for audio/video playback control in immersive experiences.

4COGS RFID System
CategoryShow Control Hardware
Description

RFID-based tracking and interaction system used within COGS to detect and respond to physical objects placed by participants, such as puzzle pieces.

5Consultation Services
CategoryProfessional Services
Description

Technical advisory services for design meetings, R&D sessions, and project planning, including short-term engagements to advise on and turbocharge client systems.

6Systems Integration
CategoryProfessional Services
Description

Custom system design and installation services tailored to specific show requirements, supporting linear, parallel, pulse, and open-world experience models.

7Game Mechanics Design
CategoryProfessional Services
Description

Puzzle and interaction design services creating audience and actor interactions that align with a show's narrative and logic.

8Software Development
CategoryProfessional Services
Description

Custom software development including touchscreen content, backstage operation features, leaderboards, and plugins to other systems, all built on top of COGS.

9Hardware Development
CategoryProfessional Services
Description

Custom hardware interface design and programming services for specific hardware to work with the COGS system, including circuit board design.

10Programming Services
CategoryProfessional Services
Description

Project-specific programming and setup tailored to exact requirements, designed for easy operation by technicians.

11Equipment Hire
CategoryEquipment Rental
Description

Rental of control racks and proprietary COGS hardware for client shows without requiring outright purchase.

12Tech Installation
CategoryProfessional Services
Description

Technical installation services working alongside fabricators, including full testing, bug resolution, and system handover to client technicians.

13Training Services
CategoryProfessional Services
Description

Operational and maintenance training for client running teams on COGS-based systems.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership2 partners
Strategic tierCoreTypeTechnology or Integration
Description

Collaborated with The Flash Pack on Fame Factory Saudi Arabia. The Flash Pack provided the sophisticated visual content capture and delivery platform that integrated with Clockwork Dog's COGS system for real-time content processing and delivery.

Strategic tierCoreTypeTechnology or Integration
Description

Empty Epsilon video game was used as the engine for Bridge Command. COGS provided the bridge between the video game and live technical effects, integrating game events with lighting, sound, and physical props.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

US-based immersive art and entertainment company that creates large-scale interactive installations combining custom technology, narrative, and theatrical design. Comparable to Clockwork Dog in blending proprietary software/hardware platforms with experiential production for themed, gamified attractions.

TypeDirect peer
Description

UK manufacturer and integrator of themed entertainment attractions, including dark rides and motion-based experiences for the global attractions industry. Peer in the UK location-based entertainment supplier ecosystem, supplying control and integration technology into the same visitor-attraction venues as Clockwork Dog.

TypeDirect peer
Description

UK-based immersive technology integrator serving theme parks, museums and attractions with custom software, sensors, and visualisation. Closest UK peer to Clockwork Dog: shared customer base in the attractions and theme park space and similar blend of services plus proprietary technology.

TypeDirect peer
Description

Japan-based digital art collective operating interactive, technology-driven immersive exhibitions globally. Peer to Clockwork Dog in building proprietary real-time interactive technology platforms and monetising them through permanent and touring immersive installations.

TypeBroad incumbent
Description

Global display, projection and AV integration supplier with a dedicated themed entertainment practice. Competes with Clockwork Dog in immersive experience technology stacks at the broader hardware and integration layer.

TypeDirect peer
Description

Montreal-based multimedia studio that designs and operates immersive, interactive, large-scale experiences integrating light, sound, video, and custom software. Closest direct peer to Clockwork Dog: both build proprietary technology stacks to deliver narrative-driven interactive environments for IP and brand partners.

7ETC (Entertainment Technology Corporation)
TypeBroad incumbent
Description

Major manufacturer of lighting, dimming, and show control systems for entertainment and architectural markets. Broad incumbent in show control that competes adjacent to Clockwork Dog's COGS in entertainment control rooms and integrated attractions.

TypeEmerging player
Description

Developer of TouchDesigner, a node-based real-time interactive multimedia platform used in immersive installations, projection mapping and live shows. Emerging tool-layer peer whose platform competes for developers building interactive experiences comparable to those on COGS.

TypeBroad incumbent
Description

Long-established global AV and systems integrator for theme parks, museums, casinos and corporate experiences. Broader incumbent competing with Clockwork Dog for immersive experience integration work, but delivering general-purpose AV rather than purpose-built show control.

