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Capcom

Full company profile

uuid00031hu

Namestring
Capcom
Legal namestring
Capcom Co., Ltd.
Websiteurl
capcom.com
Company typeenum
Public
Founded yearint
1979
Descriptiontext

Capcom Co., Ltd. is a Japanese video game developer and publisher founded in 1979 and headquartered in Osaka, with regional subsidiaries in the U.S., U.K., Germany, France, Hong Kong, Taiwan, and Singapore. The company is publicly traded on the Tokyo Stock Exchange (TYO:9697) and OTC Markets (CCOEY) and operates with 1,001–5,000 employees. Its commercial engine is a deep portfolio of long-running franchises — Resident Evil, Monster Hunter, Street Fighter, Devil May Cry, Mega Man, and Onimusha — developed primarily on the proprietary RE Engine, which the company uses to ship titles simultaneously across PC (Steam, Epic), PlayStation 5, Xbox Series X/S, and Nintendo Switch 2.

The business model combines one-time software sales (standard $60 for new releases, $9.99 for classic re-releases) with post-launch DLC and live-service updates (e.g., Resident Evil Requiem's Mercenaries mode and Leon Must Die Forever DLC, Street Fighter 6 seasonal content), IP licensing for films, anime, and mobile games (Lionsgate, Paramount/Legendary, Netflix, Crunchyroll, Tencent TiMi), and branded merchandise/hardware (Mega Man: My Play Watch). Reported unit-sales outcomes in 2026 include Resident Evil Requiem surpassing 7 million copies (fastest in franchise history), Pragmata selling 2 million copies in 16 days as a new IP, and Monster Hunter Stories 3 receiving strong reception. Capcom has also begun operationalizing Google Cloud Vertex/Gemini tools internally to compress development time by an estimated 30,000 hours per project per month.

Capcom's customers are individual video game consumers across global markets — from casual to enthusiast — served through digital storefronts, retail partners, and an expanding cross-media footprint that extends brand reach beyond core gaming audiences. The company has no parent entity and operates with multiple wholly-owned regional subsidiaries, with Saudi sovereign-linked investors (PIF and EGDC) collectively holding approximately 10% as of March 2026.

Short descriptiontext

Capcom is a Japanese video game developer and publisher (founded 1979, TYO:9697) of iconic franchises including Resident Evil, Monster Hunter, Street Fighter, and Mega Man, distributing titles globally across PC and consoles while expanding into mobile, film, anime, and merchandise licensing.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1,001–5,000
akta.pro rankint
HeadquartersBurnaby, Canada
HQ citystring
Burnaby
HQ countrystring
Canada
HQ regionstring
North America
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
video game development, game publishing, interactive entertainment, digital game distribution, IP licensing
Industry4 codes
1AAA & Premium Game Studios (PC/Console)
CodeMPAFAAAAPrimaryYes
2Strategy/4X/Management Game Studios
CodeMPAFAAAKPrimaryNo
3Narrative/Adventure & RPG Game Studios
CodeMPAFAAALPrimaryNo
4Mobile & F2P Game Studios
CodeMPAFAAABPrimaryNo
Product category
Video Games
Social media profiles3 records
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model4 records
1Video Game Sales
TypeOne Time License
Description

Capcom generates primary revenue through direct sales of video games across multiple platforms including PC, consoles, and handheld devices. Games are sold as one-time purchases with pricing ranging from $10 for classic titles to $60 for new releases.

ad-hoc-news.de
2DLC and Expansions
TypeOne Time License
Description

Post-launch downloadable content including story expansions like Resident Evil Requiem's Last Days DLC, mini-games like Mercenaries mode, and seasonal content for live games like Street Fighter 6.

gamerant.com
3Licensing and IP Royalties
TypeLicensing Royalties
Description

Revenue from licensing Capcom's intellectual properties for films (Resident Evil movie, Street Fighter movie), animated series (Devil May Cry on Netflix, Young Ladies Don't Play Fighting Games anime), mobile games, and merchandise.

gamerant.com
4Hardware and Merchandise Sales
TypeHardware Sales
Description

Sales of branded merchandise including the Mega Man: My Play Watch smartwatch in partnership with MyPlayWatch.

