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Cocodrilo Dog

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uuid0036ndr

Namestring
Cocodrilo Dog
Legal namestring
Cocodrilo Dog
Company typeenum
Private
Founded yearint
2011
Descriptiontext

Cocodrilo Dog is a privately held video game development studio founded in 2011 in Colombia by Juan Pablo Reyes and Marge Torres, specializing in rhythm and music-based interactive entertainment. The studio operates a dual business model: (1) original IP development across mobile and console platforms — anchored by Audio Ninja (2013, published by Televisa and a #1 music game in 66 countries on Apple App Store), Beat Boy (2016 GamesBeat Developer Contest winner), and the in-development Boom Fighters (planned for Xbox One, PS4, Switch, and PC with a user-generated level editor); and (2) work-for-hire co-development and licensed-IP game production for major entertainment brands, including Disney Interactive's Moana: Rhythm Run (2017) and Nickelodeon/Outright Games' JoJo Siwa: Worldwide Party (2023).

The studio's core technical asset is the TORI Interactive Music Engine, a proprietary, patent-pending platform that encapsulates seven years of rhythm-game engineering knowledge. TORI provides internal APIs for audio synthesis, sample-accurate timeline sound placement, pitch-shifted playback, loop extraction, BPM-compatible and BPM-free sequencing, procedural music generation, and real-MIDI-instrument input — enabling gameplay mechanics synchronized to music with precision that the studio claims differentiates it from generic rhythm-game competitors. Multi-platform capability is supported through licensed-developer status for Xbox One and PlayStation 4, plus existing or planned presence on iOS, Steam, and Nintendo platforms.

Commercially, Cocodrilo Dog monetizes through one-time perpetual game licenses on digital storefronts (Steam, App Store, PlayStation Store, Xbox Store, Nintendo eShop) for owned IP, plus professional services revenue from enterprise co-development deals with entertainment brand partners. Distribution leverage comes through both self-serve digital marketplaces and channel partnerships (Televisa for Audio Ninja, Outright Games for JoJo Siwa). In 2021 the studio established an Australian headquarters in Melbourne to access broader development talent. The company remains small (1-10 employees) and self-sustaining without material institutional funding beyond a 2014 NXTP Ventures engagement and a 2017 Global Top Round acceleration program placement.

Short descriptiontext

Cocodrilo Dog is an indie video game studio developing rhythm and music-based games using its proprietary TORI Interactive Music Engine, serving both consumer markets through original IP and major entertainment brands through work-for-hire co-development deals.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersCundinamarca, Colombia
HQ citystring
Cundinamarca
HQ countrystring
Colombia
HQ regionstring
Latin America
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
mobile game development, rhythm video games, music game studio, interactive music engine, indie game development
Industry1 code
1Character & Creature Animation
CodeMPADACAEPrimaryNo
NAICS code1 code
  • Software Publishers5132
SIC code2 codes
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
  • Services-Computer Programming Services7371
Product category
Mobile Game Development
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model3 records
1Original IP Development and Sales
TypeOne Time License
Description

Developing proprietary music games (Boom Fighters, Beat Boy) for direct consumer sales through platforms like Steam, console digital stores. Revenue from game sales, potential expansion content, and licensing of IP.

cocodrilodog.com
2Work-for-Hire Game Development
TypeProfessional Services
Description

Contract development services for major entertainment brands. Completed Moana: Rhythm Run (Disney), JoJo Siwa: Worldwide Party (Nickelodeon/Outright Games), RIFF VR (IMEX Media). Studio is licensed developer for Xbox One and PlayStation 4.

cocodrilodog.com
3Technology Licensing
TypeLicensing Royalties
Description

TORI interactive music engine is patent pending and represents potential licensing revenue stream for other rhythm game developers.

cocodrilodog.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
Pricing details1 tier
1Standard game pricing through digital storefronts
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Games sold at standard digital pricing through Steam, App Store, PlayStation Store, Xbox Store, and Nintendo eShop. No subscription or freemium model mentioned for owned IP.

cocodrilodog.com
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Brand1 record
1Tori
Description

Proprietary interactive music engine that processes audio synthesis and sampling, providing API to generate interactive behaviors based on music such as movement, beat matching, pitch matching, procedural generation of music, recording - patent pending technology that sets their games apart

cocodrilodog.com
Core offering1 text field

Cocodrilo Dog is a video game development studio that creates rhythm-based music games for mobile devices and consoles. The studio operates two business lines: (1) original IP development using its proprietary TORI interactive music engine (Boom Fighters, Beat Boy, Audio Ninja), and (2) work-for-hire game development for major entertainment brands such as Disney Interactive (Moana: Rhythm Run), Nickelodeon/Outright Games (JoJo Siwa: Worldwide Party), and IMEX Media (RIFF VR).

