H2&COMPANY
H2&COMPANY is a Seoul-based content design firm developing science-themed immersive exhibitions, VR/AR experiences, and digital theme parks using projection mapping, holographic displays, and computer vision. It serves museums, cultural venues, and enterprise clients across Korea, China, and the US.
- Company typePrivate
- Founded2012
- HeadquartersSeoul, South Korea
- Headcount—
- GTM typeB2B
- OfferingServices
What H2&COMPANY does
H2&COMPANY is a Seoul-based content design company founded in 2012 that produces science-themed edutainment experiences, immersive installations, and VR/AR content. Its core offering is the SCI-TEX SERIES franchise of science exhibitions, complemented by bespoke digital theme parks, projection-mapping shows, and VR titles delivered to cultural venues and enterprise clients. The technology stack integrates VR/AR development on Unity and UDK engines, computer vision modules for detection and segmentation, holographic displays, and large-scale projection mapping systems.
The company operates a project-based business model, building customized immersive installations for individual venue clients including museums, memorials, telecom operators, and government-backed cultural institutions. Notable deployments include the Seoul War Memorial, Busan KNN, KT's KLIVE 3D theater, and a 16,000 square-meter digital theme park delivered in Chongqing, China between 2016 and 2017. More recent work includes a permanent exhibition at Pocheon Art Valley (February 2020) and the launch of VR title 'THE ABYSS' on STEAM in the United States (January 2020).
Revenue is generated primarily through bespoke content production contracts, exhibition licensing, and a nascent B2C VR software line. The company has secured modest equity investments from KNN (70M KRW, March 2014) and KT (200M KRW, April 2015), totaling approximately 270M KRW (~$200K USD), supplemented by multiple Korean government grants supporting overseas market entry into China, Turkey, Russia, and the UAE.
H2&COMPANY firmographics
Firmographics- Name
- H2&COMPANY
- Legal name
- H2&COMPANY
- Website
- https://h2ncompany.com
- Company type
- Private
- Founded year
- 2012
- Operating status
- Operating
- Short description
- H2&COMPANY is a Seoul-based content design firm developing science-themed immersive exhibitions, VR/AR experiences, and digital theme parks using projection mapping, holographic displays, and computer vision. It serves museums, cultural venues, and enterprise clients across Korea, China, and the US.
- Ownership category
- akta.pro rank
H2&COMPANY industry classification
Industry- Product category
- Immersive Content Design & Cultural Technology Services
- NAICS
- Amusement and Theme Parks (71311), Amusement Parks and Arcades (7131), Museums (712110)
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods) (MPAFALAE)
- akta.pro secondary industries
- Consumer & Public Shows (B2C) Organizers (THAHABAC), General Consumer Expos & Trade Shows (MPAGAFAA)
Keywords
Where H2&COMPANY is headquartered
LocationHeadquarters
- HQ city
- Seoul
- HQ country
- South Korea
- HQ region
- Asia
Offices1 record
Markets served
H2&COMPANY business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Science Museum & Exhibition Content: Design and production of science-themed exhibition content for museums and cultural institutions, including THE BODY, THE SPACE, THE OCEAN, THE LEKELESU, and THE ABYSS series installations
- Theme Park & Attraction Development: Large-scale digital theme park design, construction, and content solutions, exemplified by the 16,000㎡ Chongqing Digital Theme Park project
- Government-funded R&D Projects: Revenue from Korean government technology development programs including virtual reality content support, smart content production, startup growth technology development, and IP R&D strategy initiatives
- International Content Exports: Exports of projection mapping content and digital solutions to international markets including China and global STEAM VR game releases
Distribution channels3 records
Marketing channels3 records
H2&COMPANY product offering
Product offeringCore offering
H2&COMPANY is a South Korean content design company that designs, produces, and installs immersive science-themed exhibitions, VR/AR experiences, holographic digital content, and large-scale digital theme park attractions. Its flagship SCI-TEX SERIES franchise spans physical exhibitions (THE BODY, THE SPACE, THE OCEAN, THE LEKELESU, THE ART), VR games (THE ABYSS on STEAM VR), and holographic shows (人體博物館), delivered to museums, cultural institutions, and theme parks primarily in South Korea and China.
Product overview
H2&COMPANY is a content design company specializing in cultural technology that connects technology, art, and storytelling. The company operates as a one-stop solution provider across six expertise areas: content production, cultural product branding and business design, user experience and convergence between content and technology, edutainment content based on innovative educational technology, and marketing and promotions. The core product line is the SCI-TEX SERIES, a collection of science-themed immersive exhibitions that includes physical shows (THE BODY, THE SPACE, THE OCEAN, THE LEKELESU, THE ART), VR experiences (THE ABYSS VR), holographic digital content (人體博物館), and projection mapping solutions. The company also delivers ultra-large-scale digital theme parks and science museum renewal projects.
Differentiator
Problem solved
Functional benefit
Products and services
- SCI-TEX SERIES A proprietary franchise of science-themed immersive exhibition experiences combining edutainment, technology, and art for science museums and cultural institutions. Includes physical exhibitions (THE BODY, THE SPACE, THE OCEAN, THE LEKELESU, THE ART), holographic digital content (人體博物館 Human Body Museum), and VR experiences.
- SCI-TEX SERIES VR THE ABYSS Virtual reality science experience from the SCI-TEX SERIES franchise released as a commercial STEAM VR game for the US market.