digitaltrends.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels8 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Pricing details3 tiers
1Standard new release pricing for new IP and major titles
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$60 standard price for new releases like Pragmata

financialpost.com
2Classic game re-releases on Steam
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$9.99 per game for original Resident Evil 1, 2, and 3; $14.97 bundle for trilogy; 50% discount available during sales

ign.com
3Branded merchandise - Mega Man smartwatch
ModelUnit PricingBilling cadencePay-as-you-go
Notes

$79.99 for Mega Man: My Play Watch smartwatch

digitaltrends.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Capcom develops, publishes, and distributes video games across PC, PlayStation, Xbox, and Nintendo platforms using its proprietary RE Engine. Its portfolio spans flagship franchises including Resident Evil, Monster Hunter, Street Fighter, Devil May Cry, Mega Man, and Onimusha, supplemented by post-launch DLC, licensed mobile games, anime and film adaptations, and branded merchandise.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Pragmata sold 1 million copies in just 2 days despite being a new IP with no preexisting brand recognition
+3 more records
Product and service2 records
1Resident Evil Requiem
CategoryVideo game (console and PC)
Description

A flagship Resident Evil title launched across PC and major consoles, serving global Resident Evil fans and broader survival-horror gamers.

2Pragmata
Scale indicator11 records

Each record includes

Type, Value, Description, Source

Partnership9 partners
Strategic tierMinorTypeChannel Partner/ Reseller/ DistributorAnnounced on2026-06-19
Description

Crunchyroll secured exclusive streaming rights for the anime adaptation Young Ladies Don't Play Fighting Games, which features authentic Street Fighter 6 in-game footage through partnership with Capcom.

2eCLUTCH
Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2026-05-19
Description

eCLUTCH, the hybrid esports platform, partnered with Capcom as a content partnership, expanding its library of esports content with Capcom titles.

broadcastprome.com
Strategic tierMinorTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on2026-05-01
Description

Capcom partnered with MyPlayWatch to launch the Mega Man: My Play Watch smartwatch, allowing users to play a reimagined version of Mega Man 2 on a 1.91-inch touchscreen.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on2026-04-30
Description

Lionsgate is producing and distributing the new Resident Evil film adaptation directed by Zach Cregger, set for theatrical release on September 18, 2026. The film features Austin Abrams as the protagonist in a new story set within the Resident Evil universe.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on2026-04-27
Description

Capcom licensed Monster Hunter Outlanders to Tencent's TiMi Studio Group for development as a mobile game. This marks the first licensed Monster Hunter action mobile game in mainland China, recreating iconic weapons and core mechanics while introducing original features like a companion hunting system and open-world ecosystem.

Strategic tierCoreTypeTechnology or IntegrationAnnounced on2026-04-27
Description

Capcom uses Google Cloud's AI tools including Vertex and Gemini to automate repetitive tasks in game development. Executives presented at Google Cloud Next conference alongside Citi and Home Depot, showcasing how AI agents are moving from experimentation to production use.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on2026-04-21
Description

Netflix is producing Devil May Cry animated Season 2, featuring Studio Mir for animation and voice actors Johnny Yong Bosch and Robbie Daymond reprising their roles as Dante and Vergil.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on2026-04-16
Description

Paramount Pictures in collaboration with Legendary Entertainment and Capcom are producing a new live-action Street Fighter film scheduled for October 16, 2026 theatrical release, set in 1993.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2026-03-26
Description

Singapore-based gaming lifestyle platform formalized strategic collaboration with Capcom through MOU signing to explore content creation, community engagement and competitive gaming initiatives.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Much larger Japanese incumbent operating its own platform (Switch 2, on which Capcom distributes). Comparable AAA first-party catalog and brand strength, but vertically integrated with hardware, making it a broader incumbent rather than direct head-to-head.

TypeDirect peer
Description

Japanese AAA publisher behind Final Fantasy, Dragon Quest, and Kingdom Hearts. Closely comparable in narrative/RPG-heavy catalog, multi-platform strategy, and reliance on a few anchor franchises.

TypeDirect peer
Description

Global AAA publisher of comparable scale with multi-franchise portfolio (Assassin's Creed, Far Cry, Rainbow Six). Comparable multi-platform, multi-region distribution model and reliance on blockbuster cadence.

