Small Bang
Small Bang is a Paris-based interactive creation studio founded in 2012 that designs multi-platform digital experiences—mobile apps, video games, VR/MR installations, and live events—for French public institutions, cultural bodies, and consumers, monetizing through institutional commissions and co-production grants.
- Company typePrivate
- Founded2012
- HeadquartersParis, France
- Headcount1–10
- GTM typeB2B and B2C
- OfferingSoftware
What Small Bang does
Small Bang is a Paris-based interactive creation studio founded in 2012 by Pierre Cattan, operating with approximately 5 core employees and a broader network of project-based collaborators (roughly 150 contributors engaged on its largest project, Pays Cathare / Castrum). The studio designs and produces multi-platform digital experiences that fuse physical and digital worlds, spanning mobile applications, video games, augmented-reality and geolocated storytelling, virtual and mixed-reality installations, transmedia documentaries, and live performances. Its product portfolio of more than 20 projects since founding includes Phallaina (the world's first "bande défilée" scrolling graphic novel, 2016 Peabody Award), Birdlab (a participatory-science app transmitting observational data to Vigie-Nature and AgroParisTech since 2015), Cinemacity (a geolocated cinema-walk app for Paris, Prix Italia 2013), Pays Cathare (a tourism guide covering 20 heritage sites in the Aude department), Castrum (a historical video game), J'apprends (a literacy application for non-literate adults, co-produced with Langues Plurielles), Fugue VR (a VR and mixed-reality dance experience with Maison de la Danse and the Biennale de la Danse de Lyon, 2018), Morphosis, Carnaval Marbles (Steam demo launched January 2026), and the daily Mediapart streaming programs Mediapart Live and À l'air libre.
The studio's core technology combines game engines (Unity, Godot) with proprietary narrative architectures—notably the scrolling graphic novel format, geolocated 360° "Magic Monocle" augmented-reality image spheres, and collective VR experiences for multiple participants—and extends across film production, sound design, transmedia production pipelines, and event production. Notable technical outputs include Phallaina's 1600-tablet-screen digital format paired with a 115-metre physical fresco with geolocated sound, Carnaval Marbles' combinatorial roguelike-and-billiards mechanics built in Godot with 13 language localizations, and Pays Cathare's 210 thematic info sheets with 10 interactive frescoes.
Small Bang does not monetize through direct consumer pricing: most applications and cultural productions are free downloads or free live experiences. Revenue is generated through public funding, co-production grants, and institutional commissions from French public-sector and cultural buyers (CNC, Région Auvergne-Rhône-Alpes, Ministère de la Culture / DGCA, Département de l'Aude, Fondation BNP Paribas, Radio France), and through production-services contracts with broadcasters and newsrooms (Mediapart, Arte, France Télévisions). Carnaval Marbles represents the studio's first direct-to-consumer commercial gaming product via Steam.
Small Bang firmographics
Firmographics- Name
- Small Bang
- Legal name
- Small Bang
- Website
- https://smallbang.fr
- Company type
- Private
- Founded year
- 2012
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Small Bang is a Paris-based interactive creation studio founded in 2012 that designs multi-platform digital experiences—mobile apps, video games, VR/MR installations, and live events—for French public institutions, cultural bodies, and consumers, monetizing through institutional commissions and co-production grants.
- Ownership category
- akta.pro rank
Small Bang industry classification
Industry- Product category
- Interactive Digital Experiences
- NAICS
- Motion Picture and Sound Recording Industries (512), Software Publishers (5132), Independent Artists, Writers, and Performers (71151)
- SIC
- Services-Motion Picture & Video Tape Production (7812), Services-Computer Programming Services (7371), Services-Allied To Motion Picture Production (7819)
- akta.pro primary industry
- Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)
- akta.pro secondary industries
- Educational Games & Kids/Families Game Studios (MPAFAAAI), Short-Form Animation (Shorts, Web Series) (MPADACAI), Live-Action Short-Form Production (Short Films, Web Series) (MPADABAE)
Keywords
Where Small Bang is headquartered
LocationHeadquarters
- HQ city
- Paris
- HQ country
- France
- HQ region
- Europe
Offices1 record
Markets served
Small Bang business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Others
Revenue model
- Public Funding, Grants & Institutional Commissions: Many of Small Bang's projects are commissioned or co-produced with public institutions: CNC (Centre National du Cinéma), Région Auvergne-Rhône-Alpes, Ministère de la Culture / DGCA, Département de l'Aude, Fondation BNP Paribas, and Radio France. Revenue comes in the form of production grants, co-production financing, and institutional commissions rather than direct product sales.
