Boom Learning
Boom Learning operates a K-12 digital education platform built around interactive, self-grading flashcards (Boom Cards) used by teachers, students, special education professionals, and speech-language pathologists, monetized via subscription and a marketplace of third-party authored content.
- Company typePrivate
- Founded2012
- HeadquartersKirkland, United States
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What Boom Learning does
Boom Learning is a Kirkland, Washington-based digital education company founded in 2012 that operates a platform for interactive, self-grading digital flashcards known as Boom Cards. The product is targeted at K-12 teachers, students, special education professionals, and speech-language pathologists, and is delivered through the web and native iOS, Android, and Kindle Fire applications. The platform's underlying technology supports multiple interaction modes (fill-in-the-blank, multiple choice, drag-and-drop, audio recording, and short answer) with built-in real-time student performance tracking and PIN-based FastPlay sessions that do not require individual student accounts. The product is 1EDTECH certified by IMS Global, with privacy controls geared toward COPPA compliance.
The company runs a hybrid product-led growth and marketplace model. Individual teachers and students can sign up for free and access a baseline set of decks; premium access is sold through Boom Passport, a subscription tier that unlocks 80,000+ ready-to-use interactive lessons and district-wide management tools. A separate marketplace allows vetted third-party creator-authors to publish and sell decks, with revenue sharing, a Premier Publisher designation for top creators, and integration into the storefront. Distribution is augmented by SSO integrations with Clever and ClassLink for K-12 schools and districts, and the platform is localized in nine languages.
Boom Learning is a privately held company with 11–50 employees. Leadership consists of Mary Oemig (President & CEO) and Eric Oemig (Chairman & CTO). No funding rounds, M&A activity, ownership structure, or revenue figures are publicly disclosed.
Boom Learning firmographics
Firmographics- Name
- Boom Learning
- Legal name
- Boom Learning
- Website
- https://wow.boomlearning.com
- Company type
- Private
- Founded year
- 2012
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Boom Learning operates a K-12 digital education platform built around interactive, self-grading flashcards (Boom Cards) used by teachers, students, special education professionals, and speech-language pathologists, monetized via subscription and a marketplace of third-party authored content.
- Ownership category
- akta.pro rank
Boom Learning industry classification
Industry- Product category
- K-12 Educational Technology
- NAICS
- Business Schools and Computer and Management Training (6114)
- SIC
- Services-Educational Services (8200)
- akta.pro primary industry
- STEM Teacher Tools, Curriculum & Lesson Planning Platforms (EDAFANAK)
- akta.pro secondary industry
- Math & Science Interactive Learning Platforms (STEM Core) (EDAFANAH)
Keywords
Where Boom Learning is headquartered
LocationHeadquarters
- HQ city
- Kirkland
- HQ country
- United States
- HQ region
- North America
Markets served
Boom Learning business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Operations, Marketing or Sales, Infrastructure
Revenue model
- Boom Passport Subscription: Premium subscription service providing access to 80,000+ ready-to-use interactive lessons, real-time student progress tracking, and district-wide management tools. Teachers and schools subscribe to unlock premium content and advanced features.
- Marketplace Sales Commission: Third-party creator-authors publish and sell educational content decks on the Boom Learning marketplace. The platform takes a commission on sales while creators retain revenue from their educational content.
- Individual Deck Purchases: Teachers and educators can purchase individual Boom Card decks from third-party authors, with prices ranging from free to several dollars per deck. Bundle deals are also available at discounted rates.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Monthly | Free tier with limited access |
| Unit Pricing | Pay-as-you-go | Individual deck purchases from marketplace |
| Subscription | Annual | Boom Passport Premium Subscription |
Go-to-market motion2 records
Distribution channels6 records
Marketing channels9 records
Boom Learning product offering
Product offeringCore offering
Boom Learning operates a digital education platform centered on Boom Cards, interactive digital task cards that teachers assign to students for practice and assessment across K-12 subjects. The platform combines a freemium core product with a marketplace of 80,000+ third-party educator-authored decks, a premium subscription tier (Boom Passport) with district-wide management and real-time student progress tracking, and live PIN-based session features (Boom Live, FastPlay) that allow students to participate without creating accounts.
Product overview
Boom Learning operates as a digital education platform centered around its flagship product, Boom Cards — interactive task cards for classroom instruction. The platform offers a tiered service model combining the free Boom Cards core product with premium subscriptions through Boom Passport, which provides access to 80,000+ ready-made lessons and administrative tools. Supporting products include Boom Training Academy for professional development, Boom Live for real-time instructor-led sessions, and FastPlay for quick student access via PIN codes. The ecosystem supports three user portals: Teacher, Student, and School administrators, with content creation available through a marketplace of third-party authors.
Differentiator
Problem solved
Functional benefit
Brands
- Boom Cards: Interactive digital flashcards and learning resources for teachers and students
- Boom Passport
- Boom Training Academy
- Boom Live
Products and services
- Boom Cards Interactive digital task cards that teachers assign to students for practice and assessment across K-12 subjects. Supports fill-in-the-blank, drag-and-drop, multiple choice, audio recording, and short answer formats, accessible via web, iOS, Android, and Kindle Fire.
