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Spatial

Full company profile

uuid0000fsq

Namestring
Spatial
Legal namestring
Spatial Systems Inc.
Websiteurl
spatial.io
Company typeenum
Private
Founded yearint
2017
Descriptiontext

Spatial Systems Inc. is a spatial computing platform built on the Unity game engine that enables brands, enterprises, educators, and individual creators to build, publish, and share interactive 3D experiences across Web, Mobile, and VR without downloads. The platform is organized around three commercial surfaces: a Spatial Creator Toolkit combining no-code multiplayer templates with a Unity SDK for individual developers; an Enterprise Platform offering white-labeled branded experiences, integrated shoppable commerce, SSO, APIs, and secure team infrastructure for Fortune 500 customers; and an Education Platform with classroom templates, analytics, and assessment integration (e.g., KOREATECH's STEP integration) for K–12, higher education, and workforce training. The technology stack layers Spatial AI Systems (chatbots, AI NPCs, generative content, markerless motion capture) and a Ready Player Me avatar integration on top of Unity, with WebGL enabling browser-based access. Revenue is generated through tiered subscriptions (Free, Plus, Personal, Enterprise), a 30% commission on Spatial Coins and virtual goods marketplace transactions, and project-based fees for custom branded activations delivered to enterprise customers; the GTM motion splits between field sales for enterprise accounts and self-serve onboarding for individual creators.

In June 2026 the company announced it is shutting down its Creator platform and 3D world hosting effective July 27, 2026 — refunding web subscribers and permanently deleting creator-hosted files — citing unsustainable infrastructure costs and ending its metaverse-era ambitions. The company is redirecting resources to its enterprise business and to its in-house game studio Wooster Games, whose VR title Animal Company is positioned as the new strategic focus alongside continued enterprise training and branded experiential deployments.

Short descriptiontext

Spatial Systems Inc. operates a Unity-based spatial computing platform that lets brands, enterprises, educators, and creators build and publish interactive 3D experiences across Web, Mobile, and VR. Following a June 2026 Creator platform shutdown, it is refocusing on enterprise training and its Wooster Games studio (Animal Company VR).

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersNew York, United States
HQ citystring
New York
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices4 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
immersive 3D platform, spatial computing software, virtual experience creation, cross-platform 3D publishing, metaverse development tools
Industry6 codes
1Virtual Worlds & Social Sandbox Experiences (persistent social spaces)
CodeMPAFAIAGPrimaryYes
2VR/AR Gaming Platforms
CodeBPAMAKAGPrimaryNo
3Immersive/Interactive Animation (AR/VR/Real-Time)
CodeMPAHACANPrimaryNo
4Virtual Field Trips & Experiential Learning Environments (Museums, Geography, History)
CodeEDAFAJAGPrimaryNo
5Virtual & Hybrid Event Platforms (Webinars, Virtual Venues, Event Hubs)
CodeTHAHAOAAPrimaryNo
6AR/VR & Spatial Computing (SLAM, 3D vision)
CodeHDAAAEAJPrimaryNo
NAICS code2 codes
  • Arts, Entertainment, and Recreation71
  • Amusement Parks and Arcades7131
SIC code2 codes
  • Services-Amusement & Recreation Services7900
  • Services-Computer Integrated Systems Design7373
Product category
Spatial Computing Platform
Social media profiles2 records
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Subscription Revenue (Spatial Free, Plus, Personal, Enterprise)
TypeSubscription Recurring
Description

Monthly/annual subscription tiers for individual creators and enterprise organizations. Enterprise tier for large organizations with compliance needs, white-labeling, and dedicated support.

spatial.io
2Virtual Items and Spatial Coins
TypeTransaction Fee
Description

Platform currency for purchasing avatar items, cosmetics, experiences, and virtual goods. 30% platform cut on creator transactions. Virtual items have no real-world monetary value.