- Free Applications with Institutional Sponsorship: Most applications (Birdlab, Cinemacity, Pays Cathare/Castrum, J'apprends, Morphosis, Carnaval Marbles demo) are free to download. Revenue is generated through the production budget (commissioned work) rather than direct consumer payments.
- Live Events & Spectacle Production: Ecolilalala (live drawing recital at Radio France Auditorium) and Fugue VR (venue-based VR experience at Biennale de la Danse) are experienced in person at cultural venues and festivals. Revenue derives from co-production fees and venue/grant financing for the live event production.
- Video Game Sales (Steam): Carnaval Marbles is available as a free demo on Steam, with the full game planned for release (January 2026). This follows a free-to-play or demo-then-purchase model.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free application — Birdlab |
| Freemium | Pay-as-you-go | Free application — Cinemacity |
| Freemium | Pay-as-you-go | Free application — Pays Cathare guide + Castrum game |
| Freemium | Pay-as-you-go | Free application — J'apprends |
| Freemium | Pay-as-you-go | Free demo on Steam — Carnaval Marbles |
Go-to-market motion3 records
Distribution channels6 records
Marketing channels6 records
Small Bang product offering
Product offeringCore offering
Small Bang is a Paris-based interactive creation studio founded in 2012 by Pierre Cattan that designs and produces multi-platform digital experiences combining film, mobile apps, VR/MR, video games, and live events. The studio develops free mobile applications (Birdlab, Cinemacity, Pays Cathare/Castrum, J'apprends), narrative digital publications (Phallaina scrolling graphic novel), VR dance experiences (Fugue VR), video games (Carnaval Marbles, Les Saisons: Morphosis), and commissioned documentary series and live productions (Chimères, Minidocs, Écolilalala, Mediapart Live). Projects are predominantly commissioned and co-produced with French public institutions, broadcasters, and cultural bodies.
Product overview
Small Bang is a Paris-based interactive creation studio founded in 2012 by Pierre Cattan that designs and produces multi-platform experiences connecting physical and digital worlds. The portfolio includes video games (Carnaval Marbles, Castrum), digital publications (Phallaina scrolling graphic novel, J'appris literacy app), participatory science applications (Birdlab), cultural tourism guides (Pays Cathare with Castrum game), VR experiences (FugueVR), documentary games (Les Saisons: Morphosis), documentary web series (Minidocs, Chimères), streaming programs (Mediapart Live, À l'air libre), video installations (Pranatic), and live events (LARP, Écolilalala). The studio combines fiction and non-fiction storytelling with participatory and collaborative approaches across mobile, web, VR, and live performance formats.
Differentiator
Problem solved
Functional benefit
Brands
- Birdlab: Participative science game for studying bird behavior on bird feeders during winter
- J'apprends
- Phallaina
- Cinemacity
- Carnaval Marbles
- Castrum
- Fugue VR
- Minidocs
- Pays Cathare
Products and services
- Carnaval Marbles Tactical roguelike video game fusing systemic roguelike mechanics with French billiards in a dark fantasy carnival world. Features Talismans, Marble Bonuses, and Runes for building synergies. Free demo on Steam with full game planned.
- Phallaina First scrolling graphic novel (bande défilée) by Marietta Ren, a hybrid digital narrative combining a tablet/smartphone graphic novel with parallax effects and a 115-metre physical fresco installation featuring geolocated sound design.