TypeEmerging player
Description

Maker of Isadora, real-time show control and interactive multimedia software widely used in immersive theatre, museums and live performance. Adjacent emerging peer whose toolchain overlaps with COGS for control of lighting, sound and sensors in interactive shows.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers13 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration1 record

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature6 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles9 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Clockwork Dog

Show Control Software for Immersive Experiencesclockwork.dog

Clockwork Dog is a London-based interactive technology company that develops the COGS show-control platform and provides technical solutions for immersive entertainment experiences. It serves escape-room operators and major entertainment-IP clients such as Netflix, BBC, and The Path Entertainment Group.

What Clockwork Dog does

Clockwork Dog is a London-based interactive technology company, founded in 2015, that builds the COGS show-control platform and delivers professional services for immersive entertainment experiences. COGS is a proprietary software platform with integrated hardware (including the Media Master and RFID System) that orchestrates lighting, sound, video, sensors and effects across live interactive environments, supporting protocols such as DMX, OSC and MQTT. The company combines platform licensing with bespoke integration work, supplying custom dashboards, on-site engineering and ongoing support to operators of escape rooms, immersive theatre productions and themed attractions.

The firm's customer base spans two tiers: a long tail of small escape-room operators using COGS in hundreds of locations worldwide, and a roster of marquee entertainment clients including Netflix, BBC, Punchdrunk, Secret Cinema, The Path Entertainment Group and Parabolic Theatre. Recent project work includes Monopoly Lifesized, Saw Escape, Paddington Bear Experience, Taskmaster, The Traitors and Netflix House properties such as Viola's Room, as well as international deployments in Saudi Arabia (Fame Factory, Jeddah/Riyadh) and a partnership with Empty Epsilon extending COGS into the Bridge Command simulation product.

Clockwork Dog operates as a bootstrapped, ~10-person specialist team with active engineering hiring, generating revenue through a blend of COGS software/hardware licensing and project-based professional services for immersive entertainment producers. Its go-to-market is largely reputation-driven, anchored by repeat engagements with major IP holders and immersive-theatre specialists.

Clockwork Dog firmographics

Firmographics
Name
Clockwork Dog
Legal name
Clockwork Dog
Website
https://clockwork.dog
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
1–10 employees
Short description
Clockwork Dog is a London-based interactive technology company that develops the COGS show-control platform and provides technical solutions for immersive entertainment experiences. It serves escape-room operators and major entertainment-IP clients such as Netflix, BBC, and The Path Entertainment Group.
Ownership category
akta.pro rank

Clockwork Dog industry classification

Industry
Product category
Show Control Software for Immersive Experiences
NAICS
Computer Systems Design Services (541512), Industrial Design Services (541420)
SIC
Services-Computer Integrated Systems Design (7373), Services-Computer Programming Services (7371)
akta.pro primary industry
Game Engines (General-Purpose & Real-Time 3D) (MPAFAFAA)
akta.pro secondary industry
Party Games, Activities & Interactive Entertainment (HSACACAJ)

Keywords

  • Show control systems
  • Immersive experience technology
  • Audience flow management
  • Interactive attraction automation
  • Live event software platform

Where Clockwork Dog is headquartered

Location

Headquarters

HQ city
London
HQ country
United Kingdom
HQ region
Europe

Offices1 record

Markets served

Clockwork Dog business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales, Supply Chain

Revenue model

  1. COGS Software Platform Sales: Selling COGS software and hardware directly to customers via cogs.show. Customers learn to build their own experiences using the software, hardware and tutorials. Also sell hardware including control racks and proprietary COGS hardware.
  2. Professional Services: Full-service production providing system design, installation, programming and maintenance of interactive solutions for live events. Includes consultation, systems integration, software development, hardware development, programming, tech installation, and training services.
  3. Equipment Hire: Hire out control racks and proprietary COGS hardware for shows. Customers can rent equipment rather than purchasing it outright.