spatial.io
3Enterprise Branded Experiences
TypeProfessional Services
Description

Custom branded game development, virtual showrooms, and experiential marketing campaigns for Fortune 500 brands. Revenue from development services and platform licensing.

spatial.io
4Creator Royalties
TypeMarketplace Commission
Description

Creators can publish items for sale in their own virtual world currencies and potentially receive royalties for Spatial Coin transactions. Must meet eligibility criteria.

spatial.io
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Infrastructure, Marketing or Sales, Operations
Pricing details4 tiers
1Free tier with basic features
ModelFreemiumBilling cadenceFree
Notes

Free Features available upon account creation. Spatial may add, remove, modify features at any time. Guest access limited: no avatar customization, no Space creation/saving, no chat, muted in Spaces.

spatial.io
2Subscription tiers (Plus, Personal)
ModelSubscriptionBilling cadenceMonthly
Notes

Premium features accessible through paid subscription programs. Features include: Concurrent user limits, number of saveable Spaces, content upload volume limits, integrations, enhanced security/organizational features.

spatial.io
3Enterprise Platform
ModelSubscriptionBilling cadenceAnnual
Notes

White-labeled experiences, shoppable commerce, SSO, APIs, secure team infrastructure, dedicated onboarding and strategic support. Contact Sales for pricing.

spatial.io
4Education Platform
ModelSubscriptionBilling cadenceAnnual
Notes

Classroom templates, SSO, analytics, voice & object interaction tools, secure student hosting. Contact Sales for pricing.

spatial.io
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Core offering1 text field

Spatial operates a Unity-powered spatial computing platform that enables creators, brands, educators, and enterprises to build, deploy, and share interactive 3D immersive experiences across Web, Mobile, and VR without downloads. The platform combines no-code templates with a Unity SDK for advanced developers and supports branded games, corporate training simulations, virtual classrooms, and shoppable commerce experiences.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 6 values shown
  • Companies using Spatial reduce onboarding time by up to 50%
+5 more records
Product overview1 text field

Spatial is a unified spatial computing and UGC platform built on Unity that enables creators, enterprises, and educators to build and share interactive 3D experiences across Web, Mobile, and VR. The core product is the Spatial Creator Toolkit, which offers no-code templates for beginners and Unity SDK for advanced developers. The platform comprises three tiers: Enterprise Platform (for branded games and corporate training with white-labeling, shoppable commerce, and SSO/APIs), Education Platform (for virtual classrooms with templates and assessment integration), and Creator Platform (personal use for game development and digital art). Additional offerings include the Avatar Store with Ready Player Me integration, Integrated Commerce for shoppable experiences, and Cross-Platform Publishing enabling instant deployment without downloads. The platform previously pivoted toward NFTs and metaverse experiences (2021) before returning focus to enterprise and creator tools.

Product and service2 records
1Spatial Creator Toolkit
CategoryDevelopment Toolkit
Description

A comprehensive development toolkit enabling creators to build interactive 3D experiences using Unity or no-code templates. Supports real-time multiplayer publishing to Web, Mobile, and VR without downloads.

2Spatial Enterprise Platform
Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership9 partners
Strategic tierCoreTypeTechnology or Integration
Description

Avatar customization partnership providing thousands of realistic full-body 3D avatar options. Users can create diverse avatars and dress them in exclusive digital fashion items across platforms.

Strategic tierCoreTypeTechnology or Integration
Description

Built on Unity game engine - world's leading game engine for creating branded games, immersive experiences, and advanced interactivity with physics across Web, VR, and Mobile.

Strategic tierKeyTypeStrategic or Co-development Partner
Description

Gaming studio that partnered with Absolut and Spatial to create AbsolutLand: Journey to the Cosmos. Built Kasama The Awakening cinematic adventure game on Spatial SDK.

Strategic tierKeyTypeStrategic or Co-development Partner
Description

Creative partner for AbsolutLand: Journey to the Cosmos, helping create immersive phygital event mirroring Coachella tent experience.

