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Goliath

Full company profile

uuid003vya9

Namestring
Goliath
Legal namestring
Goliath B.V.
Websiteurl
goliathgames.nl
Company typeenum
Private
Founded yearint
1980
Descriptiontext

Goliath is an international manufacturer and distributor of physical board games, card games, puzzles, construction toys, plush, and outdoor play products, founded in 1980 by Adi Golad in Hattem, Netherlands. The company operates as one of the few remaining family-owned global toy manufacturers and runs wholly-owned subsidiaries including Goliath LLC, Pressman (US), Crown & Andrews (Australia), and the recently acquired Crazy Aaron's (US). Its portfolio spans strategy games (Rummikub, Triominos, Sequence, Rolit), party games (Shit Happens, Tik Tak Boem, OK Boomer!), children's toys (Holle Bolle Big, Domino Express, Elefun, Jelly Blox, Clickeez), collectibles (Jelly Blox, Clickeez, Crazy Aaron's Thinking Putty), outdoor toys (Wahu Phlat Ball), and licensed products (Harry Potter, Funko Games, Garfield).

Goliath's go-to-market is anchored on retail and marketplace distribution through named partners including Bol.com, Intertoys, Toychamp, Toy1Toys, FNAC, and Boekenvoordeel in Europe, supplemented by a direct-to-consumer e-commerce storefront in the Netherlands and an Instagram-driven consumer community (Club Goliath). Revenue mechanics are based on one-time physical unit sales at varied retail price points, with additional revenue from licensing royalties on branded entertainment extensions (e.g., Shark Bite TV adaptation, Garfield movie tie-ins). The company serves families with children and adult party-game enthusiasts as primary segments, with secondary reach into educational institutions and collectors. End market reach spans approximately 70 countries served through sales offices in 10+ jurisdictions, with claimed exposure to 1.5 billion consumers. The technology base is exclusively physical; the business is not software-, AI-, or platform-driven, and value is captured through brand equity (Rummikub's world-record per-capita sales; Sequence's 10+ million lifetime units), distribution scale, and licensed IP partnerships rather than data or network effects.

Short descriptiontext

Goliath is a family-owned Dutch manufacturer and distributor of board games, toys, puzzles, and outdoor products founded in 1980. It serves families and adult party-game enthusiasts globally through iconic brands like Rummikub, Triominos, and Sequence distributed across 70+ countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
101–250
akta.pro rankint
HeadquartersHattem, Netherlands
HQ citystring
Hattem
HQ countrystring
Netherlands
HQ regionstring
Europe
Markets served

Serves global market

Offices4 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
board games, card games, puzzle toys, outdoor toys, family games
Industry5 codes
1Board Game & Puzzle Specialty Retailers
CodeCRALALAAPrimaryYes
2Collectibles, Trading Cards & Blind Box Toys Retail
CodeCRALAFAIPrimaryNo
3Educational/Children’s Learning Games & Puzzles Retail
CodeCRALALANPrimaryNo
4Party Games & Family Entertainment Games Retail
CodeCRALAFAJPrimaryNo
5Hobby Games & Miniatures Retail (Tabletop RPGs, Wargaming)
CodeCRALAFAHPrimaryNo
NAICS code3 codes
  • Doll, Toy, and Game Manufacturing339930
  • Hobby, Toy, and Game Retailers45912
  • Toy and Hobby Goods and Supplies Merchant Wholesalers423920
SIC code2 codes
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
  • Retail-Hobby, Toy & Game Shops5945
Product category
Toys and Games
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model4 records
1Physical Board Games and Puzzles
TypeOne Time License
Description

Traditional board games (Rummikub, Triominos, Sequence, Rolit) and puzzles sold through retail and e-commerce channels. One-time purchase model.

goliathgames.nl
2Toys and Outdoor Products
TypeHardware Sales
Description

Physical toys including plush (Garfield, Holle Bolle Big), outdoor toys (Wahu Phlat Ball), and sensory play products sold through retail.

goliathgames.nl
3Licensed Entertainment Products
TypeLicensing Royalties
Description

Products based on licensed intellectual properties (Harry Potter, Garfield, Funko brands) and brand extensions (Shark Bite TV adaptation).

