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Youth

Full company profile

uuid0002dv6

Namestring
Youth
Legal namestring
Youth Sports Commerce, Inc.
Websiteurl
youth.inc
Company typeenum
Private
Founded yearint
2024
Descriptiontext

Youth Inc. (legal entity Youth Sports Commerce, Inc.) is a U.S.-based digital media network and e-commerce marketplace focused exclusively on youth sports. Founded in 2024 and headquartered in Philadelphia at 1900 Market Street, the company was co-founded by former NFL tight end Greg Olsen, Ryan Baise, and Tim Murphy, and launched with a $4.5 million seed round led by Will Ventures (with Isos Capital Management and Ryan Sports Ventures participating). The platform serves three primary personas — parents of youth athletes, youth sports coaches, and youth athletes themselves — alongside B2B customers including high schools, youth sports organizations, and brand partners. Its product surface comprises a multimedia content platform (articles, videos, podcasts, the 'Ask The Experts' video series, the 'Still in the Game' podcast, and a weekly newsletter), an e-commerce marketplace selling custom, made-to-order fanwear from brand partners including Peter Millar, Under Armour, UNRL, and Cutter & Buck to over 1,000 high schools, and original programming such as the 'Crashin' Practice' video series launched in June 2026.

The business operates a hybrid model combining free editorial content with direct-to-consumer commerce. Content distribution is multi-channel, spanning a website and blog, YouTube (@YouthIncSports), Instagram, Facebook, Twitter/X, a podcast feed, an email newsletter, and event coverage including the Super Bowl LX. An ambassador network of professional and Olympic athletes (including Lauren Chamberlain, Abby Wambach, Julie Foudy, Tim Parker, and others) functions as the primary influencer-marketing and content-acquisition layer. Revenue mechanics are anchored in transaction-based e-commerce (custom fanwear priced individually with $7.95 flat-rate U.S. shipping, made-to-order with no expedited shipping) with a secondary, currently underdeveloped advertising/sponsorship stream evidenced by the 2026 Players Health, Under Armour, and Academy Sports + Outdoors partnerships on 'Crashin' Practice.' Geographic scope is U.S.-only; international markets are explicitly excluded.

Strategic momentum in 2026 is concentrated in sponsored original content and vertical-specific partnerships. A multi-year strategic partnership with League One Volleyball (LOVB) — 90 clubs, 26,000 athletes, 3,500 coaches — extends the platform into girls' volleyball content and distribution. The 'Crashin' Practice' series, featuring Savannah Bananas' Coach RAC and youth baseball personality Coach Ballgame, signals a shift toward episodic, sponsor-supported original programming distributed across YouTube and Instagram. The company claims positioning against a 65-million-participant U.S. youth sports ecosystem, but does not disclose revenue, GMV, ARR, or active user metrics, and remains in seed-stage funding as of the latest available data.

Short descriptiontext

Youth Inc. is a U.S. digital media network and e-commerce marketplace dedicated to youth sports, serving parents, coaches, and athletes with editorial content, podcasts, and custom fanwear for over 1,000 high schools, and monetizing via DTC merchandise and brand-sponsored original programming.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersNashville, United States
HQ citystring
Nashville
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
youth sports media, custom fanwear apparel, team merchandise ecommerce, athlete content platform, sports podcast network
Industry1 code
1Youth & Scholastic Sports Organizations (K–12, AAU, Club Leagues)
CodeMPAKACAFPrimaryYes
NAICS code1 code
  • Sporting Goods Retailers45911
SIC code2 codes
  • Retail-Apparel & Accessory Stores5600
  • Retail-Family Clothing Stores5651
Product category
Youth Sports Apparel & Media
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model2 records
1E-commerce Product Sales
TypeTransaction Fee
Description

Direct sales of custom fanwear and merchandise through the Youth Inc. online marketplace. Products include apparel, headwear, and accessories featuring team and organization branding. Items are made-to-order with customization.

youth.inc
2Content and Media
TypeAdvertising
Description

Free content platform generating engagement and traffic. Revenue indirectly supports e-commerce sales and potential future advertising or sponsorship opportunities.

youth.inc
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Supply Chain, Personnel, Marketing or Sales, Technology or R&D, Operations
Pricing details1 tier
1Standard merchandise pricing with flat rate shipping
ModelTransaction based/ take rateBilling cadencePay-as-you-go
Notes