- Boom Passport Premium subscription offering access to 80,000+ ready-to-use interactive lessons, real-time student growth tracking, and district-wide implementation management tools. Targeted at teachers, schools, and districts seeking enterprise-grade deployment.
- Boom Training Academy Professional development and training program designed to help teachers master Boom Cards and achieve better classroom results.
Companies that use Boom Learning
Customer profileNamed customers3 records
Segments5 records
Ideal customer profiles4 records
Boom Learning technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Boom Learning partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered core.
- ClevercoreClever Instant Login integration allows schools using Clever's identity management system to provision Boom Cards accounts seamlessly through the Clever library. Students and teachers can access Boom Cards content without separate credentials.
- ClassLinkcoreClassLink integration enables single sign-on (SSO) access for schools using ClassLink's platform. Teachers and students can access Boom Cards through ClassLink's application library.
Scale indicators3 records
Recent moves6 records
Expansion highlights6 records
Boom Learning competitors and assessment
Company assessmentBroad incumbents
- IXL Learning: IXL provides comprehensive K-12 learning platforms across math, English, science, and social studies with adaptive practice and analytics. It overlaps with Boom Learning's core-subject interactive practice and progress tracking use cases at greater scale.
- BrainPOP: BrainPOP is an established K-12 educational content provider offering animated videos, quizzes, and interactive lessons across subjects. It serves the same K-12 market with a broader content portfolio and deeper district relationships than Boom Learning.
Direct peers
- Nearpod: Nearpod provides interactive K-12 lesson delivery with real-time student engagement, formative assessment, and teacher analytics. It competes head-to-head with Boom Learning for teacher adoption in core classroom instruction use cases.
- Pear Deck: Pear Deck offers interactive presentation tools for K-12 teachers with student engagement features and formative assessment, integrating with Google Slides and Microsoft PowerPoint. It targets the same teacher persona and live-classroom use cases as Boom Learning.
- Seesaw: Seesaw is a student-driven digital portfolio and learning platform widely adopted in K-12 classrooms and districts. It serves the same K-12 teacher-student persona and increasingly overlaps in interactive activities and progress tracking.
- Quizlet: Quizlet is a leading digital flashcards and study platform used heavily by K-12 and higher education students and teachers. Both Boom Learning and Quizlet operate marketplace/UGC-driven content models for interactive learning cards aimed at the same teacher-student personas.
- Kahoot!: Kahoot is a gamified learning platform used widely in K-12 classrooms for interactive quizzes, formative assessment, and student engagement. It overlaps directly with Boom Learning's gamified task card and progress tracking use cases for the same teacher and student segments.
Emerging players
- Newsela: Newsela offers leveled reading content and instructional tools for K-12 classrooms with formative assessment features. It intersects with Boom Learning's content marketplace model in the K-12 supplemental content category.
- Prodigy Education: Prodigy offers a gamified K-12 math learning platform with adaptive content and teacher tools. It competes with a subset of Boom Learning's math content and gamified practice use cases.
Others
- Canva for Education: Canva for Education provides design and classroom content creation tools adopted across K-12. It is adjacent rather than directly competitive but increasingly overlaps in the teacher productivity and content creation ecosystem.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks5 records
Key highlights7 records
Customer concentration
Boom Learning social profiles
Digital presenceBoom Learning financial estimates
Financial estimateRevenue estimate
Valuation estimate
Boom Learning leadership team
Management profileNumber of profiles
Profiles2 records
Boom Learning funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Boom Learning M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Boom Learning
What does Boom Learning do?
Boom Learning operates a digital education platform centered on Boom Cards, interactive digital task cards that teachers assign to students for practice and assessment across K-12 subjects. The platform combines a freemium core product with a marketplace of 80,000+ third-party educator-authored decks, a premium subscription tier (Boom Passport) with district-wide management and real-time student progress tracking, and live PIN-based session features (Boom Live, FastPlay) that allow students to participate without creating accounts.
Is Boom Learning a public or private company?
Boom Learning is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Boom Learning founded?
Boom Learning was founded in 2012. It employs 11 to 50 people.
Where is Boom Learning based?
Boom Learning is headquartered in Kirkland, United States, in the North America region.
How does Boom Learning make money?
Three revenue lines are on record. Boom Passport Subscription is the primary driver. The others are marketplace Sales Commission and individual Deck Purchases.
Who are Boom Learning's main competitors?
Broad incumbents on record are IXL Learning and BrainPOP. Direct peers are Nearpod, Pear Deck, Seesaw, Quizlet and Kahoot!. Emerging players are Newsela and Prodigy Education. Canva for Education is listed as an others.
Does Boom Learning have an API?
No public API is recorded for Boom Learning.
What industry is Boom Learning in?
Boom Learning's product category is K-12 Educational Technology. Its primary akta.pro industry code is EDAFANAK, STEM Teacher Tools, Curriculum & Lesson Planning Platforms, with a secondary code of EDAFANAH, Math & Science Interactive Learning Platforms (STEM Core). Its NAICS code is 6114 and its SIC code is 8200.