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Audio Ninja was #1 music game in 66 countries and #1 adventure game in 27 countries in Apple App Store
+2 more records
Product overview1 text field

Cocodrilo Dog is a video game development studio that creates rhythm-based music games with a focus on interactive musical experiences. The company operates two distinct business lines: (1) Original IP development featuring their proprietary TORI interactive music engine, with products including Boom Fighters (in development), Beat Boy, and Audio Ninja; and (2) Work-for-hire game development services for major entertainment brands including Disney (Moana: Rhythm Run), Nickelodeon (JoJo Siwa: Worldwide Party), and IMEX Media (RIFF VR). The TORI technology platform serves as the foundation for their music games, enabling features like beat matching, pitch matching, and procedural music generation.

Product and service6 records
1Boom Fighters
CategoryOriginal IP - Rhythm Platformer Game
Description

A music 3D platformer where players control vinyl toy-style characters that fight enemies, solve puzzles, and navigate levels synchronized to music. Features MIDI instrument input support and a level editor for user-generated content. Planned for release on XB1, PS4, Switch, and PC.

2Beat Boy
CategoryOriginal IP - Rhythm Platformer Game
Description

An autorunner platformer with rhythm mechanics where player actions synchronize with music. Features proprietary beat matching technology, multiplayer gaming, and user-level creation capabilities.

3Audio Ninja
CategoryOriginal IP - Rhythm Action Game
Description

A rhythm-based action game where players control a ninja who defeats enemies by following the beat of music. Published by Televisa for iOS devices.

4Moana: Rhythm Run
CategoryLicensed IP - Branded Rhythm Game
Description

A co-production with Disney Interactive featuring rhythm-based action gameplay with music from the Moana film, including 70+ levels across land and sea.

5JoJo Siwa: Worldwide Party
CategoryLicensed IP - Branded Rhythm Game
Description

A rhythm runner mobile game developed for Outright Games and Nickelodeon featuring JoJo Siwa's music, dance routines, and themed worlds including Candyland and BowBowland.

6RIFF VR
CategoryWork-for-Hire - VR Music Experience
Description

A VR music role-playing experience developed for IMEX Media where players become guitarist, drummer, or singer with songs from legendary rock bands.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership6 partners
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Co-production partnership for Moana: Rhythm Run, an action-adventure mobile game featuring music from the Disney film. The game required Cocodrilo Dog to create rhythm-based gameplay mechanics synchronized with Disney's musical content.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Development partnership for JoJo Siwa: Worldwide Party mobile game. Cocodrilo Dog developed the game featuring JoJo Siwa's music and brand for Outright Games under Nickelodeon licensing.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Published Audio Ninja, the #1 music game in 66 countries. Televisa is the largest Latin America media company located in Mexico and provided publishing distribution for the game.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Work-for-hire partnership where Cocodrilo Dog joined IMEX Media's team to create the guitar engine and gameplay VFX for RIFF VR, a music role playing experience.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Acceleration program for indie studios based in South Korea and San Francisco. Selected Cocodrilo Dog as finalists in 2017 and provided mentorship during 2018 program. The final competition took place in Melbourne during Melbourne International Games Week.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Co-Producer of Audio Ninja alongside Cocodrilo Dog.

Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers9 records
TypeBroad incumbent
Description

Large mobile game developer and Angry Birds IP owner (now part of SEGA). Comparable as a mobile-first games publisher that monetizes global IP and partners on branded entertainment experiences, though at vastly larger scale than Cocodrilo Dog.

TypeDirect peer
Description

Australian mobile and cross-platform game studio (Fruit Ninja, Jetpack Joyride). Comparable as an indie-leaning studio with multi-platform distribution and a presence in the Australian games ecosystem where Cocodrilo Dog has now established its second HQ.

TypeDirect peer
Description

Independent UK studio (Hellblade) with a history of original narrative IP and contracted development for larger publishers before Microsoft acquisition. Comparable to Cocodrilo Dog in profile as a small, tech-forward indie with brand-development credentials.

4Beat Games
TypeDirect peer
Description

Independent studio behind Beat Saber, the defining VR rhythm game. Highly comparable as a small, music-first studio that built a category-defining title and grew via word-of-mouth before acquisition by Meta.

