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Fake Eyes

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uuid00eei7v

Namestring
Fake Eyes
Legal namestring
Fake Eyes Co., Ltd.
Websiteurl
fakeeyes.net
Company typeenum
Private
Founded yearint
2016
Descriptiontext

Fake Eyes Co., Ltd. (페이크아이즈) is a South Korean private virtual reality and metaverse software company founded in September 2016 and headquartered in Mapo-gu, Seoul. The company develops VR content and underlying platform technology spanning six verticals: military training, multiplayer gaming, education, virtual events, senior care, and disability accessibility. Its portfolio includes the Sniper AI FIREX live-fire training system, the Colonicle 6-player mobile VR FPS game, the Metadue and ClassV education metaverse platforms, the Meta-World event solution, the Out of the Depression senior entertainment platform, and the Modeni Up social-skills platform for people with disabilities.

The company's core technology stack rests on three proprietary layers: a patented Unified SDK ('One Build' interface) integrating Oculus, SteamVR, and Pico SDKs for cross-platform VR development; a Content Cloud Streaming system that renders server-side and streams video, eliminating the need for end-user hardware purchases; and a VR content creation capability built on Unity3D and Unreal engines with large-scale multi-user networking. AI is concentrated in the military training product — computer vision models analyze muzzle and barrel orientation, AI-driven NPCs simulate combat, and a ballistics engine achieves over 98% trajectory accuracy out to 1km.

The business model is multi-pronged and largely undisclosed in pricing. Commercial mechanisms observed in the source data include: (i) direct enterprise sales of the Sniper AI FIREX defense system via inquiry/contact forms (no pricing disclosed); (ii) content supply agreements with telecom/handset partners LG U+ and Xiaomi for distribution of VR content (signed October 2018); (iii) a technology transfer/licensing transaction for the ClassV education platform (December 2020); and (iv) consumer distribution via the Oculus app store for Colonicle. Customer concentration is opaque — no named end-customer logos are disclosed, and revenue, headcount, and funding data are absent from the input, leaving the company's commercial scale and capital structure unverified.

Short descriptiontext

Fake Eyes (페이크아이즈) is a South Korean VR and metaverse software company developing cross-platform VR content and AI-powered training systems for military, education, gaming, senior care, and accessibility markets worldwide.

Operating statusenum
Operating
Ownership categoryenum
akta.pro rankint
HeadquartersMapo, South Korea
HQ citystring
Mapo
HQ countrystring
South Korea
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
virtual reality content, VR game development, metaverse platform, immersive training software, VR education tools
Industry4 codes
PRIMARYBPAMAKAF
Metaverse & Social Virtual Worlds
SECONDARYMPAHACAN
Immersive/Interactive Animation (AR/VR/Real-Time)
SECONDARYBPAMAKAG
VR/AR Gaming Platforms
SECONDARYMPAFAIAG
Virtual Worlds & Social Sandbox Experiences (persistent social spaces)
Media, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Gaming Communities, Social Platforms & UGC/Game Creation (Mods, Roblox-like)
NAICS code1 code
  • All Other Amusement and Recreation Industries71399
SIC code1 code
  • Services-Amusement & Recreation Services7900
Product category
Virtual Reality Software Development
Social media profiles1 record
Marketing channels2 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 of 6 records shown
1COLONICLE
Description

Multiplayer virtual reality FPS game - world's first 6-player mobile VR FPS game launched on Oculus platform

fakeeyes.net
+5 more records
Core offering1 text field

Fake Eyes is a Korean VR and metaverse content studio that develops and sells virtual reality software products spanning consumer games (e.g., Colonicle), professional training simulations (Sniper AI FIREX System), education and classroom metaverse platforms (ClassV, Metadue, Virtual Classroom FE), virtual event spaces (Meta-World), and accessibility/senior-care VR experiences (Out of the Depression, Modeni Up). Its offerings are sold to schools, training departments, event organizers, senior-care providers, and consumer VR gamers, and are powered by proprietary technology including a patented Unified SDK and Content Cloud Streaming infrastructure, built on Unity3D and Unreal pipelines.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 98%+ accuracy in ballistic simulation
+2 more records
Product overview1 text field

