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Mega Crit Games

Full company profile

uuid00k5866

Namestring
Mega Crit Games
Legal namestring
Mega Crit Games, LLC
Websiteurl
megacrit.com
Company typeenum
Private
Founded yearint
2017
Descriptiontext

Mega Crit Games, LLC is a Seattle-based, privately-held independent game development studio founded in 2017 by Anthony Giovannetti and Casey Yano. The studio began as a two-person operation and remains a hybrid-remote team of roughly 10 people focused on a single franchise: the Slay the Spire roguelike deckbuilder series. Its core products are the original Slay the Spire (released to Steam Early Access in January 2017 and fully launched in January 2019), which has sold 1.5M+ copies across PC, console, and mobile storefronts, and Slay the Spire 2, which entered Steam Early Access on March 5, 2026 and sold 3M+ copies in its first week at a $24.99 price point.

Mega Crit's technical foundation shifted from Unity to the Godot engine around 2023 in response to Unity's then-controversial per-install runtime fee, and the studio now contributes financially to the Godot Foundation as a Corporate Platinum sponsor. Slay the Spire 2 introduces new mechanics (Enchantments, Afflictions), additional characters (Necrobinder, Regent), and a 4-player online co-op mode; it ships with an integrated mod loader and gained Steam Workshop support in June 2026. Mega Crit's commercial model is one-time game licensing with episodic merchandise drops via partners such as Makeship, YouTooz, Fangamer, The Yetee, and Mana Wave, plus licensing royalties from the Contention Games-produced Slay the Spire board game line. Distribution is digital-first on Steam; console and mobile platforms handled the original title and console ports of StS2 are planned after Early Access.

Short descriptiontext

Mega Crit Games is a Seattle-based, bootstrapped independent studio of roughly 10 people that develops and publishes the Slay the Spire roguelike deckbuilder franchise for Steam, console, and mobile players.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersSeattle, United States
HQ citystring
Seattle
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
indie video games, roguelike deckbuilders, digital game sales, Steam Early Access games, single-player PC games
Industry1 code
1Social/UGC & Sandbox Game Studios (Roblox-like)
CodeMPAFAAAFPrimaryYes
Product category
Indie Video Games (Roguelike Deckbuilders)
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Game Sales (Slay the Spire 2)
TypeOne Time License
Description

Direct digital sales of Slay the Spire 2 through Steam Early Access at $24.99 USD with regional pricing variations. Sold 3+ million copies in first week.

kitguru.net
2Game Sales (Slay the Spire 1)
TypeOne Time License
Description

Original game sales across multiple platforms including PC (Steam, GOG), consoles (Nintendo Switch, Xbox, PlayStation), and mobile (iOS, Android). Original sold 1.5M+ copies.

megacrit.com
3Merchandise
TypeHardware Sales
Description

Limited edition merchandise including plushies (Makeship), figures (YouTooz), apparel (Fangamer, The Yetee, Makeship), vinyl OST releases (Mana Wave), and board games. Campaigns run for limited periods.

megacrit.com
4Board Game Licensing
TypeLicensing Royalties
Description

Slay the Spire board game developed and distributed by Contention Games, with Mega Crit receiving licensing revenue. Downfall expansion also developed by Contention Games.

megacrit.com
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels6 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure, Supply Chain
Pricing details1 tier
1Slay the Spire 2 Early Access
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$24.99 USD / £19.99 (Early Access launch price)

macworld.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Mega Crit Games is an independent game development studio that designs, develops, and publishes the Slay the Spire franchise of roguelike deckbuilder video games. The studio's core offering is the original Slay the Spire and its sequel Slay the Spire 2, which combine deck-building mechanics with procedurally generated runs, permadeath, and increasingly difficult ascension levels. The studio sells its games directly to consumers through digital storefronts such as Steam Early Access and supports community engagement through Discord, Steam Workshop modding, and a monthly newsletter.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • 3M+ copies sold in first week of Early Access
+3 more records
Product overview1 text field

Mega Crit Games is a Seattle-based indie studio developing design-focused games, primarily known for the Slay the Spire franchise. The core offering is Slay the Spire (original), a roguelike deckbuilder available across multiple platforms, and its sequel Slay the Spire 2 (currently in Early Access) which introduces new characters (Necrobinder, Regent), 4-player co-op multiplayer, and new mechanics like enchantments and afflictions. The studio also supports a board game adaptation by Contention Games and has released the free prototype Dancing Duelists for engine exploration.