TypeDirect peer
Description

Small, independently-held studio known for tightly crafted narrative titles (Bastion, Hades) with strong proprietary technology and a tightly held team. Comparable to Cocodrilo Dog in team size discipline and original-IP focus.

TypeDirect peer
Description

Publisher/developer of family-licensed video games including JoJo Siwa: Worldwide Party, which Cocodrilo Dog developed. Comparable as a counterpart in the licensed kids/family rhythm-game segment and a current commercial partner.

TypeDirect peer
Description

Swedish indie studio known for original titles (Little Nightmares) and substantial work-for-hire contributions to larger franchises. Directly comparable to Cocodrilo Dog as a small team balancing original IP with branded co-development for major publishers.

TypeDirect peer
Description

Long-standing pioneer of music/rhythm games (Guitar Hero, Rock Band, Dance Central). Directly comparable to Cocodrilo Dog in focus on music-synced gameplay and proprietary rhythm technology, though operating at much larger scale.

TypeDirect peer
Description

UK-based indie studio behind Fall Guys, with a track record of original-IP hits plus external development work. Comparable to Cocodrilo Dog as a small team that scaled a breakout multiplayer concept and has done brand-aligned development.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers5 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Cocodrilo Dog

Mobile Game Developmentcocodrilodog.com

Cocodrilo Dog is an indie video game studio developing rhythm and music-based games using its proprietary TORI Interactive Music Engine, serving both consumer markets through original IP and major entertainment brands through work-for-hire co-development deals.

What Cocodrilo Dog does

Cocodrilo Dog is a privately held video game development studio founded in 2011 in Colombia by Juan Pablo Reyes and Marge Torres, specializing in rhythm and music-based interactive entertainment. The studio operates a dual business model: (1) original IP development across mobile and console platforms — anchored by Audio Ninja (2013, published by Televisa and a #1 music game in 66 countries on Apple App Store), Beat Boy (2016 GamesBeat Developer Contest winner), and the in-development Boom Fighters (planned for Xbox One, PS4, Switch, and PC with a user-generated level editor); and (2) work-for-hire co-development and licensed-IP game production for major entertainment brands, including Disney Interactive's Moana: Rhythm Run (2017) and Nickelodeon/Outright Games' JoJo Siwa: Worldwide Party (2023).

The studio's core technical asset is the TORI Interactive Music Engine, a proprietary, patent-pending platform that encapsulates seven years of rhythm-game engineering knowledge. TORI provides internal APIs for audio synthesis, sample-accurate timeline sound placement, pitch-shifted playback, loop extraction, BPM-compatible and BPM-free sequencing, procedural music generation, and real-MIDI-instrument input — enabling gameplay mechanics synchronized to music with precision that the studio claims differentiates it from generic rhythm-game competitors. Multi-platform capability is supported through licensed-developer status for Xbox One and PlayStation 4, plus existing or planned presence on iOS, Steam, and Nintendo platforms.

Commercially, Cocodrilo Dog monetizes through one-time perpetual game licenses on digital storefronts (Steam, App Store, PlayStation Store, Xbox Store, Nintendo eShop) for owned IP, plus professional services revenue from enterprise co-development deals with entertainment brand partners. Distribution leverage comes through both self-serve digital marketplaces and channel partnerships (Televisa for Audio Ninja, Outright Games for JoJo Siwa). In 2021 the studio established an Australian headquarters in Melbourne to access broader development talent. The company remains small (1-10 employees) and self-sustaining without material institutional funding beyond a 2014 NXTP Ventures engagement and a 2017 Global Top Round acceleration program placement.

Cocodrilo Dog firmographics

Firmographics
Name
Cocodrilo Dog
Legal name
Cocodrilo Dog
Website
https://cocodrilodog.com
Company type
Private
Founded year
2011
Operating status
Operating
Headcount range
1–10 employees
Short description
Cocodrilo Dog is an indie video game studio developing rhythm and music-based games using its proprietary TORI Interactive Music Engine, serving both consumer markets through original IP and major entertainment brands through work-for-hire co-development deals.
Ownership category
akta.pro rank

