Developer docs
API playgroundTry for free, no card

Search company profiles

Gears of War

Full company profile

uuid0093amk

Namestring
Gears of War
Legal namestring
Microsoft Corporation
Websiteurl
gearsofwar.com
Company typeenum
Private
Founded yearint
2006
Descriptiontext

Gears of War is a major video game franchise wholly owned by Microsoft Corporation and operated under Xbox Game Studios. The franchise is developed by The Coalition, a Microsoft internal studio headquartered in Vancouver, Canada, and was created by Epic Games in 2006 before Microsoft acquired the franchise rights in 2014. The franchise spans nine mainline and spin-off titles covering cover-based third-person shooter campaigns, cooperative multiplayer, the wave-based Horde survival mode (introduced in Gears of War 2), the turn-based strategy spin-off Gears Tactics, and the remastered Gears of War: Reloaded. Technology is built on Unreal Engine 5 with proprietary signature mechanics including active reload, roadie run, contextual cover, and Smart Delivery for cross-generation optimization.

The franchise monetizes through a tiered one-time licensing model (Standard, Premium, and Collector's Editions with physical collectibles), subscription revenue via day-one availability on Xbox Game Pass Ultimate and PC Game Pass, merchandise tied to the 'Never Fight Alone' mental health initiative, and cross-IP licensing (e.g., Marcus Fenix and Kait Diaz appearing in Fortnite's Gaming Legends Series). Pricing varies by platform and region, with Premium Editions bundling 5-day early access, customization packs, and 1,000 Iron in-game currency. Distribution spans Xbox Series X|S, Xbox on PC, Steam, and PlayStation (via Reloaded), with Xbox Play Anywhere enabling cross-platform entitlement.

The primary customer segment is horizontal: global console and PC gamers who value cooperative, narrative-driven, and competitive multiplayer experiences. The franchise serves markets in North America, the United Kingdom, France, Spain, Australia, New Zealand, and Mexico through localized content. A social-impact layer is embedded in the business through the 'Never Fight Alone' initiative, which pledges 1% of net revenue from Gears of War games and merchandise to Crisis Text Line for suicide prevention through June 2026. The Gears Esports competitive program, which historically drove event-driven community acquisition, concluded in 2022.

Short descriptiontext

Gears of War is a Microsoft-owned video game franchise developed by The Coalition studio in Vancouver, delivering cover-based third-person shooters and cooperative multiplayer games across Xbox, PC, Steam, and PlayStation to a global consumer gaming audience.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersCoalton, United States
HQ citystring
Coalton
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
third-person shooter, video game franchise, console gaming, cooperative multiplayer, tactical strategy games
Industry1 code
1Strategy/4X/Management Game Studios
CodeMPAFAAAKPrimaryYes
Product category
Video Games
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model5 records
1Game Sales (Base Games)
TypeOne Time License
Description

Primary revenue from selling full game copies at standard retail price points across console and PC platforms. Each mainline entry and spin-off generates direct purchase revenue.

gearsofwar.com
2Premium/Digital Editions
TypeOne Time License
Description

Higher-priced editions (Premium Edition, Collector's Edition) that bundle the base game with exclusive cosmetic content, early access, seasonal customization packs, and physical collectibles. These drive incremental revenue per transaction.

gearsofwar.com
3Xbox Game Pass Subscription Revenue
TypeSubscription Recurring
Description

Games available day-one on Xbox Game Pass, driving subscriber acquisition and retention. Revenue recognized through Microsoft's subscription model rather than direct game sales.

gearsofwar.com
4Merchandise Sales
TypeHardware Sales
Description

Licensed merchandise including apparel featuring the 'Never Fight Alone' mental health initiative designs. Proceeds from certain merchandise donated to Crisis Text Line.

gearsofwar.com
5Cross-franchise Licensing
TypeLicensing Royalties
Description

Licensing of Gears of War characters (Marcus Fenix, Kait Diaz) and assets to other game franchises such as Fortnite, generating revenue through collaboration agreements and expanding brand awareness.

gearsofwar.com
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels7 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Others
Pricing details4 tiers
1Standard Edition - Base game only
ModelOne time/ perpetual licenseBilling cadenceOne time
Notes

Standard digital/physical edition containing only the base game. Available on Xbox Series X|S, Xbox on PC, and Steam.