- Birdlab Participatory science mobile app where users record arrivals and departures of birds on real bird feeders during 5-minute sessions, transmitting data to Vigie-Nature and AgroParisTech researchers for ecological studies of 24 common bird species.
- Cinemacity Geolocated cinema experience app showing film excerpts at the exact Paris locations where they were filmed. Free on iOS and Android in French, English, and German, including original fiction walks.
- Pays Cathare Cultural tourism travel guide application for the Cathar Country region in Aude, France, with interactive map, 20 geolocated heritage sites, augmented reality 'magic monocles', 210 thematic info sheets, and 10 interactive educational frescoes.
- Castrum Historical video game where players develop a fortified village (castrum) as a Cathar lord, with history mode and geolocated monument mode. Features 54 collectible items and nearly 200 craftable combinations across 20 monuments.
- Fugue VR Diptych combining a VR film and mixed reality experience re-creating Yoann Bourgeois's 'Fugue Trampoline' dance piece on Philip Glass music, designed for 10 participants with Gear VR headsets and 2 dancer-mediators.
- Les Saisons: Morphosis Documentary game companion to Jacques Perrin and Jacques Cluzaud's film 'Les Saisons', featuring 18 interactive episodes exploring landscape evolution from the ice age in a hybrid of video game, enhanced book, and animation series.
- J'apprends Free French language learning application for non-literate adults who cannot read or write, using video game mechanics, in-context learning, mini-games, audio-visual dictionary, and recording/playback features. Co-produced with Langues Plurielles.
- Chimères Documentary series of capsules exploring hybrid artistic creation at the intersection of performing arts and creative technologies, commissioned by the Ministère de la Culture / DGCA with four French cultural venues.
- Mediapart Live Live streaming news program produced for Mediapart's editorial newsroom, broadcast daily on YouTube, Dailymotion, Facebook, and Mediapart.fr featuring news, investigations, debates, and reportages.
- À l'air libre Daily news talk show by Mediapart (approximately 30 minutes per episode) produced by Small Bang during the COVID-19 pandemic, featuring panel discussions, testimony segments, and investigative content.
Quantifiable outcome
- Phallaina received Peabody Awards recognition — one of the most prestigious awards in broadcast and digital media
- +6 more outcomes
Companies that use Small Bang
Customer profileNamed customers10 records
Segments5 records
Ideal customer profiles5 records
Small Bang technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration2 records
Feature7 records
Small Bang partnerships and signals
Strategic signalPartnerships
19 partnerships are on record, tiered core and minor.
- Summoning SystemscoreCo-producer of Carnaval Marbles alongside Small Bang. Summoning Systems co-developed the roguelike billiards game with Small Bang, contributing to game design and development. The game is co-produced and co-copyrighted by both studios.
- Ministère de la Culture / DGCA (Direction Générale de la Création Artistique)coreCommissioning body for the Chimères program of documentary capsules on hybrid artistic creation. The DGCA co-funded the production of capsules documenting artistic projects at the intersection of performing arts and creative technologies, produced by Small Bang at the request of four French cultural venues.
- Lieu Unique (Nantes), TNG (Lyon), CND (Pantin), Espace des Arts (Chalon-sur-Saône)coreCo-holders of the Chimères program. These four French cultural venues collectively commissioned the Chimères documentary capsule series from Small Bang, exploring hybrid artistic creation at the intersection of performing arts and creative technologies. Nicolas Rosette of Lieu Unique served as delegated producer.
- Langues PluriellescoreCo-producer of J'apprends, the French-learning app for non-literate adults. Langues Plurielles provides the pedagogical method and trainer expertise, while Small Bang handles digital production. Langues Plurielles also offers trainer training courses using the application.
- Michel ReilhaccoreMichel Reilhac conceived and directed multiple Small Bang projects including the LARP experience (2012) and Pranatic (2012), and co-directed Fugue VR (2018). He initiated the 48-hour confinement experience at La Gaîté Lyrique that preceded Pranatic.
- Radio FrancecoreVenue and co-production partner for Ecolilalala, a live drawing recital performed at Radio France's Auditorium with the Orchestre National de France. Radio France's educational and cultural programming department (led by Marie Faucher) conceived and co-produced the project with Small Bang handling the animation film and live event production.
- Maison de la Danse (Lyon)coreInitiating partner and co-producer of Fugue VR, the VR and mixed reality dance experience based on Yoann Bourgeois's 'Fugue Trampoline'. Maison de la Danse initiated the project and co-produced it with Small Bang, the Biennale de la Danse de Lyon, and CCN2 – Centre Chorégraphique National de Grenoble.
- Biennale de la Danse de LyoncoreCo-producer of Fugue VR. The Biennale de la Danse de Lyon 2018 served as a key co-production partner and premiere venue for the VR dance experience.
- CCN2 – Centre Chorégraphique National de GrenoblecoreCo-producer of Fugue VR alongside Small Bang, Maison de la Danse, and Biennale de la Danse de Lyon. CCN2 is the home base of choreographer Yoann Bourgeois.
- Département de l'AudecorePrimary commissioning partner for the Pays Cathare travel guide application and the Castrum video game. The Département de l'Aude funded the development of both products to promote tourism and cultural heritage of the Aude region. Over 150 people contributed directly from within the Aude department.
- Yoann Bourgeois and Michel ReilhaccoreYoann Bourgeois (choreographer and dancer) and Michel Reilhac (film director) are the creative originators of Fugue VR. Bourgeois created the 'Fugue Trampoline' performance that was re-created in VR; Reilhac directed the VR film and conceived the mixed reality experience. Both collaborated closely with Small Bang as producer.
- France TélévisionscoreCo-producer of Phallaina, the first scrolling graphic novel by Marietta Ren. France Télévisions co-published the project alongside Small Bang as part of its digital innovation strategy.
- Marietta RencoreAuthor, director, and illustrator of Phallaina. Small Bang served as producer alongside France Télévisions in bringing this hybrid narrative format to digital and physical audiences.
- Vigie-Nature / Muséum national d'Histoire naturellecoreScientific research partner for Birdlab. Vigie-Nature and its network (including the Muséum national d'Histoire naturelle) receive standardized citizen science data on bird feeder behavior collected by Birdlab users, contributing to long-term ecological monitoring.
- AgroParisTechcoreResearch partner for Birdlab alongside Vigie-Nature. AgroParisTech scientists analyze the citizen science data generated by Birdlab users to study bird behavior in winter.
- Orange and Lexis NumériquecoreCo-producers of the Minidocs documentary series exploring the Alt-Minds video game universe. Small Bang produced the 10-episode documentary series for Dailymotion (November 2012 – January 2013) in a transmedia collaboration with Orange and Lexis Numérique.
- MediapartcoreSince January 2012, Small Bang has been embedded in Mediapart's editorial newsroom, producing live streaming programs (MediapartLive, later À l'air libre) on YouTube, Dailymotion, and Facebook. In September 2016, Small Bang redesigned the program's graphic identity and technical control room. Since 2020, Small Bang handles production execution for the daily À l'air libre program.
- ArtecoreCo-producer of multiple Small Bang projects including the LARP experience (2012), Chat mini-series (2013), and Là-bas (2014). Arte provides co-production financing and broadcast/exhibition platform for these projects.
- La Gaîté LyriqueminorVenue and exhibition partner for Pranatic, a poetic triptych film installation that closed the '2062, Aller-Retour vers le Futur' exhibition at La Gaîté Lyrique in March 2012. The venue organized the preceding 48-hour 'Sous-marin' confinement experience that Pranatic concluded.
Scale indicators7 records
Recent moves6 records
Expansion highlights4 records
Small Bang competitors and assessment
Company assessmentDirect peers
- Innerspace VR: French VR production studio focused on location-based cultural and entertainment VR experiences. Direct overlap with Small Bang's VR/MR institutional work, including venue-based distribution models.