TypeDirect peer
Description

Japanese AAA developer of Dark Souls, Elden Ring, and Armored Core. Comparable in premium single-player console/PC focus, RE Engine-like proprietary tech stack, and high critical acclaim at lower release cadence.

TypeDirect peer
Description

Japanese publisher of comparable AAA franchises (Tekken, Elden Ring co-development, Dark Souls). Similar model of cross-media IP monetization (anime, film, games) and global distribution footprint.

TypeDirect peer
Description

Polish-listed AAA developer/publisher (Cyberpunk, The Witcher). Comparable in single-player premium narrative focus, proprietary REDengine tech, and reliance on a small number of tentpole franchises.

TypeDirect peer
Description

Global AAA publisher with multi-franchise, multi-platform business model (EA Sports FC, Apex Legends, Battlefield). Comparable in scale, distribution breadth, and DLC-driven monetization.

TypeDirect peer
Description

Japanese developer/publisher known for Dynasty Warriors, Nioh, and Dead or Alive. Comparable in size, multi-platform AAA output, and IP-driven portfolio strategy.

TypeDirect peer
Description

Japanese game publisher with comparable long-running franchises (Sonic, Persona via Atlus, Yakuza/Like a Dragon). Similar cross-media licensing and arcade-to-console heritage.

TypeDirect peer
Description

Japanese-listed developer/publisher with comparable AAA franchises (Metal Gear, Silent Hill, eFootball). Closely matched by geography, business model (IP ownership + multi-platform publishing), and scale bracket.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries4 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Capcom

Video Gamescapcom.com

Capcom is a Japanese video game developer and publisher (founded 1979, TYO:9697) of iconic franchises including Resident Evil, Monster Hunter, Street Fighter, and Mega Man, distributing titles globally across PC and consoles while expanding into mobile, film, anime, and merchandise licensing.

What Capcom does

Capcom Co., Ltd. is a Japanese video game developer and publisher founded in 1979 and headquartered in Osaka, with regional subsidiaries in the U.S., U.K., Germany, France, Hong Kong, Taiwan, and Singapore. The company is publicly traded on the Tokyo Stock Exchange (TYO:9697) and OTC Markets (CCOEY) and operates with 1,001–5,000 employees. Its commercial engine is a deep portfolio of long-running franchises — Resident Evil, Monster Hunter, Street Fighter, Devil May Cry, Mega Man, and Onimusha — developed primarily on the proprietary RE Engine, which the company uses to ship titles simultaneously across PC (Steam, Epic), PlayStation 5, Xbox Series X/S, and Nintendo Switch 2.

The business model combines one-time software sales (standard $60 for new releases, $9.99 for classic re-releases) with post-launch DLC and live-service updates (e.g., Resident Evil Requiem's Mercenaries mode and Leon Must Die Forever DLC, Street Fighter 6 seasonal content), IP licensing for films, anime, and mobile games (Lionsgate, Paramount/Legendary, Netflix, Crunchyroll, Tencent TiMi), and branded merchandise/hardware (Mega Man: My Play Watch). Reported unit-sales outcomes in 2026 include Resident Evil Requiem surpassing 7 million copies (fastest in franchise history), Pragmata selling 2 million copies in 16 days as a new IP, and Monster Hunter Stories 3 receiving strong reception. Capcom has also begun operationalizing Google Cloud Vertex/Gemini tools internally to compress development time by an estimated 30,000 hours per project per month.

Capcom's customers are individual video game consumers across global markets — from casual to enthusiast — served through digital storefronts, retail partners, and an expanding cross-media footprint that extends brand reach beyond core gaming audiences. The company has no parent entity and operates with multiple wholly-owned regional subsidiaries, with Saudi sovereign-linked investors (PIF and EGDC) collectively holding approximately 10% as of March 2026.