Product and service4 records
1Slay the Spire
CategoryIndie video game (roguelike deckbuilder)
Description

Original roguelike deckbuilder featuring four characters (Ironclad, Silent, Defect, Watcher), 300+ cards, 50+ combat encounters, and 100+ items, targeting PC and console gamers who enjoy strategic card-based roguelike gameplay.

2Slay the Spire 2
CategoryIndie video game (roguelike deckbuilder)
Description

Roguelike deckbuilder sequel featuring new and returning characters (Ironclad, Silent, Defect, Watcher, Necrobinder, Regent), new multiplayer co-op mode for up to 4 players, enchantments and afflictions mechanics, and integrated mod support, currently in Early Access on Steam.

3Slay the Spire: The Board Game
CategoryLicensed board game
Description

Physical board game adaptation of the Slay the Spire digital card game, developed and distributed by Contention Games under license from Mega Crit Games, supporting 1-4 players with deck-building mechanics.

4Slay the Spire Board Game Downfall Expansion
CategoryLicensed board game expansion
Description

Official board game expansion for Slay the Spire: The Board Game based on the popular community mod, allowing players to play as infamous bosses from the original game; funded via a Kickstarter campaign launched in March 2026.

Scale indicator9 records

Each record includes

Type, Value, Description, Source

Partnership6 partners
Strategic tierCoreTypeTechnology or IntegrationAnnounced on2026-04-10
Description

Mega Crit migrated Slay the Spire 2 from Unity to Godot engine after Unity's controversial per-download pricing announcement in 2023. As a Corporate Platinum sponsor, Mega Crit contributes approximately €36,000 annually to support Godot's development. This partnership provides the technical foundation for Slay the Spire 2.

2Contention Games
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Contention Games develops, produces, and distributes the Slay the Spire board game and its expansions (including the Downfall expansion). Mega Crit licenses the IP while Contention handles all board game development and distribution.

megacrit.com
Strategic tierMinorTypeGTM or Marketing Partner
Description

Fraymakers is a fighting game featuring iconic indie characters. The Watcher from Slay the Spire joined the Fraymakers roster as a playable character crossover.

4Spiritfall
Strategic tierMinorTypeGTM or Marketing Partner
Description

Action roguelite Spiritfall released crossover cosmetics featuring The Ironclad from Slay the Spire as a playable skin.

megacrit.com
Strategic tierCoreTypeTechnology or Integration
Description

Steam is the primary distribution platform for Slay the Spire 2. Mega Crit utilizes Steam Workshop for mod support, Steam cloud saves, leaderboard integration, and Steam announcements for marketing. The partnership enables the Early Access distribution model.

6Mana Wave
Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Mana Wave released a 2xLP vinyl edition of the Slay the Spire OST featuring 4 psych rock versions of classic tracks and artwork by Nimit Malavia.

megacrit.com
Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight8 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Solo developer behind Stardew Valley, representing the archetype of a one-creator indie shop whose single franchise sustains the entire business. Comparable through the lens of a small team capturing franchise-level revenue from a beloved genre-defining PC game.

TypeDirect peer
Description

Developer of Spiritfarer and Jusant, a small design-led indie studio shipping premium PC/console titles with strong critical reception. Comparable in team size, art-driven premium positioning, and narrative-leaning design focus.

TypeDirect peer
Description

Developer of Another Crab's Treasure, a small Seattle-area indie studio of similar headcount and indie-premium positioning. Comparable in team size, indie-press presence, and the appeal of an eccentric art style layered onto a proven genre.

4Edmund McMillen
TypeDirect peer
Description

Solo developer behind The Binding of Isaac, which pioneered the roguelike/deckbuilding-adjacent category alongside Slay the Spire. Comparable as an indie creator whose single breakout franchise IP drives the bulk of career-long revenue.

TypeDirect peer
Description

Developer of Dead Cells, a small French indie cooperative that built and scaled a premium roguelike across PC and console. Comparable as a similarly-sized, employee-owned studio that monetized a single breakthrough roguelike franchise.

TypeBroad incumbent
Description

Major indie games publisher behind numerous roguelikes and deckbuilders (e.g., Cult of the Lamb, Inscryption's publishing arm in some channels). Comparable as the broader publishing/marketing infrastructure that Mega Crit would face as a competitor and potential partner.