licenseglobal.com
4Collectible Products
TypeOne Time License
Description

Collectible toy lines like Jelly Blox and Clickeez that drive repeat purchases through collectibility.

goliathgames.nl
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Supply Chain, Personnel, Marketing or Sales, Operations, Technology or R&D, Infrastructure
Pricing details1 tier
1Standard retail pricing through e-commerce and retail partners
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Products available at various price points ranging from budget card games to premium collector editions. Sold through Bol.com, Intertoys, Toychamp, and direct e-commerce.

goliathgames.nl
GTM typeB2C
B2C
Offering typeHardware or Manufacturing
Hardware or Manufacturing
Core offering1 text field

Goliath develops, manufactures, and distributes physical board games, card games, puzzles, construction toys, outdoor play products, and plush toys under proprietary brands such as Rummikub, Triominos, Sequence, Shit Happens, Tik Tak Boem, and Jelly Blox. The company also produces licensed entertainment products based on properties like Harry Potter, Garfield, and Funko brands, and operates a sensory/collectibles division through its acquisition of Crazy Aaron's (Thinking Putty, Land of Dough). Products are sold globally through mass-market retailers, specialty toy chains, online marketplaces, and Goliath's own Dutch e-commerce storefront.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • Rummikub holds the world record for most games sold per capita in one year
+1 more record
Product overview1 text field

Goliath is an international manufacturer and distributor of board games, toys, and outdoor play products founded in 1980. The company operates as one of the few remaining family-owned global toy and game companies, with offices across Europe, North America, Hong Kong, and Australia. Goliath's portfolio spans multiple product categories including classic strategy games (Rummikub, Triominos, Sequence, Rolit), party games (Shit Happens, Tik Tak Boem, OK Boomer!), children's toys (Holle Bolle Big, Domino Express, Mission Dinos), collectibles (Jelly Blox, Clickeez), outdoor toys (Wahu Phlat Ball), and licensed products (Harry Potter, Funko Games). The company recently expanded into sensory and collectible play through the acquisition of Crazy Aaron's. Products are sold through major retailers including Bol.com, Intertoys, and Toychamp, with headquarters in Hattem, Netherlands serving approximately 70 countries worldwide.

Product and service2 records
1Rummikub
CategoryBoard Game
Description

Classic tile-based strategy game combining elements of Mah-Jongg, domino, and rummy for 2-4 players, where players form sets and runs of colored numbered tiles and jokers to empty their rack first. Sold in standard, Twist, Vintage, and XXL variants.

2Triominos
Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-01-14
Description

Goliath acquired Crazy Aaron's, the Philadelphia-based toy company known for Thinking Putty, Land of Dough, and Slime Charmers. The acquisition transforms a prior European distribution partnership into a global growth strategy. Crazy Aaron's will operate as a separate division while maintaining its Philadelphia headquarters, supporting Goliath's expansion into sensory and collectible play categories.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-11-18
Description

Goliath and Keller/Noll are adapting the family board game 'Shark Bite' into a TV game show. This strategic partnership signals expansion of the game's reach into television entertainment.

Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Prior to the acquisition, Crazy Aaron's had a European distribution partnership with Goliath.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

German family-owned board game and puzzle manufacturer (Ravensburger puzzles, Memory, Scotland Yard). Closest comparable in ownership structure (family-owned) and product mix, with similar global distribution footprint and direct competition in puzzles and family strategy games.

TypeDirect peer
Description

World's largest dedicated board game publisher (Catan, Ticket to Ride, Exploding Kittens, Star Wars board games), owned by Embracer Group. Direct peer in board game publishing, licensing strategy, and global distribution; competes with Goliath in hobby and family tabletop categories.

TypeOthers
Description

Iconic children's creative play brand (crayons, modeling compounds, coloring) owned by Hallmark. Adjacent rather than direct competitor, but overlaps with Crazy Aaron's sensory/creative play products and Goliath's children's toy portfolio in family retail channels.

TypeBroad incumbent
Description

Major toy company (Barbie, UNO, Magic 8 Ball) and broad incumbent in games and family entertainment. UNO and Mattel board games directly compete with Goliath's Rummikub and Triominos in mass-market retail channels globally.