Capcom firmographics

Firmographics
Name
Capcom
Legal name
Capcom Co., Ltd.
Website
https://capcom.com
Company type
Public
Founded year
1979
Operating status
Operating
Headcount range
1,001–5,000 employees
Short description
Capcom is a Japanese video game developer and publisher (founded 1979, TYO:9697) of iconic franchises including Resident Evil, Monster Hunter, Street Fighter, and Mega Man, distributing titles globally across PC and consoles while expanding into mobile, film, anime, and merchandise licensing.
Ownership category
akta.pro rank

Capcom industry classification

Industry
Product category
Video Games
akta.pro primary industry
AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
akta.pro secondary industries
Strategy/4X/Management Game Studios (MPAFAAAK), Narrative/Adventure & RPG Game Studios (MPAFAAAL), Mobile & F2P Game Studios (MPAFAAAB)

Keywords

  • Video game development
  • Game publishing
  • Interactive entertainment
  • Digital game distribution
  • IP licensing

Where Capcom is headquartered

Location

Headquarters

HQ city
Burnaby
HQ country
Canada
HQ region
North America

Offices3 records

Markets served

Capcom business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Video Game Sales: Capcom generates primary revenue through direct sales of video games across multiple platforms including PC, consoles, and handheld devices. Games are sold as one-time purchases with pricing ranging from $10 for classic titles to $60 for new releases.
  2. DLC and Expansions: Post-launch downloadable content including story expansions like Resident Evil Requiem's Last Days DLC, mini-games like Mercenaries mode, and seasonal content for live games like Street Fighter 6.
  3. Licensing and IP Royalties: Revenue from licensing Capcom's intellectual properties for films (Resident Evil movie, Street Fighter movie), animated series (Devil May Cry on Netflix, Young Ladies Don't Play Fighting Games anime), mobile games, and merchandise.
  4. Hardware and Merchandise Sales: Sales of branded merchandise including the Mega Man: My Play Watch smartwatch in partnership with MyPlayWatch.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goStandard new release pricing for new IP and major titles
One time/ perpetual licensePay-as-you-goClassic game re-releases on Steam
Unit PricingPay-as-you-goBranded merchandise - Mega Man smartwatch

Go-to-market motion3 records

Distribution channels8 records

Marketing channels5 records

Capcom product offering

Product offering

Core offering

Capcom develops, publishes, and distributes video games across PC, PlayStation, Xbox, and Nintendo platforms using its proprietary RE Engine. Its portfolio spans flagship franchises including Resident Evil, Monster Hunter, Street Fighter, Devil May Cry, Mega Man, and Onimusha, supplemented by post-launch DLC, licensed mobile games, anime and film adaptations, and branded merchandise.

Differentiator

Problem solved

Functional benefit

Products and services

  • Resident Evil Requiem A flagship Resident Evil title launched across PC and major consoles, serving global Resident Evil fans and broader survival-horror gamers.
  • Pragmata

Quantifiable outcome

  • Pragmata sold 1 million copies in just 2 days despite being a new IP with no preexisting brand recognition
  • +3 more outcomes

Companies that use Capcom

Customer profile

Segments2 records

Ideal customer profiles1 record

Capcom technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

Capcom partnerships and signals

Strategic signal

Partnerships

Nine partnerships are on record, tiered minor and core.

  • CrunchyrollminorChannel Partner/ Reseller/ Distributor · 19 June 2026Crunchyroll secured exclusive streaming rights for the anime adaptation Young Ladies Don't Play Fighting Games, which features authentic Street Fighter 6 in-game footage through partnership with Capcom.
  • eCLUTCHminorGTM or Marketing Partner · 19 May 2026eCLUTCH, the hybrid esports platform, partnered with Capcom as a content partnership, expanding its library of esports content with Capcom titles.
  • MyPlayWatchminorOEM/ Whitelabel/ Licensing Partner · 1 May 2026Capcom partnered with MyPlayWatch to launch the Mega Man: My Play Watch smartwatch, allowing users to play a reimagined version of Mega Man 2 on a 1.91-inch touchscreen.
  • LionsgatecoreOEM/ Whitelabel/ Licensing Partner · 30 April 2026Lionsgate is producing and distributing the new Resident Evil film adaptation directed by Zach Cregger, set for theatrical release on September 18, 2026. The film features Austin Abrams as the protagonist in a new story set within the Resident Evil universe.
  • Tencent TiMi Studio GroupcoreOEM/ Whitelabel/ Licensing Partner · 27 April 2026Capcom licensed Monster Hunter Outlanders to Tencent's TiMi Studio Group for development as a mobile game. This marks the first licensed Monster Hunter action mobile game in mainland China, recreating iconic weapons and core mechanics while introducing original features like a companion hunting system and open-world ecosystem.
  • Google CloudcoreTechnology or Integration · 27 April 2026Capcom uses Google Cloud's AI tools including Vertex and Gemini to automate repetitive tasks in game development. Executives presented at Google Cloud Next conference alongside Citi and Home Depot, showcasing how AI agents are moving from experimentation to production use.
  • NetflixcoreOEM/ Whitelabel/ Licensing Partner · 21 April 2026Netflix is producing Devil May Cry animated Season 2, featuring Studio Mir for animation and voice actors Johnny Yong Bosch and Robbie Daymond reprising their roles as Dante and Vergil.
  • Paramount Pictures and Legendary EntertainmentcoreOEM/ Whitelabel/ Licensing Partner · 16 April 2026Paramount Pictures in collaboration with Legendary Entertainment and Capcom are producing a new live-action Street Fighter film scheduled for October 16, 2026 theatrical release, set in 1993.
  • Game On, Dreamers!minorStrategic or Co-development Partner · 26 March 2026Singapore-based gaming lifestyle platform formalized strategic collaboration with Capcom through MOU signing to explore content creation, community engagement and competitive gaming initiatives.

