PUBG Corporation
PUBG Studios (formerly PUBG Corporation), a KRAFTON subsidiary, develops and operates PUBG: Battlegrounds, a leading cross-platform battle royale title. The company serves global PC and console players via hybrid monetization including game sales, cosmetics, subscriptions, and esports.
- Company typePrivate
- Founded2009
- HeadquartersSeoul, South Korea
- Headcount1,001–5,000
- GTM typeB2C
- OfferingSoftware
What PUBG Corporation does
PUBG Studios, formerly PUBG Corporation, is a South Korean game developer and publisher operating as a wholly-owned subsidiary of KRAFTON, INC. (KRX: 259960). Founded in 2009 and headquartered in Seoul with 1,001-5,000 employees, the company develops and operates PUBG: Battlegrounds, the battle royale title that helped define the genre since its 2017 Steam launch. The game is distributed across PC (Steam, Epic Games Store) and console (PlayStation 4/5, Xbox One, Series X|S) platforms, with mobile variants handled via separate Krafton entities. Beyond the base game the portfolio extends into PUBG Universe (crossover content with franchises such as Stellar Blade), Battlegrounds Plus premium membership, the Xeno Point co-op arcade mode, the Bridge creator platform, the PUBG Esports ecosystem, and the PUBG developer-facing API.
The studio's core technology is a battle royale multiplayer engine layered with proprietary anti-cheat infrastructure, including a kernel-level detection system that activates with the game client and AI-based detection models that increased detection volume by roughly 2.5x while reducing detection time by over 90%. Distribution spans first-party storefronts (Steam, Epic Games, PlayStation Store, Xbox Store) alongside owned channels such as the official merchandise store, pubgesports.com, and documentation.pubg.com. PUBG Studio also pursues an aggressive anti-cheat enforcement program, with approximately 7.81 million accounts permanently banned and over 100 legal actions taken against cheat developers, sellers, and users between August and October 2025, alongside approximately $1,713,823 in confiscated proceeds.
PUBG monetizes through a hybrid model: one-time base game license sales across platforms, microtransactions on cosmetic items and crossover content, subscription-like seasonal Event Passes (including Event Pass: Xeno Point), and the recurring Battlegrounds Plus membership. Customer segments span competitive esports players, casual and core battle royale players across PC and console, and content creators and streamers. Go-to-market is product-led via seasonal content updates and event-driven via large esports tournaments such as BGIS, with marketing channels spanning crossover collaborations, streamer prize pools, official developer communications, and in-game store promotions.
PUBG Corporation firmographics
Firmographics- Name
- PUBG Corporation
- Legal name
- KRAFTON, INC.
- Website
- https://na.battlegrounds.pubg.com
- Company type
- Private
- Founded year
- 2009
- Operating status
- Operating
- Headcount range
- 1,001–5,000 employees
- Short description
- PUBG Studios (formerly PUBG Corporation), a KRAFTON subsidiary, develops and operates PUBG: Battlegrounds, a leading cross-platform battle royale title. The company serves global PC and console players via hybrid monetization including game sales, cosmetics, subscriptions, and esports.
- Ownership category
- akta.pro rank
PUBG Corporation industry classification
Industry- Product category
- Battle Royale Video Games
- SIC
- Services-Amusement & Recreation Services (7900), Services-Computer Programming Services (7371)
- akta.pro primary industry
- PC & Console Game Distribution Platforms (BPAMAKAA)
- akta.pro secondary industries
- Esports Platforms & Competitive Gaming Networks (BPAMAKAH), Gaming Community, Chat & LFG Platforms (BPAMAKAK)
Keywords
Where PUBG Corporation is headquartered
LocationHeadquarters
- HQ city
- Seoul
- HQ country
- South Korea
- HQ region
- Asia
Markets served
PUBG Corporation business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Infrastructure, Marketing or Sales, Operations
Revenue model
- Game Sales and Base Game: PUBG: Battlegrounds is available as a purchase game on PC and consoles, generating revenue from initial game sales across Steam, Epic Games Store, PlayStation, and Xbox platforms.
- In-Game Purchases and Microtransactions: The game generates significant revenue through cosmetic items including weapon wraps, parachutes, themed accessories, and character skins available in the in-game store, including limited-time crossover items from collaborations like Stellar Blade.
- Event Pass: PUBG monetizes through Event Passes such as Event Pass: Xeno Point, offering tiered access to exclusive content and missions for a subscription-like recurring revenue model tied to major updates.
