Rush Action Game
Rush Action Game is a French entertainment operator that designs, franchises, and runs physical Action Game centers featuring 10 themed physical and tactical challenges per 60-minute session. It serves families, children's groups, bachelor/bachelorette parties, and corporate team-building buyers across 14 locations in France.
- Company typePrivate
- Founded2015
- HeadquartersTalence, France
- Headcount1–10
- GTM typeB2B and B2C
- OfferingServices
What Rush Action Game does
Rush Action Game (legal entity SAS RUSH) is a French physical entertainment operator founded in 2015 in Talence, near Bordeaux. It designs, franchises, and operates an Action Game experience that, unlike traditional escape rooms, centers on physical and tactical challenges rather than puzzles and logic, across 10 themed rooms played in a 60-minute session by teams of 2 to 5. The format is positioned as inspired by Fort Boyard and is delivered via a network of 14 dedicated physical centers across France under a franchise model, with a 15th location in Aix-en-Provence listed as under development. Customer coverage spans nine French regions including Île-de-France, Auvergne-Rhône-Alpes, Provence-Alpes-Côte d'Azur, Hauts-de-France, Grand Est, Occitanie, Nouvelle-Aquitaine, Bourgogne-Franche-Comté, and Pays de la Loire.
The core product combines a proprietary game concept and themed set design with an in-game scoring system whose player performance is converted into donations via a partnership with the environmental charity Wings of the Ocean (announced May 2023, replacing the prior Surfrider Foundation relationship). The technology stack is non-proprietary and primarily physical/operational; the digital layer consists of a WordPress-based multi-site web platform hosted on OVH infrastructure and built by creative agency Socreativ, supporting online booking, gift card sales, group payment splitting, and franchise lead capture. The company cites automated game rooms as enabling lower center-level staffing ratios to support franchise unit economics.
Rush Action Game operates a hybrid direct-to-consumer and franchise model. At the parent level, SAS RUSH monetizes via franchise entry fees and ongoing royalties. Center-level revenue is generated through per-person game tickets (€25-26 adult, €22-22.50 for under-20s or under-26s with ID, special youth pricing in some centers), premium modular packages including Kids Party (€28-32/player with refreshments and cake) and Game & Chill (€28.50/player with soft drink), corporate Team Building packages (€50-65/player including catering and drinks), EVG/EVJF bachelor/bachelorette packages with free guest-of-honor drinks and photobooth access, prepaid Gift Cards in denominations for 1-8+ persons (€25-€200, 2-year validity), and CSE (Comité d'Entreprise) bulk ticket packs (50-100 tickets at 15-23% volume discounts). Customer segments include families and friends groups, children's birthday parties, bachelor/bachelorette parties, and SME and mid-market corporate team-building buyers.
Rush Action Game firmographics
Firmographics- Name
- Rush Action Game
- Legal name
- SAS RUSH
- Website
- https://rushactiongame.fr
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Rush Action Game is a French entertainment operator that designs, franchises, and runs physical Action Game centers featuring 10 themed physical and tactical challenges per 60-minute session. It serves families, children's groups, bachelor/bachelorette parties, and corporate team-building buyers across 14 locations in France.
- Ownership category
- akta.pro rank
Rush Action Game industry classification
Industry- Product category
- Indoor Entertainment and Adventure Gaming
- NAICS
- Amusement Parks and Arcades (7131), Amusement Arcades (71312)
- SIC
- Services-Amusement & Recreation Services (7900), Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro industry
- Escape Room Games & Mystery Puzzle Boxes RetailConsumer Products & Retail/Specialty Retail (Hobby, Books, Office, Pet, Toys)/Board Games and Puzzles
Keywords
Where Rush Action Game is headquartered
LocationHeadquarters
- HQ city
- Talence
- HQ country
- France
- HQ region
- Europe
Offices14 records
Markets served
Rush Action Game business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure
Revenue model
- Game Session Tickets: Per-person ticket sales for 1-hour game sessions. Individual bookings made online with full payment required at time of reservation. Primary revenue stream.
- Gift Cards: Prepaid gift cards sold in denominations for 1-8+ persons, valid for 2 years from purchase date. Digital or physical envelope formats available.
- Birthday Party Packages: Kids Party formula including 1 hour of gameplay plus 30-45 minutes of refreshments with drinks, cake, candy, and a souvenir photo.