Scale indicators11 records

Recent moves6 records

Expansion highlights6 records

Capcom competitors and assessment

Company assessment

Broad incumbents

  • Nintendo: Much larger Japanese incumbent operating its own platform (Switch 2, on which Capcom distributes). Comparable AAA first-party catalog and brand strength, but vertically integrated with hardware, making it a broader incumbent rather than direct head-to-head.

Direct peers

  • Square Enix: Japanese AAA publisher behind Final Fantasy, Dragon Quest, and Kingdom Hearts. Closely comparable in narrative/RPG-heavy catalog, multi-platform strategy, and reliance on a few anchor franchises.
  • Ubisoft: Global AAA publisher of comparable scale with multi-franchise portfolio (Assassin's Creed, Far Cry, Rainbow Six). Comparable multi-platform, multi-region distribution model and reliance on blockbuster cadence.
  • FromSoftware: Japanese AAA developer of Dark Souls, Elden Ring, and Armored Core. Comparable in premium single-player console/PC focus, RE Engine-like proprietary tech stack, and high critical acclaim at lower release cadence.
  • Bandai Namco Entertainment: Japanese publisher of comparable AAA franchises (Tekken, Elden Ring co-development, Dark Souls). Similar model of cross-media IP monetization (anime, film, games) and global distribution footprint.
  • CD Projekt: Polish-listed AAA developer/publisher (Cyberpunk, The Witcher). Comparable in single-player premium narrative focus, proprietary REDengine tech, and reliance on a small number of tentpole franchises.
  • Electronic Arts: Global AAA publisher with multi-franchise, multi-platform business model (EA Sports FC, Apex Legends, Battlefield). Comparable in scale, distribution breadth, and DLC-driven monetization.
  • Koei Tecmo: Japanese developer/publisher known for Dynasty Warriors, Nioh, and Dead or Alive. Comparable in size, multi-platform AAA output, and IP-driven portfolio strategy.
  • SEGA Corporation: Japanese game publisher with comparable long-running franchises (Sonic, Persona via Atlus, Yakuza/Like a Dragon). Similar cross-media licensing and arcade-to-console heritage.
  • Konami Group: Japanese-listed developer/publisher with comparable AAA franchises (Metal Gear, Silent Hill, eFootball). Closely matched by geography, business model (IP ownership + multi-platform publishing), and scale bracket.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Capcom social profiles

Digital presence

Capcom financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Capcom leadership team

Management profile

Number of profiles

Profiles1 record

Capcom subsidiaries and ownership

Company hierarchy

Subsidiaries4 records

Capcom funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Capcom M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Capcom

What does Capcom do?

Capcom develops, publishes, and distributes video games across PC, PlayStation, Xbox, and Nintendo platforms using its proprietary RE Engine. Its portfolio spans flagship franchises including Resident Evil, Monster Hunter, Street Fighter, Devil May Cry, Mega Man, and Onimusha, supplemented by post-launch DLC, licensed mobile games, anime and film adaptations, and branded merchandise.

Is Capcom a public or private company?

Capcom is a public company. It is classified as public and is currently operating.

When was Capcom founded?

Capcom was founded in 1979. It employs 1,001 to 5,000 people.

Where is Capcom based?