- Esports and Tournament Entry: Revenue generated through competitive gaming ecosystem including BGIS tournament with community-contributed prize pools, supporting player engagement and community-driven monetization.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Base Game Purchase |
Go-to-market motion2 records
Distribution channels7 records
Marketing channels6 records
PUBG Corporation product offering
Product offeringCore offering
PUBG Corporation develops and publishes PUBG: Battlegrounds, a large-scale multiplayer battle royale game in which up to 100 players parachute onto an island, scavenge for weapons and vehicles, and fight to be the last one standing across maps such as Erangel and Miramar. The studio monetizes the title through one-time base game sales on Steam, Epic Games Store, PlayStation, and Xbox, complemented by in-game cosmetic purchases, the Battlegrounds Plus subscription/Event Pass service, and an esports ecosystem anchored by tournaments such as the Battlegrounds Mobile India Series (BGIS).
Product overview
PUBG Corporation, under KRAFTON, offers PUBG: Battlegrounds as its core battle royale product with multiple platform availability (PC, console, mobile). The portfolio includes the flagship game, PUBG Universe sub-brand for crossovers (Stellar Blade), Battlegrounds Plus subscription service, PUBG Esports competitive initiatives including BGIS tournaments, and the PUBG API for developer access. The Xeno Point co-op mode and Bridge platform extend the ecosystem. The company is headquartered in South Korea and distributes across Steam, Epic Games, PlayStation, and Xbox platforms.
Differentiator
Problem solved
Functional benefit
Products and services
- PUBG: Battlegrounds The flagship battle royale multiplayer game where up to 100 players parachute onto an island, scavenge for weapons and vehicles, and fight to be the last one alive across multiple maps including Miramar and Erangel. Sold as a one-time purchase on Steam, Epic Games Store, PlayStation, and Xbox, with ongoing seasonal updates and crossover content for individual consumers.
- Battlegrounds Plus Premium membership/subscription service for PUBG: Battlegrounds that provides subscribers with exclusive in-game benefits, rewards, and enhanced gameplay features on a recurring billing basis. Targeted at individual players seeking additional cosmetic and gameplay perks beyond the base game.
- PUBG API Developer-facing API product providing programmatic access to PUBG game data for third-party developers and ecosystem integrations. Documented at documentation.pubg.com, it enables external developers to build applications, services, and analytics on top of PUBG match and player data.
- Bridge PUBG-operated platform service aimed at content creators and community members, providing features for streaming, content creation, and community engagement. Separate from the Krafton ID account infrastructure and serves as a standalone hub for PUBG creator economy participants.
Quantifiable outcome
- 7.81 million cheat accounts permanently banned as of November 2025
- +4 more outcomes
Companies that use PUBG Corporation
Customer profileSegments3 records
Ideal customer profiles3 records
PUBG Corporation technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- Yes
- API docs
- API detail
Core technology
AI maturity
App detail
Integration4 records
AI capability5 records
Feature5 records
PUBG Corporation partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered core and flagship.
- Shift UpcorePUBG Studios announced a crossover collaboration with Shift Up's hit action-adventure game Stellar Blade, featuring protagonist Eve as a new playable character in PUBG: Battlegrounds. The collaboration includes exclusive cosmetics such as weapon wraps, parachutes, and themed accessories available through limited-time missions and the in-game store. Stellar Blade previously collaborated with NieR: Automata and Goddess of Victory: NIKKE.
- Stellar Blade (Shift Up)corePUBG: Battlegrounds Update 41.1 introduced a Stellar Blade crossover featuring the character EVE as the first Ultimate Contender, with exclusive themed content available through Event Pass: Xeno Point and limited-time missions.
- KRAFTON IndiaflagshipKRAFTON India, the Indian subsidiary of KRAFTON, Inc., organizes the Battlegrounds Mobile India Series (BGIS) 2026 Grand Finals at Chennai Trade Centre, highlighting India's maturing competitive gaming ecosystem with community-contributed prize pools and esports infrastructure.
Scale indicators12 records
Recent moves6 records
Expansion highlights5 records
PUBG Corporation competitors and assessment
Company assessmentEmerging players
- Ubisoft (Rainbow Six Siege / XDefiant): Ubisoft operates Rainbow Six Siege and the newer XDefiant, both competitive shooters competing for the same tactical-FPS player pool. While not strictly battle royale, they overlap on platform footprint (PC, console) and live-service + cosmetic monetization.
- Roblox Corporation: Roblox is a cross-platform user-generated game platform with comparable youth-skewing global audience and creator economy (analogous to PUBG's Bridge creator platform). It competes for the same casual gaming time-spent, though in a UGC rather than premium-licensed model.