gearsofwar.com
2Premium Edition - Base game plus digital content bundle
ModelOne time/ perpetual licenseBilling cadenceOne time
Notes

Includes base game, up to 5-days early access (October 1, 2026), Bravo Squad Signature Weapon Pack, Emergence Customization Pack (character skins, poses, weapon skin sets, banner, emblem, icon), 4 Seasonal Customization Packs, and 1,000 Iron premium in-game currency.

gearsofwar.com
3Collector's Edition - Premium physical collection with exclusive merchandise
ModelOne time/ perpetual licenseBilling cadenceOne time
Notes

Limited edition physical collection including 15-inch diorama statue of Marcus Fenix and Dominic Santiago, 1:1 replica of Carlos Santiago's COG tags, Luke Preece designed SteelBook case, art print, in-game photo, thank-you note, plus Premium Edition digital upgrade. Launching October 1, 2026 for Xbox Series X and Steam.

gearsofwar.com
4Game Pass Ultimate Access
ModelSubscriptionBilling cadenceMonthly
Notes

Day-one access to Gears of War: E-Day included with Xbox Game Pass Ultimate subscription. No pre-order necessary for subscribers. Includes online multiplayer access.

gearsofwar.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 4 records shown
1Gears Tactics
Description

Turn-based strategy game set in the Gears of War universe

gearsofwar.com
+3 more records
Core offering1 text field

Gears of War is a video game franchise that develops, publishes, and distributes cover-based third-person shooter games and related spin-offs across console and PC platforms. Its core offerings include nine mainline and spin-off titles featuring single-player and cooperative campaign modes, competitive multiplayer, the wave-based Horde survival mode, and turn-based tactical gameplay (Gears Tactics). The franchise sells titles through digital storefronts, physical retail, premium and collector's editions, and Xbox Game Pass subscription.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • 1.2 million players participated in the Gears 3 multiplayer beta, demonstrating strong community engagement in development
+1 more record
Product overview1 text field

Gears of War is a major video game franchise comprising multiple mainline titles, spin-offs, and remastered editions. The core offerings span the mainline shooters: Gears of War (2006), Gears of War 2, Gears of War 3, Gears of War: Judgment, Gears of War 4, Gears 5, and the upcoming Gears of War: E-Day. The franchise also includes the turn-based strategy game Gears Tactics and the remastered Gears of War: Reloaded. The games are available across Xbox consoles, PC (Steam), and PlayStation platforms. Editions include Standard, Premium Edition (with early access and customization packs), and Collector's Edition (physical collectibles). The franchise is developed by The Coalition studio and published by Xbox Game Studios.

Product and service9 records
1Gears of War: E-Day
CategoryCore video game title
Description

The upcoming mainline entry in the Gears of War franchise, depicting the origin story of Emergence Day through the eyes of Marcus Fenix. Features both campaign and multiplayer modes for Xbox and PC gamers.

2Gears of War
CategoryCore video game title
Description

The original Gears of War (2006) featuring Marcus Fenix leading Delta Squad against the Locust Horde. Includes co-op campaign and squad-based multiplayer for Xbox console gamers.

3Gears of War 2
CategoryCore video game title
Description

The second installment featuring the all-out attack on the Locust Horde. Introduced Horde mode with 50 waves of enemies and competitive multiplayer with 8 modes.

4Gears of War 3
CategoryCore video game title
Description

The conclusion to the original Gears of War saga. First Gears title to feature four-player co-op campaign and introduced Beast Mode.

5Gears of War: Judgment
CategoryCore video game title
Description

A prequel set in the immediate aftermath of Emergence Day, following Kilo Squad led by Damon Baird. Features four-player campaign co-op and OverRun class-based multiplayer mode.

6Gears of War 4
CategoryCore video game title
Description

The first Gears game developed by The Coalition, starting a new saga with JD Fenix. Introduced Horde 3.0 with combat classes, skill progression, and fortifications.

7Gears 5
CategoryCore video game title
Description

Continuing saga with Kait Diaz discovering her connection to the enemy. Features three-player co-op, five game modes, Xbox Series X|S optimization with 4K HDR and 120 FPS in Versus.