Individual product pricing; $7.95 flat rate shipping per order within U.S.; custom-made items; no expedited shipping available

youth.inc
GTM typeB2B and B2C
B2B and B2C
Offering typeHardware or Manufacturing
Hardware or Manufacturing
Core offering1 text field

Youth Inc. is a digital media network and e-commerce marketplace dedicated to youth sports. It produces multimedia editorial content (articles, videos, podcasts, original series) covering training, nutrition, coaching, parenting, and athlete mental fitness, and operates an online storefront selling custom fanwear and team apparel from brands such as Peter Millar, Under Armour, UNRL, and Cutter & Buck for individual consumers and over 1,000 high schools and youth sports organizations.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • Over 1,000 high schools with merchandise shops
+1 more record
Product overview1 text field

Youth Inc. is a digital media network and e-commerce marketplace for youth sports. The platform operates across two core offerings: (1) a content platform delivering multimedia content including articles, videos, podcasts, and the 'Ask The Experts' video series featuring sport-specific and topic-based programming; and (2) an e-commerce marketplace selling fanwear, team apparel, and merchandise for over 1,000 high schools from brands including Peter Millar, Under Armour, UNRL, and Cutter & Buck. Key branded content initiatives include 'Crashin' Practice,' an original video series, and the 'Still in the Game' podcast. The platform also distributes a weekly newsletter and maintains an ambassador network of professional athletes and coaches.

Product and service6 records
1Youth Inc. Content Platform
CategoryDigital Media / Content
Description

A digital media network providing multimedia content including articles, videos, podcasts, and expert advice for youth sports parents, coaches, and athletes. Features sport-specific content sections and topic-based learning modules covering training, nutrition, coaching, parenting, and athlete mental fitness.

2Youth Inc. E-commerce Marketplace (Custom Fanwear)
CategoryE-commerce / Custom Apparel
Description

An online commerce platform selling fanwear, team apparel, and merchandise for over 1,000 high schools. Offers products from brands including Peter Millar, Under Armour, UNRL, and Cutter & Buck, with customization available for team or organization logos. Items are made-to-order with flat-rate U.S. shipping of $7.95 per order.

3Crashin' Practice (Original Video Series)
CategoryOriginal Video Series / Content
Description

Original video series featuring professional youth sports coaches surprising youth baseball teams across all 50 states with high-energy practices, mentorship, and premium gear giveaways. Presented by Players Health with premium gear partners Under Armour and Academy Sports + Outdoors.

4Still in the Game Podcast
CategoryPodcast / Content
Description

Podcast hosted by Leah Jantzen featuring stories of resilience, mindset, and growth for active moms and youth sports families.

5Ask The Experts Video Series
CategoryVideo Series / Content
Description

Video series featuring coaches, doctors, trainers, and educators answering questions from the youth sports community on topics including training, nutrition, mental fitness, coaching, and parenting.

6Youth Inc. Weekly Newsletter
CategoryNewsletter / Content
Description

Weekly email newsletter providing expert advice, real stories, and practical tools for parents, coaches, and families navigating youth sports, with newsletter sign-up sweepstakes offering premium fanwear.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership4 partners
Strategic tierMajorTypeGTM or Marketing PartnerAnnounced on2026-06-02
Description

Presented by Players Health for the 'Crashin' Practice' original series featuring youth baseball content across all 50 states.

Strategic tierSecondaryTypeGTM or Marketing PartnerAnnounced on2026-06-02
Description

Premium gear partner for the 'Crashin' Practice' series, providing equipment for youth baseball teams across all 50 states.

Strategic tierSecondaryTypeGTM or Marketing PartnerAnnounced on2026-06-02
Description

Premium gear partner for the 'Crashin' Practice' series, providing equipment for youth baseball teams across all 50 states.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-02-19
Description

Multi-year strategic partnership to develop and distribute content for the girls' volleyball community. LOVB operates 90 clubs serving 26,000 athletes and 3,500 coaches. Partnership leverages Youth Inc.'s 65-million participant youth sports ecosystem.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

LeagueApps provides registration, websites, and commerce tools for youth sports clubs and leagues. It overlaps with Youth Inc.'s school and club merchandise shops and serves a very similar B2B buyer in youth sports.