Strategic tierKeyTypeStrategic or Co-development Partner
Description

Cultural ad agency partnered with Jack Daniel's and Spatial to create The Verse - an Afrofuturism-inspired virtual experience showcasing Hip Hop culture.

Strategic tierKeyTypeStrategic or Co-development Partner
Description

Founded Art, Beats + Lyrics program in 2004; partnered with Jack Honey to create The Verse virtual experience showcasing digital-native artists.

Strategic tierKeyTypeStrategic or Co-development Partner
Description

Web3 experience studio that partnered with Spatial and Hugo Boss for BOSS Immersive Showroom at Metaverse Fashion Week. Also partnered with Vogue Singapore.

Strategic tierKeyTypeImplementation/ SI/ Consulting Partner
Description

Innovation agency that developed Café Joyeux's virtual metaverse café with Spatial SDK, creating educational space for workplace inclusion awareness.

Strategic tierKeyTypeStrategic or Co-development Partner
Description

Korean technical university partnered with Spatial to develop virtual vocational training ecosystem with 6 courses covering industrial processes, logistics, and semiconductor manufacturing.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Dominant UGC gaming and virtual worlds platform where millions of creators build and monetize 3D experiences. Closest comparable business model: creator economy + virtual goods marketplace + cross-platform deployment, though at vastly larger scale than Spatial.

TypeDirect peer
Description

UGC game creation platform built on Unreal Engine with no-code tools, similar to Spatial's positioning. Competes directly for the same creator and brand-experience market.

TypeDirect peer
Description

Cross-platform social gaming platform with user-generated rooms, available on web, mobile, and VR headsets. Direct competitor in UGC multiplayer experiences and creator economy.

TypeDirect peer
Description

User-created VR social platform with avatar customization and cross-platform support. Competes with Spatial in social/creator-driven VR experiences.

TypeBroad incumbent
Description

Meta's UGC VR social platform with massive capital backing. Competes directly in social/UGC VR; broader incumbent with deep pockets and Quest hardware distribution.

TypeBroad incumbent
Description

Major UGC platform via Fortnite Creative mode, with massive installed base and brand partnership experience infrastructure. Sets the bar for branded in-game activations.

TypeDirect peer
Description

Decentralized UGC virtual world platform with NFT integration and brand partnerships (e.g., Adidas, Gucci). Comparable in metaverse brand activation focus and creator economy.

TypeDirect peer
Description

Web3 virtual world platform with brand activations (Metaverse Fashion Week) and user-generated 3D content. Direct overlap with Spatial's brand-experience and metaverse thesis.

TypeEmerging player
Description

Enterprise XR training platform with AI-powered virtual humans for soft-skills training. Competes with Spatial's corporate training vertical on Fortune 500 deployments.

TypeEmerging player
Description

VR-based simulated workplace training provider serving enterprise customers. Overlaps with Spatial's AI roleplay and corporate training use cases.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers14 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration4 records

Each record includes

Title, Type, Description, Source

AI capability7 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature7 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles4 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds6 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors18 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Spatial

Spatial Computing Platformspatial.io

Spatial Systems Inc. operates a Unity-based spatial computing platform that lets brands, enterprises, educators, and creators build and publish interactive 3D experiences across Web, Mobile, and VR. Following a June 2026 Creator platform shutdown, it is refocusing on enterprise training and its Wooster Games studio (Animal Company VR).

What Spatial does

Spatial Systems Inc. is a spatial computing platform built on the Unity game engine that enables brands, enterprises, educators, and individual creators to build, publish, and share interactive 3D experiences across Web, Mobile, and VR without downloads. The platform is organized around three commercial surfaces: a Spatial Creator Toolkit combining no-code multiplayer templates with a Unity SDK for individual developers; an Enterprise Platform offering white-labeled branded experiences, integrated shoppable commerce, SSO, APIs, and secure team infrastructure for Fortune 500 customers; and an Education Platform with classroom templates, analytics, and assessment integration (e.g., KOREATECH's STEP integration) for K–12, higher education, and workforce training. The technology stack layers Spatial AI Systems (chatbots, AI NPCs, generative content, markerless motion capture) and a Ready Player Me avatar integration on top of Unity, with WebGL enabling browser-based access. Revenue is generated through tiered subscriptions (Free, Plus, Personal, Enterprise), a 30% commission on Spatial Coins and virtual goods marketplace transactions, and project-based fees for custom branded activations delivered to enterprise customers; the GTM motion splits between field sales for enterprise accounts and self-serve onboarding for individual creators.

In June 2026 the company announced it is shutting down its Creator platform and 3D world hosting effective July 27, 2026 — refunding web subscribers and permanently deleting creator-hosted files — citing unsustainable infrastructure costs and ending its metaverse-era ambitions. The company is redirecting resources to its enterprise business and to its in-house game studio Wooster Games, whose VR title Animal Company is positioned as the new strategic focus alongside continued enterprise training and branded experiential deployments.

Spatial firmographics

Firmographics
Name
Spatial
Legal name
Spatial Systems Inc.
Website
https://spatial.io
Company type
Private
Founded year
2017
Operating status
Operating
Headcount range
11–50 employees
Short description
Spatial Systems Inc. operates a Unity-based spatial computing platform that lets brands, enterprises, educators, and creators build and publish interactive 3D experiences across Web, Mobile, and VR. Following a June 2026 Creator platform shutdown, it is refocusing on enterprise training and its Wooster Games studio (Animal Company VR).
Ownership category
akta.pro rank

Spatial industry classification

Industry
Product category
Spatial Computing Platform
NAICS
Arts, Entertainment, and Recreation (71), Amusement Parks and Arcades (7131)
SIC
Services-Amusement & Recreation Services (7900), Services-Computer Integrated Systems Design (7373)
akta.pro primary industry
Virtual Worlds & Social Sandbox Experiences (persistent social spaces) (MPAFAIAG)
akta.pro secondary industries
VR/AR Gaming Platforms (BPAMAKAG), Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN), Virtual Field Trips & Experiential Learning Environments (Museums, Geography, History) (EDAFAJAG), Virtual & Hybrid Event Platforms (Webinars, Virtual Venues, Event Hubs) (THAHAOAA), AR/VR & Spatial Computing (SLAM, 3D vision) (HDAAAEAJ)

Keywords

  • Immersive 3D platform
  • Spatial computing software
  • Virtual experience creation
  • Cross-platform 3D publishing
  • Metaverse development tools

Where Spatial is headquartered

Location

Headquarters

HQ city
New York
HQ country
United States
HQ region
North America

Offices4 records

Markets served

Spatial business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Infrastructure, Marketing or Sales, Operations

Revenue model

  1. Subscription Revenue (Spatial Free, Plus, Personal, Enterprise): Monthly/annual subscription tiers for individual creators and enterprise organizations. Enterprise tier for large organizations with compliance needs, white-labeling, and dedicated support.
  2. Virtual Items and Spatial Coins: Platform currency for purchasing avatar items, cosmetics, experiences, and virtual goods. 30% platform cut on creator transactions. Virtual items have no real-world monetary value.
  3. Enterprise Branded Experiences: Custom branded game development, virtual showrooms, and experiential marketing campaigns for Fortune 500 brands. Revenue from development services and platform licensing.
  4. Creator Royalties: Creators can publish items for sale in their own virtual world currencies and potentially receive royalties for Spatial Coin transactions. Must meet eligibility criteria.

Pricing tiers

ModelBillingPrice
FreemiumFreeFree tier with basic features
SubscriptionMonthlySubscription tiers (Plus, Personal)
SubscriptionAnnualEnterprise Platform
SubscriptionAnnualEducation Platform

Go-to-market motion2 records

Distribution channels5 records

Marketing channels5 records

Spatial product offering

Product offering

Core offering

Spatial operates a Unity-powered spatial computing platform that enables creators, brands, educators, and enterprises to build, deploy, and share interactive 3D immersive experiences across Web, Mobile, and VR without downloads. The platform combines no-code templates with a Unity SDK for advanced developers and supports branded games, corporate training simulations, virtual classrooms, and shoppable commerce experiences.

Product overview

Spatial is a unified spatial computing and UGC platform built on Unity that enables creators, enterprises, and educators to build and share interactive 3D experiences across Web, Mobile, and VR. The core product is the Spatial Creator Toolkit, which offers no-code templates for beginners and Unity SDK for advanced developers. The platform comprises three tiers: Enterprise Platform (for branded games and corporate training with white-labeling, shoppable commerce, and SSO/APIs), Education Platform (for virtual classrooms with templates and assessment integration), and Creator Platform (personal use for game development and digital art). Additional offerings include the Avatar Store with Ready Player Me integration, Integrated Commerce for shoppable experiences, and Cross-Platform Publishing enabling instant deployment without downloads. The platform previously pivoted toward NFTs and metaverse experiences (2021) before returning focus to enterprise and creator tools.

Differentiator

Problem solved

Functional benefit

Products and services

  • Spatial Creator Toolkit A comprehensive development toolkit enabling creators to build interactive 3D experiences using Unity or no-code templates. Supports real-time multiplayer publishing to Web, Mobile, and VR without downloads.
  • Spatial Enterprise Platform

Quantifiable outcome

  • Companies using Spatial reduce onboarding time by up to 50%
  • +5 more outcomes

Companies that use Spatial

Customer profile

Named customers14 records

Segments4 records

Ideal customer profiles4 records

Spatial technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration4 records

AI capability7 records

Feature7 records

Spatial partnerships and signals

Strategic signal

Partnerships

Nine partnerships are on record, tiered core and key.

  • Ready Player MecoreTechnology or IntegrationAvatar customization partnership providing thousands of realistic full-body 3D avatar options. Users can create diverse avatars and dress them in exclusive digital fashion items across platforms.
  • UnitycoreTechnology or IntegrationBuilt on Unity game engine - world's leading game engine for creating branded games, immersive experiences, and advanced interactivity with physics across Web, VR, and Mobile.
  • Pigiama KasamakeyStrategic or Co-development PartnerGaming studio that partnered with Absolut and Spatial to create AbsolutLand: Journey to the Cosmos. Built Kasama The Awakening cinematic adventure game on Spatial SDK.
  • 5th ColumnkeyStrategic or Co-development PartnerCreative partner for AbsolutLand: Journey to the Cosmos, helping create immersive phygital event mirroring Coachella tent experience.
  • IW GroupkeyStrategic or Co-development PartnerCultural ad agency partnered with Jack Daniel's and Spatial to create The Verse - an Afrofuturism-inspired virtual experience showcasing Hip Hop culture.
  • Cult CreativekeyStrategic or Co-development PartnerFounded Art, Beats + Lyrics program in 2004; partnered with Jack Honey to create The Verse virtual experience showcasing digital-native artists.
  • PolycountkeyStrategic or Co-development PartnerWeb3 experience studio that partnered with Spatial and Hugo Boss for BOSS Immersive Showroom at Metaverse Fashion Week. Also partnered with Vogue Singapore.
  • InstinctkeyImplementation/ SI/ Consulting PartnerInnovation agency that developed Café Joyeux's virtual metaverse café with Spatial SDK, creating educational space for workplace inclusion awareness.
  • KOREATECHkeyStrategic or Co-development PartnerKorean technical university partnered with Spatial to develop virtual vocational training ecosystem with 6 courses covering industrial processes, logistics, and semiconductor manufacturing.

Scale indicators6 records

Recent moves6 records

Expansion highlights6 records

Spatial competitors and assessment

Company assessment

Direct peers

  • Roblox: Dominant UGC gaming and virtual worlds platform where millions of creators build and monetize 3D experiences. Closest comparable business model: creator economy + virtual goods marketplace + cross-platform deployment, though at vastly larger scale than Spatial.
  • Manticore Games (Core): UGC game creation platform built on Unreal Engine with no-code tools, similar to Spatial's positioning. Competes directly for the same creator and brand-experience market.
  • Rec Room: Cross-platform social gaming platform with user-generated rooms, available on web, mobile, and VR headsets. Direct competitor in UGC multiplayer experiences and creator economy.
  • VRChat: User-created VR social platform with avatar customization and cross-platform support. Competes with Spatial in social/creator-driven VR experiences.
  • The Sandbox: Decentralized UGC virtual world platform with NFT integration and brand partnerships (e.g., Adidas, Gucci). Comparable in metaverse brand activation focus and creator economy.
  • Decentraland: Web3 virtual world platform with brand activations (Metaverse Fashion Week) and user-generated 3D content. Direct overlap with Spatial's brand-experience and metaverse thesis.

Broad incumbents

  • Meta Horizon Worlds: Meta's UGC VR social platform with massive capital backing. Competes directly in social/UGC VR; broader incumbent with deep pockets and Quest hardware distribution.
  • Fortnite (Epic Games) / Fortnite Creative: Major UGC platform via Fortnite Creative mode, with massive installed base and brand partnership experience infrastructure. Sets the bar for branded in-game activations.

Emerging players

  • Talespin: Enterprise XR training platform with AI-powered virtual humans for soft-skills training. Competes with Spatial's corporate training vertical on Fortune 500 deployments.
  • Mursion: VR-based simulated workplace training provider serving enterprise customers. Overlaps with Spatial's AI roleplay and corporate training use cases.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks6 records

Key highlights7 records

Customer concentration

Spatial social profiles

Digital presence

Spatial financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Spatial leadership team

Management profile

Number of profiles

Profiles4 records

Spatial funding detail

Funding detail

Funding overview

Funding rounds6 records

Investors18 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Spatial M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Spatial

What does Spatial do?

Spatial operates a Unity-powered spatial computing platform that enables creators, brands, educators, and enterprises to build, deploy, and share interactive 3D immersive experiences across Web, Mobile, and VR without downloads. The platform combines no-code templates with a Unity SDK for advanced developers and supports branded games, corporate training simulations, virtual classrooms, and shoppable commerce experiences.

Is Spatial a public or private company?

Spatial is a private company. It is classified as venture growth investor backed and is currently operating.

When was Spatial founded?

Spatial was founded in 2017. It employs 11 to 50 people.

Where is Spatial based?

Spatial is headquartered in New York, United States, in the North America region.

How does Spatial make money?

Four revenue lines are on record. Subscription Revenue (Spatial Free, Plus, Personal, Enterprise) is the primary driver. The others are virtual Items and Spatial Coins, enterprise Branded Experiences and creator Royalties.

Who are Spatial's main competitors?

Direct peers on record are Roblox, Manticore Games (Core), Rec Room, VRChat, The Sandbox and Decentraland. Broad incumbents are Meta Horizon Worlds and Fortnite (Epic Games) / Fortnite Creative. Emerging players are Talespin and Mursion.

Does Spatial have an API?

No public API is recorded for Spatial.

What industry is Spatial in?

Spatial's product category is Spatial Computing Platform. Its primary akta.pro industry code is MPAFAIAG, Virtual Worlds & Social Sandbox Experiences (persistent social spaces), with a secondary code of BPAMAKAG, VR/AR Gaming Platforms. Its NAICS code is 71 and its SIC code is 7900.