8Gears Tactics
CategorySpin-off video game title
Description

A fast-paced turn-based strategy game set in the Gears universe. Features customizable squads, six character classes with skill trees, and massive boss battles. Available on Xbox and PC.

9Gears of War: Reloaded
CategoryRemastered video game title
Description

Stunningly remastered and modernized version of the original Gears of War. Features 4K resolution, up to 120 FPS, cross-play, cross-progression, and includes all post-launch content at no extra cost. Available on Steam and PlayStation.

Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership13 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2022-09-09
Description

The Coalition and Gears of War partnered with Crisis Text Line as the first partner in the 'Never Fight Alone' mental health initiative. The franchise pledged to donate 1% of net revenue from all Gears of War games and merchandise to organizations working to prevent suicide and combat loneliness. Crisis Text Line provides free, 24/7, high-quality text-based mental health support and crisis intervention in the US, UK, Canada and Ireland. Microsoft extended this commitment through June 2026, with 100% of net proceeds from Never Fight Alone merchandise donated to the cause.

Strategic tierMajorTypeGTM or Marketing Partner
Description

UMG Gaming served as the presenting partner for the Split 4 Summer Major esports tournament, one of the flagship competitive events in the Gears Esports program. The partnership enabled live streaming, watch-and-win promotions, and community engagement through competitive gaming.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Partnership for esports tournament prize support, with ASTRO headsets (A20 Wireless, A50 Wireless, A40 with MixAmp TR) raffled off during the Split 4 Summer Major event.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Audio equipment partner for esports tournament prize support, with Blue Yeti X microphone and Blue Yeti Nano raffled during tournament events.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Gaming chair partner for esports prize support, with Gears Esports DXRacer chairs raffled during the Split 4 Summer Major tournament.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Replica prop partner providing PDP Prop Replica Lancer as tournament prizes during esports events.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Controller partner providing ESWAP X PRO Controller as prize during esports tournament.

8PGL
Strategic tierMajorTypeStrategic or Co-development Partner
Description

Professional esports tournament organizer and production partner for Gears Esports events, working alongside The Coalition to deliver competitive gaming experiences.

gearsofwar.com
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Esports tournament organizer partner supporting Gears Esports competitive ecosystem.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Cross-franchise collaboration bringing Gears of War characters Marcus Fenix and Kait Diaz into Fortnite as Gaming Legends Series content. Includes exclusive outfits, accessories, pickaxes, back blings, gliders, and themed Delta-One quests. The collaboration expands brand reach to Fortnite's massive player base.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Hardware partner supporting the Gears Esports program with equipment and prizes.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Microsoft Rewards members in the United States can earn and donate points to Crisis Text Line by playing any Gears of War game, supporting the mental health initiative.

Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Official merchandise storefront for Never Fight Alone benefit apparel, with proceeds supporting Crisis Text Line mental health initiative.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Developer of the God of War franchise, an AAA third-person action franchise with deep narrative and character development. Direct peer in third-person action genre, target audience (mature console gamers), and franchise-driven premium AAA product model.

TypeDirect peer
Description

Microsoft's internal studio developing the Halo franchise (Halo Infinite). Direct peer as a sister Microsoft studio developing a flagship sci-fi shooter franchise with comparable AAA production scale, multiplayer/co-op focus, and Xbox Game Pass day-one distribution model.

TypeDirect peer
Description

Developer of Uncharted and The Last of Us, AAA third-person narrative action/shooter franchises featuring cover-based combat mechanics. Direct peer in genre (cover-based TPS), target audience (console action-adventure gamers), and production scale (premium AAA narrative-driven games with multiplayer extensions).

TypeDirect peer
Description

Original developer of the Gears of War franchise (until Microsoft's 2014 acquisition) and current developer of Fortnite and the Unreal Engine (which The Coalition now uses for Gears of War: E-Day). Direct peer as the franchise's creator and a major AAA game publisher/engine provider with comparable reach.

TypeDirect peer
Description

Microsoft's internal studio (post-ZeniMax/Bethesda acquisition) developing DOOM and Quake franchises. Direct peer as a sister Microsoft studio developing a flagship sci-fi shooter franchise targeting mature console/PC audiences with comparable Game Pass distribution.

TypeDirect peer
Description

Developer of the Tomb Raider franchise, an AAA third-person action-adventure franchise. Direct peer in third-person action genre, premium AAA model, and franchise-driven development approach with comparable target audience.