- Chongqing Ultra-large Digital Theme Park Ultra-large 16,000㎡ digital theme park in Chongqing, China, featuring immersive digital content, projection mapping, and interactive exhibits, designed and constructed for an enterprise client.
- Projection Mapping Content & Solutions Projection mapping content and solutions exported internationally, including a Guizhou province deployment, built on H2&COMPANY's integrated immersive display technology capabilities.
- Science Museum Renewal Design Renewal design service for existing science museums, applying H2&COMPANY's immersive content and exhibition design capabilities to modernize established cultural venues.
Companies that use H2&COMPANY
Customer profileNamed customers6 records
Segments4 records
Ideal customer profiles3 records
H2&COMPANY technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability4 records
Feature3 records
H2&COMPANY partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered minor and core.
- Korean Patent Office (특허청)minorSelected for IP-R&D Strategy Support Business in March 2020, indicating collaboration with Korean Patent Office for intellectual property development in content technology.
- KT ECO ALLIANCEcorePartnership agreement signed in January 2017 with KT ECO ALLIANCE specifically for immersive media sector collaboration, leveraging the earlier KT SCIENCE SHOW investment relationship.
- Chongqing Digital Theme Park (China)coreContract signed in June 2016 for 16,000㎡ ultra-large scale digital theme park construction and content development in Chongqing, China. Delivered completed project in June 2017.
Scale indicators3 records
Recent moves6 records
Expansion highlights5 records
H2&COMPANY competitors and assessment
Company assessmentEmerging players
- Sandbox VR: Location-based VR entertainment operator with global venue footprint; comparable as a downstream consumer of immersive VR content and a potential B2B customer for H2&COMPANY's VR experiences.
Broad incumbents
- Framestore: Global VFX and immersive experience studio with a dedicated location-based entertainment practice; while much larger, it competes for the same museum and theme park immersive content RFPs as H2&COMPANY.
- Universal Creative: Design and engineering arm of Universal Destinations & Experiences; a large incumbent in theme park attraction design, representative of the type of mega-vendor competing for projects like the Chongqing digital theme park.
Others
- Christie Digital Systems: Provider of projection and display technology commonly used in immersive attractions and theme parks — an enabling vendor/partner comparable to the technology stack H2&COMPANY integrates.
Direct peers
- Obscura Digital: Immersive experience and projection mapping studio known for large-format installations at museums, brand activations, and theme parks — comparable service offering to H2&COMPANY's projection mapping business.
- teamLab: Japan-based interdisciplinary art collective producing immersive, large-format digital exhibitions and science-themed installations for museums and theme parks worldwide — directly comparable to SCI-TEX SERIES shows.
- Moment Factory: Montreal-based multimedia studio specializing in immersive experiences combining projection mapping, VR, and interactive storytelling for cultural institutions, theme parks, and public spaces — a near-perfect functional peer.
- Baobab Studios: VR animation and interactive content studio (creators of 'Invasion!' and 'Asteroids!'), comparable to H2&COMPANY's THE ABYSS Steam VR release in the consumer VR content category.
- d'strict: Korean immersive media studio known for large-scale digital art installations (e.g., 'Beyond Infinity', WAVE displays, theme park-grade projection experiences) competing directly with H2&COMPANY in museum and theme park immersive content.
Regional players
- Dot Corporation (Korean immersive content): Korean cultural-tech and immersive content producer participating in similar K-Content export programs; competes regionally for the same government-backed immersive media projects.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
H2&COMPANY financial estimates
Financial estimateRevenue estimate
Valuation estimate
H2&COMPANY leadership team
Management profileNumber of profiles
Profiles1 record
H2&COMPANY funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
H2&COMPANY M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about H2&COMPANY
What does H2&COMPANY do?
H2&COMPANY is a South Korean content design company that designs, produces, and installs immersive science-themed exhibitions, VR/AR experiences, holographic digital content, and large-scale digital theme park attractions. Its flagship SCI-TEX SERIES franchise spans physical exhibitions (THE BODY, THE SPACE, THE OCEAN, THE LEKELESU, THE ART), VR games (THE ABYSS on STEAM VR), and holographic shows (人體博物館), delivered to museums, cultural institutions, and theme parks primarily in South Korea and China.
Is H2&COMPANY a public or private company?
H2&COMPANY is a private company. It is classified as unknown and is currently operating.
When was H2&COMPANY founded?
H2&COMPANY was founded in 2012.
Where is H2&COMPANY based?
H2&COMPANY is headquartered in Seoul, South Korea, in the Asia region.
How does H2&COMPANY make money?
Four revenue lines are on record. Science Museum & Exhibition Content is the primary driver. The others are theme Park & Attraction Development, government-funded R&D Projects and international Content Exports.
Who are H2&COMPANY's main competitors?
Sandbox VR is listed as an emerging player. Broad incumbents are Framestore and Universal Creative. Christie Digital Systems is listed as an others. Direct peers are Obscura Digital, teamLab, Moment Factory, Baobab Studios and d'strict. Dot Corporation (Korean immersive content) is listed as a regional player.
Does H2&COMPANY have an API?
No public API is recorded for H2&COMPANY.
What industry is H2&COMPANY in?
H2&COMPANY's product category is Immersive Content Design & Cultural Technology Services. Its primary akta.pro industry code is MPAFALAE, VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods), with a secondary code of THAHABAC, Consumer & Public Shows (B2C) Organizers. Its NAICS code is 71311 and its SIC code is 7900.