Direct peers
- Epic Games: Epic Games develops and publishes Fortnite, the largest direct competitor to PUBG: Battlegrounds in the battle royale genre. Both operate as cross-platform (PC, console, mobile) live-service games with cosmetic microtransactions, seasonal battle passes, and crossover collaborations as core monetization pillars.
- Riot Games: Riot Games operates competitive live-service shooters (Valorant, League of Legends) with comparable esports ecosystems, cross-platform ambitions, and free-to-play cosmetic monetization. Their global esports infrastructure parallels PUBG's BGIS and competitive scene.
- NetEase Games: NetEase publishes competing mobile shooters (Knives Out,荒野行動) and partnered with Blizzard to operate titles in China. It is a direct competitor to PUBG Mobile in Asia-Pacific markets and operates comparable cross-platform shooter live services.
- Electronic Arts (Apex Legends): EA's Respawn Entertainment develops Apex Legends, a hero-shooter battle royale competing head-to-head with PUBG: Battlegrounds for the same core shooter audience on PC and console, using seasonal battle passes and cosmetic microtransactions.
- Garena (Free Fire): Garena publishes Garena Free Fire, a mobile-first battle royale that competes directly with PUBG Mobile, particularly in Southeast Asia, Latin America, and India — markets where PUBG Corporation also operates via KRAFTON India.
- Activision Publishing (Call of Duty: Warzone): Activision publishes Call of Duty: Warzone, a leading battle royale shooter that directly competes with PUBG: Battlegrounds for the same FPS/battle royale player base on PC and console. Both titles rely on seasonal updates, paid battle passes, and cross-platform play.
Broad incumbents
- miHoYo / HoYoverse: HoYoverse operates Genshin Impact and other live-service games using seasonal updates, gacha monetization, and crossover collaborations — comparable to PUBG's Event Pass and crossover strategy as a large-scale Asian live-service publisher.
- KRAFTON, Inc. KRAFTON is the publicly listed (KRX: 259960) parent company of PUBG Corporation and operates adjacent live-service titles. Comparable as a parent-peer given shared IP portfolio, esports infrastructure, and cross-studio initiatives like PUBG Universe.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
PUBG Corporation social profiles
Digital presencePUBG Corporation financial estimates
Financial estimateRevenue estimate
Valuation estimate
PUBG Corporation leadership team
Management profileNumber of profiles
Profiles5 records
PUBG Corporation funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
PUBG Corporation M&A and investment
M&A and investmentM&A1 record
Investments1 record
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about PUBG Corporation
What does PUBG Corporation do?
PUBG Corporation develops and publishes PUBG: Battlegrounds, a large-scale multiplayer battle royale game in which up to 100 players parachute onto an island, scavenge for weapons and vehicles, and fight to be the last one standing across maps such as Erangel and Miramar. The studio monetizes the title through one-time base game sales on Steam, Epic Games Store, PlayStation, and Xbox, complemented by in-game cosmetic purchases, the Battlegrounds Plus subscription/Event Pass service, and an esports ecosystem anchored by tournaments such as the Battlegrounds Mobile India Series (BGIS).
Is PUBG Corporation a public or private company?
PUBG Corporation is a private company. It is classified as corporate owned and is currently operating.
When was PUBG Corporation founded?
PUBG Corporation was founded in 2009. It employs 1,001 to 5,000 people.
Where is PUBG Corporation based?
PUBG Corporation is headquartered in Seoul, South Korea, in the Asia region.
How does PUBG Corporation make money?
Four revenue lines are on record. Game Sales and Base Game is the primary driver. The others are in-Game Purchases and Microtransactions, event Pass and esports and Tournament Entry.
Who are PUBG Corporation's main competitors?
Emerging players on record are Ubisoft (Rainbow Six Siege / XDefiant) and Roblox Corporation. Direct peers are Epic Games, Riot Games, NetEase Games, Electronic Arts (Apex Legends), Garena (Free Fire) and Activision Publishing (Call of Duty: Warzone). Broad incumbents are miHoYo / HoYoverse and KRAFTON, Inc..
Does PUBG Corporation have an API?
Yes. PUBG API provides programmatic access to PUBG game data for developers. Developer documentation is at documentation.pubg.com/en/introduction.html.
What industry is PUBG Corporation in?
PUBG Corporation's product category is Battle Royale Video Games. Its primary akta.pro industry code is BPAMAKAA, PC & Console Game Distribution Platforms, with a secondary code of BPAMAKAH, Esports Platforms & Competitive Gaming Networks. Its SIC code is 7900.