Vrisch Multimediaproduction Gmbh
Vrisch Multimediaproduction GmbH is a German multimedia production studio that delivers AI-augmented branded-entertainment video content for brand owners and marketing agencies on a project-based, founder-led basis.
- Company typePrivate
- Founded2015
- HeadquartersVienna, Austria
- Headcount1–10
- GTM typeB2B
- OfferingServices
What Vrisch Multimediaproduction Gmbh does
Vrisch Multimediaproduction GmbH is a German multimedia production studio that produces branded-entertainment video content for marketing clients. Its service portfolio combines conventional multimedia production (campaign films, branded video, post-production) with an applied AI-driven capability focused on generating virtual characters and avatars for brand storytelling. The studio operates on a project-by-project basis, delivering creative assets to brand owners and agencies seeking differentiated video content beyond generic corporate productions.
Underlying technology and workflow combine traditional production craft — direction, editing, motion design, sound, and post — with AI-assisted generation pipelines for virtual characters and synthetic media. The technical differentiation appears concentrated in the application layer (prompted generation, character styling, integration into final deliverables) rather than in proprietary model development; third-party generative AI tooling is the most plausible substrate given the studio's size and scope.
The business model is agency-style B2B services revenue: project briefs from brand owners and marketing departments, fixed-fee or scope-based pricing per deliverable, and likely repeat or referral business within brand and agency networks. The GmbH legal form and founder-led operating posture (Managing Director Patrick Vrisch) indicate a small, lean studio that scales with freelance collaborators rather than a full-time employee base. Pricing is project- rather than subscription-based, and the customer base is concentrated in brands and agencies commissioning branded entertainment rather than enterprise-wide platform contracts.
Vrisch Multimediaproduction Gmbh firmographics
Firmographics- Name
- Vrisch Multimediaproduction Gmbh
- Legal name
- vrisch multimediaproduction GmbH
- Website
- https://vrisch.com
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Vrisch Multimediaproduction GmbH is a German multimedia production studio that delivers AI-augmented branded-entertainment video content for brand owners and marketing agencies on a project-based, founder-led basis.
- Ownership category
- akta.pro rank
Vrisch Multimediaproduction Gmbh industry classification
Industry- Product category
- Immersive Technology Production Services
- NAICS
- Computer Systems Design Services (541512), Motion Picture and Video Industries (5121), Software Publishers (5132)
- SIC
- Services-Computer Programming Services (7371), Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- VR/AR/XR Game Studios (MPAFAAAE)
- akta.pro secondary industries
- VR/AR Gaming Platforms (BPAMAKAG), Virtual Field Trips & Experiential Learning Environments (Museums, Geography, History) (EDAFAJAG)
Keywords
Where Vrisch Multimediaproduction Gmbh is headquartered
LocationHeadquarters
- HQ city
- Vienna
- HQ country
- Austria
- HQ region
- Europe
Offices2 records
Markets served
Vrisch Multimediaproduction Gmbh business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- XR/VR/AR/MR Professional Services: Vrisch's primary revenue stream — end-to-end project delivery for enterprise clients including concept development, content creation, software development, and post-launch support. Services cover Interactive VR/AR installations, immersive branded content, 360 video production, VR AR apps, cross-platform VR development, and VR 360 live streaming. Clients include museums, retailers, manufacturers, and government institutions.
- XR Product Licensing (Sherlock Holmes VR, ARVUS): Vrisch licenses two proprietary products: Sherlock Holmes VR (available on Meta Quest/Oculus App Lab for direct consumer purchase) and ARVUS (B2B spatial planning tool offered to organizations). These products serve as repeatable revenue streams built on in-house IP.
- Consulting & Workshops: Vrisch offers XR consultancy services including VR AR workshops & demos, XR system service & maintenance, immersive tech consultancy, and VR keynotes & presentations. These services are delivered by founders Axel Dietrich and Gabriella Chihan Stanley as experienced speakers.
- 360 Video Production: VR and 360 immersive video production for corporate, cultural, and media clients. Covers both production and distribution of 360 content.
Go-to-market motion3 records
Distribution channels5 records
Marketing channels6 records
Vrisch Multimediaproduction Gmbh product offering
Product offeringCore offering
vrisch develops XR and spatial computing solutions including virtual reality, augmented reality, mixed reality, and 360-degree immersive experiences for enterprise clients across museums, retail, manufacturing, government, and environmental sectors. The studio delivers end-to-end services from concept and software development through production, distribution, and post-launch support, alongside two proprietary products: Sherlock Holmes: The Case of the Hung Parliament (a VR adventure game on Meta Quest) and ARVUS (a collaborative XR spatial planning tool).
Product overview
Vrisch Multimediaproduction GmbH is a Vienna-based XR (VR/AR/Mixed Reality) agency and production studio offering a portfolio of two core proprietary products — Sherlock Holmes: The Case of the Hung Parliament (a full-motion video VR adventure game co-produced with Les Enfants Terribles, available on Meta Quest/Oculus App Lab) and ARVUS (a collaborative XR spatial planning tool for workplace design) — supplemented by a range of AI-powered interactive installations (RealiTree, Dine with Sisi, Lights. Camera. Action!, Lamps vs. Zombies, From Flame to Future), immersive video production services (180° and 360° video), and XR consulting. The company also delivers custom immersive experiences across retail, cultural, education, and industrial sectors, built on generative AI, computer vision, conversational AI, and spatial computing technologies.
Differentiator
Problem solved
Functional benefit
Brands
- Sherlock Holmes VR: A full-motion video adventure game created by vrisch and Les Enfants Terribles theatre company. Available on Oculus/Meta App Lab.
- ARVUS
Products and services
- Sherlock Holmes: The Case of the Hung Parliament A full-motion video virtual reality adventure game co-produced with UK immersive theatre company Les Enfants Terribles. Players take on the role of detective in an analytical and intellectual VR experience that brings immersive theatre to audiences. Distributed on Meta Quest via Oculus App Lab.
- ARVUS A participatory XR spatial planning tool that facilitates communication and understanding for diverse teams when planning their future shared spaces. Targets workplace planners and facility managers and can be customized and deployed for organizations; also serves as the technical foundation for EGLO Lightplanner.
- Virtual/Mixed Reality (VR/MR) Development Services End-to-end VR and MR development services for enterprise clients including interactive storytelling, game development, virtual remote collaboration tools, cross-platform VR development, and VR 360 live streaming.
- Augmented Reality (AR / webAR) Services AR application development including webAR experiences accessible directly via QR code in browsers without app downloads, AR apps for iOS and Android, and marker-based AR installations.
- 180 & 360 Immersive Video Production Immersive video production services including 180 and 360-degree filmmaking and storytelling, enabling audiences to become protagonists or be inside their own stories; used for corporate, cultural, and media clients.
- AI-Powered Interactive Installations Custom AI-powered interactive installations combining machine-learning algorithms, motion sensors, depth cameras, LED displays, and real-time computer vision to create personalized experiences that respond to user movements and behavior.
- XR Consulting & Workshops Advisory services covering VR/AR workshops and demos, XR system maintenance, immersive tech consultancy, and VR keynotes and presentations on topics including the metaverse and applied immersive entertainment.
Quantifiable outcome
- Dine with Sisi AR installation achieved ~50,000 views, visitors from 87 countries, 50% average daily visitor engagement, up to 75% on peak days (May–July 2025)
- +4 more outcomes
Companies that use Vrisch Multimediaproduction Gmbh
Customer profileNamed customers16 records
Segments5 records
Ideal customer profiles5 records
Vrisch Multimediaproduction Gmbh technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration6 records
AI capability10 records
Feature8 records
Vrisch Multimediaproduction Gmbh partnerships and signals
Strategic signalPartnerships
Twelve partnerships are on record, tiered core and minor.
- ArtivivecoreArtivive's webAR platform was used to build the Dine with Sisi experience at the Sisi Museum. Artivive enables visitors to access AR content directly in their browser via QR code scan — no app download required. This partnership was critical for the museum's high-traffic environment requiring immediate and intuitive onboarding for visitors of all ages and technical comfort levels. The platform allowed the team to combine static assets, video, and animation into a single cohesive scene.
- GeoSphere AustriacoreGeoSphere Austria collaborated with vrisch on the RealiTree project, providing live weather data and local climate information that were woven into the AI-powered dialogues of forest characters. This integration grounded each AR interaction in the user's immediate environment, enhancing the educational value and realism of the forest conversation experience.
- Austria's Federal Ministry of Agriculture, Forestry, Climate and Environmental Protection, Regions and Water ManagementcoreThe Ministry served as a knowledge partner for the RealiTree project, providing domain-specific knowledge bases used to train the conversational AI characters (Elda Oak, Tina Fir, Eddie Squirrel, Konrad Owl, Antonia Ant). This ensured all AI-generated responses were grounded in authoritative, scientifically accurate information about Austrian forests and climate.
- media.technology.bildwerk (Bildwerk)minorExtended production partner for the EGLO World of Lights project, providing media technology expertise as part of the diverse team recruited from local creatives and communities for the six XR installations.
- ZIRUP ArchitekturminorArchitecture partner for the EGLO World of Lights flagship store project, contributing to the interior architecture and shopfitting of the six XR installations.
- DKIA (Elektronik)minorElectronics engineering partner for the EGLO World of Lights project, contributing to the technical implementation of the XR installations.
- Schwingung (Media Control Systems)minorMedia control systems partner for the EGLO World of Lights project, supporting the integration of interactive elements across the six XR installations.
- Animation Team (Ukraine)minorAnimation partner based in Ukraine, commissioned one week before the start of the war in Ukraine. Described as 'exceptional partners' for their work on the EGLO flagship store project.
- Stephanie Meisl (s.myselle)minorAustrian multimedia artist who collaborated with vrisch on the Dine with Sisi project, creating and animating the dining scene using generative AI. Worked side by side with historians to ensure historical accuracy.
- Wien MuseumcoreCollaborated with vrisch on the Dine with Sisi project, providing access to official archival material to train the AI model on historically grounded depictions of Empress Elisabeth and Emperor Franz Joseph. This institutional collaboration was essential for achieving historical accuracy in the generative AI-created dining scene.
- Gaston GordonminorDigital media artist who refined and personalized the AI-generated character animations for RealiTree by hand, ensuring every loop of movement invites the user to stay connected and present in the experience.
- Les Enfants TerriblescoreLes Enfants Terribles, a UK-based immersive theatre company, co-produced Sherlock Holmes: The Case of the Hung Parliament with vrisch. This partnership combined vrisch's VR production expertise with Les Enfants Terribles' theatrical and performance arts capabilities. The resulting VR experience brings immersive theatre to the comfort of users' living rooms. Available on Meta Quest/Oculus App Lab.
Scale indicators6 records
Recent moves3 records
Expansion highlights3 records
Vrisch Multimediaproduction Gmbh competitors and assessment
Company assessmentDirect peers
- Interplay: Italian XR/AR agency and studio producing immersive experiences, branded content, and AR campaigns for museums, retail, and cultural institutions. Comparable as a European boutique XR production studio serving similar verticals.
- Innoactive: Munich-based XR enterprise platform and content studio delivering VR/AR training, collaboration, and 3D experiences to large enterprises. Comparable as a European XR specialist serving enterprise use cases with proprietary tooling.
- Dimension Studio: UK-based XR production studio specializing in volumetric capture, immersive content, and metaverse experiences for entertainment and enterprise clients (e.g., ABBA Voyage). Comparable in premium immersive content delivery for marquee brands.
- NMY Mixed Reality: German-based AR/XR agency producing immersive experiences, webAR campaigns, and interactive installations for enterprise clients across retail, museums, and brands. Direct comparable in service offering, scale range, and DACH-region enterprise focus.
Broad incumbents
- Mursion: US-based VR simulation platform for workforce training in soft skills, healthcare, and leadership. Comparable as an enterprise immersive training/simulation provider.
- Talespin: US-based XR enterprise training platform offering VR/AR workforce training, spatial computing tools, and an authoring platform. Comparable in enterprise XR deployment across industrial and corporate use cases.
Emerging players
- Spatial: XR collaboration platform for meetings and shared spatial experiences across VR, AR, and mobile. Comparable in collaborative XR spatial communication, overlapping with ARVUS use cases.
- Wonda VR: Immersive content creation platform for producing and distributing VR/360 experiences without code. Comparable as a creator tool and immersive content production platform.
- Marxent: US-based 3D/AR/VR commerce platform enabling retailers to visualize products in augmented and virtual reality. Comparable in retail-focused AR/VR product visualization and the Lightplanner-style lighting visualization use case.
Regional players
- SYNTHETIC: European XR/metaverse production agency focused on brand experiences, virtual worlds, and immersive campaigns. Comparable as a European XR agency serving marketing and cultural use cases.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat2 records
Key risks6 records
Key highlights7 records
Customer concentration
Vrisch Multimediaproduction Gmbh social profiles
Digital presenceVrisch Multimediaproduction Gmbh compliance and trust
Trust signalCompliance2 records
Vrisch Multimediaproduction Gmbh financial estimates
Financial estimateRevenue estimate
Valuation estimate
Vrisch Multimediaproduction Gmbh leadership team
Management profileNumber of profiles
Profiles7 records
Vrisch Multimediaproduction Gmbh funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Vrisch Multimediaproduction Gmbh M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Vrisch Multimediaproduction Gmbh
What does Vrisch Multimediaproduction Gmbh do?
vrisch develops XR and spatial computing solutions including virtual reality, augmented reality, mixed reality, and 360-degree immersive experiences for enterprise clients across museums, retail, manufacturing, government, and environmental sectors. The studio delivers end-to-end services from concept and software development through production, distribution, and post-launch support, alongside two proprietary products: Sherlock Holmes: The Case of the Hung Parliament (a VR adventure game on Meta Quest) and ARVUS (a collaborative XR spatial planning tool).
Is Vrisch Multimediaproduction Gmbh a public or private company?
Vrisch Multimediaproduction Gmbh is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Vrisch Multimediaproduction Gmbh founded?
Vrisch Multimediaproduction Gmbh was founded in 2015. It employs 1 to 10 people.
Where is Vrisch Multimediaproduction Gmbh based?
Vrisch Multimediaproduction Gmbh is headquartered in Vienna, Austria, in the Europe region.
How does Vrisch Multimediaproduction Gmbh make money?
Four revenue lines are on record. XR/VR/AR/MR Professional Services are the primary driver. The others are XR Product Licensing (Sherlock Holmes VR, ARVUS), consulting & Workshops and 360 Video Production.
Who are Vrisch Multimediaproduction Gmbh's main competitors?
Direct peers on record are Interplay, Innoactive, Dimension Studio and NMY Mixed Reality. Broad incumbents are Mursion and Talespin. Emerging players are Spatial, Wonda VR and Marxent. SYNTHETIC is listed as a regional player.
Does Vrisch Multimediaproduction Gmbh have an API?
No public API is recorded for Vrisch Multimediaproduction Gmbh.
What industry is Vrisch Multimediaproduction Gmbh in?
Vrisch Multimediaproduction Gmbh's product category is Immersive Technology Production Services. Its primary akta.pro industry code is MPAFAAAE, VR/AR/XR Game Studios, with a secondary code of BPAMAKAG, VR/AR Gaming Platforms. Its NAICS code is 541512 and its SIC code is 7371.