- Corporate/Team Building Events: Private events for companies with options including debrief packages with drinks and appetizers, full catering events, and battle mode privatization. Customized quotes for groups.
- Franchise Fees: Revenue from franchisees who pay to open Rush Action Game centers under the established brand and concept.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | Standard Game session for adults |
| Unit Pricing | Pay-as-you-go | Kids Party - Game + celebration |
| Unit Pricing | Pay-as-you-go | Game & Chill formula |
| Unit Pricing | Pay-as-you-go | Corporate Team Building - Debrief |
| Unit Pricing | Pay-as-you-go | Corporate Team Building - Full Event |
| Unit Pricing | Pay-as-you-go | Corporate Battle Mode |
| Unit Pricing | Pay-as-you-go | CSE Ticket Packs |
| Unit Pricing | Pay-as-you-go | Gift Cards |
Go-to-market motion3 records
Distribution channels5 records
Marketing channels7 records
Rush Action Game product offering
Product offeringCore offering
Rush Action Game operates a physical adventure game concept inspired by Fort Boyard, where teams of 2-5 players compete across 10 themed challenge rooms over 60 minutes, earning points through physical and tactical challenges rather than puzzles or logic problems. The company sells game session tickets, kids party packages, corporate team building events, bachelor/bachelorette celebration packages, and gift cards, and licenses its concept through a franchise model that has produced 14 centers across France.
Product overview
Rush Action Game is a single-location entertainment concept that has expanded into a franchise network across France. The core product is the Action Game experience—an adventure game inspired by Fort Boyard featuring 10 themed rooms with physical and tactical challenges. The company offers modular add-on packages including Kids Party (birthday celebrations with game + snack), Team Building (corporate events with catering options), EVG/EVJF (bachelor/bachelorette packages), and Gift Cards. The franchise program enables third-party operators to open new Rush Action Game centers.
Differentiator
Problem solved
Functional benefit
Products and services
- Action Game Experience A 1-hour immersive adventure game featuring 10 themed challenge rooms with physical and tactical challenges. Teams of 2-5 players compete simultaneously to score maximum points. Inspired by Fort Boyard format. Target audience: families, friends, corporate teams, and groups seeking group entertainment.
- Kids Party Package Birthday party package for children aged 7-12 including 1 hour of game parcours plus 30-45 minutes of snack time with drinks, cake, candies, and a Photobooth photo souvenir. Priced at 28-32 EUR per player. Target audience: parents organizing children's birthday parties and school groups.
- Team Building Package Corporate team building experience for groups of 5-45+ players with options for debrief sessions including drinks and appetizers (50 EUR/person), full event catering packages with vegetarian/vegan options (65 EUR/person), and Battle Mode privatization (260 EUR HT flat fee for 45 simultaneous players). Target audience: companies and organizations seeking team building activities.
- Gift Cards Prepaid gift cards in denominations for 1-8 persons (25 EUR to 200 EUR), valid for 2 years from purchase date. Available in digital or physical envelope formats and redeemable at any Rush Action Game center. Target audience: gift purchasers and consumer recipients.
- EVG/EVJF Package Bachelor/bachelorette party package featuring a free drink for the bride/groom-to-be and Photobooth access for unlimited souvenirs. Target audience: pre-wedding celebration groups (EVG/EVJF in French) seeking unique, memorable group experiences.
- Franchise Program Turnkey franchise opportunity for opening Rush Action Game centers across France, providing brand, concept, operational support, and ongoing development of new games. Franchisees pay licensing fees to operate under the established brand. Target audience: independent entrepreneurs and investors seeking entertainment business opportunities.
Quantifiable outcome
- 500+ 5-star Google reviews for Toulouse location
- +3 more outcomes
Companies that use Rush Action Game
Customer profileNamed customers6 records
Segments4 records
Ideal customer profiles4 records
Rush Action Game technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature1 record
Rush Action Game partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered core and minor.
- Wings of the OceancoreEnvironmental charity partnership where player scores are converted into donations. Each game performance earns a medal (gold, silver, bronze) corresponding to specific donation amounts. Rush Action Game donates 10,000€ annually across all establishments. Association focuses on beach cleanup, waterway depollution, and ocean protection awareness.
- Surfrider FoundationcoreEarlier partnership with Surfrider Foundation (before switching to Wings of the Ocean). Both associations focus on ocean protection and coastal cleanup activities.
