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Section 9 Interactive

Full company profile

uuid003ftid

Namestring
Section 9 Interactive
Legal namestring
Section 9 Interactive AB
Company typeenum
Private
Founded yearint
2020
Short descriptiontext

Section 9 Interactive AB is an independent Malmö-based video game studio developing "End of Abyss," a sci-fi action adventure title built on Unreal Engine 5 and published by Epic Games Publishing, targeting B2C gaming consumers on PS5, Xbox, and PC.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersMalmö, Sweden
HQ citystring
Malmö
HQ countrystring
Sweden
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
video game development, action adventure games, sci-fi games, console gaming, indie game studio
Industry1 code
PRIMARYMPAFAFAJ
SDKs, APIs & Platform Integration Tools (Console/Store/Identity)
NAICS code1 code
  • Software Publishers51321
Product category
Video Games
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model1 record
1Game Sales
TypeOne Time License
Description

Section 9 Interactive generates revenue through direct game sales to consumers via digital storefronts (Epic Games Store, PlayStation Store, Xbox Store). Players purchase the game as a one-time transaction.

section9interactive.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Section 9 Interactive develops and publishes the sci-fi action adventure game End of Abyss, built using Unreal Engine 5 for PlayStation 5, Xbox Series X|S, and PC via the Epic Games Store. The game is published by Epic Games Publishing and is scheduled for release on October 1, 2026. Players purchase the title as a one-time transaction through digital storefronts.

Differentiator
Functional benefit
Problem solved
Product and service1 record
1End of Abyss
CategoryVideo game
Description

A sci-fi action adventure game set in a harrowing underground world, developed by Section 9 Interactive using Unreal Engine 5 and published by Epic Games Publishing. It is intended for individual gaming consumers on PS5, Xbox Series X|S, and PC via the Epic Games Store.

Scale indicator2 records

Each record includes

Type, Value, Description, Source

Partnership2 partners
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Epic Games Publishing serves as the publisher for End of Abyss. The game will be released on PC via Epic Games Store on October 1, 2026. Epic Games provides publishing support, distribution infrastructure, and marketing resources.

Strategic tierCoreTypeTechnology or Integration
Description

End of Abyss is built using Unreal Engine 5, Epic Games' industry-leading game development platform. The engine provides advanced rendering capabilities and development tools.

Peers10 records
TypeDirect peer
Description

Small, craft-focused Danish indie studio known for atmospheric action/adventure titles Limbo and Inside — directly comparable as a small, design-led indie with single-title focus and premium positioning.

TypeDirect peer
Description

Small French indie studio known for Dead Cells — a directly comparable small independent developer with a craft-mandate approach to action game development.

TypeDirect peer
Description

Swedish independent game studio based in Malmö, developer of sci-fi/co-op action titles such as Helldivers and Magicka — a directly comparable small Swedish studio using comparable tech stacks and targeting similar gameplay sensibilities.

TypeBroad incumbent
Description

Independent game publisher supporting small studios with premium indie titles (Sable, Norco, Kingdom Two Crowns) — comparable as the publishing ecosystem supporting craft indies at a similar scale.

TypeRegional player
Description

Swedish game developer (Satisfactory, Goat Simulator, Deep Rock Galactic) sharing the same national talent pool and indie-craft heritage — relevant regional peer for talent and ecosystem dynamics if not directly competing on title.

TypeDirect peer
Description

Small independent studio (We Happy Few, South of Midnight) focused on narrative-driven, stylized action/adventure worlds — directly comparable as a small craft-led indie with sci-fi/unique-genre aspirations.

TypeDirect peer
Description

Small UK-based independent studio that developed the sci-fi action adventure No Man's Sky — a closely comparable small-team sci-fi action-adventure developer with single-title exposure.

TypeDirect peer
Description

Small independent studio behind Bastion, Transistor, Hades, and Pyre — a directly comparable small indie studio with a craft-focused mandate and a track record of premium sci-fi/action-adventure releases.

TypeDirect peer
Description

Small independent game studio (Spiritfarer, Jotun) with a craft-mandate approach — directly comparable in scale and design-led indie positioning.

TypeRegional player
Description

Swedish indie game studio headquartered in Malmö (developer of Little Nightmares) — a strong regional peer sharing the same city and a comparable small-team indie approach to atmospheric action-adventure games.

Market position
Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature1 record

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Section 9 Interactive

Section 9 Interactive AB is an independent Malmö-based video game studio developing "End of Abyss," a sci-fi action adventure title built on Unreal Engine 5 and published by Epic Games Publishing, targeting B2C gaming consumers on PS5, Xbox, and PC.

Section 9 Interactive firmographics

Firmographics
Name
Section 9 Interactive
Legal name
Section 9 Interactive AB
Website
https://section9interactive.com
Company type
Private
Founded year
2020
Operating status
Operating
Headcount range
1–10 employees
Short description
Section 9 Interactive AB is an independent Malmö-based video game studio developing "End of Abyss," a sci-fi action adventure title built on Unreal Engine 5 and published by Epic Games Publishing, targeting B2C gaming consumers on PS5, Xbox, and PC.
Ownership category
akta.pro rank

Section 9 Interactive industry classification

Industry
Product category
Video Games
NAICS
Software Publishers (51321)
akta.pro industry
PRIMARYMPAFAFAJ
SDKs, APIs & Platform Integration Tools (Console/Store/Identity)

Keywords

  • Video game development
  • Action adventure games
  • Sci-fi games
  • Console gaming
  • Indie game studio

Where Section 9 Interactive is headquartered

Location

Headquarters

HQ city
Malmö
HQ country
Sweden
HQ region
Europe

Offices1 record

Markets served

Section 9 Interactive business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Game Sales: Section 9 Interactive generates revenue through direct game sales to consumers via digital storefronts (Epic Games Store, PlayStation Store, Xbox Store). Players purchase the game as a one-time transaction.

