GeoTech
GeoTech (GeoTechBV) is an Amsterdam-based Unreal Engine specialist firm founded in 2018 offering engineering services and proprietary tools (Aurora, Content Hub, Venue 4D, Assist 4D) to broadcasting, live events, virtual production, and game industry clients as an Official Unreal Engine Partner.
- Company typePrivate
- Founded2018
- HeadquartersAmsterdam, Netherlands
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What GeoTech does
GeoTech (legal entity GeoTechBV) is an Amsterdam-headquartered Unreal Engine specialist firm founded in 2018 that operates a hybrid professional services and proprietary software model targeting the broadcasting, live events, virtual production, and game industries. The firm employs approximately 22 staff globally, with the company's own materials describing over 25 highly specialized Unreal Engine engineers, and maintains a North American office in Manhattan Beach, California. GeoTech holds Official Unreal Engine Partner status and is an Epic MegaGrant recipient (2019), with a sustained professional services relationship with Epic Games since 2019 during which the team has contributed to over 20 media and entertainment plugins including Motion Designer, nDisplay, Multiuser, DMX, Material Designer, Unreal Editor, and Sequencer.
The company's product portfolio centers on Unreal Engine content and workflow tooling. Aurora is a PAK-based content packaging and deployment tool that reduces project size by up to 40x relative to the Unreal Editor and supports live, no-restart content updates; it is offered on a freemium model with a free Community plan and a $10,500/year Enterprise tier. Content Hub is an asset management plugin that centralizes assets from Fab, TurboSquid, CGTrader, and internal sources with natural-language search and on-premises hosting. Venue 4D (launched 2025) provides real-time motion graphics for sports arenas and public venues, and Assist 4D (planned 2026) extends into AI-powered business workflow automation. AI capabilities include semantic search and a smart chatbot fine-tuned on project assets. Services revenue is anchored by Epic Games and media/entertainment clients including Moment Factory, MSG Sphere, ESPN, SilverSpoon Animation, Prismax, and Animation Research Ltd.
The go-to-market motion combines enterprise field sales for bespoke services with product-led growth via Aurora's freemium offering, distributing through direct contact, demo requests, and a community presence on Discord, LinkedIn, YouTube, and Instagram. No external institutional capital beyond the Epic MegaGrant is disclosed, and the company appears to be privately held and independently owned.
GeoTech firmographics
Firmographics- Name
- GeoTech
- Legal name
- GeoTechBV
- Website
- https://geotech.one
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- GeoTech (GeoTechBV) is an Amsterdam-based Unreal Engine specialist firm founded in 2018 offering engineering services and proprietary tools (Aurora, Content Hub, Venue 4D, Assist 4D) to broadcasting, live events, virtual production, and game industry clients as an Official Unreal Engine Partner.
- Ownership category
- akta.pro rank
GeoTech industry classification
Industry- Product category
- Real-Time 3D Software Tools for Unreal Engine
- NAICS
- Custom Computer Programming Services (541511), Software Publishers (51321)
- SIC
- Services-Computer Programming Services (7371), Services-Computer Integrated Systems Design (7373)
- akta.pro primary industry
- Real-Time Content & Engine Services (Unreal/Unity, Real-Time Rendering Pipelines) (MPADAHAH)
- akta.pro secondary industries
- Real-Time Compositing, Keying & On-Set Playback (MPAHADAG), Cloud & Distributed Real-Time Production (Remote ICVFX, Multi-site) (MPAHADAJ)
Keywords
Where GeoTech is headquartered
LocationHeadquarters
- HQ city
- Amsterdam
- HQ country
- Netherlands
- HQ region
- Europe
Offices2 records
Markets served
GeoTech business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Professional Services: Tailored Unreal Engine engineering services, AI integrations, and content optimization delivered to clients including Epic Games and partners.
- Aurora Software Licensing: Enterprise plan at $10,500/year for commercial use with support, CI/CD pipeline for remote builds and deployment, and regular updates.
- Assist 4D: AI-powered workflows tailored to business for faster team operations with less manual work. Expected in 2026.
- Venue 4D: Real-time motion graphics solution for venues and sports arenas with control software and template library. Expected in 2025.
- Content Hub: Content management tool for Unreal Engine assets with collaboration, real-time sharing, and version management. Expected in 2026.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Others | Free Community Plan |
| Subscription | Annual | Enterprise Plan - $10,500/year |
Go-to-market motion2 records
Distribution channels2 records
Marketing channels6 records
GeoTech product offering
Product offeringCore offering
GeoTech develops and sells specialized Unreal Engine software tools (Aurora PAK packaging, Content Hub asset management, Venue 4D motion graphics, Assist 4D AI workflows) and delivers professional Unreal Engine engineering services including engine and editor development, UI/UX, custom tools, pipelines, AI/ML integrations, and content creation/optimization. The offering targets enterprises in broadcasting, live events, virtual production, and the game industry that build on Unreal Engine.
Product overview
GeoTech operates as a multi-product company specializing in Unreal Engine tools and services. The portfolio consists of two core proprietary products: Aurora (content packaging and deployment solution) and Content Hub (content management plugin), plus two additional products (Assist 4D and Venue 4D). These are complemented by professional services including Unreal Engine Engineering, AI & Machine Learning Integrations, and Content Creation & Optimization. The products work together within the Unreal Engine ecosystem, with Content Hub managing asset workflows and Aurora handling content deployment. GeoTech also delivers custom solutions to Epic Games and serves markets including Broadcasting, Live Events, Virtual Production, and the Game Industry.