TypeDirect peer
Description

Developer of Destiny 2, a sci-fi/military FPS franchise with cover mechanics, co-op PvE activities (strikes, raids, horde-like activities), and competitive multiplayer (Crucible, Gambit). Directly comparable to Gears of War as an AAA sci-fi shooter franchise with similar multiplayer/co-op gameplay loops and console/PC target audience.

TypeBroad incumbent
Description

Major AAA publisher with multiple cover-based TPS franchises including Tom Clancy's The Division, Splinter Cell, and Ghost Recon. Broad incumbent in the TPS genre with a wider portfolio across multiple franchises and live-service models, comparable in genre and target market but with much broader scope.

TypeDirect peer
Description

Developer of the Mass Effect franchise, an AAA sci-fi RPG featuring cover-based third-person shooter combat with squad-based co-op elements. Direct peer in sci-fi TPS genre, narrative-driven gameplay structure, and franchise-based product model targeting mature console/PC audiences.

TypeDirect peer
Description

Developer of Resistance (a sci-fi military shooter franchise), Ratchet & Clank, and Marvel's Spider-Man. Direct peer in AAA action/shooter genre with console-first development model and franchise-driven product strategy targeting similar demographics.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature7 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

Compliance4 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Gears of War

Video Gamesgearsofwar.com

Gears of War is a Microsoft-owned video game franchise developed by The Coalition studio in Vancouver, delivering cover-based third-person shooters and cooperative multiplayer games across Xbox, PC, Steam, and PlayStation to a global consumer gaming audience.

What Gears of War does

Gears of War is a major video game franchise wholly owned by Microsoft Corporation and operated under Xbox Game Studios. The franchise is developed by The Coalition, a Microsoft internal studio headquartered in Vancouver, Canada, and was created by Epic Games in 2006 before Microsoft acquired the franchise rights in 2014. The franchise spans nine mainline and spin-off titles covering cover-based third-person shooter campaigns, cooperative multiplayer, the wave-based Horde survival mode (introduced in Gears of War 2), the turn-based strategy spin-off Gears Tactics, and the remastered Gears of War: Reloaded. Technology is built on Unreal Engine 5 with proprietary signature mechanics including active reload, roadie run, contextual cover, and Smart Delivery for cross-generation optimization.

The franchise monetizes through a tiered one-time licensing model (Standard, Premium, and Collector's Editions with physical collectibles), subscription revenue via day-one availability on Xbox Game Pass Ultimate and PC Game Pass, merchandise tied to the 'Never Fight Alone' mental health initiative, and cross-IP licensing (e.g., Marcus Fenix and Kait Diaz appearing in Fortnite's Gaming Legends Series). Pricing varies by platform and region, with Premium Editions bundling 5-day early access, customization packs, and 1,000 Iron in-game currency. Distribution spans Xbox Series X|S, Xbox on PC, Steam, and PlayStation (via Reloaded), with Xbox Play Anywhere enabling cross-platform entitlement.

The primary customer segment is horizontal: global console and PC gamers who value cooperative, narrative-driven, and competitive multiplayer experiences. The franchise serves markets in North America, the United Kingdom, France, Spain, Australia, New Zealand, and Mexico through localized content. A social-impact layer is embedded in the business through the 'Never Fight Alone' initiative, which pledges 1% of net revenue from Gears of War games and merchandise to Crisis Text Line for suicide prevention through June 2026. The Gears Esports competitive program, which historically drove event-driven community acquisition, concluded in 2022.

Gears of War firmographics

Firmographics
Name
Gears of War
Legal name
Microsoft Corporation
Website
https://gearsofwar.com
Company type
Private
Founded year
2006
Operating status
Operating
Headcount range
11–50 employees
Short description
Gears of War is a Microsoft-owned video game franchise developed by The Coalition studio in Vancouver, delivering cover-based third-person shooters and cooperative multiplayer games across Xbox, PC, Steam, and PlayStation to a global consumer gaming audience.
Ownership category
akta.pro rank

Gears of War industry classification

Industry
Product category
Video Games
akta.pro primary industry
Strategy/4X/Management Game Studios (MPAFAAAK)