TypeDirect peer
Description

Hudl is the dominant video and data platform for youth, high school, and college sports teams. It competes with Youth Inc. for the attention and wallet share of youth-sports coaches and families, and like Youth Inc. it monetizes through team-paid subscriptions adjacent to free content.

TypeDirect peer
Description

Stack Sports provides league management, registration, and websites/merchandise tooling for youth sports organizations. It overlaps directly with Youth Inc.'s team-store commerce offering and targets the same high-school and club-league buyers.

TypeDirect peer
Description

GameChanger (DICK'S Sporting Goods) is a free live-streaming, scoring, and team-communication app for youth and high-school sports. It is a direct competitor for youth-sports fan engagement and now extends into apparel and merchandise via DICK'S.

TypeDirect peer
Description

TeamSnap is a team-management and communication platform for youth sports, with paid registration, scheduling, and payments. It competes with Youth Inc. for the same youth-sports household and team-admin wallet.

TypeBroad incumbent
Description

BSN Sports is one of the largest direct-to-team athletic apparel and equipment distributors in the US, serving high schools and youth leagues. It competes head-on with Youth Inc.'s custom fanwear marketplace and has far greater catalog scale.

TypeBroad incumbent
Description

Fanatics is the dominant licensed sports merchandise retailer globally. While focused on professional leagues, it is expanding into youth/college team merchandise and competes for fan apparel dollars alongside Youth Inc.'s marketplace.

TypeEmerging player
Description

Overtime is a digital sports media company producing short-form and original video content aimed at younger sports audiences, with growing commerce and league businesses. Its content-plus-merchandise model is closely analogous to Youth Inc.'s content-to-commerce flywheel.

TypeBroad incumbent
Description

Sports Illustrated Kids is an established youth-sports media brand producing editorial content for young athletes and parents. It is comparable to Youth Inc.'s content platform but operates under a much larger incumbent media umbrella.

TypeOthers
Description

ACTIVE powers online registration, ticketing, and league-management software for youth sports events and camps. It is adjacent to Youth Inc. as ecosystem infrastructure that organizations and parents already use, and could become a partner or competitive channel.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles5 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds2 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors4 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Youth

Youth Sports Apparel & Mediayouth.inc

Youth Inc. is a U.S. digital media network and e-commerce marketplace dedicated to youth sports, serving parents, coaches, and athletes with editorial content, podcasts, and custom fanwear for over 1,000 high schools, and monetizing via DTC merchandise and brand-sponsored original programming.

What Youth does

Youth Inc. (legal entity Youth Sports Commerce, Inc.) is a U.S.-based digital media network and e-commerce marketplace focused exclusively on youth sports. Founded in 2024 and headquartered in Philadelphia at 1900 Market Street, the company was co-founded by former NFL tight end Greg Olsen, Ryan Baise, and Tim Murphy, and launched with a $4.5 million seed round led by Will Ventures (with Isos Capital Management and Ryan Sports Ventures participating). The platform serves three primary personas — parents of youth athletes, youth sports coaches, and youth athletes themselves — alongside B2B customers including high schools, youth sports organizations, and brand partners. Its product surface comprises a multimedia content platform (articles, videos, podcasts, the 'Ask The Experts' video series, the 'Still in the Game' podcast, and a weekly newsletter), an e-commerce marketplace selling custom, made-to-order fanwear from brand partners including Peter Millar, Under Armour, UNRL, and Cutter & Buck to over 1,000 high schools, and original programming such as the 'Crashin' Practice' video series launched in June 2026.

The business operates a hybrid model combining free editorial content with direct-to-consumer commerce. Content distribution is multi-channel, spanning a website and blog, YouTube (@YouthIncSports), Instagram, Facebook, Twitter/X, a podcast feed, an email newsletter, and event coverage including the Super Bowl LX. An ambassador network of professional and Olympic athletes (including Lauren Chamberlain, Abby Wambach, Julie Foudy, Tim Parker, and others) functions as the primary influencer-marketing and content-acquisition layer. Revenue mechanics are anchored in transaction-based e-commerce (custom fanwear priced individually with $7.95 flat-rate U.S. shipping, made-to-order with no expedited shipping) with a secondary, currently underdeveloped advertising/sponsorship stream evidenced by the 2026 Players Health, Under Armour, and Academy Sports + Outdoors partnerships on 'Crashin' Practice.' Geographic scope is U.S.-only; international markets are explicitly excluded.