Fake Eyes is a metaverse and virtual reality content company offering a portfolio of products spanning military training, gaming, education, senior care, and accessibility. Its core offerings include the Sniper AI FIREX System (a military training solution combining live-fire shooting with AI-powered analytics), Colonicle (a multiplayer VR FPS game), and multiple metaverse platforms including Metadue (education), Meta-World (events), Out of the Depression (senior care), and Modeni Up (disability accessibility). The company also developed the OneBuild Unified SDK integrating multiple VR platforms, and operates a cloud streaming technology platform. The products collectively cover immersive VR experiences across entertainment, education, training, and social impact applications.

Product and service8 records
1Sniper AI FIREX System
CategoryVR Training Simulation
Description

AI-enabled VR shooting/combat training simulation system for professional training buyers seeking realistic, repeatable VR-based scenario practice.

2Colonicle
CategoryVR Games
Description

VR first-person shooter (FPS) game targeted at consumer VR gamers.

3Metadue
CategoryVR Education Platforms
Description

Education metaverse platform for schools and institutions seeking immersive, metaverse-style educational environments.

4Meta-World
CategoryVirtual Events Platforms
Description

Virtual events metaverse platform for organizing immersive online events, exhibitions, and branded experiences.

5Out of the Depression
CategoryVR Senior Care
Description

VR experience aimed at senior-care and well-being use cases.

6Modeni Up
CategoryVR Accessibility
Description

Accessibility-focused VR experience for users with disabilities.

7ClassV
CategoryVR Education Platforms
Description

Education-focused VR platform for schools and learning institutions.

8Virtual Classroom FE
CategoryVR Education Platforms
Description

Virtual classroom platform for delivering immersive remote or hybrid lessons.

Partnership2 partners
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Fake Eyes signed a content supply agreement with LG U+ in October 2018 for distribution of VR content through LG U+ platforms. This partnership enables broader consumer access to Fake Eyes' metaverse and VR content in South Korea.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Fake Eyes signed a content supply agreement with Xiaomi in October 2018 for distribution of VR content through Xiaomi platforms. This partnership extends Fake Eyes' reach into the Chinese and global VR content market.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

VRChat is a leading consumer social VR and user-generated virtual worlds platform. Comparable to Fake Eyes' metaverse platforms and Colonicle multiplayer VR FPS as a competing destination for VR social/gaming engagement.

TypeDirect peer
Description

Hiverlab is a South Korean VR/AR content and collaboration platform company. Comparable to Fake Eyes in Korea-focused VR content creation, cross-platform SDK focus, and enterprise/locational entertainment deployments.

TypeDirect peer
Description

Naver Z operates Zepeto, a major South Korean avatar-based metaverse and social virtual world. Comparable to Fake Eyes' Metadue, Meta-World, and Modeni Up social metaverse platforms in target users, geography, and underlying platform architecture.

TypeDirect peer
Description

Virnect is a South Korean enterprise VR/AR solutions company serving industrial training, defense, and education markets. Closest geographic and product overlap with Fake Eyes' Sniper FireX, Metadue, and Modeni Up across Korean enterprise verticals.

TypeEmerging player
Description

Mursion provides VR-based soft-skills and interpersonal training for enterprises and government. Comparable to parts of Fake Eyes' military AI-training capability and a potential adjacent category peer rather than direct competitor.

TypeDirect peer
Description

Rec Room is a cross-platform social VR platform with user-generated games and rooms, including multiplayer experiences. Directly comparable to Fake Eyes' Colonicle multiplayer VR FPS and metaverse platforms as a competitor for VR social/gaming time.

TypeEmerging player
Description

STRIVR provides immersive VR training for sports and enterprise frontline workers. Adjacent to Fake Eyes' training franchise via shared enterprise VR-training buyers rather than direct product overlap.

