Yaza Games
Yaza Games sp. z o.o. is a Polish indie studio developing video games inspired by medieval manuscript marginalia. It operates Inkulinati, a multi-platform ink-based strategy game, and the upcoming Scriptorium: Master of Manuscripts, a cozy creative simulation, distributing globally via Steam, consoles, and Xbox Game Pass.
- Company typePrivate
- Founded2021
- HeadquartersWarsaw, Poland
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What Yaza Games does
Yaza Games sp. z o.o. is a privately held Polish independent game studio founded in 2021 and headquartered in Warsaw, Poland (Ul. Huculska 6). The company develops and publishes video games inspired by 700-year-old medieval manuscript marginalia — historical creatures and art such as sword-wielding rabbits, dogs with spears, and human-eating snails — brought to life through interactive gameplay. Its commercial portfolio centers on two titles in a shared universe: Inkulinati, an ink-based turn-based strategy game released February 22, 2024 across Steam, GOG, Epic Games Store, Nintendo Switch, Xbox One/Series X|S, PlayStation 4/5, and Xbox Game Pass; and Scriptorium: Master of Manuscripts, a cozy single-player creative simulation whose demo launched February 23, 2026 with a full release planned for 2026.
The studio operates with a small team of approximately 9 members covering game direction (Tina Janas), art direction (Joanna Skiba), programming (Mariusz Nowak), game design, QA, marketing/PR, a dedicated in-house medievalist (Łukasz Kozak), and music/sound design (Aleksander Zabłocki). Proprietary technology comprises the Living Ink gameplay mechanic in Inkulinati, where players command ink-based creatures in turn-based combat, and a manuscript creation suite in Scriptorium that includes a composition mode with medieval font and marginalia libraries, an export system for image/print output, a story-driven commission system, and a sandbox mode. The shared medieval-marginalia art direction and asset base allow reuse across both titles.
Yaza Games' business model is built on one-time game licenses priced at $24.99 (with discounts up to 70%), recurring subscription revenue through Xbox Game Pass, and digital merchandise (soundtrack and digital artbook at $9.99 each, bundle at $14.99) sold through the company's own Squarespace/Stripe e-commerce store. Go-to-market is product-led and community-led: a 2021 Kickstarter campaign seeded both funding and an early community, distribution spans seven major digital storefronts, and an active Discord community is reinforced by social presence across TikTok, Instagram, X, Bluesky, LinkedIn, YouTube, and Facebook. The studio is localized into 14 languages and serves a global B2C audience. No institutional investment rounds have been disclosed; ownership and capitalization remain founder-led.
Yaza Games firmographics
Firmographics- Name
- Yaza Games
- Legal name
- Yaza Games spółka z ograniczoną odpowiedzialnością
- Website
- https://yazagames.com
- Company type
- Private
- Founded year
- 2021
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Yaza Games sp. z o.o. is a Polish indie studio developing video games inspired by medieval manuscript marginalia. It operates Inkulinati, a multi-platform ink-based strategy game, and the upcoming Scriptorium: Master of Manuscripts, a cozy creative simulation, distributing globally via Steam, consoles, and Xbox Game Pass.
- Ownership category
- akta.pro rank
Yaza Games industry classification
Industry- Product category
- Indie Video Games
- NAICS
- Software Publishers (5132)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Strategy/4X/Management Game Studios (MPAFAAAK)
- akta.pro secondary industry
- Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)
Keywords
Where Yaza Games is headquartered
LocationHeadquarters
- HQ city
- Warsaw
- HQ country
- Poland
- HQ region
- Europe
Offices1 record
Markets served
Yaza Games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Game Sales: Direct sales of video games (Inkulinati, upcoming Scriptorium: Master of Manuscripts) through digital storefronts including Steam, GOG, Nintendo Switch eShop, Xbox Store, PlayStation Store, and Epic Games Store.
- Digital Merchandise: Sale of digital goods including soundtrack albums, digital artbooks, and bundle deals through the company's own e-commerce store powered by Squarespace and Stripe.
- Soundtrack DLC: Inkulinati Original Soundtrack available as DLC on Steam, and for streaming on Spotify and Apple Music.