Pricing tiers

ModelBillingPrice
OtherAnnualRemote/hybrid work arrangements available for engineering roles
OtherAnnualUK-based production roles with international travel requirements

Go-to-market motion2 records

Distribution channels4 records

Marketing channels4 records

Clockwork Dog product offering

Product offering

Core offering

Clockwork Dog designs, builds, and operates technical solutions for immersive, interactive live experiences, combining adventure, theatre, and escape room formats. Its core product is COGS, a proprietary software/hardware show control platform that automates audience flow, integrates with lighting/sound/video departments, and powers electronic games and puzzles for attractions. The company also delivers end-to-end professional services including consultation, systems integration, custom software and hardware development, programming, equipment hire, installation, and operational training.

Product overview

Clockwork Dog is a services agency providing interactive technical solutions for immersive and playable experiences. Their core product is the COGS (software/hardware automation platform), a unified show control system that manages audience flow, integrates with lighting/sound/video departments, and controls interactive games and puzzles. COGS is complemented by proprietary hardware components including Media Master for audio/video playback and an RFID system for physical object tracking. Beyond the COGS platform, Clockwork Dog offers a comprehensive suite of services including consultation, systems integration, game mechanics design, custom software/hardware development, programming, equipment hire, tech installation, and training—enabling end-to-end delivery of live interactive experiences.

Differentiator

Problem solved

Functional benefit

Brands

  • COGS: A proprietary software/hardware automation platform for building immersive, real-world experiences. Used by customers to build their own experiences, as well as internally by Clockwork Dog's team to create interactive solutions for live events.

Products and services

  • COGS Clockwork Dog's proprietary software/hardware automation platform for building immersive, real-world experiences. Serves as a central show control system that manages audience flow, integrates with lighting/sound/video departments, controls electronic games and puzzles, and automates interactive attractions. Built on Electron using TypeScript, React, Redux, and Firebase; supports Raspberry Pi and other SoC computers with DMX, OSC, and MQTT protocols.
  • COGS Hardware Proprietary hardware components that work with the COGS software platform, including control racks and specialised show control hardware sold or rented to clients for installations.
  • Media Master Hardware component within the COGS system designed for audio/video playback control in immersive experiences.
  • COGS RFID System RFID-based tracking and interaction system used within COGS to detect and respond to physical objects placed by participants, such as puzzle pieces.
  • Consultation Services Technical advisory services for design meetings, R&D sessions, and project planning, including short-term engagements to advise on and turbocharge client systems.
  • Systems Integration Custom system design and installation services tailored to specific show requirements, supporting linear, parallel, pulse, and open-world experience models.
  • Game Mechanics Design Puzzle and interaction design services creating audience and actor interactions that align with a show's narrative and logic.
  • Software Development Custom software development including touchscreen content, backstage operation features, leaderboards, and plugins to other systems, all built on top of COGS.
  • Hardware Development Custom hardware interface design and programming services for specific hardware to work with the COGS system, including circuit board design.
  • Programming Services Project-specific programming and setup tailored to exact requirements, designed for easy operation by technicians.
  • Equipment Hire Rental of control racks and proprietary COGS hardware for client shows without requiring outright purchase.
  • Tech Installation Technical installation services working alongside fabricators, including full testing, bug resolution, and system handover to client technicians.
  • Training Services Operational and maintenance training for client running teams on COGS-based systems.

Quantifiable outcome

  • Reduced crew requirements from 7 to 3 people (4 actors + 3 tech to 2 actors + 1 tech) for Monopoly Lifesized through increased automation
  • +3 more outcomes

Companies that use Clockwork Dog

Customer profile

Named customers13 records

Segments4 records

Ideal customer profiles4 records

Clockwork Dog technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration1 record

Feature6 records

Clockwork Dog partnerships and signals

Strategic signal

Partnerships

Two partnerships are on record, tiered core.

  • The Flash PackcoreTechnology or IntegrationCollaborated with The Flash Pack on Fame Factory Saudi Arabia. The Flash Pack provided the sophisticated visual content capture and delivery platform that integrated with Clockwork Dog's COGS system for real-time content processing and delivery.
  • Empty Epsilon (Wisehart Studios)coreTechnology or IntegrationEmpty Epsilon video game was used as the engine for Bridge Command. COGS provided the bridge between the video game and live technical effects, integrating game events with lighting, sound, and physical props.