Go-to-market motion1 record

Distribution channels3 records

Marketing channels4 records

Section 9 Interactive product offering

Product offering

Core offering

Section 9 Interactive develops and publishes the sci-fi action adventure game End of Abyss, built using Unreal Engine 5 for PlayStation 5, Xbox Series X|S, and PC via the Epic Games Store. The game is published by Epic Games Publishing and is scheduled for release on October 1, 2026. Players purchase the title as a one-time transaction through digital storefronts.

Differentiator

Problem solved

Functional benefit

Products and services

  • End of Abyss A sci-fi action adventure game set in a harrowing underground world, developed by Section 9 Interactive using Unreal Engine 5 and published by Epic Games Publishing. It is intended for individual gaming consumers on PS5, Xbox Series X|S, and PC via the Epic Games Store.

Companies that use Section 9 Interactive

Customer profile

Segments1 record

Ideal customer profiles1 record

Section 9 Interactive technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature1 record

Section 9 Interactive partnerships and signals

Strategic signal

Partnerships

Two partnerships are on record, tiered core.

  • Epic Games PublishingcoreChannel Partner/ Reseller/ DistributorEpic Games Publishing serves as the publisher for End of Abyss. The game will be released on PC via Epic Games Store on October 1, 2026. Epic Games provides publishing support, distribution infrastructure, and marketing resources.
  • Unreal Engine (Epic Games)coreTechnology or IntegrationEnd of Abyss is built using Unreal Engine 5, Epic Games' industry-leading game development platform. The engine provides advanced rendering capabilities and development tools.

Scale indicators2 records

Section 9 Interactive competitors and assessment

Company assessment

Direct peers

  • Playdead: Small, craft-focused Danish indie studio known for atmospheric action/adventure titles Limbo and Inside — directly comparable as a small, design-led indie with single-title focus and premium positioning.
  • Motion Twin: Small French indie studio known for Dead Cells — a directly comparable small independent developer with a craft-mandate approach to action game development.
  • Arrowhead Game Studios: Swedish independent game studio based in Malmö, developer of sci-fi/co-op action titles such as Helldivers and Magicka — a directly comparable small Swedish studio using comparable tech stacks and targeting similar gameplay sensibilities.
  • Compulsion Games: Small independent studio (We Happy Few, South of Midnight) focused on narrative-driven, stylized action/adventure worlds — directly comparable as a small craft-led indie with sci-fi/unique-genre aspirations.
  • Hello Games: Small UK-based independent studio that developed the sci-fi action adventure No Man's Sky — a closely comparable small-team sci-fi action-adventure developer with single-title exposure.
  • Supergiant Games: Small independent studio behind Bastion, Transistor, Hades, and Pyre — a directly comparable small indie studio with a craft-focused mandate and a track record of premium sci-fi/action-adventure releases.
  • Thunder Lotus Games: Small independent game studio (Spiritfarer, Jotun) with a craft-mandate approach — directly comparable in scale and design-led indie positioning.

Broad incumbents

  • Raw Fury: Independent game publisher supporting small studios with premium indie titles (Sable, Norco, Kingdom Two Crowns) — comparable as the publishing ecosystem supporting craft indies at a similar scale.

Regional players

  • Coffee Stain Studios: Swedish game developer (Satisfactory, Goat Simulator, Deep Rock Galactic) sharing the same national talent pool and indie-craft heritage — relevant regional peer for talent and ecosystem dynamics if not directly competing on title.
  • Tarsier Studios: Swedish indie game studio headquartered in Malmö (developer of Little Nightmares) — a strong regional peer sharing the same city and a comparable small-team indie approach to atmospheric action-adventure games.

Market position

Customer concentration

Section 9 Interactive social profiles

Digital presence

Section 9 Interactive financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Section 9 Interactive leadership team

Management profile

Number of profiles

Profiles2 records

Section 9 Interactive funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Section 9 Interactive M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Section 9 Interactive

What does Section 9 Interactive do?

Section 9 Interactive develops and publishes the sci-fi action adventure game End of Abyss, built using Unreal Engine 5 for PlayStation 5, Xbox Series X|S, and PC via the Epic Games Store. The game is published by Epic Games Publishing and is scheduled for release on October 1, 2026. Players purchase the title as a one-time transaction through digital storefronts.

Is Section 9 Interactive a public or private company?

Section 9 Interactive is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Section 9 Interactive founded?

Section 9 Interactive was founded in 2020. It employs 1 to 10 people.

Where is Section 9 Interactive based?

Section 9 Interactive is headquartered in Malmö, Sweden, in the Europe region.

How does Section 9 Interactive make money?

One revenue line is on record: game Sales.

Who are Section 9 Interactive's main competitors?

Direct peers on record are Playdead, Motion Twin, Arrowhead Game Studios, Compulsion Games, Hello Games, Supergiant Games and Thunder Lotus Games. Raw Fury is listed as a broad incumbent. Regional players are Coffee Stain Studios and Tarsier Studios.

Does Section 9 Interactive have an API?

No public API is recorded for Section 9 Interactive.

What industry is Section 9 Interactive in?

Section 9 Interactive's product category is Video Games. Its primary akta.pro industry code is MPAFAFAJ, SDKs, APIs & Platform Integration Tools (Console/Store/Identity). Its NAICS code is 51321.

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