TypeDirect peer
Description

BISim builds military training and simulation software (VBS suite) used by armed forces worldwide. Directly comparable to Fake Eyes' Sniper AI FIREX System as a competing military-grade VR/live training simulation product.

9ENGAGE
TypeDirect peer
Description

ENGAGE offers a VR collaboration and education metaverse platform used by enterprises and institutions. Highly comparable to Fake Eyes' ClassV/Metadue education and Meta-World events products in functionality and target buyer.

TypeBroad incumbent
Description

Roblox is a large incumbent metaverse/gaming platform with strong UGC and social virtual worlds. Comparable to Fake Eyes' metaverse platforms and Colonicle as a broader incumbent defining the category for VR-adjacent social experiences.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability5 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Fake Eyes

Virtual Reality Software Developmentfakeeyes.net

Fake Eyes (페이크아이즈) is a South Korean VR and metaverse software company developing cross-platform VR content and AI-powered training systems for military, education, gaming, senior care, and accessibility markets worldwide.

What Fake Eyes does

Fake Eyes Co., Ltd. (페이크아이즈) is a South Korean private virtual reality and metaverse software company founded in September 2016 and headquartered in Mapo-gu, Seoul. The company develops VR content and underlying platform technology spanning six verticals: military training, multiplayer gaming, education, virtual events, senior care, and disability accessibility. Its portfolio includes the Sniper AI FIREX live-fire training system, the Colonicle 6-player mobile VR FPS game, the Metadue and ClassV education metaverse platforms, the Meta-World event solution, the Out of the Depression senior entertainment platform, and the Modeni Up social-skills platform for people with disabilities.

The company's core technology stack rests on three proprietary layers: a patented Unified SDK ('One Build' interface) integrating Oculus, SteamVR, and Pico SDKs for cross-platform VR development; a Content Cloud Streaming system that renders server-side and streams video, eliminating the need for end-user hardware purchases; and a VR content creation capability built on Unity3D and Unreal engines with large-scale multi-user networking. AI is concentrated in the military training product — computer vision models analyze muzzle and barrel orientation, AI-driven NPCs simulate combat, and a ballistics engine achieves over 98% trajectory accuracy out to 1km.

The business model is multi-pronged and largely undisclosed in pricing. Commercial mechanisms observed in the source data include: (i) direct enterprise sales of the Sniper AI FIREX defense system via inquiry/contact forms (no pricing disclosed); (ii) content supply agreements with telecom/handset partners LG U+ and Xiaomi for distribution of VR content (signed October 2018); (iii) a technology transfer/licensing transaction for the ClassV education platform (December 2020); and (iv) consumer distribution via the Oculus app store for Colonicle. Customer concentration is opaque — no named end-customer logos are disclosed, and revenue, headcount, and funding data are absent from the input, leaving the company's commercial scale and capital structure unverified.

Fake Eyes firmographics

Firmographics
Name
Fake Eyes
Legal name
Fake Eyes Co., Ltd.
Website
https://fakeeyes.net
Company type
Private
Founded year
2016
Operating status
Operating
Short description
Fake Eyes (페이크아이즈) is a South Korean VR and metaverse software company developing cross-platform VR content and AI-powered training systems for military, education, gaming, senior care, and accessibility markets worldwide.
Ownership category
akta.pro rank

Fake Eyes industry classification

Industry
Product category
Virtual Reality Software Development
NAICS
All Other Amusement and Recreation Industries (71399)
SIC
Services-Amusement & Recreation Services (7900)
akta.pro industry
PRIMARYBPAMAKAF
Metaverse & Social Virtual Worlds
SECONDARYMPAHACAN
Immersive/Interactive Animation (AR/VR/Real-Time)
SECONDARYBPAMAKAG
VR/AR Gaming Platforms
SECONDARYMPAFAIAG
Virtual Worlds & Social Sandbox Experiences (persistent social spaces)
Media, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Gaming Communities, Social Platforms & UGC/Game Creation (Mods, Roblox-like)

Keywords

  • Virtual reality content
  • VR game development
  • Metaverse platform
  • Immersive training software
  • VR education tools

Where Fake Eyes is headquartered

Location

Headquarters

HQ city
Mapo
HQ country
South Korea
HQ region
Asia

Offices1 record

Markets served

Fake Eyes business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Distribution channels3 records

Marketing channels2 records

Fake Eyes product offering

Product offering

Core offering

Fake Eyes is a Korean VR and metaverse content studio that develops and sells virtual reality software products spanning consumer games (e.g., Colonicle), professional training simulations (Sniper AI FIREX System), education and classroom metaverse platforms (ClassV, Metadue, Virtual Classroom FE), virtual event spaces (Meta-World), and accessibility/senior-care VR experiences (Out of the Depression, Modeni Up). Its offerings are sold to schools, training departments, event organizers, senior-care providers, and consumer VR gamers, and are powered by proprietary technology including a patented Unified SDK and Content Cloud Streaming infrastructure, built on Unity3D and Unreal pipelines.

Product overview

Fake Eyes is a metaverse and virtual reality content company offering a portfolio of products spanning military training, gaming, education, senior care, and accessibility. Its core offerings include the Sniper AI FIREX System (a military training solution combining live-fire shooting with AI-powered analytics), Colonicle (a multiplayer VR FPS game), and multiple metaverse platforms including Metadue (education), Meta-World (events), Out of the Depression (senior care), and Modeni Up (disability accessibility). The company also developed the OneBuild Unified SDK integrating multiple VR platforms, and operates a cloud streaming technology platform. The products collectively cover immersive VR experiences across entertainment, education, training, and social impact applications.

Differentiator

Problem solved

Functional benefit

Brands

  • COLONICLE: Multiplayer virtual reality FPS game - world's first 6-player mobile VR FPS game launched on Oculus platform
  • Metadue (메타듀)
  • Meta-World (메타월드)
  • 세상밖으로 - 웃어서좋다
  • Modeni Up (모드니업)
  • Sniper FIREX

Products and services

  • Sniper AI FIREX System AI-enabled VR shooting/combat training simulation system for professional training buyers seeking realistic, repeatable VR-based scenario practice.
  • Colonicle VR first-person shooter (FPS) game targeted at consumer VR gamers.
  • Metadue Education metaverse platform for schools and institutions seeking immersive, metaverse-style educational environments.
  • Meta-World Virtual events metaverse platform for organizing immersive online events, exhibitions, and branded experiences.
  • Out of the Depression VR experience aimed at senior-care and well-being use cases.
  • Modeni Up Accessibility-focused VR experience for users with disabilities.
  • ClassV Education-focused VR platform for schools and learning institutions.
  • Virtual Classroom FE Virtual classroom platform for delivering immersive remote or hybrid lessons.

Quantifiable outcome

  • 98%+ accuracy in ballistic simulation
  • +2 more outcomes

Companies that use Fake Eyes

Customer profile

Segments5 records

Ideal customer profiles3 records

Fake Eyes technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability5 records

Feature5 records

Fake Eyes partnerships and signals

Strategic signal

Partnerships

Two partnerships are on record, tiered core.

  • LG U+coreChannel Partner/ Reseller/ DistributorFake Eyes signed a content supply agreement with LG U+ in October 2018 for distribution of VR content through LG U+ platforms. This partnership enables broader consumer access to Fake Eyes' metaverse and VR content in South Korea.
  • XiaomicoreChannel Partner/ Reseller/ DistributorFake Eyes signed a content supply agreement with Xiaomi in October 2018 for distribution of VR content through Xiaomi platforms. This partnership extends Fake Eyes' reach into the Chinese and global VR content market.

Recent moves6 records

Expansion highlights5 records

Fake Eyes competitors and assessment

Company assessment

Direct peers

  • VRChat: VRChat is a leading consumer social VR and user-generated virtual worlds platform. Comparable to Fake Eyes' metaverse platforms and Colonicle multiplayer VR FPS as a competing destination for VR social/gaming engagement.
  • Hiverlab: Hiverlab is a South Korean VR/AR content and collaboration platform company. Comparable to Fake Eyes in Korea-focused VR content creation, cross-platform SDK focus, and enterprise/locational entertainment deployments.
  • Zepeto (Naver Z): Naver Z operates Zepeto, a major South Korean avatar-based metaverse and social virtual world. Comparable to Fake Eyes' Metadue, Meta-World, and Modeni Up social metaverse platforms in target users, geography, and underlying platform architecture.
  • Virnect: Virnect is a South Korean enterprise VR/AR solutions company serving industrial training, defense, and education markets. Closest geographic and product overlap with Fake Eyes' Sniper FireX, Metadue, and Modeni Up across Korean enterprise verticals.
  • Rec Room: Rec Room is a cross-platform social VR platform with user-generated games and rooms, including multiplayer experiences. Directly comparable to Fake Eyes' Colonicle multiplayer VR FPS and metaverse platforms as a competitor for VR social/gaming time.
  • Bohemia Interactive Simulations: BISim builds military training and simulation software (VBS suite) used by armed forces worldwide. Directly comparable to Fake Eyes' Sniper AI FIREX System as a competing military-grade VR/live training simulation product.
  • ENGAGE: ENGAGE offers a VR collaboration and education metaverse platform used by enterprises and institutions. Highly comparable to Fake Eyes' ClassV/Metadue education and Meta-World events products in functionality and target buyer.

Emerging players

  • Mursion: Mursion provides VR-based soft-skills and interpersonal training for enterprises and government. Comparable to parts of Fake Eyes' military AI-training capability and a potential adjacent category peer rather than direct competitor.
  • STRIVR: STRIVR provides immersive VR training for sports and enterprise frontline workers. Adjacent to Fake Eyes' training franchise via shared enterprise VR-training buyers rather than direct product overlap.

Broad incumbents

  • Roblox: Roblox is a large incumbent metaverse/gaming platform with strong UGC and social virtual worlds. Comparable to Fake Eyes' metaverse platforms and Colonicle as a broader incumbent defining the category for VR-adjacent social experiences.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Fake Eyes social profiles

Digital presence

Fake Eyes financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Fake Eyes leadership team

Management profile

Number of profiles

Fake Eyes funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Fake Eyes M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Fake Eyes

What does Fake Eyes do?

Fake Eyes is a Korean VR and metaverse content studio that develops and sells virtual reality software products spanning consumer games (e.g., Colonicle), professional training simulations (Sniper AI FIREX System), education and classroom metaverse platforms (ClassV, Metadue, Virtual Classroom FE), virtual event spaces (Meta-World), and accessibility/senior-care VR experiences (Out of the Depression, Modeni Up). Its offerings are sold to schools, training departments, event organizers, senior-care providers, and consumer VR gamers, and are powered by proprietary technology including a patented Unified SDK and Content Cloud Streaming infrastructure, built on Unity3D and Unreal pipelines.

Is Fake Eyes a public or private company?

Fake Eyes is a private company. It is classified as unknown and is currently operating.

When was Fake Eyes founded?

Fake Eyes was founded in 2016.

Where is Fake Eyes based?

Fake Eyes is headquartered in Mapo, South Korea, in the Asia region.

Who are Fake Eyes's main competitors?

Direct peers on record are VRChat, Hiverlab, Zepeto (Naver Z), Virnect, Rec Room, Bohemia Interactive Simulations and ENGAGE. Emerging players are Mursion and STRIVR. Roblox is listed as a broad incumbent.

Does Fake Eyes have an API?

No public API is recorded for Fake Eyes.

What industry is Fake Eyes in?

Fake Eyes's product category is Virtual Reality Software Development. Its primary akta.pro industry code is BPAMAKAF, Metaverse & Social Virtual Worlds, with a secondary code of MPAHACAN, Immersive/Interactive Animation (AR/VR/Real-Time). Its NAICS code is 71399 and its SIC code is 7900.

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