TypeDirect peer
Description

Developer of Hades and Hades II, the high-water mark for indie premium roguelikes. Comparable as a small, design-led indie studio producing genre-best-in-class games on PC/console with strong word-of-mouth and concurrent-player spikes.

TypeDirect peer
Description

Developer of Monster Train, the most direct head-to-head deckbuilding roguelike competitor to Slay the Spire 2. Comparable as a small team building premium PC deckbuilders with similar Steam-first distribution and competitive multiplayer modes.

TypeBroad incumbent
Description

Publisher and developer of premium indie/AA games across PC and console. Comparable as an established industry incumbent in the premium-indie space where Mega Crit operates Slay the Spire 2 as a flagship self-published title.

TypeDirect peer
Description

Developer of Inscryption, another genre-defining deckbuilder/roguelike hybrid. Highly comparable as a small indie studio whose success built a category, with a single critically acclaimed PC title and console expansion.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

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Headline, Details, Source

Competitive moat6 records

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Type, Details

Key risks6 records

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Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration3 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

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Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles12 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance3 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Mega Crit Games

Indie Video Games (Roguelike Deckbuilders)megacrit.com

Mega Crit Games is a Seattle-based, bootstrapped independent studio of roughly 10 people that develops and publishes the Slay the Spire roguelike deckbuilder franchise for Steam, console, and mobile players.

What Mega Crit Games does

Mega Crit Games, LLC is a Seattle-based, privately-held independent game development studio founded in 2017 by Anthony Giovannetti and Casey Yano. The studio began as a two-person operation and remains a hybrid-remote team of roughly 10 people focused on a single franchise: the Slay the Spire roguelike deckbuilder series. Its core products are the original Slay the Spire (released to Steam Early Access in January 2017 and fully launched in January 2019), which has sold 1.5M+ copies across PC, console, and mobile storefronts, and Slay the Spire 2, which entered Steam Early Access on March 5, 2026 and sold 3M+ copies in its first week at a $24.99 price point.

Mega Crit's technical foundation shifted from Unity to the Godot engine around 2023 in response to Unity's then-controversial per-install runtime fee, and the studio now contributes financially to the Godot Foundation as a Corporate Platinum sponsor. Slay the Spire 2 introduces new mechanics (Enchantments, Afflictions), additional characters (Necrobinder, Regent), and a 4-player online co-op mode; it ships with an integrated mod loader and gained Steam Workshop support in June 2026. Mega Crit's commercial model is one-time game licensing with episodic merchandise drops via partners such as Makeship, YouTooz, Fangamer, The Yetee, and Mana Wave, plus licensing royalties from the Contention Games-produced Slay the Spire board game line. Distribution is digital-first on Steam; console and mobile platforms handled the original title and console ports of StS2 are planned after Early Access.

Mega Crit Games firmographics

Firmographics
Name
Mega Crit Games
Legal name
Mega Crit Games, LLC
Website
https://megacrit.com
Company type
Private
Founded year
2017
Operating status
Operating
Headcount range
11–50 employees
Short description
Mega Crit Games is a Seattle-based, bootstrapped independent studio of roughly 10 people that develops and publishes the Slay the Spire roguelike deckbuilder franchise for Steam, console, and mobile players.
Ownership category
akta.pro rank

Mega Crit Games industry classification

Industry
Product category
Indie Video Games (Roguelike Deckbuilders)
akta.pro primary industry
Social/UGC & Sandbox Game Studios (Roblox-like) (MPAFAAAF)

Keywords

  • Indie video games
  • Roguelike deckbuilders
  • Digital game sales
  • Steam Early Access games
  • Single-player PC games

Where Mega Crit Games is headquartered

Location

Headquarters

HQ city
Seattle
HQ country
United States
HQ region
North America

Offices2 records

Markets served

Mega Crit Games business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure, Supply Chain

Revenue model

  1. Game Sales (Slay the Spire 2): Direct digital sales of Slay the Spire 2 through Steam Early Access at $24.99 USD with regional pricing variations. Sold 3+ million copies in first week.
  2. Game Sales (Slay the Spire 1): Original game sales across multiple platforms including PC (Steam, GOG), consoles (Nintendo Switch, Xbox, PlayStation), and mobile (iOS, Android). Original sold 1.5M+ copies.
  3. Merchandise: Limited edition merchandise including plushies (Makeship), figures (YouTooz), apparel (Fangamer, The Yetee, Makeship), vinyl OST releases (Mana Wave), and board games. Campaigns run for limited periods.
  4. Board Game Licensing: Slay the Spire board game developed and distributed by Contention Games, with Mega Crit receiving licensing revenue. Downfall expansion also developed by Contention Games.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goSlay the Spire 2 Early Access