Scale indicators4 records

Recent moves5 records

Expansion highlights5 records

Clockwork Dog competitors and assessment

Company assessment

Direct peers

  • Meow Wolf: US-based immersive art and entertainment company that creates large-scale interactive installations combining custom technology, narrative, and theatrical design. Comparable to Clockwork Dog in blending proprietary software/hardware platforms with experiential production for themed, gamified attractions.
  • Simworx: UK manufacturer and integrator of themed entertainment attractions, including dark rides and motion-based experiences for the global attractions industry. Peer in the UK location-based entertainment supplier ecosystem, supplying control and integration technology into the same visitor-attraction venues as Clockwork Dog.
  • Holovis: UK-based immersive technology integrator serving theme parks, museums and attractions with custom software, sensors, and visualisation. Closest UK peer to Clockwork Dog: shared customer base in the attractions and theme park space and similar blend of services plus proprietary technology.
  • teamLab: Japan-based digital art collective operating interactive, technology-driven immersive exhibitions globally. Peer to Clockwork Dog in building proprietary real-time interactive technology platforms and monetising them through permanent and touring immersive installations.
  • Moment Factory: Montreal-based multimedia studio that designs and operates immersive, interactive, large-scale experiences integrating light, sound, video, and custom software. Closest direct peer to Clockwork Dog: both build proprietary technology stacks to deliver narrative-driven interactive environments for IP and brand partners.

Broad incumbents

  • Christie (Christie Digital): Global display, projection and AV integration supplier with a dedicated themed entertainment practice. Competes with Clockwork Dog in immersive experience technology stacks at the broader hardware and integration layer.
  • ETC (Entertainment Technology Corporation): Major manufacturer of lighting, dimming, and show control systems for entertainment and architectural markets. Broad incumbent in show control that competes adjacent to Clockwork Dog's COGS in entertainment control rooms and integrated attractions.
  • Electrosonic: Long-established global AV and systems integrator for theme parks, museums, casinos and corporate experiences. Broader incumbent competing with Clockwork Dog for immersive experience integration work, but delivering general-purpose AV rather than purpose-built show control.

Emerging players

  • Derivative (TouchDesigner): Developer of TouchDesigner, a node-based real-time interactive multimedia platform used in immersive installations, projection mapping and live shows. Emerging tool-layer peer whose platform competes for developers building interactive experiences comparable to those on COGS.
  • TroikaTronix: Maker of Isadora, real-time show control and interactive multimedia software widely used in immersive theatre, museums and live performance. Adjacent emerging peer whose toolchain overlaps with COGS for control of lighting, sound and sensors in interactive shows.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Clockwork Dog social profiles

Digital presence

Clockwork Dog financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Clockwork Dog leadership team

Management profile

Number of profiles

Profiles9 records

Clockwork Dog funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Clockwork Dog M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Clockwork Dog

What does Clockwork Dog do?

Clockwork Dog designs, builds, and operates technical solutions for immersive, interactive live experiences, combining adventure, theatre, and escape room formats. Its core product is COGS, a proprietary software/hardware show control platform that automates audience flow, integrates with lighting/sound/video departments, and powers electronic games and puzzles for attractions. The company also delivers end-to-end professional services including consultation, systems integration, custom software and hardware development, programming, equipment hire, installation, and operational training.

Is Clockwork Dog a public or private company?

Clockwork Dog is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Clockwork Dog founded?

Clockwork Dog was founded in 2015. It employs 1 to 10 people.

Where is Clockwork Dog based?

Clockwork Dog is headquartered in London, United Kingdom, in the Europe region.

How does Clockwork Dog make money?

Three revenue lines are on record. COGS Software Platform Sales are the primary driver. The others are professional Services and equipment Hire.

Who are Clockwork Dog's main competitors?

Direct peers on record are Meow Wolf, Simworx, Holovis, teamLab and Moment Factory. Broad incumbents are Christie (Christie Digital), ETC (Entertainment Technology Corporation) and Electrosonic. Emerging players are Derivative (TouchDesigner) and TroikaTronix.

Does Clockwork Dog have an API?

No public API is recorded for Clockwork Dog.

What industry is Clockwork Dog in?

Clockwork Dog's product category is Show Control Software for Immersive Experiences. Its primary akta.pro industry code is MPAFAFAA, Game Engines (General-Purpose & Real-Time 3D), with a secondary code of HSACACAJ, Party Games, Activities & Interactive Entertainment. Its NAICS code is 541512 and its SIC code is 7373.

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