TypeDirect peer
Description

US-based jigsaw puzzle and board game manufacturer. Direct peer in puzzles and family games category, serving similar mass retail channels in North America as Goliath's Pressman subsidiary.

TypeEmerging player
Description

US tabletop game and collectibles publisher specializing in licensed IP games (DC, Marvel, Walking Dead, Funko). Emerging player with overlap in licensed board games and collectibles, competing in the same niche Goliath addresses with Harry Potter, Funko, and collectible product lines.

TypeDirect peer
Description

Public collectible toy and licensed products company (Pop! Vinyls, Funko Games). Direct peer in collectibles, licensed IP products, and tabletop games; Goliath already partners with Funko Games (Ouija Manor) and competes in collectible toy space.

TypeBroad incumbent
Description

Public Canadian toy and entertainment company (Hatchimals, Paw Patrol, Rubik's Cube). Broad incumbent competing in children's games, collectibles, and licensed entertainment products overlapping Goliath's Jelly Blox, Clickeez, and Crazy Aaron's portfolio.

TypeBroad incumbent
Description

Global toy and game giant (Monopoly, Scrabble, Play-Doh) and direct peer in board games and family entertainment. Operates as a broad incumbent across multiple toy categories while Goliath is a focused board game specialist; both compete for the same retail shelf space and family consumer.

TypeRegional player
Description

German board game manufacturer (part of Simba Dickie Group) with strong DACH market presence in family games and educational toys. Regional peer in European family game market with similar mid-market positioning; less global distribution reach than Goliath.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks7 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers6 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries4 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A1 record

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Goliath

Toys and Gamesgoliathgames.nl

Goliath is a family-owned Dutch manufacturer and distributor of board games, toys, puzzles, and outdoor products founded in 1980. It serves families and adult party-game enthusiasts globally through iconic brands like Rummikub, Triominos, and Sequence distributed across 70+ countries.

What Goliath does

Goliath is an international manufacturer and distributor of physical board games, card games, puzzles, construction toys, plush, and outdoor play products, founded in 1980 by Adi Golad in Hattem, Netherlands. The company operates as one of the few remaining family-owned global toy manufacturers and runs wholly-owned subsidiaries including Goliath LLC, Pressman (US), Crown & Andrews (Australia), and the recently acquired Crazy Aaron's (US). Its portfolio spans strategy games (Rummikub, Triominos, Sequence, Rolit), party games (Shit Happens, Tik Tak Boem, OK Boomer!), children's toys (Holle Bolle Big, Domino Express, Elefun, Jelly Blox, Clickeez), collectibles (Jelly Blox, Clickeez, Crazy Aaron's Thinking Putty), outdoor toys (Wahu Phlat Ball), and licensed products (Harry Potter, Funko Games, Garfield).

Goliath's go-to-market is anchored on retail and marketplace distribution through named partners including Bol.com, Intertoys, Toychamp, Toy1Toys, FNAC, and Boekenvoordeel in Europe, supplemented by a direct-to-consumer e-commerce storefront in the Netherlands and an Instagram-driven consumer community (Club Goliath). Revenue mechanics are based on one-time physical unit sales at varied retail price points, with additional revenue from licensing royalties on branded entertainment extensions (e.g., Shark Bite TV adaptation, Garfield movie tie-ins). The company serves families with children and adult party-game enthusiasts as primary segments, with secondary reach into educational institutions and collectors. End market reach spans approximately 70 countries served through sales offices in 10+ jurisdictions, with claimed exposure to 1.5 billion consumers. The technology base is exclusively physical; the business is not software-, AI-, or platform-driven, and value is captured through brand equity (Rummikub's world-record per-capita sales; Sequence's 10+ million lifetime units), distribution scale, and licensed IP partnerships rather than data or network effects.