Keywords

  • Third-person shooter
  • Video game franchise
  • Console gaming
  • Cooperative multiplayer
  • Tactical strategy games

Where Gears of War is headquartered

Location

Headquarters

HQ city
Coalton
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Gears of War business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Others

Revenue model

  1. Game Sales (Base Games): Primary revenue from selling full game copies at standard retail price points across console and PC platforms. Each mainline entry and spin-off generates direct purchase revenue.
  2. Premium/Digital Editions: Higher-priced editions (Premium Edition, Collector's Edition) that bundle the base game with exclusive cosmetic content, early access, seasonal customization packs, and physical collectibles. These drive incremental revenue per transaction.
  3. Xbox Game Pass Subscription Revenue: Games available day-one on Xbox Game Pass, driving subscriber acquisition and retention. Revenue recognized through Microsoft's subscription model rather than direct game sales.
  4. Merchandise Sales: Licensed merchandise including apparel featuring the 'Never Fight Alone' mental health initiative designs. Proceeds from certain merchandise donated to Crisis Text Line.
  5. Cross-franchise Licensing: Licensing of Gears of War characters (Marcus Fenix, Kait Diaz) and assets to other game franchises such as Fortnite, generating revenue through collaboration agreements and expanding brand awareness.

Pricing tiers

ModelBillingPrice
One time/ perpetual licenseOne timeStandard Edition - Base game only
One time/ perpetual licenseOne timePremium Edition - Base game plus digital content bundle
One time/ perpetual licenseOne timeCollector's Edition - Premium physical collection with exclusive merchandise
SubscriptionMonthlyGame Pass Ultimate Access

Go-to-market motion3 records

Distribution channels7 records

Marketing channels8 records

Gears of War product offering

Product offering

Core offering

Gears of War is a video game franchise that develops, publishes, and distributes cover-based third-person shooter games and related spin-offs across console and PC platforms. Its core offerings include nine mainline and spin-off titles featuring single-player and cooperative campaign modes, competitive multiplayer, the wave-based Horde survival mode, and turn-based tactical gameplay (Gears Tactics). The franchise sells titles through digital storefronts, physical retail, premium and collector's editions, and Xbox Game Pass subscription.

Product overview

Gears of War is a major video game franchise comprising multiple mainline titles, spin-offs, and remastered editions. The core offerings span the mainline shooters: Gears of War (2006), Gears of War 2, Gears of War 3, Gears of War: Judgment, Gears of War 4, Gears 5, and the upcoming Gears of War: E-Day. The franchise also includes the turn-based strategy game Gears Tactics and the remastered Gears of War: Reloaded. The games are available across Xbox consoles, PC (Steam), and PlayStation platforms. Editions include Standard, Premium Edition (with early access and customization packs), and Collector's Edition (physical collectibles). The franchise is developed by The Coalition studio and published by Xbox Game Studios.

Differentiator

Problem solved

Functional benefit

Brands

  • Gears Tactics: Turn-based strategy game set in the Gears of War universe
  • Never Fight Alone
  • Gears Esports
  • Gears of War: E-Day

Products and services

  • Gears of War: E-Day The upcoming mainline entry in the Gears of War franchise, depicting the origin story of Emergence Day through the eyes of Marcus Fenix. Features both campaign and multiplayer modes for Xbox and PC gamers.
  • Gears of War The original Gears of War (2006) featuring Marcus Fenix leading Delta Squad against the Locust Horde. Includes co-op campaign and squad-based multiplayer for Xbox console gamers.
  • Gears of War 2 The second installment featuring the all-out attack on the Locust Horde. Introduced Horde mode with 50 waves of enemies and competitive multiplayer with 8 modes.
  • Gears of War 3 The conclusion to the original Gears of War saga. First Gears title to feature four-player co-op campaign and introduced Beast Mode.
  • Gears of War: Judgment A prequel set in the immediate aftermath of Emergence Day, following Kilo Squad led by Damon Baird. Features four-player campaign co-op and OverRun class-based multiplayer mode.
  • Gears of War 4 The first Gears game developed by The Coalition, starting a new saga with JD Fenix. Introduced Horde 3.0 with combat classes, skill progression, and fortifications.
  • Gears 5 Continuing saga with Kait Diaz discovering her connection to the enemy. Features three-player co-op, five game modes, Xbox Series X|S optimization with 4K HDR and 120 FPS in Versus.
  • Gears Tactics A fast-paced turn-based strategy game set in the Gears universe. Features customizable squads, six character classes with skill trees, and massive boss battles. Available on Xbox and PC.
  • Gears of War: Reloaded Stunningly remastered and modernized version of the original Gears of War. Features 4K resolution, up to 120 FPS, cross-play, cross-progression, and includes all post-launch content at no extra cost. Available on Steam and PlayStation.

