Techbob Academy Hong Kong
Techbob Academy is a privately held STEAM and tech education provider in Hong Kong and the Greater Bay Area, delivering robotics, AI, coding, drone, AR, IoT, and aerospace courses to youth ages 3-18 through its own centers, school partnerships, and a certified learning-center scheme.
- Company typePrivate
- Founded-
- HeadquartersKwun Tong, Kowloon, Hong Kong SAR China
- Headcount11–50
- GTM typeB2C
- OfferingServices
What Techbob Academy Hong Kong does
Techbob Academy Limited is a privately held STEAM and technology education provider headquartered in Kwun Tong, Kowloon, with a regional office in Dongguan serving the Greater Bay Area. The company delivers a comprehensive curriculum spanning robotics, drones, IoT, AI, augmented reality, coding (including Python and Scratch), aerospace, and architecture, structured from introductory through advanced tiers and aligned with SIAT, Hong Kong Education Bureau, and global STEAM curriculum standards. Signature offerings include Unplugged Coding for kindergarten learners, a 3E (Enlighten-Engage-Empower) pedagogical framework, and an annual Sun Hung Kai Properties International Youth STEAM Education Competition (IYSEC).
The business model is a direct-to-consumer course tuition model on a recurring basis, with students enrolling through online forms for classes delivered at Techbob's own centers, at public and private school partner sites, and at certified partner learning centers under the STEAM Training Partnership Scheme. Additional revenue support comes from instructor certificate training co-organized with a local university, a China Aerospace-developed satellite curriculum, and a CMUCSA Python certificate track. Strategic partners include SIAT, the Hong Kong Education Bureau, China Aerospace, CMUCSA, tertiary institutes, and Sun Hung Kai Properties, while an EdTech investment subsidiary, Techbob Ventures, targets PreK-Grade 12 startups globally. In July 2026 the company publicly retracted prior claims of collaboration with the Education University of Hong Kong (EdUHK), acknowledging those statements were inaccurate and unauthorized.
Techbob Academy Hong Kong firmographics
Firmographics- Name
- Techbob Academy Hong Kong
- Legal name
- Techbob Academy Limited
- Website
- https://techbob.com
- Company type
- Private
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Techbob Academy is a privately held STEAM and tech education provider in Hong Kong and the Greater Bay Area, delivering robotics, AI, coding, drone, AR, IoT, and aerospace courses to youth ages 3-18 through its own centers, school partnerships, and a certified learning-center scheme.
- Ownership category
- akta.pro rank
Techbob Academy Hong Kong industry classification
Industry- Product category
- Youth STEAM Education
- NAICS
- All Other Schools and Instruction (61169), Computer Training (61142), Educational Support Services (611710), Technical and Trade Schools (6115)
- SIC
- Services-Educational Services (8200), Services-Computer Programming Services (7371)
- akta.pro primary industry
- Core Digital Curriculum & Courseware (Full Programs & Units) (EDAFACAA)
- akta.pro secondary industries
- STEM & Coding Readiness for Early Learners (EDACANAF), K–12 Digital Curriculum & Interactive Lessons (EDAGAEAA), Digital/Interactive Curriculum Content (Apps, Games, Multimedia Lessons) (EDACAJAK), Teacher-Led Digital Lesson Packages & Instructional Resources (EDAFACAL)
Keywords
Where Techbob Academy Hong Kong is headquartered
LocationHeadquarters
- HQ city
- Kwun Tong, Kowloon
- HQ country
- Hong Kong SAR China
- HQ region
- Asia
Offices2 records
Markets served
Techbob Academy Hong Kong business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure
Revenue model
- Course Tuition Fees: Revenue from enrolling students in STEAM courses including robotics, coding, AI, AR, IoT, drone, aerospace, and architecture programs offered at schools and their centers
Go-to-market motion1 record
Distribution channels3 records
Marketing channels4 records
Techbob Academy Hong Kong product offering
Product offeringCore offering
Techbob Academy provides structured STEAM and technology education courses to youth learners (kindergarten through secondary school), covering robotics, coding, artificial intelligence, augmented reality, drones, IoT, aerospace, and architecture. Courses are delivered through Techbob's own learning centers, in-school partnerships with public and private schools, and a certified STEAM Training Partnership Scheme of external learning centers. The academy also organizes the annual IYSEC competition to drive student engagement.