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Live signals
Road to VR‘Spatial’ Social XR Platform Ends Metaverse Ambitions with Enterprise PivotSpatial announced it is shutting down its Creator platform and discontinuing 3D world hosting on July 27th, effectively ending its nine-year metaverse ambitions after years of rising infrastructure costs proved unsustainable. The closure will permanently delete all creator-hosted files, though enterprise users will retain platform access and the company is refunding web subscribers. Spatial is now redirecting focus to its in-house game studio Wooster Games and its successful VR title Animal Company.뉴스톱한국첨단소재, 투자처 없이 100억 CB…김병진 측 참여·주가 급등 - 뉴스톱Korea Advanced Materials issued 100 billion won in private placement convertible bonds to two investors, with no specific investment target disclosed. The bonds carry a 4% coupon and mature in 2029, and the company's stock rose 23% on the first trading day. The company's first-quarter revenue was about 1.1 billion won, with a loss of 700 million won.WebisoftTop 10 Metaverse Development Companies in 2025This article presents a curated list of ten companies identified as leading developers in the metaverse sector for 2025, highlighting their specific technological capabilities and service offerings. The report details the contributions of firms such as Webisoft, Spatial, Decentraland, and Accenture to virtual reality, blockchain, and digital asset infrastructure. It also references market projections from Bloomberg and Gartner regarding the financial scale and organizational adoption of metaverse technologies.JustainewsTop XR Companies and Startups in 2025The article profiles a selection of specialized Extended Reality (XR) companies, including Treeview, Spatial, Loft Dynamics, and others, highlighting their enterprise applications in healthcare, education, and industrial training. It emphasizes the industry's shift from experimental gaming technology to practical business solutions, citing market research that projects the global VR sector to reach $435 billion by 2030. The piece excludes major tech giants like Meta and Microsoft to focus on niche innovators delivering measurable results across various sectors.ViverseImmersive Experiences: The Future of EntertainmentThe article analyzes the components and technologies driving the growth of immersive experiences, highlighting platforms such as VIVERSE, Spatial.io, and Rec Room. It details applications across various sectors including retail, education, healthcare, and entertainment, while outlining future trends in AI and haptic technology.IntometamediaThe New Era of User-Generated Virtual WorldsSpatial is transforming the 3D internet by shifting from an enterprise-focused AR tool to a user-generated content platform that enables immersive, cross-platform experiences. The company aims to democratize 3D creation for users ranging from digital natives to corporate giants like Walmart. This strategic pivot focuses on accessibility and functionality to prepare for a future where immersive content is integral to the internet.RockandartNavigating the Metaverse: How Virtual Reality (VR) is Revolutionising Social Interaction in 2024The article outlines how virtual reality (VR) is transforming social interaction, collaboration, and entertainment in 2024 through the integration of the Metaverse. It highlights specific platforms such as VRChat, Spatial, Meta’s Horizon Worlds, and Decentraland that are enabling immersive experiences for users globally. The text notes that these technologies are redefining remote work, education, and live events by offering interactive and engaging digital environments.Tato4 Best Platforms for Immersive Metaverse ExperiencesAn opinion piece profiles five platforms for immersive metaverse experiences: Fortnite, Journee, Yom, Spatial, and a section on the metaverse as a business hub. It cites Fortnite's Airphoria island, which Yahoo Finance reported drew over 2 million players in 14 days, and notes Journee's partnerships with Vogue, H&M, BMW and Clinique. Yom is described as still under development.KedglobalStartup Spatial looks to become YouTube in metaverseMetaverse platform startup Spatial aims to become a hub for interactive content similar to YouTube, leveraging its current user base of 4 million and recent web-based service expansion. The company is strengthening its game development capabilities through a cooperation with Unity Technologies to enhance user tools and content variety.HackerNoonExploring Popular Metaverse Platforms And Their NichesThe article surveys several prominent metaverse platforms, including Decentraland, The Sandbox, Roblox, and Spatial, detailing their specific niches such as virtual land ownership, gaming, and remote collaboration. It cites Precedence Research to note that the global metaverse market is projected to reach $1.3 trillion by 2030, driven by increased investment and digital identity adoption. The report highlights how these diverse entities are leveraging blockchain and immersive technologies to shape the future of virtual interaction.