- OVHminorWeb hosting and server infrastructure provider for rushactiongame.fr website.
- Agence SocreativminorWeb design and creative agency that designed and maintains Rush Action Game's website and brand materials.
Scale indicators7 records
Recent moves5 records
Expansion highlights5 records
Rush Action Game competitors and assessment
Company assessmentDirect peers
- Urban Game: Urban Game is a French outdoor urban game and physical challenge company. It competes for the same group entertainment and corporate team building occasions, though primarily through outdoor events rather than fixed venues, providing a different delivery model.
- You Have Sixty Minutes: You Have Sixty Minutes is a French escape game brand with multiple locations. It is a direct competitor for the leisure group entertainment dollar and corporate team building segment.
- Live Escape: Live Escape is a French escape game company operating multiple locations. It is a direct competitor for the same target segments (corporate, groups, families) at similar price points.
- HintHunt: HintHunt is a French escape game chain with multiple Parisian and regional locations. It competes for the same group entertainment occasions and corporate event budgets as Rush Action Game.
- Escape Yourself: Escape Yourself is one of the largest French escape game franchise networks. While it focuses on escape rooms rather than action games, it competes for the same customer occasions (corporate team building, birthdays, friend groups) and similar pricing per session.
- Get Out!: Get Out! is a French escape game and physical adventure game franchise operating multiple locations across France. It directly competes with Rush Action Game in the physical game room / adventure game category, with similar target customers (groups, families, corporate).
- The Dark Room: The Dark Room is a French live-action game concept that offers a unique physical experience vs. escape rooms. It targets the same group entertainment use case (friends, family, corporate team building) as Rush Action Game's Action Game concept.
Broad incumbents
- Royal Kids: Royal Kids is a large French indoor playground franchise network. While focused on children's entertainment rather than group action games, it competes for the same family leisure wallet and birthday party occasions, particularly for the Kids Party segment Rush Action Game targets.
Regional players
- Tough Mudder: Tough Mudder is an international obstacle course and physical challenge brand. Although it operates primarily in English-speaking markets and through events rather than venues, it competes conceptually for the same physical challenge entertainment demand and target customers (corporate team building, friend groups).
Emerging players
- Virtual Room: Virtual Room is a VR-based team activity concept (1-4 players) with multiple locations in France. It competes with Rush Action Game for the corporate team building segment by offering a different but adjacent immersive group experience.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights7 records
Customer concentration
Rush Action Game social profiles
Digital presenceRush Action Game compliance and trust
Trust signalCompliance1 record
Rush Action Game financial estimates
Financial estimateRevenue estimate
Valuation estimate
Rush Action Game leadership team
Management profileNumber of profiles
Rush Action Game funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Rush Action Game M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Rush Action Game
What does Rush Action Game do?
Rush Action Game operates a physical adventure game concept inspired by Fort Boyard, where teams of 2-5 players compete across 10 themed challenge rooms over 60 minutes, earning points through physical and tactical challenges rather than puzzles or logic problems. The company sells game session tickets, kids party packages, corporate team building events, bachelor/bachelorette celebration packages, and gift cards, and licenses its concept through a franchise model that has produced 14 centers across France.
Is Rush Action Game a public or private company?
Rush Action Game is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Rush Action Game founded?
Rush Action Game was founded in 2015. It employs 1 to 10 people.
Where is Rush Action Game based?
Rush Action Game is headquartered in Talence, France, in the Europe region.
How does Rush Action Game make money?
Five revenue lines are on record. Game Session Tickets are the primary driver. The others are gift Cards, birthday Party Packages, corporate/Team Building Events and franchise Fees.
Who are Rush Action Game's main competitors?
Direct peers on record are Urban Game, You Have Sixty Minutes, Live Escape, HintHunt, Escape Yourself, Get Out! and The Dark Room. Royal Kids is listed as a broad incumbent. Tough Mudder is listed as a regional player. Virtual Room is listed as an emerging player.
Does Rush Action Game have an API?
No public API is recorded for Rush Action Game.
What industry is Rush Action Game in?
Rush Action Game's product category is Indoor Entertainment and Adventure Gaming. Its primary akta.pro industry code is CRALALAM, Escape Room Games & Mystery Puzzle Boxes Retail. Its NAICS code is 7131 and its SIC code is 7900.