Where Cocodrilo Dog is headquartered

Location

Headquarters

HQ city
Cundinamarca
HQ country
Colombia
HQ region
Latin America

Offices2 records

Markets served

Cocodrilo Dog business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Original IP Development and Sales: Developing proprietary music games (Boom Fighters, Beat Boy) for direct consumer sales through platforms like Steam, console digital stores. Revenue from game sales, potential expansion content, and licensing of IP.
  2. Work-for-Hire Game Development: Contract development services for major entertainment brands. Completed Moana: Rhythm Run (Disney), JoJo Siwa: Worldwide Party (Nickelodeon/Outright Games), RIFF VR (IMEX Media). Studio is licensed developer for Xbox One and PlayStation 4.
  3. Technology Licensing: TORI interactive music engine is patent pending and represents potential licensing revenue stream for other rhythm game developers.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goStandard game pricing through digital storefronts

Go-to-market motion2 records

Distribution channels3 records

Marketing channels6 records

Cocodrilo Dog product offering

Product offering

Core offering

Cocodrilo Dog is a video game development studio that creates rhythm-based music games for mobile devices and consoles. The studio operates two business lines: (1) original IP development using its proprietary TORI interactive music engine (Boom Fighters, Beat Boy, Audio Ninja), and (2) work-for-hire game development for major entertainment brands such as Disney Interactive (Moana: Rhythm Run), Nickelodeon/Outright Games (JoJo Siwa: Worldwide Party), and IMEX Media (RIFF VR).

Product overview

Cocodrilo Dog is a video game development studio that creates rhythm-based music games with a focus on interactive musical experiences. The company operates two distinct business lines: (1) Original IP development featuring their proprietary TORI interactive music engine, with products including Boom Fighters (in development), Beat Boy, and Audio Ninja; and (2) Work-for-hire game development services for major entertainment brands including Disney (Moana: Rhythm Run), Nickelodeon (JoJo Siwa: Worldwide Party), and IMEX Media (RIFF VR). The TORI technology platform serves as the foundation for their music games, enabling features like beat matching, pitch matching, and procedural music generation.

Differentiator

Problem solved

Functional benefit

Brands

  • Tori: Proprietary interactive music engine that processes audio synthesis and sampling, providing API to generate interactive behaviors based on music such as movement, beat matching, pitch matching, procedural generation of music, recording - patent pending technology that sets their games apart

Products and services

  • Boom Fighters A music 3D platformer where players control vinyl toy-style characters that fight enemies, solve puzzles, and navigate levels synchronized to music. Features MIDI instrument input support and a level editor for user-generated content. Planned for release on XB1, PS4, Switch, and PC.
  • Beat Boy An autorunner platformer with rhythm mechanics where player actions synchronize with music. Features proprietary beat matching technology, multiplayer gaming, and user-level creation capabilities.
  • Audio Ninja A rhythm-based action game where players control a ninja who defeats enemies by following the beat of music. Published by Televisa for iOS devices.
  • Moana: Rhythm Run A co-production with Disney Interactive featuring rhythm-based action gameplay with music from the Moana film, including 70+ levels across land and sea.
  • JoJo Siwa: Worldwide Party A rhythm runner mobile game developed for Outright Games and Nickelodeon featuring JoJo Siwa's music, dance routines, and themed worlds including Candyland and BowBowland.
  • RIFF VR A VR music role-playing experience developed for IMEX Media where players become guitarist, drummer, or singer with songs from legendary rock bands.

Quantifiable outcome

  • Audio Ninja was #1 music game in 66 countries and #1 adventure game in 27 countries in Apple App Store
  • +2 more outcomes

Companies that use Cocodrilo Dog

Customer profile

Named customers5 records

Segments3 records

Ideal customer profiles3 records

Cocodrilo Dog technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Cocodrilo Dog partnerships and signals

Strategic signal

Partnerships

Six partnerships are on record, tiered flagship, core and minor.

  • Disney InteractiveflagshipStrategic or Co-development PartnerCo-production partnership for Moana: Rhythm Run, an action-adventure mobile game featuring music from the Disney film. The game required Cocodrilo Dog to create rhythm-based gameplay mechanics synchronized with Disney's musical content.
  • Nickelodeon / Outright GamescoreStrategic or Co-development PartnerDevelopment partnership for JoJo Siwa: Worldwide Party mobile game. Cocodrilo Dog developed the game featuring JoJo Siwa's music and brand for Outright Games under Nickelodeon licensing.
  • TelevisacoreChannel Partner/ Reseller/ DistributorPublished Audio Ninja, the #1 music game in 66 countries. Televisa is the largest Latin America media company located in Mexico and provided publishing distribution for the game.
  • IMEX MediaminorStrategic or Co-development PartnerWork-for-hire partnership where Cocodrilo Dog joined IMEX Media's team to create the guitar engine and gameplay VFX for RIFF VR, a music role playing experience.
  • Global Top RoundcoreStrategic or Co-development PartnerAcceleration program for indie studios based in South Korea and San Francisco. Selected Cocodrilo Dog as finalists in 2017 and provided mentorship during 2018 program. The final competition took place in Melbourne during Melbourne International Games Week.
  • Brainz GamesminorStrategic or Co-development PartnerCo-Producer of Audio Ninja alongside Cocodrilo Dog.