Product overview
Techbob Academy operates as a comprehensive STEAM and tech education platform offering a broad portfolio of courses for students across different ages and skill levels. The curriculum encompasses robotics, drone, IoT, AI, AR, Python coding, game development, mobile app development, and aerospace programs. Courses are structured from introductory to advanced levels and include specialized tracks such as Unplugged Coding for kindergarten students, AI certificate courses (Introduction, Intermediate, Advanced), AR courses, Drone Coding, IoT (including ESG-focused), China Aerospace Satellite Applications, Game Coding with Scratch, and Mobile App Coding with App Inventor 2. The academy also organizes the annual Sun Hung Kai Properties International Youth STEAM Education Competition (IYSEC). All courses are aligned with SIAT, HK Education Bureau, and global STEAM curriculum standards.
Differentiator
Problem solved
Functional benefit
Brands
- Techbob Ventures: EdTech venture investment arm that partners with and helps scale education technology startups from PreK to Grade 12 across all geographies worldwide.
Products and services
- Unplugged Coding for Kindergarten Students An introductory coding course for kindergarten students that teaches coding concepts through physical hands-on activities without requiring screen time, allowing the youngest learners to grasp fundamental programming logic.
- Introduction to Robotics An entry-level robotics course where students learn to build and code robots to solve real problems or improve efficiency.
- Advanced Robotics An advanced-level robotics course for students who have completed introductory robotics, focusing on more complex robot building and coding projects.
- Introduction to Artificial Intelligence An introductory AI course covering fundamental AI and machine learning theories where students design, create, and code AI applications to resolve real problems and improve efficiency.
- AI Intermediate An intermediate-level artificial intelligence course that builds on introductory concepts with more complex AI application development.
- AI Advanced An advanced artificial intelligence course for students to develop sophisticated AI applications.
- Introduction to Augmented Reality (AR) An introductory course teaching augmented reality concepts where students learn to create their own AR applications.
- AR Advanced An advanced augmented reality course for students to build more complex AR experiences and applications.
- Introduction to Python Coding An introductory Python programming course where students learn to design, create, and code applications.
- Advanced Python Coding An advanced Python programming course for students to develop more sophisticated coding projects.
- Drone Coding A course teaching drone mechanics and low altitude economy applications where students code and operate drones to resolve problems or improve efficiency.
- Internet of Things (IoT) A course where students design, build, and code IoT solutions to resolve real problems or improve efficiency.
- Internet of Things on ESG An IoT course with a focus on Environmental, Social, and Governance applications.
- China Aerospace Satellite Applications A course covering theories and applications of satellite technology in partnership with China Aerospace.
- Game Coding with Scratch A course teaching students to design, create, and code video games using the Scratch visual programming language.
- Mobile App Coding with App Inventor 2 A course where students learn to design, create, and code mobile applications using App Inventor 2.
- Sun Hung Kai Properties International Youth STEAM Education Competition 2026 (IYSEC 2026) An annual leading STEAM and tech competition organized by Techbob Academy for youth participants.
- STEAM Training Partnership Scheme A licensing and certified-partner program that authorizes quality learning centres (general or STEAM-focused) to teach Techbob's courses in their centres, including instructor training, course content access, and online student learning materials with no upfront franchise fee.
Companies that use Techbob Academy Hong Kong
Customer profileNamed customers3 records
Segments4 records
Ideal customer profiles4 records
Techbob Academy Hong Kong technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Techbob Academy Hong Kong partnerships and signals
Strategic signalPartnerships
Eight partnerships are on record, tiered core and supporting.
- Education University of Hong Kong (EdUHK)Public clarification issued on July 29, 2026 stating that previous claims regarding collaboration with EdUHK were inaccurate and unauthorized. This partnership claim has been retracted.
- SIAT (Shenzhen Institute of Advanced Technology)coreCurriculum collaboration aligning with SIAT standards for STEAM education content and methodologies
- Hong Kong Education BureaucoreCourses designed aligning with HK Education Bureau curriculum standards
- China AerospacecoreAerospace curriculum collaboration covering satellite theory and applications from China Aerospace
- CMUCSAsupportingPython certificate course collaboration with CMUCSA for credentialing students
- Local University (unnamed)coreSTEAM instructor certificate training co-organized with local university for partner learning center instructors
- Tertiary Institutes (unnamed)coreMost courses collaborated with tertiary institutes for curriculum development and academic credibility
- Sun Hung Kai PropertiescoreTitle sponsor of annual International Youth STEAM Education Competition (IYSEC) 2026
Scale indicators3 records
Recent moves6 records
Expansion highlights5 records
Techbob Academy Hong Kong competitors and assessment
Company assessmentDirect peers
- Wonder Workshop: US-based creator of Dash, Dot, and Cue educational robots with school and consumer STEAM programs. Comparable in delivering age-tiered robotics and coding curriculum integrated with instructor-led classroom experiences.