Capcom is headquartered in Burnaby, Canada, in the North America region.

How does Capcom make money?

Four revenue lines are on record. Video Game Sales are the primary driver. The others are DLC and Expansions, licensing and IP Royalties and hardware and Merchandise Sales.

Who are Capcom's main competitors?

Nintendo is listed as a broad incumbent. Direct peers are Square Enix, Ubisoft, FromSoftware, Bandai Namco Entertainment, CD Projekt, Electronic Arts, Koei Tecmo, SEGA Corporation and Konami Group.

Does Capcom have an API?

No public API is recorded for Capcom.

What industry is Capcom in?

Capcom's product category is Video Games. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console), with a secondary code of MPAFAAAK, Strategy/4X/Management Game Studios.

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Live signals
GameSpotResident Evil Requiem DLC Could Further Rewrite One Of The Series' Biggest VillainsCapcom's Resident Evil Requiem DLC will explore Oswell E. Spencer's backstory, revealing his regret and development of the antiviral Elpis. The DLC's release date and plot details have not been disclosed. Spencer's new sympathetic portrayal contrasts with his earlier villainous depiction.Motor1.comThe Street Fighter Car Is Real, And Someone Is Going To Win ItCapcom, The General Insurance, and Vehicle Effects have created a real-life Lexus LS400 inspired by the Street Fighter game, with pixelated textures and a coin slot. A sweepstakes ends November 18th, and the film featuring the car is set for October 16th.My Nintendo NewsMonster Hunter Rise sales at 20 million and new art to celebrateCapcom announced that Monster Hunter Rise has sold 20 million units worldwide since its 2021 Nintendo Switch launch. The company thanked fans and published new artwork to celebrate the milestone.GamerantDragon's Dogma 2 Release Times & CountdownDragon's Dogma 2's Dark Arisen expansion launches October 8 on PC and Xbox, October 9 on PlayStation 5, with region-specific times. The $30 DLC adds the Nargon region, 12 dungeons, and a Relic Expedition Cycle, with a $50 bundle available. Capcom plans further free updates.01net.comIA et jeux vidéo : les créateurs de Resident Evil ont trouvé la recette magiqueCapcom unveiled REX, a long-term project to make its RE Engine readable by AI for code generation and bug detection. The initiative includes open-source documentation and journaling tools, but Capcom will not use AI-generated content in its games. Square Enix and Ubisoft also announced AI integration plans.KotakuHere’s What Capcom Said About Using Generative AI In The RE Engine: ‘AI Is Not A Replacement For Humans’Capcom held an open conference on October 2 to discuss its RE Engine's AI integration, stating AI will assist development but not replace humans. The company open-sourced RE:Dox and RE:Log tools to let AI learn and suggest fixes, aiming to free developers for creative work.UbergizmoCapcom Integrates AI Into RE Engine To Accelerate Game DevelopmentCapcom is integrating AI into its RE Engine via the REX Project, which automates routine tasks like localization and scripting. The initiative includes RE:Log for language adaptation and RE:Flows for converting visual scripts to source code, aiming to free developers for creative work.pcgamerCapcom's remake machine is ticking away, only problem is that means revisiting Resident Evil 5 and 6Capcom's executive producer Jun Takeuchi said the Resident Evil series is developed on two tracks: numbered titles for ongoing story and remakes for past games. He noted the remake series will eventually catch up with the numbered titles, with preparation for a crossover since Village. The remakes could buy Capcom about 12 years, but the cycle may continue with a RE7 remake.American Banking and Market NewsCritical Review: Marcus (NYSE:MCS) vs. Capcom (OTCMKTS:CCOEY)Marcus and Capcom are compared across analyst ratings, institutional ownership, valuation, earnings, risk, profitability, and dividends. Marcus beats Capcom on 10 of 18 factors, with a consensus price target of $32.25 and a higher dividend yield. Capcom has higher revenue and earnings but trades at a lower P/E ratio.American Banking and Market NewsCapcom (OTCMKTS:CCOEY) versus Netflix (NASDAQ:NFLX) Critical ContrastNetflix beats Capcom on 11 of 15 factors, including higher revenue and earnings, a lower P/E ratio, and a stronger analyst consensus. Netflix's consensus price target of $95.27 implies a 42.73% upside, while Capcom's beta is lower but its ratings are weaker.