Scale indicators4 records

Recent moves7 records

Expansion highlights5 records

Cocodrilo Dog competitors and assessment

Company assessment

Broad incumbents

  • Rovio Entertainment: Large mobile game developer and Angry Birds IP owner (now part of SEGA). Comparable as a mobile-first games publisher that monetizes global IP and partners on branded entertainment experiences, though at vastly larger scale than Cocodrilo Dog.

Direct peers

  • Halfbrick Studios: Australian mobile and cross-platform game studio (Fruit Ninja, Jetpack Joyride). Comparable as an indie-leaning studio with multi-platform distribution and a presence in the Australian games ecosystem where Cocodrilo Dog has now established its second HQ.
  • Ninja Theory: Independent UK studio (Hellblade) with a history of original narrative IP and contracted development for larger publishers before Microsoft acquisition. Comparable to Cocodrilo Dog in profile as a small, tech-forward indie with brand-development credentials.
  • Beat Games: Independent studio behind Beat Saber, the defining VR rhythm game. Highly comparable as a small, music-first studio that built a category-defining title and grew via word-of-mouth before acquisition by Meta.
  • Supergiant Games: Small, independently-held studio known for tightly crafted narrative titles (Bastion, Hades) with strong proprietary technology and a tightly held team. Comparable to Cocodrilo Dog in team size discipline and original-IP focus.
  • Outright Games: Publisher/developer of family-licensed video games including JoJo Siwa: Worldwide Party, which Cocodrilo Dog developed. Comparable as a counterpart in the licensed kids/family rhythm-game segment and a current commercial partner.
  • Tarsier Studios: Swedish indie studio known for original titles (Little Nightmares) and substantial work-for-hire contributions to larger franchises. Directly comparable to Cocodrilo Dog as a small team balancing original IP with branded co-development for major publishers.
  • Harmonix Music Systems: Long-standing pioneer of music/rhythm games (Guitar Hero, Rock Band, Dance Central). Directly comparable to Cocodrilo Dog in focus on music-synced gameplay and proprietary rhythm technology, though operating at much larger scale.
  • Mediatonic Games: UK-based indie studio behind Fall Guys, with a track record of original-IP hits plus external development work. Comparable to Cocodrilo Dog as a small team that scaled a breakout multiplayer concept and has done brand-aligned development.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks6 records

Key highlights7 records

Customer concentration

Cocodrilo Dog social profiles

Digital presence

Cocodrilo Dog financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Cocodrilo Dog leadership team

Management profile

Number of profiles

Profiles2 records

Cocodrilo Dog funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Cocodrilo Dog M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Cocodrilo Dog

What does Cocodrilo Dog do?

Cocodrilo Dog is a video game development studio that creates rhythm-based music games for mobile devices and consoles. The studio operates two business lines: (1) original IP development using its proprietary TORI interactive music engine (Boom Fighters, Beat Boy, Audio Ninja), and (2) work-for-hire game development for major entertainment brands such as Disney Interactive (Moana: Rhythm Run), Nickelodeon/Outright Games (JoJo Siwa: Worldwide Party), and IMEX Media (RIFF VR).

Is Cocodrilo Dog a public or private company?

Cocodrilo Dog is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Cocodrilo Dog founded?

Cocodrilo Dog was founded in 2011. It employs 1 to 10 people.

Where is Cocodrilo Dog based?

Cocodrilo Dog is headquartered in Cundinamarca, Colombia, in the Latin America region.

How does Cocodrilo Dog make money?

Three revenue lines are on record. Original IP Development and Sales are the primary driver. The others are work-for-Hire Game Development and technology Licensing.

Who are Cocodrilo Dog's main competitors?

Rovio Entertainment is listed as a broad incumbent. Direct peers are Halfbrick Studios, Ninja Theory, Beat Games, Supergiant Games, Outright Games, Tarsier Studios, Harmonix Music Systems and Mediatonic Games.

Does Cocodrilo Dog have an API?

No public API is recorded for Cocodrilo Dog.

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