Quantifiable outcome

  • 1.2 million players participated in the Gears 3 multiplayer beta, demonstrating strong community engagement in development
  • +1 more outcomes

Companies that use Gears of War

Customer profile

Segments1 record

Ideal customer profiles1 record

Gears of War technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature7 records

Gears of War partnerships and signals

Strategic signal

Partnerships

13 partnerships are on record, tiered core, major and minor.

  • Crisis Text LinecoreStrategic or Co-development Partner · 9 September 2022The Coalition and Gears of War partnered with Crisis Text Line as the first partner in the 'Never Fight Alone' mental health initiative. The franchise pledged to donate 1% of net revenue from all Gears of War games and merchandise to organizations working to prevent suicide and combat loneliness. Crisis Text Line provides free, 24/7, high-quality text-based mental health support and crisis intervention in the US, UK, Canada and Ireland. Microsoft extended this commitment through June 2026, with 100% of net proceeds from Never Fight Alone merchandise donated to the cause.
  • UMG (UMG Gaming)majorGTM or Marketing PartnerUMG Gaming served as the presenting partner for the Split 4 Summer Major esports tournament, one of the flagship competitive events in the Gears Esports program. The partnership enabled live streaming, watch-and-win promotions, and community engagement through competitive gaming.
  • ASTRO GamingminorGTM or Marketing PartnerPartnership for esports tournament prize support, with ASTRO headsets (A20 Wireless, A50 Wireless, A40 with MixAmp TR) raffled off during the Split 4 Summer Major event.
  • Blue YetiminorGTM or Marketing PartnerAudio equipment partner for esports tournament prize support, with Blue Yeti X microphone and Blue Yeti Nano raffled during tournament events.
  • DXRacerminorGTM or Marketing PartnerGaming chair partner for esports prize support, with Gears Esports DXRacer chairs raffled during the Split 4 Summer Major tournament.
  • PDP (Performance Designed Products)minorGTM or Marketing PartnerReplica prop partner providing PDP Prop Replica Lancer as tournament prizes during esports events.
  • ESWAPminorGTM or Marketing PartnerController partner providing ESWAP X PRO Controller as prize during esports tournament.
  • PGLmajorStrategic or Co-development PartnerProfessional esports tournament organizer and production partner for Gears Esports events, working alongside The Coalition to deliver competitive gaming experiences.
  • EGLminorStrategic or Co-development PartnerEsports tournament organizer partner supporting Gears Esports competitive ecosystem.
  • Epic Games (Fortnite)majorStrategic or Co-development PartnerCross-franchise collaboration bringing Gears of War characters Marcus Fenix and Kait Diaz into Fortnite as Gaming Legends Series content. Includes exclusive outfits, accessories, pickaxes, back blings, gliders, and themed Delta-One quests. The collaboration expands brand reach to Fortnite's massive player base.
  • LogitechminorGTM or Marketing PartnerHardware partner supporting the Gears Esports program with equipment and prizes.
  • Microsoft RewardsminorGTM or Marketing PartnerMicrosoft Rewards members in the United States can earn and donate points to Crisis Text Line by playing any Gears of War game, supporting the mental health initiative.
  • Xbox Gear StoreminorChannel Partner/ Reseller/ DistributorOfficial merchandise storefront for Never Fight Alone benefit apparel, with proceeds supporting Crisis Text Line mental health initiative.