Goliath firmographics

Firmographics
Name
Goliath
Legal name
Goliath B.V.
Website
https://goliathgames.nl
Company type
Private
Founded year
1980
Operating status
Operating
Headcount range
101–250 employees
Short description
Goliath is a family-owned Dutch manufacturer and distributor of board games, toys, puzzles, and outdoor products founded in 1980. It serves families and adult party-game enthusiasts globally through iconic brands like Rummikub, Triominos, and Sequence distributed across 70+ countries.
Ownership category
akta.pro rank

Goliath industry classification

Industry
Product category
Toys and Games
NAICS
Doll, Toy, and Game Manufacturing (339930), Hobby, Toy, and Game Retailers (45912), Toy and Hobby Goods and Supplies Merchant Wholesalers (423920)
SIC
Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Retail-Hobby, Toy & Game Shops (5945)
akta.pro primary industry
Board Game & Puzzle Specialty Retailers (CRALALAA)
akta.pro secondary industries
Collectibles, Trading Cards & Blind Box Toys Retail (CRALAFAI), Educational/Children’s Learning Games & Puzzles Retail (CRALALAN), Party Games & Family Entertainment Games Retail (CRALAFAJ), Hobby Games & Miniatures Retail (Tabletop RPGs, Wargaming) (CRALAFAH)

Keywords

  • Board games
  • Card games
  • Puzzle toys
  • Outdoor toys
  • Family games

Where Goliath is headquartered

Location

Headquarters

HQ city
Hattem
HQ country
Netherlands
HQ region
Europe

Offices4 records

Markets served

Goliath business model

Business model
GTM type
B2C
Offering type
Hardware or Manufacturing
Cost components
Supply Chain, Personnel, Marketing or Sales, Operations, Technology or R&D, Infrastructure

Revenue model

  1. Physical Board Games and Puzzles: Traditional board games (Rummikub, Triominos, Sequence, Rolit) and puzzles sold through retail and e-commerce channels. One-time purchase model.
  2. Toys and Outdoor Products: Physical toys including plush (Garfield, Holle Bolle Big), outdoor toys (Wahu Phlat Ball), and sensory play products sold through retail.
  3. Licensed Entertainment Products: Products based on licensed intellectual properties (Harry Potter, Garfield, Funko brands) and brand extensions (Shark Bite TV adaptation).
  4. Collectible Products: Collectible toy lines like Jelly Blox and Clickeez that drive repeat purchases through collectibility.

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goStandard retail pricing through e-commerce and retail partners

Go-to-market motion3 records

Distribution channels5 records

Marketing channels5 records

Goliath product offering

Product offering

Core offering

Goliath develops, manufactures, and distributes physical board games, card games, puzzles, construction toys, outdoor play products, and plush toys under proprietary brands such as Rummikub, Triominos, Sequence, Shit Happens, Tik Tak Boem, and Jelly Blox. The company also produces licensed entertainment products based on properties like Harry Potter, Garfield, and Funko brands, and operates a sensory/collectibles division through its acquisition of Crazy Aaron's (Thinking Putty, Land of Dough). Products are sold globally through mass-market retailers, specialty toy chains, online marketplaces, and Goliath's own Dutch e-commerce storefront.

Product overview

Goliath is an international manufacturer and distributor of board games, toys, and outdoor play products founded in 1980. The company operates as one of the few remaining family-owned global toy and game companies, with offices across Europe, North America, Hong Kong, and Australia. Goliath's portfolio spans multiple product categories including classic strategy games (Rummikub, Triominos, Sequence, Rolit), party games (Shit Happens, Tik Tak Boem, OK Boomer!), children's toys (Holle Bolle Big, Domino Express, Mission Dinos), collectibles (Jelly Blox, Clickeez), outdoor toys (Wahu Phlat Ball), and licensed products (Harry Potter, Funko Games). The company recently expanded into sensory and collectible play through the acquisition of Crazy Aaron's. Products are sold through major retailers including Bol.com, Intertoys, and Toychamp, with headquarters in Hattem, Netherlands serving approximately 70 countries worldwide.

Differentiator

Problem solved

Functional benefit

Products and services

  • Rummikub Classic tile-based strategy game combining elements of Mah-Jongg, domino, and rummy for 2-4 players, where players form sets and runs of colored numbered tiles and jokers to empty their rack first. Sold in standard, Twist, Vintage, and XXL variants.
  • Triominos

Quantifiable outcome

  • Rummikub holds the world record for most games sold per capita in one year
  • +1 more outcomes

Companies that use Goliath

Customer profile

Named customers6 records

Segments4 records

Ideal customer profiles4 records

Goliath technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

Goliath partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered core and minor.

