Fake Eyes
Fake Eyes (페이크아이즈) is a South Korean VR and metaverse software company developing cross-platform VR content and AI-powered training systems for military, education, gaming, senior care, and accessibility markets worldwide.
- Company typePrivate
- Founded2016
- HeadquartersMapo, South Korea
- Headcount—
- GTM typeB2B
- OfferingSoftware
What Fake Eyes does
Fake Eyes Co., Ltd. (페이크아이즈) is a South Korean private virtual reality and metaverse software company founded in September 2016 and headquartered in Mapo-gu, Seoul. The company develops VR content and underlying platform technology spanning six verticals: military training, multiplayer gaming, education, virtual events, senior care, and disability accessibility. Its portfolio includes the Sniper AI FIREX live-fire training system, the Colonicle 6-player mobile VR FPS game, the Metadue and ClassV education metaverse platforms, the Meta-World event solution, the Out of the Depression senior entertainment platform, and the Modeni Up social-skills platform for people with disabilities.
The company's core technology stack rests on three proprietary layers: a patented Unified SDK ('One Build' interface) integrating Oculus, SteamVR, and Pico SDKs for cross-platform VR development; a Content Cloud Streaming system that renders server-side and streams video, eliminating the need for end-user hardware purchases; and a VR content creation capability built on Unity3D and Unreal engines with large-scale multi-user networking. AI is concentrated in the military training product — computer vision models analyze muzzle and barrel orientation, AI-driven NPCs simulate combat, and a ballistics engine achieves over 98% trajectory accuracy out to 1km.
The business model is multi-pronged and largely undisclosed in pricing. Commercial mechanisms observed in the source data include: (i) direct enterprise sales of the Sniper AI FIREX defense system via inquiry/contact forms (no pricing disclosed); (ii) content supply agreements with telecom/handset partners LG U+ and Xiaomi for distribution of VR content (signed October 2018); (iii) a technology transfer/licensing transaction for the ClassV education platform (December 2020); and (iv) consumer distribution via the Oculus app store for Colonicle. Customer concentration is opaque — no named end-customer logos are disclosed, and revenue, headcount, and funding data are absent from the input, leaving the company's commercial scale and capital structure unverified.
Fake Eyes firmographics
Firmographics- Name
- Fake Eyes
- Legal name
- Fake Eyes Co., Ltd.
- Website
- https://fakeeyes.net
- Company type
- Private
- Founded year
- 2016
- Operating status
- Operating
- Short description
- Fake Eyes (페이크아이즈) is a South Korean VR and metaverse software company developing cross-platform VR content and AI-powered training systems for military, education, gaming, senior care, and accessibility markets worldwide.
- Ownership category
- akta.pro rank
Fake Eyes industry classification
Industry- Product category
- Virtual Reality Software Development
- NAICS
- All Other Amusement and Recreation Industries (71399)
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro industry
- Metaverse & Social Virtual WorldsImmersive/Interactive Animation (AR/VR/Real-Time)Media, Entertainment & Sports/Media Technology & Services (Post-Production, VFX, Animation, Streaming Infrastructure)/Animation & Motion Graphics (2D/3D)VR/AR Gaming PlatformsVirtual Worlds & Social Sandbox Experiences (persistent social spaces)Media, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Gaming Communities, Social Platforms & UGC/Game Creation (Mods, Roblox-like)
Keywords
Where Fake Eyes is headquartered
LocationHeadquarters
- HQ city
- Mapo
- HQ country
- South Korea
- HQ region
- Asia
Offices1 record
Markets served
Fake Eyes business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Distribution channels3 records
Marketing channels2 records
Fake Eyes product offering
Product offeringCore offering
Fake Eyes is a Korean VR and metaverse content studio that develops and sells virtual reality software products spanning consumer games (e.g., Colonicle), professional training simulations (Sniper AI FIREX System), education and classroom metaverse platforms (ClassV, Metadue, Virtual Classroom FE), virtual event spaces (Meta-World), and accessibility/senior-care VR experiences (Out of the Depression, Modeni Up). Its offerings are sold to schools, training departments, event organizers, senior-care providers, and consumer VR gamers, and are powered by proprietary technology including a patented Unified SDK and Content Cloud Streaming infrastructure, built on Unity3D and Unreal pipelines.
Product overview
Fake Eyes is a metaverse and virtual reality content company offering a portfolio of products spanning military training, gaming, education, senior care, and accessibility. Its core offerings include the Sniper AI FIREX System (a military training solution combining live-fire shooting with AI-powered analytics), Colonicle (a multiplayer VR FPS game), and multiple metaverse platforms including Metadue (education), Meta-World (events), Out of the Depression (senior care), and Modeni Up (disability accessibility). The company also developed the OneBuild Unified SDK integrating multiple VR platforms, and operates a cloud streaming technology platform. The products collectively cover immersive VR experiences across entertainment, education, training, and social impact applications.
Differentiator
Problem solved
Functional benefit
Brands
- COLONICLE: Multiplayer virtual reality FPS game - world's first 6-player mobile VR FPS game launched on Oculus platform
- Metadue (메타듀)
- Meta-World (메타월드)
- 세상밖으로 - 웃어서좋다
- Modeni Up (모드니업)
- Sniper FIREX
Products and services
- Sniper AI FIREX System AI-enabled VR shooting/combat training simulation system for professional training buyers seeking realistic, repeatable VR-based scenario practice.
- Colonicle VR first-person shooter (FPS) game targeted at consumer VR gamers.
