beyo
beyo is a privately-held South Korean mobile consumer platform that aggregates entertainment services across multiple sub-products (LAPO, Ticket Friends, Goods Friends, and a high-performance speaker), targeting general consumers seeking entertainment and lifestyle experiences.
- Company typePrivate
- Founded-
- HeadquartersSeoul, South Korea
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What beyo does
beyo (주식회사 비요) is a South Korea-based, privately-held consumer mobile platform operating under the 'Be yourself' tagline. The company operates a mobile application that aggregates multiple entertainment-related services, including LAPO (a primary platform service), Ticket Friends (티켓프렌즈) for ticketing, Goods Friends (굿즈프렌즈) for merchandise, and a high-performance public-address speaker product (고성능확성기). The platform targets general consumers seeking entertainment and lifestyle experiences, with a horizontal segmentation approach and no named enterprise or B2B customers disclosed.
The underlying technology is described as a mobile application platform with no proprietary features, public APIs, or SDKs; the company does not publish developer documentation and has no disclosed AI/ML capabilities. The company is headquartered in Seoul's Seongdong-gu district (Seongdong Youth Startup Iroum Center) with a secondary office in Jung-gu, Seoul. Beyo is led by Representative Jung Ji-ho (정지호) and is founder-owned, with no evidence of external institutional investment.
The business model is transaction-based: beyo monetizes by facilitating in-app transactions, evidenced by ~150M KRW in cumulative transaction volume across 60,000+ cumulative orders. The go-to-market is product-led via app store distribution, supplemented by content marketing through a team culture blog. Reported scale is early-stage: 50,000+ cumulative subscribers, 60,000+ cumulative orders, and a 3rd-place App Store Entertainment category ranking (19th overall). Revenue is not publicly disclosed and the financial footprint is small in absolute terms.
beyo firmographics
Firmographics- Name
- beyo
- Legal name
- 주식회사 비요 (Beyo Co.,Ltd.)
- Website
- https://beyo.io
- Company type
- Private
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- beyo is a privately-held South Korean mobile consumer platform that aggregates entertainment services across multiple sub-products (LAPO, Ticket Friends, Goods Friends, and a high-performance speaker), targeting general consumers seeking entertainment and lifestyle experiences.
- Ownership category
- akta.pro rank
beyo industry classification
Industry- Product category
- Mobile Consumer Entertainment Platform
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Ticketing, Box Office & Access Control (MPAGAAAD)
Keywords
Where beyo is headquartered
LocationHeadquarters
- HQ city
- Seoul
- HQ country
- South Korea
- HQ region
- Asia
Offices2 records
Markets served
beyo business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- App-based transactions: The company generates revenue through app-based transactions, as evidenced by cumulative order metrics (60,000+ orders) and transaction volume of 150 million KRW+. The platform likely operates on a transaction-based model connecting consumers with entertainment services.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels2 records
beyo product offering
Product offeringCore offering
beyo operates a mobile app-based consumer entertainment platform offering a portfolio of self-operated products and services: LAPO (a main platform service), Ticket Friends (티켓프렌즈, ticket-related services), Goods Friends (굿즈프렌즈, merchandise/goods-related services), and a high-performance speaker device (고성능확성기). The platform targets individual consumers seeking entertainment and lifestyle experiences, with cumulative metrics of 50,000+ subscribers, 60,000+ orders, and transaction volume exceeding 150 million KRW.
Product overview
beyo (주식회사 비요) operates as a unified platform offering multiple related products and services centered around helping people discover their authentic selves and find genuine happiness. The core product portfolio includes LAPO (a main platform service), 티켓프렌즈 (Ticket Friends - ticket-related service), 굿즈프렌즈 (goods-related service), and 고성능확성기 (high-performance public address device). The company has achieved notable metrics including transaction volume exceeding 150 million KRW, over 50,000 cumulative users, and 60,000+ cumulative orders, with the app reaching 3rd place in the entertainment category and 19th overall on the app store.
Differentiator
Problem solved
Functional benefit
Brands
- LAPO: Product brand operated by beyo
- 티켓프렌즈 (Ticket Friends)
- 굿즈프렌즈 (Goods Friends)
- 고성능확성기 (High-performance Speaker)
Products and services
- LAPO A self-operated product/service brand under beyo, featured as one of the main products on the beyo platform and integrated into its entertainment ecosystem for consumers.
- Ticket Friends (티켓프렌즈) A ticket-related product/service offered through beyo's platform, providing event and ticket access services to consumers.
- Goods Friends (굿즈프렌즈) A goods-related product offering available on the beyo platform, providing merchandise services to consumers.