  • Crazy Aaron'scoreStrategic or Co-development Partner · 14 January 2026Goliath acquired Crazy Aaron's, the Philadelphia-based toy company known for Thinking Putty, Land of Dough, and Slime Charmers. The acquisition transforms a prior European distribution partnership into a global growth strategy. Crazy Aaron's will operate as a separate division while maintaining its Philadelphia headquarters, supporting Goliath's expansion into sensory and collectible play categories.
  • Keller/NollminorStrategic or Co-development Partner · 18 November 2025Goliath and Keller/Noll are adapting the family board game 'Shark Bite' into a TV game show. This strategic partnership signals expansion of the game's reach into television entertainment.
  • Crazy Aaron's (prior distribution)minorChannel Partner/ Reseller/ DistributorPrior to the acquisition, Crazy Aaron's had a European distribution partnership with Goliath.

Scale indicators5 records

Recent moves6 records

Expansion highlights5 records

Goliath competitors and assessment

Company assessment

Direct peers

  • Ravensburger: German family-owned board game and puzzle manufacturer (Ravensburger puzzles, Memory, Scotland Yard). Closest comparable in ownership structure (family-owned) and product mix, with similar global distribution footprint and direct competition in puzzles and family strategy games.
  • Asmodee: World's largest dedicated board game publisher (Catan, Ticket to Ride, Exploding Kittens, Star Wars board games), owned by Embracer Group. Direct peer in board game publishing, licensing strategy, and global distribution; competes with Goliath in hobby and family tabletop categories.
  • Buffalo Games: US-based jigsaw puzzle and board game manufacturer. Direct peer in puzzles and family games category, serving similar mass retail channels in North America as Goliath's Pressman subsidiary.
  • Funko: Public collectible toy and licensed products company (Pop! Vinyls, Funko Games). Direct peer in collectibles, licensed IP products, and tabletop games; Goliath already partners with Funko Games (Ouija Manor) and competes in collectible toy space.

Others

  • Crayola: Iconic children's creative play brand (crayons, modeling compounds, coloring) owned by Hallmark. Adjacent rather than direct competitor, but overlaps with Crazy Aaron's sensory/creative play products and Goliath's children's toy portfolio in family retail channels.

Broad incumbents

  • Mattel: Major toy company (Barbie, UNO, Magic 8 Ball) and broad incumbent in games and family entertainment. UNO and Mattel board games directly compete with Goliath's Rummikub and Triominos in mass-market retail channels globally.
  • Spin Master: Public Canadian toy and entertainment company (Hatchimals, Paw Patrol, Rubik's Cube). Broad incumbent competing in children's games, collectibles, and licensed entertainment products overlapping Goliath's Jelly Blox, Clickeez, and Crazy Aaron's portfolio.
  • Hasbro: Global toy and game giant (Monopoly, Scrabble, Play-Doh) and direct peer in board games and family entertainment. Operates as a broad incumbent across multiple toy categories while Goliath is a focused board game specialist; both compete for the same retail shelf space and family consumer.

Emerging players

  • Cryptozoic Entertainment: US tabletop game and collectibles publisher specializing in licensed IP games (DC, Marvel, Walking Dead, Funko). Emerging player with overlap in licensed board games and collectibles, competing in the same niche Goliath addresses with Harry Potter, Funko, and collectible product lines.

Regional players

  • Noris Spiele: German board game manufacturer (part of Simba Dickie Group) with strong DACH market presence in family games and educational toys. Regional peer in European family game market with similar mid-market positioning; less global distribution reach than Goliath.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks7 records

Key highlights7 records

Customer concentration

Goliath social profiles

Digital presence

Goliath financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Goliath leadership team

Management profile

Number of profiles

Profiles1 record

Goliath subsidiaries and ownership

Company hierarchy

Subsidiaries4 records

Goliath funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Goliath M&A and investment

M&A and investment

M&A1 record

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Goliath

What does Goliath do?

Goliath develops, manufactures, and distributes physical board games, card games, puzzles, construction toys, outdoor play products, and plush toys under proprietary brands such as Rummikub, Triominos, Sequence, Shit Happens, Tik Tak Boem, and Jelly Blox. The company also produces licensed entertainment products based on properties like Harry Potter, Garfield, and Funko brands, and operates a sensory/collectibles division through its acquisition of Crazy Aaron's (Thinking Putty, Land of Dough). Products are sold globally through mass-market retailers, specialty toy chains, online marketplaces, and Goliath's own Dutch e-commerce storefront.

Is Goliath a public or private company?

Goliath is a private company. It is classified as family owned and is currently operating.

When was Goliath founded?

Goliath was founded in 1980. It employs 101 to 250 people.

Where is Goliath based?

Goliath is headquartered in Hattem, Netherlands, in the Europe region.

How does Goliath make money?

Four revenue lines are on record. Physical Board Games and Puzzles are the primary driver. The others are toys and Outdoor Products, licensed Entertainment Products and collectible Products.

Who are Goliath's main competitors?

Direct peers on record are Ravensburger, Asmodee, Buffalo Games and Funko. Crayola is listed as an others. Broad incumbents are Mattel, Spin Master and Hasbro. Cryptozoic Entertainment is listed as an emerging player. Noris Spiele is listed as a regional player.

Does Goliath have an API?

No public API is recorded for Goliath.

What industry is Goliath in?

Goliath's product category is Toys and Games. Its primary akta.pro industry code is CRALALAA, Board Game & Puzzle Specialty Retailers, with a secondary code of CRALAFAI, Collectibles, Trading Cards & Blind Box Toys Retail. Its NAICS code is 339930 and its SIC code is 3944.

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Live signals
PR NewswireGoliath Acquires Crazy Aaron's® in Global DealGoliath, a Netherlands-based global family-owned games and toy manufacturer, has acquired Crazy Aaron's (maker of Thinking Putty, Land of Dough, and Slime Charmers) in a global deal, building on their prior European distribution partnership. Crazy Aaron's will continue operating as its own division from its Philadelphia headquarters while collaborating with Goliath on R&D, innovation, and international expansion. The acquisition reinforces Goliath's strategic expansion into sensory and collectible toy categories, following the success of products like Jelly Blox and Clickeez.C21mediaKeller/Noll sink teeth into family-friendly gameshow based on Shark Bite gameKeller/Noll is partnering with Goliath and Perfect Game to adapt the board game Shark Bite into a family-friendly television gameshow featuring animatronic sharks. The production team aims for a 2026 launch, positioning the show as a potential major global hit based on the IP's international popularity.ThetoycoachCase Study: From Flowers to Toys: How Chrissy Fagerholt Blossomed in The Toy Industry — The Toy CoachThe article profiles Chrissy Fagerholt, a former floral designer who co-founded Easily Amused Productions in 2015 and later launched EAP Toys and Games in November 2020, licensing games with Goliath and Mattel. Her titles include Friend or Faux, You Who?! and Girls in Bar Bathrooms, sold at retailers including Target, Walmart, Barnes & Noble and Amazon. She cites lack of industry knowledge, licensing and distribution hurdles as key challenges.ICv2ICv2: Lucky Duck Games Acquired by GoliathGoliath has acquired Lucky Duck Games, which will operate as a separate division led by founder Vincent Vergonjeanne. The acquisition is part of Goliath's strategy to expand into the strategy games category alongside its existing party games business. Lucky Duck cited access to Goliath's global distribution network and investment capital as key benefits of the deal.PR NewswireGOLIATH GROUP ANNOUNCES BRIAN WEISS AS NEW PRESIDENT NORTH AMERICAGoliath Group, a family-owned global toy company, announced the appointment of Brian Weiss as its new President of North America, effective November 1, 2022. Weiss brings over 23 years of executive experience in the toy industry, most recently serving as Senior Vice President at Moose Toys where he led US sales and global e-commerce. The appointment is part of Goliath Group's strategy to expand and accelerate business growth in the United States and Canada.PR NewswireGlobal Board Games Market 2017-2021Technavio published a market research report projecting the global board games market to grow at a compound annual growth rate of 29.15% during 2017-2021. The report segments the market by geography across Americas, APAC, and EMEA, and identifies Asmodée Editions, Goliath B.V., Hasbro, and Ravensburger as key vendors operating in this space.