Go-to-market motion2 records

Distribution channels6 records

Marketing channels8 records

Mega Crit Games product offering

Product offering

Core offering

Mega Crit Games is an independent game development studio that designs, develops, and publishes the Slay the Spire franchise of roguelike deckbuilder video games. The studio's core offering is the original Slay the Spire and its sequel Slay the Spire 2, which combine deck-building mechanics with procedurally generated runs, permadeath, and increasingly difficult ascension levels. The studio sells its games directly to consumers through digital storefronts such as Steam Early Access and supports community engagement through Discord, Steam Workshop modding, and a monthly newsletter.

Product overview

Mega Crit Games is a Seattle-based indie studio developing design-focused games, primarily known for the Slay the Spire franchise. The core offering is Slay the Spire (original), a roguelike deckbuilder available across multiple platforms, and its sequel Slay the Spire 2 (currently in Early Access) which introduces new characters (Necrobinder, Regent), 4-player co-op multiplayer, and new mechanics like enchantments and afflictions. The studio also supports a board game adaptation by Contention Games and has released the free prototype Dancing Duelists for engine exploration.

Differentiator

Problem solved

Functional benefit

Products and services

  • Slay the Spire Original roguelike deckbuilder featuring four characters (Ironclad, Silent, Defect, Watcher), 300+ cards, 50+ combat encounters, and 100+ items, targeting PC and console gamers who enjoy strategic card-based roguelike gameplay.
  • Slay the Spire 2 Roguelike deckbuilder sequel featuring new and returning characters (Ironclad, Silent, Defect, Watcher, Necrobinder, Regent), new multiplayer co-op mode for up to 4 players, enchantments and afflictions mechanics, and integrated mod support, currently in Early Access on Steam.
  • Slay the Spire: The Board Game Physical board game adaptation of the Slay the Spire digital card game, developed and distributed by Contention Games under license from Mega Crit Games, supporting 1-4 players with deck-building mechanics.
  • Slay the Spire Board Game Downfall Expansion Official board game expansion for Slay the Spire: The Board Game based on the popular community mod, allowing players to play as infamous bosses from the original game; funded via a Kickstarter campaign launched in March 2026.

Quantifiable outcome

  • 3M+ copies sold in first week of Early Access
  • +3 more outcomes

Companies that use Mega Crit Games

Customer profile

Named customers2 records

Segments3 records

Ideal customer profiles3 records

Mega Crit Games technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration3 records

Feature5 records

Mega Crit Games partnerships and signals

Strategic signal

Partnerships

Six partnerships are on record, tiered core, flagship and minor.

  • Godot EnginecoreTechnology or Integration · 10 April 2026Mega Crit migrated Slay the Spire 2 from Unity to Godot engine after Unity's controversial per-download pricing announcement in 2023. As a Corporate Platinum sponsor, Mega Crit contributes approximately €36,000 annually to support Godot's development. This partnership provides the technical foundation for Slay the Spire 2.
  • Contention GamesflagshipStrategic or Co-development PartnerContention Games develops, produces, and distributes the Slay the Spire board game and its expansions (including the Downfall expansion). Mega Crit licenses the IP while Contention handles all board game development and distribution.
  • FraymakersminorGTM or Marketing PartnerFraymakers is a fighting game featuring iconic indie characters. The Watcher from Slay the Spire joined the Fraymakers roster as a playable character crossover.
  • SpiritfallminorGTM or Marketing PartnerAction roguelite Spiritfall released crossover cosmetics featuring The Ironclad from Slay the Spire as a playable skin.
  • SteamcoreTechnology or IntegrationSteam is the primary distribution platform for Slay the Spire 2. Mega Crit utilizes Steam Workshop for mod support, Steam cloud saves, leaderboard integration, and Steam announcements for marketing. The partnership enables the Early Access distribution model.
  • Mana WaveminorChannel Partner/ Reseller/ DistributorMana Wave released a 2xLP vinyl edition of the Slay the Spire OST featuring 4 psych rock versions of classic tracks and artwork by Nimit Malavia.