- High-performance Speaker (고성능확성기) A high-performance public address / loudspeaker device offered by beyo for events or entertainment purposes.
Companies that use beyo
Customer profileSegments1 record
Ideal customer profiles1 record
beyo technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
beyo partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered core and minor.
- LAPOcoreLAPO (makelapo.com) is a product partner integrated into beyo's service ecosystem, providing additional entertainment or lifestyle services to beyo users.
- 티켓프렌즈 (Ticket Friends)coreTicket Friends (ticket-friends.com) partners with beyo to offer ticket-related services as part of the integrated entertainment platform.
- 굿즈프렌즈 (Goods Friends)coreGoods Friends is a product partner providing merchandise or goods-related services integrated into beyo's service ecosystem.
- 고성능확성기minorHigh-performance speaker/loudspeaker product partnership integrated into beyo's service offerings for events or entertainment purposes.
Scale indicators4 records
Recent moves5 records
Expansion highlights4 records
beyo competitors and assessment
Company assessmentBroad incumbents
- CJ ENM: Korean entertainment and commerce conglomerate operating TV channels, film, concerts, and lifestyle commerce. Overlaps with beyo's entertainment platform play but as a diversified incumbent across content production, distribution, and merchandise rather than a focused ticketing/lifestyle app.
- Kakao Entertainment: Large Korean entertainment conglomerate spanning music, video, gaming, and live events (parent of Melon Ticket). Competes with beyo's broader entertainment platform ambition but operates at vastly greater scale across multiple verticals.
Others
- Weverse: HYBE-operated Korean fan-community platform that combines artist content, fan engagement, and merchandise/goods commerce. Comparable to beyo's community-plus-goods play (Goods Friends + 'beyo ott-in' branding) but anchored to specific K-pop IP rather than open ticketing.
- SM Entertainment: Korean K-pop label and entertainment company with significant merchandise, fan-platform, and live-event operations. Comparable to beyo on the entertainment-goods/fan-engagement axis, but operates upstream in content/IP rather than as a consumer ticketing marketplace.
Direct peers
- Ticketlink: Korea Performing Arts Box Office, a major Korean ticketing platform for theater, musicals, concerts, and exhibitions. Directly comparable to beyo's Ticket Friends product for live entertainment events.
- Interpark: Korean integrated ticketing, travel, and online shopping platform that aggregates entertainment services for consumers. Directly comparable to beyo's model of combining ticketing with broader entertainment commerce under a single consumer-facing platform.
- YES24: One of Korea's largest ticketing and cultural-content platforms, operating events, concerts, theater ticketing, and entertainment goods retail. Closely comparable to beyo because it combines ticketing (analogous to Ticket Friends) with merchandise/goods distribution and consumer-facing entertainment services through a unified platform.
- Melon Ticket: Kakao-affiliated Korean entertainment ticketing service for concerts, musicals, and live events. Directly comparable to beyo's Ticket Friends vertical and represents the same mobile-first ticketing user experience in the Korean market.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat3 records
Key risks5 records
Key highlights5 records
Customer concentration
beyo social profiles
Digital presencebeyo financial estimates
Financial estimateRevenue estimate
Valuation estimate
beyo leadership team
Management profileNumber of profiles
Profiles1 record
beyo funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
beyo M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about beyo
What does beyo do?
beyo operates a mobile app-based consumer entertainment platform offering a portfolio of self-operated products and services: LAPO (a main platform service), Ticket Friends (티켓프렌즈, ticket-related services), Goods Friends (굿즈프렌즈, merchandise/goods-related services), and a high-performance speaker device (고성능확성기). The platform targets individual consumers seeking entertainment and lifestyle experiences, with cumulative metrics of 50,000+ subscribers, 60,000+ orders, and transaction volume exceeding 150 million KRW.
Is beyo a public or private company?
beyo is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was beyo founded?
beyo was founded in -1. It employs 1 to 10 people.
Where is beyo based?
beyo is headquartered in Seoul, South Korea, in the Asia region.
How does beyo make money?
One revenue line is on record: app-based transactions.
Who are beyo's main competitors?
Broad incumbents on record are CJ ENM and Kakao Entertainment. Others are Weverse and SM Entertainment. Direct peers are Ticketlink, Interpark, YES24 and Melon Ticket.
Does beyo have an API?
No public API is recorded for beyo.
What industry is beyo in?
beyo's product category is Mobile Consumer Entertainment Platform. Its primary akta.pro industry code is MPAGAAAD, Ticketing, Box Office & Access Control. Its SIC code is 7900.