- Metadue Education metaverse platform for schools and institutions seeking immersive, metaverse-style educational environments.
- Meta-World Virtual events metaverse platform for organizing immersive online events, exhibitions, and branded experiences.
- Out of the Depression VR experience aimed at senior-care and well-being use cases.
- Modeni Up Accessibility-focused VR experience for users with disabilities.
- ClassV Education-focused VR platform for schools and learning institutions.
- Virtual Classroom FE Virtual classroom platform for delivering immersive remote or hybrid lessons.
Quantifiable outcome
- 98%+ accuracy in ballistic simulation
- +2 more outcomes
Companies that use Fake Eyes
Customer profileSegments5 records
Ideal customer profiles3 records
Fake Eyes technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability5 records
Feature5 records
Fake Eyes partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered core.
- LG U+coreFake Eyes signed a content supply agreement with LG U+ in October 2018 for distribution of VR content through LG U+ platforms. This partnership enables broader consumer access to Fake Eyes' metaverse and VR content in South Korea.
- XiaomicoreFake Eyes signed a content supply agreement with Xiaomi in October 2018 for distribution of VR content through Xiaomi platforms. This partnership extends Fake Eyes' reach into the Chinese and global VR content market.
Recent moves6 records
Expansion highlights5 records
Fake Eyes competitors and assessment
Company assessmentDirect peers
- VRChat: VRChat is a leading consumer social VR and user-generated virtual worlds platform. Comparable to Fake Eyes' metaverse platforms and Colonicle multiplayer VR FPS as a competing destination for VR social/gaming engagement.
- Hiverlab: Hiverlab is a South Korean VR/AR content and collaboration platform company. Comparable to Fake Eyes in Korea-focused VR content creation, cross-platform SDK focus, and enterprise/locational entertainment deployments.
- Zepeto (Naver Z): Naver Z operates Zepeto, a major South Korean avatar-based metaverse and social virtual world. Comparable to Fake Eyes' Metadue, Meta-World, and Modeni Up social metaverse platforms in target users, geography, and underlying platform architecture.
- Virnect: Virnect is a South Korean enterprise VR/AR solutions company serving industrial training, defense, and education markets. Closest geographic and product overlap with Fake Eyes' Sniper FireX, Metadue, and Modeni Up across Korean enterprise verticals.
- Rec Room: Rec Room is a cross-platform social VR platform with user-generated games and rooms, including multiplayer experiences. Directly comparable to Fake Eyes' Colonicle multiplayer VR FPS and metaverse platforms as a competitor for VR social/gaming time.
- Bohemia Interactive Simulations: BISim builds military training and simulation software (VBS suite) used by armed forces worldwide. Directly comparable to Fake Eyes' Sniper AI FIREX System as a competing military-grade VR/live training simulation product.
- ENGAGE: ENGAGE offers a VR collaboration and education metaverse platform used by enterprises and institutions. Highly comparable to Fake Eyes' ClassV/Metadue education and Meta-World events products in functionality and target buyer.
Emerging players
- Mursion: Mursion provides VR-based soft-skills and interpersonal training for enterprises and government. Comparable to parts of Fake Eyes' military AI-training capability and a potential adjacent category peer rather than direct competitor.
- STRIVR: STRIVR provides immersive VR training for sports and enterprise frontline workers. Adjacent to Fake Eyes' training franchise via shared enterprise VR-training buyers rather than direct product overlap.
Broad incumbents
- Roblox: Roblox is a large incumbent metaverse/gaming platform with strong UGC and social virtual worlds. Comparable to Fake Eyes' metaverse platforms and Colonicle as a broader incumbent defining the category for VR-adjacent social experiences.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Fake Eyes social profiles
Digital presenceFake Eyes financial estimates
Financial estimateRevenue estimate
Valuation estimate
Fake Eyes leadership team
Management profileNumber of profiles
Fake Eyes funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Fake Eyes M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Fake Eyes
What does Fake Eyes do?
Fake Eyes is a Korean VR and metaverse content studio that develops and sells virtual reality software products spanning consumer games (e.g., Colonicle), professional training simulations (Sniper AI FIREX System), education and classroom metaverse platforms (ClassV, Metadue, Virtual Classroom FE), virtual event spaces (Meta-World), and accessibility/senior-care VR experiences (Out of the Depression, Modeni Up). Its offerings are sold to schools, training departments, event organizers, senior-care providers, and consumer VR gamers, and are powered by proprietary technology including a patented Unified SDK and Content Cloud Streaming infrastructure, built on Unity3D and Unreal pipelines.
Is Fake Eyes a public or private company?
Fake Eyes is a private company. It is classified as unknown and is currently operating.
When was Fake Eyes founded?
Fake Eyes was founded in 2016.
Where is Fake Eyes based?
Fake Eyes is headquartered in Mapo, South Korea, in the Asia region.
Who are Fake Eyes's main competitors?
Direct peers on record are VRChat, Hiverlab, Zepeto (Naver Z), Virnect, Rec Room, Bohemia Interactive Simulations and ENGAGE. Emerging players are Mursion and STRIVR. Roblox is listed as a broad incumbent.
Does Fake Eyes have an API?
No public API is recorded for Fake Eyes.
What industry is Fake Eyes in?
Fake Eyes's product category is Virtual Reality Software Development. Its primary akta.pro industry code is BPAMAKAF, Metaverse & Social Virtual Worlds, with a secondary code of MPAHACAN, Immersive/Interactive Animation (AR/VR/Real-Time). Its NAICS code is 71399 and its SIC code is 7900.