Strategic momentum in 2026 is concentrated in sponsored original content and vertical-specific partnerships. A multi-year strategic partnership with League One Volleyball (LOVB) — 90 clubs, 26,000 athletes, 3,500 coaches — extends the platform into girls' volleyball content and distribution. The 'Crashin' Practice' series, featuring Savannah Bananas' Coach RAC and youth baseball personality Coach Ballgame, signals a shift toward episodic, sponsor-supported original programming distributed across YouTube and Instagram. The company claims positioning against a 65-million-participant U.S. youth sports ecosystem, but does not disclose revenue, GMV, ARR, or active user metrics, and remains in seed-stage funding as of the latest available data.

Youth firmographics

Firmographics
Name
Youth
Legal name
Youth Sports Commerce, Inc.
Website
https://youth.inc
Company type
Private
Founded year
2024
Operating status
Operating
Headcount range
11–50 employees
Short description
Youth Inc. is a U.S. digital media network and e-commerce marketplace dedicated to youth sports, serving parents, coaches, and athletes with editorial content, podcasts, and custom fanwear for over 1,000 high schools, and monetizing via DTC merchandise and brand-sponsored original programming.
Ownership category
akta.pro rank

Youth industry classification

Industry
Product category
Youth Sports Apparel & Media
NAICS
Sporting Goods Retailers (45911)
SIC
Retail-Apparel & Accessory Stores (5600), Retail-Family Clothing Stores (5651)
akta.pro primary industry
Youth & Scholastic Sports Organizations (K–12, AAU, Club Leagues) (MPAKACAF)

Keywords

  • Youth sports media
  • Custom fanwear apparel
  • Team merchandise ecommerce
  • Athlete content platform
  • Sports podcast network

Where Youth is headquartered

Location

Headquarters

HQ city
Nashville
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Youth business model

Business model
GTM type
B2B and B2C
Offering type
Hardware or Manufacturing
Cost components
Supply Chain, Personnel, Marketing or Sales, Technology or R&D, Operations

Revenue model

  1. E-commerce Product Sales: Direct sales of custom fanwear and merchandise through the Youth Inc. online marketplace. Products include apparel, headwear, and accessories featuring team and organization branding. Items are made-to-order with customization.
  2. Content and Media: Free content platform generating engagement and traffic. Revenue indirectly supports e-commerce sales and potential future advertising or sponsorship opportunities.

Pricing tiers

ModelBillingPrice
Transaction based/ take ratePay-as-you-goStandard merchandise pricing with flat rate shipping

Go-to-market motion2 records

Distribution channels3 records

Marketing channels8 records

Youth product offering

Product offering

Core offering

Youth Inc. is a digital media network and e-commerce marketplace dedicated to youth sports. It produces multimedia editorial content (articles, videos, podcasts, original series) covering training, nutrition, coaching, parenting, and athlete mental fitness, and operates an online storefront selling custom fanwear and team apparel from brands such as Peter Millar, Under Armour, UNRL, and Cutter & Buck for individual consumers and over 1,000 high schools and youth sports organizations.

Product overview

Youth Inc. is a digital media network and e-commerce marketplace for youth sports. The platform operates across two core offerings: (1) a content platform delivering multimedia content including articles, videos, podcasts, and the 'Ask The Experts' video series featuring sport-specific and topic-based programming; and (2) an e-commerce marketplace selling fanwear, team apparel, and merchandise for over 1,000 high schools from brands including Peter Millar, Under Armour, UNRL, and Cutter & Buck. Key branded content initiatives include 'Crashin' Practice,' an original video series, and the 'Still in the Game' podcast. The platform also distributes a weekly newsletter and maintains an ambassador network of professional athletes and coaches.

Differentiator

Problem solved

Functional benefit

Products and services

  • Youth Inc. Content Platform A digital media network providing multimedia content including articles, videos, podcasts, and expert advice for youth sports parents, coaches, and athletes. Features sport-specific content sections and topic-based learning modules covering training, nutrition, coaching, parenting, and athlete mental fitness.
  • Youth Inc. E-commerce Marketplace (Custom Fanwear) An online commerce platform selling fanwear, team apparel, and merchandise for over 1,000 high schools. Offers products from brands including Peter Millar, Under Armour, UNRL, and Cutter & Buck, with customization available for team or organization logos. Items are made-to-order with flat-rate U.S. shipping of $7.95 per order.
  • Crashin' Practice (Original Video Series) Original video series featuring professional youth sports coaches surprising youth baseball teams across all 50 states with high-energy practices, mentorship, and premium gear giveaways. Presented by Players Health with premium gear partners Under Armour and Academy Sports + Outdoors.
  • Still in the Game Podcast Podcast hosted by Leah Jantzen featuring stories of resilience, mindset, and growth for active moms and youth sports families.
  • Ask The Experts Video Series Video series featuring coaches, doctors, trainers, and educators answering questions from the youth sports community on topics including training, nutrition, mental fitness, coaching, and parenting.
  • Youth Inc. Weekly Newsletter Weekly email newsletter providing expert advice, real stories, and practical tools for parents, coaches, and families navigating youth sports, with newsletter sign-up sweepstakes offering premium fanwear.

Quantifiable outcome

  • Over 1,000 high schools with merchandise shops
  • +1 more outcomes

Companies that use Youth

Customer profile

Named customers2 records

Segments5 records

Ideal customer profiles4 records

Youth technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature2 records

Youth partnerships and signals

Strategic signal

Partnerships

Four partnerships are on record, tiered major, secondary and core.

  • Players HealthmajorGTM or Marketing Partner · 2 June 2026Presented by Players Health for the 'Crashin' Practice' original series featuring youth baseball content across all 50 states.
  • Under ArmoursecondaryGTM or Marketing Partner · 2 June 2026Premium gear partner for the 'Crashin' Practice' series, providing equipment for youth baseball teams across all 50 states.
  • Academy Sports + OutdoorssecondaryGTM or Marketing Partner · 2 June 2026Premium gear partner for the 'Crashin' Practice' series, providing equipment for youth baseball teams across all 50 states.
  • League One Volleyball (LOVB)coreStrategic or Co-development Partner · 19 February 2026Multi-year strategic partnership to develop and distribute content for the girls' volleyball community. LOVB operates 90 clubs serving 26,000 athletes and 3,500 coaches. Partnership leverages Youth Inc.'s 65-million participant youth sports ecosystem.

Scale indicators3 records

Recent moves6 records

Expansion highlights5 records

Youth competitors and assessment

Company assessment

Direct peers

  • LeagueApps: LeagueApps provides registration, websites, and commerce tools for youth sports clubs and leagues. It overlaps with Youth Inc.'s school and club merchandise shops and serves a very similar B2B buyer in youth sports.
  • Hudl: Hudl is the dominant video and data platform for youth, high school, and college sports teams. It competes with Youth Inc. for the attention and wallet share of youth-sports coaches and families, and like Youth Inc. it monetizes through team-paid subscriptions adjacent to free content.
  • Stack Sports: Stack Sports provides league management, registration, and websites/merchandise tooling for youth sports organizations. It overlaps directly with Youth Inc.'s team-store commerce offering and targets the same high-school and club-league buyers.
  • GameChanger: GameChanger (DICK'S Sporting Goods) is a free live-streaming, scoring, and team-communication app for youth and high-school sports. It is a direct competitor for youth-sports fan engagement and now extends into apparel and merchandise via DICK'S.
  • TeamSnap: TeamSnap is a team-management and communication platform for youth sports, with paid registration, scheduling, and payments. It competes with Youth Inc. for the same youth-sports household and team-admin wallet.

Broad incumbents

  • BSN Sports: BSN Sports is one of the largest direct-to-team athletic apparel and equipment distributors in the US, serving high schools and youth leagues. It competes head-on with Youth Inc.'s custom fanwear marketplace and has far greater catalog scale.
  • Fanatics: Fanatics is the dominant licensed sports merchandise retailer globally. While focused on professional leagues, it is expanding into youth/college team merchandise and competes for fan apparel dollars alongside Youth Inc.'s marketplace.
  • Sports Illustrated Kids: Sports Illustrated Kids is an established youth-sports media brand producing editorial content for young athletes and parents. It is comparable to Youth Inc.'s content platform but operates under a much larger incumbent media umbrella.