Scale indicators6 records

Recent moves6 records

Expansion highlights5 records

Gears of War competitors and assessment

Company assessment

Direct peers

  • Santa Monica Studio: Developer of the God of War franchise, an AAA third-person action franchise with deep narrative and character development. Direct peer in third-person action genre, target audience (mature console gamers), and franchise-driven premium AAA product model.
  • 343 Industries: Microsoft's internal studio developing the Halo franchise (Halo Infinite). Direct peer as a sister Microsoft studio developing a flagship sci-fi shooter franchise with comparable AAA production scale, multiplayer/co-op focus, and Xbox Game Pass day-one distribution model.
  • Naughty Dog: Developer of Uncharted and The Last of Us, AAA third-person narrative action/shooter franchises featuring cover-based combat mechanics. Direct peer in genre (cover-based TPS), target audience (console action-adventure gamers), and production scale (premium AAA narrative-driven games with multiplayer extensions).
  • Epic Games: Original developer of the Gears of War franchise (until Microsoft's 2014 acquisition) and current developer of Fortnite and the Unreal Engine (which The Coalition now uses for Gears of War: E-Day). Direct peer as the franchise's creator and a major AAA game publisher/engine provider with comparable reach.
  • id Software: Microsoft's internal studio (post-ZeniMax/Bethesda acquisition) developing DOOM and Quake franchises. Direct peer as a sister Microsoft studio developing a flagship sci-fi shooter franchise targeting mature console/PC audiences with comparable Game Pass distribution.
  • Crystal Dynamics: Developer of the Tomb Raider franchise, an AAA third-person action-adventure franchise. Direct peer in third-person action genre, premium AAA model, and franchise-driven development approach with comparable target audience.
  • Bungie: Developer of Destiny 2, a sci-fi/military FPS franchise with cover mechanics, co-op PvE activities (strikes, raids, horde-like activities), and competitive multiplayer (Crucible, Gambit). Directly comparable to Gears of War as an AAA sci-fi shooter franchise with similar multiplayer/co-op gameplay loops and console/PC target audience.
  • BioWare: Developer of the Mass Effect franchise, an AAA sci-fi RPG featuring cover-based third-person shooter combat with squad-based co-op elements. Direct peer in sci-fi TPS genre, narrative-driven gameplay structure, and franchise-based product model targeting mature console/PC audiences.
  • Insomniac Games: Developer of Resistance (a sci-fi military shooter franchise), Ratchet & Clank, and Marvel's Spider-Man. Direct peer in AAA action/shooter genre with console-first development model and franchise-driven product strategy targeting similar demographics.

Broad incumbents

  • Ubisoft: Major AAA publisher with multiple cover-based TPS franchises including Tom Clancy's The Division, Splinter Cell, and Ghost Recon. Broad incumbent in the TPS genre with a wider portfolio across multiple franchises and live-service models, comparable in genre and target market but with much broader scope.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks5 records

Key highlights7 records

Customer concentration

Gears of War social profiles

Digital presence

Gears of War compliance and trust

Trust signal

Compliance4 records

Gears of War financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Gears of War leadership team

Management profile

Number of profiles

Profiles1 record

Gears of War subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Gears of War funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Gears of War M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Gears of War

What does Gears of War do?

Gears of War is a video game franchise that develops, publishes, and distributes cover-based third-person shooter games and related spin-offs across console and PC platforms. Its core offerings include nine mainline and spin-off titles featuring single-player and cooperative campaign modes, competitive multiplayer, the wave-based Horde survival mode, and turn-based tactical gameplay (Gears Tactics). The franchise sells titles through digital storefronts, physical retail, premium and collector's editions, and Xbox Game Pass subscription.

Is Gears of War a public or private company?

Gears of War is a private company. It is classified as corporate owned and is currently operating.

When was Gears of War founded?

Gears of War was founded in 2006. It employs 11 to 50 people.

Where is Gears of War based?

Gears of War is headquartered in Coalton, United States, in the North America region.

How does Gears of War make money?

Five revenue lines are on record. Game Sales (Base Games) is the primary driver. The others are premium/Digital Editions, xbox Game Pass Subscription Revenue, merchandise Sales and cross-franchise Licensing.

Who are Gears of War's main competitors?

Direct peers on record are Santa Monica Studio, 343 Industries, Naughty Dog, Epic Games, id Software, Crystal Dynamics, Bungie, BioWare and Insomniac Games. Ubisoft is listed as a broad incumbent.

Does Gears of War have an API?

No public API is recorded for Gears of War.

What industry is Gears of War in?

Gears of War's product category is Video Games. Its primary akta.pro industry code is MPAFAAAK, Strategy/4X/Management Game Studios.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals