Cocodrilo Dog
Cocodrilo Dog is an indie video game studio developing rhythm and music-based games using its proprietary TORI Interactive Music Engine, serving both consumer markets through original IP and major entertainment brands through work-for-hire co-development deals.
- Company typePrivate
- Founded2011
- HeadquartersCundinamarca, Colombia
- Headcount1–10
- GTM typeB2B and B2C
- OfferingSoftware
What Cocodrilo Dog does
Cocodrilo Dog is a privately held video game development studio founded in 2011 in Colombia by Juan Pablo Reyes and Marge Torres, specializing in rhythm and music-based interactive entertainment. The studio operates a dual business model: (1) original IP development across mobile and console platforms — anchored by Audio Ninja (2013, published by Televisa and a #1 music game in 66 countries on Apple App Store), Beat Boy (2016 GamesBeat Developer Contest winner), and the in-development Boom Fighters (planned for Xbox One, PS4, Switch, and PC with a user-generated level editor); and (2) work-for-hire co-development and licensed-IP game production for major entertainment brands, including Disney Interactive's Moana: Rhythm Run (2017) and Nickelodeon/Outright Games' JoJo Siwa: Worldwide Party (2023).
The studio's core technical asset is the TORI Interactive Music Engine, a proprietary, patent-pending platform that encapsulates seven years of rhythm-game engineering knowledge. TORI provides internal APIs for audio synthesis, sample-accurate timeline sound placement, pitch-shifted playback, loop extraction, BPM-compatible and BPM-free sequencing, procedural music generation, and real-MIDI-instrument input — enabling gameplay mechanics synchronized to music with precision that the studio claims differentiates it from generic rhythm-game competitors. Multi-platform capability is supported through licensed-developer status for Xbox One and PlayStation 4, plus existing or planned presence on iOS, Steam, and Nintendo platforms.
Commercially, Cocodrilo Dog monetizes through one-time perpetual game licenses on digital storefronts (Steam, App Store, PlayStation Store, Xbox Store, Nintendo eShop) for owned IP, plus professional services revenue from enterprise co-development deals with entertainment brand partners. Distribution leverage comes through both self-serve digital marketplaces and channel partnerships (Televisa for Audio Ninja, Outright Games for JoJo Siwa). In 2021 the studio established an Australian headquarters in Melbourne to access broader development talent. The company remains small (1-10 employees) and self-sustaining without material institutional funding beyond a 2014 NXTP Ventures engagement and a 2017 Global Top Round acceleration program placement.
Cocodrilo Dog firmographics
Firmographics- Name
- Cocodrilo Dog
- Legal name
- Cocodrilo Dog
- Website
- https://cocodrilodog.com
- Company type
- Private
- Founded year
- 2011
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Cocodrilo Dog is an indie video game studio developing rhythm and music-based games using its proprietary TORI Interactive Music Engine, serving both consumer markets through original IP and major entertainment brands through work-for-hire co-development deals.
- Ownership category
- akta.pro rank
Where Cocodrilo Dog is headquartered
LocationHeadquarters
- HQ city
- Cundinamarca
- HQ country
- Colombia
- HQ region
- Latin America
Offices2 records
Markets served
Cocodrilo Dog business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Original IP Development and Sales: Developing proprietary music games (Boom Fighters, Beat Boy) for direct consumer sales through platforms like Steam, console digital stores. Revenue from game sales, potential expansion content, and licensing of IP.
- Work-for-Hire Game Development: Contract development services for major entertainment brands. Completed Moana: Rhythm Run (Disney), JoJo Siwa: Worldwide Party (Nickelodeon/Outright Games), RIFF VR (IMEX Media). Studio is licensed developer for Xbox One and PlayStation 4.
- Technology Licensing: TORI interactive music engine is patent pending and represents potential licensing revenue stream for other rhythm game developers.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Standard game pricing through digital storefronts |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels6 records
Cocodrilo Dog product offering
Product offeringCore offering
Cocodrilo Dog is a video game development studio that creates rhythm-based music games for mobile devices and consoles. The studio operates two business lines: (1) original IP development using its proprietary TORI interactive music engine (Boom Fighters, Beat Boy, Audio Ninja), and (2) work-for-hire game development for major entertainment brands such as Disney Interactive (Moana: Rhythm Run), Nickelodeon/Outright Games (JoJo Siwa: Worldwide Party), and IMEX Media (RIFF VR).
Product overview
Cocodrilo Dog is a video game development studio that creates rhythm-based music games with a focus on interactive musical experiences. The company operates two distinct business lines: (1) Original IP development featuring their proprietary TORI interactive music engine, with products including Boom Fighters (in development), Beat Boy, and Audio Ninja; and (2) Work-for-hire game development services for major entertainment brands including Disney (Moana: Rhythm Run), Nickelodeon (JoJo Siwa: Worldwide Party), and IMEX Media (RIFF VR). The TORI technology platform serves as the foundation for their music games, enabling features like beat matching, pitch matching, and procedural music generation.
Differentiator
Problem solved
Functional benefit
Brands
- Tori: Proprietary interactive music engine that processes audio synthesis and sampling, providing API to generate interactive behaviors based on music such as movement, beat matching, pitch matching, procedural generation of music, recording - patent pending technology that sets their games apart
Products and services
- Boom Fighters A music 3D platformer where players control vinyl toy-style characters that fight enemies, solve puzzles, and navigate levels synchronized to music. Features MIDI instrument input support and a level editor for user-generated content. Planned for release on XB1, PS4, Switch, and PC.
- Beat Boy An autorunner platformer with rhythm mechanics where player actions synchronize with music. Features proprietary beat matching technology, multiplayer gaming, and user-level creation capabilities.
- Audio Ninja A rhythm-based action game where players control a ninja who defeats enemies by following the beat of music. Published by Televisa for iOS devices.
- Moana: Rhythm Run A co-production with Disney Interactive featuring rhythm-based action gameplay with music from the Moana film, including 70+ levels across land and sea.
- JoJo Siwa: Worldwide Party A rhythm runner mobile game developed for Outright Games and Nickelodeon featuring JoJo Siwa's music, dance routines, and themed worlds including Candyland and BowBowland.
- RIFF VR A VR music role-playing experience developed for IMEX Media where players become guitarist, drummer, or singer with songs from legendary rock bands.
Quantifiable outcome
- Audio Ninja was #1 music game in 66 countries and #1 adventure game in 27 countries in Apple App Store
- +2 more outcomes
Companies that use Cocodrilo Dog
Customer profileNamed customers5 records
Segments3 records
Ideal customer profiles3 records
Cocodrilo Dog technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Cocodrilo Dog partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered flagship, core and minor.
- Disney InteractiveflagshipCo-production partnership for Moana: Rhythm Run, an action-adventure mobile game featuring music from the Disney film. The game required Cocodrilo Dog to create rhythm-based gameplay mechanics synchronized with Disney's musical content.
- Nickelodeon / Outright GamescoreDevelopment partnership for JoJo Siwa: Worldwide Party mobile game. Cocodrilo Dog developed the game featuring JoJo Siwa's music and brand for Outright Games under Nickelodeon licensing.
- TelevisacorePublished Audio Ninja, the #1 music game in 66 countries. Televisa is the largest Latin America media company located in Mexico and provided publishing distribution for the game.
- IMEX MediaminorWork-for-hire partnership where Cocodrilo Dog joined IMEX Media's team to create the guitar engine and gameplay VFX for RIFF VR, a music role playing experience.
- Global Top RoundcoreAcceleration program for indie studios based in South Korea and San Francisco. Selected Cocodrilo Dog as finalists in 2017 and provided mentorship during 2018 program. The final competition took place in Melbourne during Melbourne International Games Week.
- Brainz GamesminorCo-Producer of Audio Ninja alongside Cocodrilo Dog.
Scale indicators4 records
Recent moves7 records
Expansion highlights5 records
Cocodrilo Dog competitors and assessment
Company assessmentBroad incumbents
- Rovio Entertainment: Large mobile game developer and Angry Birds IP owner (now part of SEGA). Comparable as a mobile-first games publisher that monetizes global IP and partners on branded entertainment experiences, though at vastly larger scale than Cocodrilo Dog.
Direct peers
- Halfbrick Studios: Australian mobile and cross-platform game studio (Fruit Ninja, Jetpack Joyride). Comparable as an indie-leaning studio with multi-platform distribution and a presence in the Australian games ecosystem where Cocodrilo Dog has now established its second HQ.
- Ninja Theory: Independent UK studio (Hellblade) with a history of original narrative IP and contracted development for larger publishers before Microsoft acquisition. Comparable to Cocodrilo Dog in profile as a small, tech-forward indie with brand-development credentials.
- Beat Games: Independent studio behind Beat Saber, the defining VR rhythm game. Highly comparable as a small, music-first studio that built a category-defining title and grew via word-of-mouth before acquisition by Meta.
- Supergiant Games: Small, independently-held studio known for tightly crafted narrative titles (Bastion, Hades) with strong proprietary technology and a tightly held team. Comparable to Cocodrilo Dog in team size discipline and original-IP focus.
- Outright Games: Publisher/developer of family-licensed video games including JoJo Siwa: Worldwide Party, which Cocodrilo Dog developed. Comparable as a counterpart in the licensed kids/family rhythm-game segment and a current commercial partner.
- Tarsier Studios: Swedish indie studio known for original titles (Little Nightmares) and substantial work-for-hire contributions to larger franchises. Directly comparable to Cocodrilo Dog as a small team balancing original IP with branded co-development for major publishers.
- Harmonix Music Systems: Long-standing pioneer of music/rhythm games (Guitar Hero, Rock Band, Dance Central). Directly comparable to Cocodrilo Dog in focus on music-synced gameplay and proprietary rhythm technology, though operating at much larger scale.
- Mediatonic Games: UK-based indie studio behind Fall Guys, with a track record of original-IP hits plus external development work. Comparable to Cocodrilo Dog as a small team that scaled a breakout multiplayer concept and has done brand-aligned development.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights7 records
Customer concentration
Cocodrilo Dog social profiles
Digital presenceCocodrilo Dog financial estimates
Financial estimateRevenue estimate
Valuation estimate
Cocodrilo Dog leadership team
Management profileNumber of profiles
Profiles2 records
Cocodrilo Dog funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Cocodrilo Dog M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Cocodrilo Dog
What does Cocodrilo Dog do?
Cocodrilo Dog is a video game development studio that creates rhythm-based music games for mobile devices and consoles. The studio operates two business lines: (1) original IP development using its proprietary TORI interactive music engine (Boom Fighters, Beat Boy, Audio Ninja), and (2) work-for-hire game development for major entertainment brands such as Disney Interactive (Moana: Rhythm Run), Nickelodeon/Outright Games (JoJo Siwa: Worldwide Party), and IMEX Media (RIFF VR).
Is Cocodrilo Dog a public or private company?
Cocodrilo Dog is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Cocodrilo Dog founded?
Cocodrilo Dog was founded in 2011. It employs 1 to 10 people.
Where is Cocodrilo Dog based?
Cocodrilo Dog is headquartered in Cundinamarca, Colombia, in the Latin America region.
How does Cocodrilo Dog make money?
Three revenue lines are on record. Original IP Development and Sales are the primary driver. The others are work-for-Hire Game Development and technology Licensing.
Who are Cocodrilo Dog's main competitors?
Rovio Entertainment is listed as a broad incumbent. Direct peers are Halfbrick Studios, Ninja Theory, Beat Games, Supergiant Games, Outright Games, Tarsier Studios, Harmonix Music Systems and Mediatonic Games.
Does Cocodrilo Dog have an API?
No public API is recorded for Cocodrilo Dog.