Differentiator
Problem solved
Functional benefit
Brands
- Aurora: Unreal Engine content packaging and deployment tool that enables efficient DLC creation, PAK separation, and remote content distribution.
- Venue 4D
- Assist 4D
- Content Hub
Products and services
- Aurora Unreal Engine content packaging and deployment tool that packages content into PAKs for any folder, map, or plugin with seamless local or remote distribution. Loads PAKs directly into a running game or Unreal Editor without requiring a restart and can shrink project size by up to 40x compared to the Unreal Editor. Targets Unreal Engine developers and creators, with a free Community plan and a paid Enterprise plan ($10,500/year) for commercial use with support and CI/CD pipeline features.
- Content Hub Powerful content management plugin for Unreal Engine that enables teams to share, update, and manage assets in real time directly from a web browser or inside the Unreal Editor. Provides a central asset database integrating Fab, TurboSquid, CGTrader, and internal assets, with natural-language smart search, automatic dependency handling, asset integrity verification, and on-premises hosting so that studio data never leaves local servers. Targeted at Unreal Engine production teams that need centralized, collaborative asset management.
- Venue 4D Real-time motion graphics solution for venues and sports arenas, featuring dedicated control software and a versatile template library. Designed to deliver stable, easily updateable graphics for large public screens, LED screens, and venue displays in sports arenas, concerts, and other large venue events. Targets broadcast and live-event operators needing long-term uninterrupted performance.
- Assist 4D AI-powered workflow solution designed and built by GeoTech for business process automation, enabling teams to move faster with less manual work. Targets businesses that want AI-driven automation of creative and operational workflows.
- Unreal Engine Engineering Services Specialized engine development, editor development, UI/UX, custom tools, and pipelines services delivered by GeoTech's team of 25+ Unreal Engine engineers. Since 2019, the team has contributed to over 20 media and entertainment plugins for Epic Games, including Motion Designer, nDisplay, Multiuser, DMX, Material Designer, Unreal Editor, and Sequencer. Targets enterprises in broadcasting, live events, virtual production, and the game industry that require bespoke Unreal Engine expertise.
- AI & Machine Learning Integrations Custom semantic search and smart chatbot capabilities fine-tuned on a client's project and assets, empowering development and creative teams with instant, contextual insights and tailored support in popular creative engines. Targets enterprises that need AI-driven knowledge retrieval and natural-language interfaces inside their creative pipelines.
- Content Creation & Optimization
Quantifiable outcome
- Project size reduction of up to 40x compared to Unreal Editor
- +2 more outcomes
Companies that use GeoTech
Customer profileNamed customers6 records
Segments6 records
Ideal customer profiles2 records
GeoTech technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration3 records
AI capability4 records
Feature9 records
GeoTech partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered flagship and core.
- Epic GamesflagshipDeep partnership since 2019 delivering professional services and contributing to over 20 media and entertainment plugins. GeoTech is an official Unreal Engine Partner and MegaGrant recipient. Contributed to core systems including Motion Designer, nDisplay, Multiuser, DMX, Material Designer, Unreal Editor, and Sequencer.
- Moment FactorycoreCollaboration on content creation and optimization projects including cluster-based solutions.
- PrismaxcoreCollaboration on content creation and optimization solutions.
- emissive labscorePartnership for full potential utilization of UE, Motion Designer, and Aurora tools. Collaborating on media, broadcasting, live events, film and television projects.
- ESPNcorePartner through Epic Games ecosystem for sports broadcasting technology.
- Animation Research LtdcorePartner using Aurora for TV and broadcasting needs, particularly for creating multiple graphic packages for live broadcasts.
Scale indicators5 records
Recent moves6 records
Expansion highlights6 records
GeoTech competitors and assessment
Company assessmentMarket position
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
GeoTech social profiles
Digital presenceGeoTech financial estimates
Financial estimateRevenue estimate
Valuation estimate
GeoTech leadership team
Management profileNumber of profiles
GeoTech funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
GeoTech M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about GeoTech
What does GeoTech do?
GeoTech develops and sells specialized Unreal Engine software tools (Aurora PAK packaging, Content Hub asset management, Venue 4D motion graphics, Assist 4D AI workflows) and delivers professional Unreal Engine engineering services including engine and editor development, UI/UX, custom tools, pipelines, AI/ML integrations, and content creation/optimization. The offering targets enterprises in broadcasting, live events, virtual production, and the game industry that build on Unreal Engine.
Is GeoTech a public or private company?
GeoTech is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was GeoTech founded?
GeoTech was founded in 2018. It employs 11 to 50 people.
Where is GeoTech based?
GeoTech is headquartered in Amsterdam, Netherlands, in the Europe region.
How does GeoTech make money?
Five revenue lines are on record. Professional Services are the primary driver. The others are aurora Software Licensing, assist 4D, venue 4D and content Hub.
Does GeoTech have an API?
No public API is recorded for GeoTech.
What industry is GeoTech in?
GeoTech's product category is Real-Time 3D Software Tools for Unreal Engine. Its primary akta.pro industry code is MPADAHAH, Real-Time Content & Engine Services (Unreal/Unity, Real-Time Rendering Pipelines), with a secondary code of MPAHADAG, Real-Time Compositing, Keying & On-Set Playback. Its NAICS code is 541511 and its SIC code is 7371.