- Makeblock (mBlock / STEAM Education): Shenzhen-based STEAM education robotics and coding platform with strong school-distribution footprint in China and expanding globally. Comparable in robotics/AI curriculum, school channel partnerships, and age-tiered learning progression.
- Koding Kingdom: Hong Kong-based coding and STEM academy offering after-school and holiday programs for children. Directly comparable as a local STEAM/coding education provider competing for the same parent and school-customer base in HK.
- Tynker: US-headquartered coding-for-kids platform used by schools and consumers globally. Comparable as a digital curriculum provider for AI, game development, and coding courses delivered through school and consumer channels.
- Sphero: US-based STEAM education company offering programmable robots and a K-12 STEM curriculum used in schools. Comparable in robotics-and-coding curriculum delivery through school and consumer channels.
Broad incumbents
- LEGO Education: Global incumbent in K-12 STEAM education leveraging LEGO-based robotics and curriculum in schools worldwide. Comparable as a broad incumbent setting the standard for in-school STEAM delivery that Techbob partners with and competes against.
- VEX Robotics: Global provider of educational robotics kits and the VEX competition ecosystem used in K-12 schools. Comparable as an incumbent STEAM/robotics platform with its own competition-driven student-acquisition funnel similar to Techbob's IYSEC.
Emerging players
- Tinkamo: Hong Kong/China STEAM education startup offering AI and IoT smart-kits for children. Comparable as an early-stage STEAM-curriculum competitor targeting the same young learner segment with hands-on technology kits.
- DJI Education (RoboMaster): Education arm of DJI running the RoboMaster competition and drone/robotics curriculum for youth. Comparable in drone-coding and robotics education plus an annual competition model similar to IYSEC.
Regional players
- Snapask (SnapLearn): Hong Kong-headquartered online tutoring and learning platform that has expanded into coding and STEM offerings. Comparable as a regional K-12 supplemental education competitor serving HK families and schools.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Techbob Academy Hong Kong social profiles
Digital presenceTechbob Academy Hong Kong financial estimates
Financial estimateRevenue estimate
Valuation estimate
Techbob Academy Hong Kong leadership team
Management profileNumber of profiles
Techbob Academy Hong Kong subsidiaries and ownership
Company hierarchySubsidiaries1 record
Techbob Academy Hong Kong funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Techbob Academy Hong Kong M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Techbob Academy Hong Kong
What does Techbob Academy Hong Kong do?
Techbob Academy provides structured STEAM and technology education courses to youth learners (kindergarten through secondary school), covering robotics, coding, artificial intelligence, augmented reality, drones, IoT, aerospace, and architecture. Courses are delivered through Techbob's own learning centers, in-school partnerships with public and private schools, and a certified STEAM Training Partnership Scheme of external learning centers. The academy also organizes the annual IYSEC competition to drive student engagement.
Is Techbob Academy Hong Kong a public or private company?
Techbob Academy Hong Kong is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Techbob Academy Hong Kong founded?
Techbob Academy Hong Kong was founded in -1. It employs 11 to 50 people.
Where is Techbob Academy Hong Kong based?
Techbob Academy Hong Kong is headquartered in Kwun Tong, Kowloon, Hong Kong SAR China, in the Asia region.
How does Techbob Academy Hong Kong make money?
One revenue line is on record: course Tuition Fees.
Who are Techbob Academy Hong Kong's main competitors?
Direct peers on record are Wonder Workshop, Makeblock (mBlock / STEAM Education), Koding Kingdom, Tynker and Sphero. Broad incumbents are LEGO Education and VEX Robotics. Emerging players are Tinkamo and DJI Education (RoboMaster). Snapask (SnapLearn) is listed as a regional player.
Does Techbob Academy Hong Kong have an API?
No public API is recorded for Techbob Academy Hong Kong.
What industry is Techbob Academy Hong Kong in?
Techbob Academy Hong Kong's product category is Youth STEAM Education. Its primary akta.pro industry code is EDAFACAA, Core Digital Curriculum & Courseware (Full Programs & Units), with a secondary code of EDACANAF, STEM & Coding Readiness for Early Learners. Its NAICS code is 61169 and its SIC code is 8200.