Scale indicators9 records

Recent moves7 records

Expansion highlights8 records

Mega Crit Games competitors and assessment

Company assessment

Direct peers

  • ConcernedApe: Solo developer behind Stardew Valley, representing the archetype of a one-creator indie shop whose single franchise sustains the entire business. Comparable through the lens of a small team capturing franchise-level revenue from a beloved genre-defining PC game.
  • Thunder Lotus Games: Developer of Spiritfarer and Jusant, a small design-led indie studio shipping premium PC/console titles with strong critical reception. Comparable in team size, art-driven premium positioning, and narrative-leaning design focus.
  • Aggro Crab: Developer of Another Crab's Treasure, a small Seattle-area indie studio of similar headcount and indie-premium positioning. Comparable in team size, indie-press presence, and the appeal of an eccentric art style layered onto a proven genre.
  • Edmund McMillen: Solo developer behind The Binding of Isaac, which pioneered the roguelike/deckbuilding-adjacent category alongside Slay the Spire. Comparable as an indie creator whose single breakout franchise IP drives the bulk of career-long revenue.
  • Motion Twin: Developer of Dead Cells, a small French indie cooperative that built and scaled a premium roguelike across PC and console. Comparable as a similarly-sized, employee-owned studio that monetized a single breakthrough roguelike franchise.
  • Supergiant Games: Developer of Hades and Hades II, the high-water mark for indie premium roguelikes. Comparable as a small, design-led indie studio producing genre-best-in-class games on PC/console with strong word-of-mouth and concurrent-player spikes.
  • Shiny Shoe: Developer of Monster Train, the most direct head-to-head deckbuilding roguelike competitor to Slay the Spire 2. Comparable as a small team building premium PC deckbuilders with similar Steam-first distribution and competitive multiplayer modes.
  • Ironoak Studios: Developer of Inscryption, another genre-defining deckbuilder/roguelike hybrid. Highly comparable as a small indie studio whose success built a category, with a single critically acclaimed PC title and console expansion.

Broad incumbents

  • Devolver Digital: Major indie games publisher behind numerous roguelikes and deckbuilders (e.g., Cult of the Lamb, Inscryption's publishing arm in some channels). Comparable as the broader publishing/marketing infrastructure that Mega Crit would face as a competitor and potential partner.
  • Annapurna Interactive: Publisher and developer of premium indie/AA games across PC and console. Comparable as an established industry incumbent in the premium-indie space where Mega Crit operates Slay the Spire 2 as a flagship self-published title.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat6 records

Key risks6 records

Key highlights7 records

Customer concentration

Mega Crit Games social profiles

Digital presence

Mega Crit Games compliance and trust

Trust signal

Compliance3 records

Mega Crit Games financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Mega Crit Games leadership team

Management profile

Number of profiles

Profiles12 records

Mega Crit Games funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Mega Crit Games M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Mega Crit Games

What does Mega Crit Games do?

Mega Crit Games is an independent game development studio that designs, develops, and publishes the Slay the Spire franchise of roguelike deckbuilder video games. The studio's core offering is the original Slay the Spire and its sequel Slay the Spire 2, which combine deck-building mechanics with procedurally generated runs, permadeath, and increasingly difficult ascension levels. The studio sells its games directly to consumers through digital storefronts such as Steam Early Access and supports community engagement through Discord, Steam Workshop modding, and a monthly newsletter.

Is Mega Crit Games a public or private company?

Mega Crit Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Mega Crit Games founded?

Mega Crit Games was founded in 2017. It employs 11 to 50 people.

Where is Mega Crit Games based?

Mega Crit Games is headquartered in Seattle, United States, in the North America region.

How does Mega Crit Games make money?

Four revenue lines are on record. Game Sales (Slay the Spire 2) is the primary driver. The others are game Sales (Slay the Spire 1), merchandise and board Game Licensing.

Who are Mega Crit Games's main competitors?

Direct peers on record are ConcernedApe, Thunder Lotus Games, Aggro Crab, Edmund McMillen, Motion Twin, Supergiant Games, Shiny Shoe and Ironoak Studios. Broad incumbents are Devolver Digital and Annapurna Interactive.

Does Mega Crit Games have an API?

No public API is recorded for Mega Crit Games.

What industry is Mega Crit Games in?

Mega Crit Games's product category is Indie Video Games (Roguelike Deckbuilders). Its primary akta.pro industry code is MPAFAAAF, Social/UGC & Sandbox Game Studios (Roblox-like).

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Contact sales
Live signals
gamesradarSlay the Spire 2 fan's card pitches are so good, devs might steal them: "What the heck"Mega Crit co-founder Casey Yano responded enthusiastically to a fan's submission of hypothetical card concepts for Slay the Spire 2 on Reddit. The developer suggested that co-creator Anthony Giovannetti consider incorporating these fan-designed mechanics, such as 'Buddy Slam,' into the upcoming game.TurnbasedloversAn Unexpected Slay the Spire 2 and Dispatch Bundle Is Now Live on SteamAdHoc Studio and Mega Crit have launched a promotional bundle on Steam featuring the video games Slay the Spire 2 and Dispatch at a 10% discount. Slay the Spire 2, released in Early Access in March 2026, expands the deckbuilding formula with new content and cooperative modes, while Dispatch is a completed episodic adventure about managing a rehabilitation program for supervillains.gamesradarAfter dropping a nerf bomb, Slay the Spire 2 devs say updates are slowing down so they can focus on "bigger, more impactful content" like a new characterMega Crit announced that update frequency for Slay the Spire 2 will slow down to allow development of larger content additions, including a new character and an alternate Act 2. The studio cited the need to move away from piecemeal patches to focus on more impactful features while taking their annual team break in late August.KotakuSlay The Spire 2's New Update Tries To Make The Silent Less OPMega Crit released Slay the Spire 2 beta patch v0.110.0 featuring balance changes, relic reworks, and bug fixes. The patch attempts to nerf the Silent character but largely succeeds only in making her poison damage significantly more powerful, with cards like Outbreak triggering damage immediately and on turn end. Visual updates for "Form" cards now display permanent effects, and a notable bug fix addresses uncommon cards appearing more frequently as originally intended.gamesradarNew Slay the Spire 2 patch adds keyboard-only mode, lots of balance changes, and one major buff: "Finally I won't be humiliated by Turn 1 Bowlbugs"Mega Crit released patch v0.110.0 for the Slay the Spire 2 beta, introducing bug fixes, balance changes, new card portrait art, and a keyboard-only control mode. The most notable balance tweak buffs Pael's Relax card's Block from 15(17) to 16(18), addressing fan complaints about difficulty with Turn 1 Bowlbugs in Act 2. Additional changes include Uncommon cards appearing more frequently, hidden shuffle orders in certain scenarios, and a Share button for map screenshots.IgnSlay the Spire 2 Patch Rips Act 3 Boss Doormaker Out the Game, Developer Explains DecisionMega Crit removed the Act 3 boss Doormaker from Slay the Spire 2, replacing it with Aeonglass in patch v0.105.0. The developer cited Doormaker's complexity and balance issues, and the game now features a new Bestiary. The patch also includes card nerfs and buffs, and the game remains in early access.GamerantNew Slay the Spire 2 Update Patch Notes RevealedMega Crit has released beta patch v.0.104.0 for Slay the Spire 2, the early-access sequel to the popular deck-building roguelike, addressing player backlash following review bombing on Steam that dropped the title's rating to "Mixed." The update makes lower Ascension levels more accessible while raising difficulty at higher levels, reworks multiple Ironclad cards including Conflagration and Drum of Battle, and includes numerous bug fixes and multiplayer balance adjustments. Community reception on Reddit and Twitter has been largely positive, though some players continue to report persistent crashing issues on Steam Deck during multiplayer sessions.IgnSlay the Spire 2 Update Patch Notes RevealedMega Crit published Slay the Spire 2 beta patch notes for version 0.104.0, adjusting base difficulty to make the game more accessible. The update includes card reworks, enemy nerfs, and bug fixes, while the Doormaker boss's difficulty and win rate remain in a good place. The studio continues to monitor feedback for future balance changes.IgnSlay the Spire 2 Roadmap Does Not Promise Release DatesMega Crit published a detailed roadmap for Slay the Spire 2 without promising release dates, citing a desire to avoid "Sloppy Spire 2." The studio expects a 1.0 launch within one to two years, with planned features including a new character and alternate acts.PolygonSlay the Spire 2 dev avoids putting dates on first roadmap because 'it's not what works for us'Mega Crit shared its first roadmap for Slay the Spire 2's post-launch updates, teasing features like Steam Workshop support and a new character. The developers intentionally avoid specific release dates, citing a preference for a healthy pace over exact deadlines. The game remains in Steam Early Access for one to two years.