Emerging players

  • Overtime: Overtime is a digital sports media company producing short-form and original video content aimed at younger sports audiences, with growing commerce and league businesses. Its content-plus-merchandise model is closely analogous to Youth Inc.'s content-to-commerce flywheel.

Others

  • Active Network / ACTIVE.com: ACTIVE powers online registration, ticketing, and league-management software for youth sports events and camps. It is adjacent to Youth Inc. as ecosystem infrastructure that organizations and parents already use, and could become a partner or competitive channel.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks5 records

Key highlights6 records

Customer concentration

Youth social profiles

Digital presence

Youth financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Youth leadership team

Management profile

Number of profiles

Profiles5 records

Youth funding detail

Funding detail

Funding overview

Funding rounds2 records

Investors4 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Youth M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Youth

What does Youth do?

Youth Inc. is a digital media network and e-commerce marketplace dedicated to youth sports. It produces multimedia editorial content (articles, videos, podcasts, original series) covering training, nutrition, coaching, parenting, and athlete mental fitness, and operates an online storefront selling custom fanwear and team apparel from brands such as Peter Millar, Under Armour, UNRL, and Cutter & Buck for individual consumers and over 1,000 high schools and youth sports organizations.

Is Youth a public or private company?

Youth is a private company. It is classified as venture growth investor backed and is currently operating.

When was Youth founded?

Youth was founded in 2024. It employs 11 to 50 people.

Where is Youth based?

Youth is headquartered in Nashville, United States, in the North America region.

How does Youth make money?

Two revenue lines are on record. E-commerce Product Sales are the primary driver. The others are content and Media.

Who are Youth's main competitors?

Direct peers on record are LeagueApps, Hudl, Stack Sports, GameChanger and TeamSnap. Broad incumbents are BSN Sports, Fanatics and Sports Illustrated Kids. Overtime is listed as an emerging player. Active Network / ACTIVE.com is listed as an others.

Does Youth have an API?

No public API is recorded for Youth.

What industry is Youth in?

Youth's product category is Youth Sports Apparel & Media. Its primary akta.pro industry code is MPAKACAF, Youth & Scholastic Sports Organizations (K–12, AAU, Club Leagues). Its NAICS code is 45911 and its SIC code is 5600.

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Live signals
DezeenYouth avoids Manchester cliches for city's first Cubitts eyewear storeCubitts has opened its first store in Manchester, designed by local studio Youth to reflect the city's industrial and musical heritage in a contemporary way. The shop features unique design elements and aims to integrate with Manchester's character, demonstrating a commitment to local culture as it becomes the brand's 21st location.PrtimesSaitama's packaging materials trading company, Youth Co., Ltd., has grouped with Asahi Co., Ltd., a quilting specialist manufacturer with 60 years of history.Youth Co., Ltd. acquired all shares of Asahi Co., Ltd. on June 23, 2026, forming a group. Asahi's stretch quilt "Fit Cover" will be leveraged to expand packaging and packing offerings. The new structure maintains all employees and bases, aiming for further growth.GlobeNewswireYouth Inc. Launches ‘Crashin’ Practice,’ Featuring Savannah Bananas Star Coach RAC and Social Media Personality Coach BallgameYouth Inc., a digital media network and e-commerce marketplace founded by former NFL player Greg Olsen, launched "Crashin' Practice," a new original series featuring Savannah Bananas star Coach RAC and youth baseball social media personality Coach Ballgame, presented by Players Health. The series follows the coaches as they surprise youth baseball teams across all 50 states with high-energy practices, mentorship, premium gear from partners Under Armour and Academy Sports + Outdoors, and surprise giveaways. The series debuted June 2, 2026, across Youth Inc.'s digital and social channels, including YouTube and Instagram.Youth Sports Business ReportYouth Sports Business Report and GoFundMe Announce Nominees for the Inaugural Youth Sports Awards Across 10 CategoriesYouth Sports Business Report, in partnership with GoFundMe as presenting sponsor, has launched the Inaugural Youth Sports Awards spanning 10 categories to recognize people, organizations, and innovations in the youth sports industry. Nominees include industry players such as GameChanger, IMG Academy, SPIRE Academy, Hudl, TOCA Football, and Rush Soccer across categories covering tech, coaching, facilities, innovation, podcasts, operators, and more. Five finalists per category will be announced February 15, 2026, with winners revealed April 1, 2026, and all winners receiving a feature story and GoFundMe donations ($250 or $500) to causes of their choice.The Times of IndiaGlobal University And Business School Rankings 2026: Exploring The New Era of Education And Global Academic ExcellenceYouth Incorporated, in association with The Times of India, has released its annual Top 100 Global University and Business School Rankings for 2026, covering undergraduate universities and business schools across MBA, Master's, and Executive MBA programmes, based on responses from 2,700 institutions and over 9,800 recruiters, students, and alumni. Harvard, Princeton, and Stanford retain their positions at the top of the undergraduate rankings, while Stanford reclaimed first place in the MBA rankings from Harvard, with INSEAD, IE University, and Wharton also advancing notably in the business school standings. The analysis highlights a shift in Indian student mobility away from Canada and the US—where visa rejection rates and application drops have sharply increased—toward Germany, Ireland, Spain, and France, which are offering more accessible tuition, English-language programmes, and functional post-study work rights.Youth Sports Business ReportLeague One Volleyball (LOVB) and Youth Inc. Announce Strategic Partnership to Expand Girls’ Volleyball Content and DistributionYouth Inc., a digital media network founded by former NFL player Greg Olsen, and League One Volleyball (LOVB), the nation's first professional volleyball league built from the club up, announced a multi-year strategic partnership to develop and distribute content for the girls' volleyball community. LOVB operates 90 clubs serving 26,000 athletes and 3,500 coaches, having invested over $20 million in club facilities over the past three years, and provided $1 million in financial aid to over 500 athletes in 2025. The partnership aims to expand volleyball's reach beyond its existing audience by leveraging Youth Inc.'s access to a 65-million participant youth sports ecosystem.PrwebYouth INC Appoints Maggie Abrego as Chief Development OfficerYouth INC, a New York City-based venture philanthropy organization supporting youth development nonprofits, has appointed Maggie Abrego as Chief Development Officer, effective February 9, 2025. Abrego joins from Planned Parenthood Los Angeles, where she previously led a development team that collectively raised more than $28 million annually and managed a $75 million comprehensive campaign. The appointment aligns with Youth INC's strategic growth phase, which includes expanding its partner network and launching the Partner Impact Fund to provide direct capital to youth development nonprofits serving New York City.PR NewswireMinnesota hockey powerhouses join forces as Best on BestA new hockey content venture called Best on Best has been formed in Minnesota by Pulltab Sports and Youth Hockey Hub, led by John King, Tom Garrity, and Tony Zosel. The organization aims to provide innovative and comprehensive hockey content tailored to Minnesota hockey fans, leveraging the strengths of both founding entities.ForbesGreg Olsen Is Passionate About Youth SportsFormer NFL tight end and current Fox Sports analyst Greg Olsen is co-founder of Youth Inc., a media and commerce platform serving the youth sports community that raised $4.5 million in seed funding. The platform, which hosts a sports podcast and operates merchandise shops for over 1,000 high schools, recently interviewed Tom Brady as part of its content strategy. Olsen and other former NFL players like Luke Kuechly and Deion Sanders are increasingly involved as coaches at the youth and high school level.Sports Business JournalGreg Olsen expands youth sports presence with Youth Inc.’s evolutionGreg Olsen, former NFL tight end and Fox broadcaster, has expanded his Youth Inc. venture — a media network and digital commerce platform for youth athletes, parents, and coaches — with a new e-commerce marketplace feature. The platform, which evolved from a video podcast series launched in 2022 by Audiorama Inc., raised $4.5 million in a May 2024 funding round led by Will Ventures and Ryan Sports Ventures with participation from investors including NFL quarterbacks Josh Allen and CJ Stroud. Youth Inc. has also brought on sponsors including RCX Sports, Unrivaled Sports, and Players Health, and the new e-commerce component allows club teams and schools to sell merchandise from apparel brands such as Columbia, Johnnie-O, Rhone, and Wear by Erin Andrews.