- Backlight Studio: Independent studio producing narrative, transmedia, and immersive content for cultural and institutional clients. Direct overlap with Small Bang's commissioning-driven transmedia model.
- Atelier Daruma: French VR and immersive content studio producing location-based and headset-based experiences for cultural institutions. Closely overlaps with Small Bang's Fugue VR-style institutional VR work.
- Cosmografik: French indie studio producing narrative-driven, art-leaning games and transmedia experiences (e.g., Type:Rider, A Normal Lost Phone). Similar in combining cultural themes with interactive digital products at small studio scale.
- Novelab: Paris-based interactive studio producing VR, AR, and transmedia experiences with institutional partners. Most directly comparable to Small Bang in format mix, French institutional positioning, and award-winning creative ambition.
Others
- ARTE: Franco-German public broadcaster with a strong track record of co-producing experimental interactive and documentary content. Comparable as a recurring commissioning partner and structural peer shaping the market Small Bang operates in, rather than a direct competitor.
- France Télévisions Nouvelles Écritures: Digital innovation arm of France Télévisions that funds and co-produces experimental narrative projects. Functions as a commissioning counterpart to Small Bang rather than a competitor — relevant as a structural peer in the French public-broadcaster creative ecosystem.
Broad incumbents
- Ubisoft: French-headquartered global game publisher. Relevant as the dominant French gaming incumbent, with adjacent creative and narrative franchises (Assassin's Creed, Beyond Good & Evil) that frame the French transmedia creative ecosystem.
- Asobo Studio: French game studio behind A Plague Tale and the Microsoft Flight Simulator reboot. Comparable as a French narrative-led game developer, but operates at much larger scale and on global AAA/IP licenses.
- DON'T NOD (formerly DONTNOD Entertainment): French narrative-driven game studio behind Life is Strange and Tell Me Why. Comparable in the French narrative-game DNA and creative ambition, but at significantly larger scale and broader commercial reach.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Small Bang social profiles
Digital presenceSmall Bang financial estimates
Financial estimateRevenue estimate
Valuation estimate
Small Bang leadership team
Management profileNumber of profiles
Profiles7 records
Small Bang funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Small Bang M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Small Bang
What does Small Bang do?
Small Bang is a Paris-based interactive creation studio founded in 2012 by Pierre Cattan that designs and produces multi-platform digital experiences combining film, mobile apps, VR/MR, video games, and live events. The studio develops free mobile applications (Birdlab, Cinemacity, Pays Cathare/Castrum, J'apprends), narrative digital publications (Phallaina scrolling graphic novel), VR dance experiences (Fugue VR), video games (Carnaval Marbles, Les Saisons: Morphosis), and commissioned documentary series and live productions (Chimères, Minidocs, Écolilalala, Mediapart Live). Projects are predominantly commissioned and co-produced with French public institutions, broadcasters, and cultural bodies.
Is Small Bang a public or private company?
Small Bang is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Small Bang founded?
Small Bang was founded in 2012. It employs 1 to 10 people.
Where is Small Bang based?
Small Bang is headquartered in Paris, France, in the Europe region.
How does Small Bang make money?
Four revenue lines are on record. Public Funding, Grants & Institutional Commissions are the primary driver. The others are free Applications with Institutional Sponsorship, live Events & Spectacle Production and video Game Sales (Steam).
Who are Small Bang's main competitors?
Direct peers on record are Innerspace VR, Backlight Studio, Atelier Daruma, Cosmografik and Novelab. Others are ARTE and France Télévisions Nouvelles Écritures. Broad incumbents are Ubisoft, Asobo Studio and DON'T NOD (formerly DONTNOD Entertainment).
Does Small Bang have an API?
No public API is recorded for Small Bang.
What industry is Small Bang in?
Small Bang's product category is Interactive Digital Experiences. Its primary akta.pro industry code is MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise), with a secondary code of MPAFAAAI, Educational Games & Kids/Families Game Studios. Its NAICS code is 512 and its SIC code is 7812.