- Xbox Game Pass: Inkulinati available through Xbox Game Pass subscription service, providing recurring revenue through subscriber access.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Inkulinati base game |
| One time/ perpetual license | Pay-as-you-go | Inkulinati Original Soundtrack Digital |
| One time/ perpetual license | Pay-as-you-go | Inkulinati Digital Artbook |
| One time/ perpetual license | Pay-as-you-go | Digital Goodies Bundle |
| One time/ perpetual license | Pay-as-you-go | Scriptorium: Master of Manuscripts |
Go-to-market motion3 records
Distribution channels8 records
Marketing channels11 records
Yaza Games product offering
Product offeringCore offering
Yaza Games is a Polish indie game studio that develops and publishes video games inspired by real medieval manuscript marginalia. Its primary offerings are Inkulinati, an ink-based turn-based strategy game featuring a Living Ink mechanic across multiple platforms, and Scriptorium: Master of Manuscripts, a cozy single-player simulation game focused on creating and illustrating medieval manuscripts. The studio also sells supporting digital merchandise such as soundtracks, digital artbooks, and bundle packs.
Product overview
Yaza Games is a Polish indie game studio developing games inspired by medieval manuscripts. The company operates two games within a shared medieval manuscript universe: Inkulinati (an ink-based strategy game released in February 2024 across PC, consoles, and multiple storefronts) and Scriptorium: Master of Manuscripts (an upcoming cozy simulation game for PC where players create and illustrate manuscripts). Both games share art direction and assets inspired by real medieval marginalia. The studio also offers digital merchandise including soundtracks, artbooks, and bundle deals for Inkulinati. Scriptorium is a creative spin-off that uses some assets from Inkulinati but focuses on artistic expression rather than competitive strategy gameplay.
Differentiator
Problem solved
Functional benefit
Products and services
- Inkulinati Inkulinati is an ink-based turn-based strategy game inspired by medieval manuscript marginalia, where players become masters of the Living Ink, build their own bestiary, defeat medieval superstars, and collect perks to unleash hidden powers. Features single-player campaign, hotseat/local multiplayer, and challenges. Available across PC, Nintendo Switch, Xbox, PlayStation, and Xbox Game Pass.
- Scriptorium: Master of Manuscripts Scriptorium: Master of Manuscripts is a cozy single-player simulation game where players manage their own medieval scriptorium, create and illustrate manuscripts with medieval marginalia pieces and fonts, fulfill commissions for quirky characters, and upgrade and personalize their workshop. Features both a story-driven mode and a relaxing sandbox option for creative expression.
- Inkulinati Original Soundtrack
Quantifiable outcome
- Inkulinati released on 6 major platforms: Steam, GOG, Nintendo Switch, Xbox, PlayStation, and Epic Games Store
- +2 more outcomes
Companies that use Yaza Games
Customer profileNamed customers4 records
Segments4 records
Ideal customer profiles4 records
Yaza Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Yaza Games partnerships and signals
Strategic signalPartnerships
Seven partnerships are on record, tiered core and supporting.
- Kickstarter (Kickstarter, PBC)coreKickstarter was used as the primary crowdfunding platform for the Inkulinati game campaign. The platform allowed Yaza Games to raise funds and build an early community of supporters. Kickstarter, PBC provides backer data including names, addresses, email addresses, pledged amounts, and selected rewards to Yaza Games for reward fulfillment purposes.
- SquarespacesupportingSquarespace provides the e-commerce platform hosting Yaza Games' online store, enabling them to sell merchandise, soundtracks, and digital products directly to customers.
- StripesupportingStripe serves as the payment processor for Yaza Games' online store, handling credit card transactions and payment processing for customer purchases.
- Aleksander ZabłockicoreAleksander Zabłocki is the composer and music/sound designer for Yaza Games. He created the original soundtrack for Inkulinati (15 tracks plus end-credits song 'Beasts of Yore') and is working with composer Jake Gaule on Scriptorium's soundtrack.
- Jake GaulesupportingJake Gaule is collaborating with Aleksander Zabłocki on the Scriptorium: Master of Manuscripts soundtrack, creating a chill, medieval, lo-fi inspired musical score.
- Hildegard von Blingin'supportingRenowned bardcore musician who composed and performed the official end-credits song 'Beasts of Yore' for Inkulinati. Featured on the soundtrack album and digital merchandise.
- 32-33 (Michał Napora)supporting32-33 (led by Michał Napora from the Yaza Games team) handles marketing and PR activities for the studio, managing community engagement and promotional efforts.
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
Yaza Games competitors and assessment
Company assessmentDirect peers
- Amanita Design: Czech indie studio known for stylistically unique, hand-drawn art-driven games (Machinarium, Creaks). Comparable to Yaza Games as a small, art-led indie studio whose visual identity is its primary differentiator in a crowded marketplace.
- Subset Games: Two-person indie studio behind FTL and Into the Breach, focused on tightly designed turn-based strategy games with distinctive aesthetics. Directly comparable to Yaza Games as a small team producing niche strategy titles with strong artistic identities.
- Zachtronics: Solo/small-team indie developer of puzzle/strategy games with strong thematic branding (Opus Magnum, SpaceChem). Comparable as a small art-driven strategy/puzzle indie studio with a unique thematic identity.
- Motion Twin: French indie cooperative behind Dead Cells, known for distinctive pixel art and genre-blending gameplay. Comparable as a small-team European indie studio with a strong art-driven brand and broad platform distribution.
- Chucklefish: UK-based indie publisher/developer (Stardew Valley, Wargroove) operating in the cozy/strategy indie space. Comparable as both a developer and publisher of niche, art-driven indie games targeting similar audiences to Scriptorium.
- Coffee Stain Studios: Swedish indie studio behind Satisfactory, Goat Simulator, and the cozy sim Deep Rock Galactic. Comparable as a small-team European developer of stylistically distinctive games across multiple genres.
- Ghost Ship Games: Danish indie studio behind Deep Rock Galactic, a small-team European developer with a distinct visual identity and broad platform reach. Comparable as a small, art-driven European indie studio.
- Thunder Lotus Games: Canadian indie studio behind Spiritfarer and Jotun, both featuring distinctive hand-drawn art and themes of mortality/folklore. Comparable in size and art-driven indie positioning to Yaza Games, particularly relevant given Scriptorium's cozy/sim direction.
- King Art Games: German indie studio behind The Book of Unwritten Tales and Iron Harvest, focused on narrative and strategy games with strong art direction. Comparable for its narrative/strategy indie positioning and historical/genre-thematic focus.
Regional players
- 11 bit studios: Polish game studio (This War of Mine, Frostpunk) operating from Warsaw with a strong thematic/strategy focus. Relevant as a larger Polish peer demonstrating scale-up potential in the same geographic and indie scene.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Yaza Games social profiles
Digital presenceYaza Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Yaza Games leadership team
Management profileNumber of profiles
Profiles12 records
Yaza Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Yaza Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Yaza Games
What does Yaza Games do?
Yaza Games is a Polish indie game studio that develops and publishes video games inspired by real medieval manuscript marginalia. Its primary offerings are Inkulinati, an ink-based turn-based strategy game featuring a Living Ink mechanic across multiple platforms, and Scriptorium: Master of Manuscripts, a cozy single-player simulation game focused on creating and illustrating medieval manuscripts. The studio also sells supporting digital merchandise such as soundtracks, digital artbooks, and bundle packs.
Is Yaza Games a public or private company?
Yaza Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Yaza Games founded?
Yaza Games was founded in 2021. It employs 1 to 10 people.
Where is Yaza Games based?
Yaza Games is headquartered in Warsaw, Poland, in the Europe region.
How does Yaza Games make money?
Four revenue lines are on record. Game Sales are the primary driver. The others are digital Merchandise, soundtrack DLC and xbox Game Pass.
Who are Yaza Games's main competitors?
Direct peers on record are Amanita Design, Subset Games, Zachtronics, Motion Twin, Chucklefish, Coffee Stain Studios, Ghost Ship Games, Thunder Lotus Games and King Art Games. 11 bit studios is listed as a regional player.
Does Yaza Games have an API?
No public API is recorded for Yaza Games.
What industry is Yaza Games in?
Yaza Games's product category is Indie Video Games. Its primary akta.pro industry code is MPAFAAAK, Strategy/4X/Management Game Studios, with a secondary code of MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise). Its NAICS code is 5132 and its SIC code is 7372.