The Esports Club
The Esports Club is a Bengaluru-based esports platform that organizes 934+ tournaments and 335+ events across India, powering campus esports through the 1,000+-member TEC Spartans ambassador network across 557 colleges, and monetizing via brand sponsorships from Dell, Intel, Amazon, Lenovo, Alienware, and Monster Energy.
- Company typePrivate
- Founded2023
- HeadquartersBangalore, India
- Headcount11–50
- GTM typeB2B and B2C
- OfferingServices
What The Esports Club does
The Esports Club, operated by Basik Marketing Private Limited, is a Bengaluru-headquartered esports platform that organizes and manages competitive gaming tournaments and events across India. Its core offering is a web-based tournament management platform supporting 19+ game titles including Valorant, Tekken 8, EA FC25, Counter-Strike 2, BGMI, and PUBG, with documented scale of 934+ tournaments and 335+ events. The technology stack includes registration, bracket management, live match tracking, and a distinctive player auction system where captains draft rosters using Spartan Coins, complemented by iOS and Android mobile applications.
The company extends its platform through the TEC Spartans program, a campus ambassador network of 1,000+ student ambassadors across 557 colleges in 40 Indian cities, which serves as both a grassroots marketing channel and a brand activation workforce. The Spartans program runs as a sub-brand with dedicated mobile apps enabling campaign discovery, task management, and peer communication. Revenue is generated primarily through brand sponsorships and partnership fees from a core roster of technology OEMs (Dell, Intel, Alienware, Lenovo), e-commerce (Amazon), and consumer brands (Monster Energy), supplemented by tournament participation economics. The GTM motion is event-driven and community-led, with on-campus tournaments (e.g., Dell Campus Quest), flagship competitions (Spartans Cup, Intel Gamer Days x Lenovo), and store takeovers (Alienware Gaming Saturdays) anchoring brand activation. The company was founded in 2019, raised $3M in January 2023, and is led by co-founders Ishaan Arya (Co Founder and Head of Business Development) and Vamsi Krishna (founder).
The Esports Club firmographics
Firmographics- Name
- The Esports Club
- Legal name
- Basik Marketing Private Limited
- Website
- https://theesports.club
- Company type
- Private
- Founded year
- 2023
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- The Esports Club is a Bengaluru-based esports platform that organizes 934+ tournaments and 335+ events across India, powering campus esports through the 1,000+-member TEC Spartans ambassador network across 557 colleges, and monetizing via brand sponsorships from Dell, Intel, Amazon, Lenovo, Alienware, and Monster Energy.
- Ownership category
- akta.pro rank
The Esports Club industry classification
Industry- Product category
- Esports Event Management & Brand Activation
- NAICS
- Spectator Sports (71121)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Collegiate/Scholastic Esports Programs & Leagues (MPAFADAK)
- akta.pro secondary industries
- Collegiate Esports Leagues & Tournaments (MPAKANAG), Esports & Competitive Gaming Programs (EDALAIAO), Esports Platforms & Competitive Gaming Networks (BPAMAKAH)
Keywords
Where The Esports Club is headquartered
LocationHeadquarters
- HQ city
- Bangalore
- HQ country
- India
- HQ region
- Asia
Offices1 record
Markets served
The Esports Club business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Marketing or Sales, Operations, Technology or R&D, Others
Revenue model
- Brand Sponsorships & Partnerships: The company generates revenue through branded tournament and event sponsorships. Partners like Dell, Amazon, Intel, Lenovo, Alienware, and Monster Energy sponsor campus events, with events like Dell Campus Quest featuring prize pools of ₹50,000 in Amazon vouchers.
- Tournament Entry Fees: Revenue generated from tournament participation, with prize pools funded through sponsor partnerships and brand activations.
- Campus Activation Services: Brand activation services through the TEC Spartans program, where student ambassadors run campaigns for brands like Amazon, Intel, and Lenovo on college campuses.
Go-to-market motion2 records
Distribution channels4 records
Marketing channels5 records
The Esports Club product offering
Product offeringCore offering
The Esports Club operates a collegiate esports platform that organizes and manages competitive gaming tournaments and on-campus events across multiple game titles (Valorant, Tekken 8, EA FC25, BGMI, Counter-Strike 2, etc.) for Indian university students. The company runs the TEC Spartans campus ambassador program with 1,000+ student ambassadors across 557 colleges, delivering brand activation services to partners such as Dell, Intel, Lenovo, Alienware, Amazon, and Monster Energy through sponsored tournaments, LAN parties, and experiential marketing events.
Product overview
The Esports Club operates as a unified esports platform combining tournament management, event organization, and a campus ambassador program. The core platform facilitates competitive gaming across 19+ game titles through 934+ tournaments and 335+ events. The TEC Spartans Program extends the platform through a mobile application, enabling student ambassadors to manage campaigns, track rewards, and coordinate campus gaming activities across 557 colleges in India.
Differentiator
Problem solved
Functional benefit
Brands
- TEC Spartans: A campus ambassador program that empowers students passionate about esports and gaming to become ambassadors of gaming culture on their campuses. Spartans gain hands-on experience in event management, content creation, and networking while shaping the future of esports.
Products and services
- The Esports Club Tournament & Event Platform
- TEC Spartans Campus Ambassador Program
- TEC Spartans Mobile App
- Spartans Cup Tournament Series
Quantifiable outcome
- 934+ tournaments and 335+ events organized on the platform
- +1 more outcomes
Companies that use The Esports Club
Customer profileNamed customers7 records
Segments3 records
Ideal customer profiles3 records
The Esports Club technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
The Esports Club partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered core.
- DellcoreDell sponsors the Dell Campus Quest program, a series of esports tournaments at universities across India. The partnership features Intel laptops for demos and product experiences, with Dell branding on campus events. Prize pools include Amazon vouchers worth ₹50,000 per event.
- AmazoncoreAmazon partners with TEC for the Amazon Gaming Fest – Back to College initiative, featuring Intel laptop demos and product experiences across 10 colleges in 3 cities. Amazon provides gift cards and exclusive offers for students participating in campus events.
- Monster EnergycoreMonster Energy powers the TEC LAN Party events featuring high-energy BGMI LAN parties across 4 cities, providing brand activation opportunities at campus esports events.
- AlienwarecoreAlienware sponsors Alienware Gaming Saturdays, featuring weekly store takeovers with esports tournaments, AI creativity contests, and meet & greets led by TEC Spartans ambassadors.
- IntelcoreIntel partners with TEC for Intel Gamer Days, featuring Valorant tournaments with qualifiers, showcases, and a ₹2 lakh LAN grand finale. Intel also provides product experiences at campus activations.
- LenovocoreLenovo co-sponsors the Intel Gamer Days x Lenovo 2024 event, featuring Valorant tournaments with campus qualifiers leading to grand finals with ₹2 lakh prize pool.
Scale indicators7 records
Recent moves6 records
Expansion highlights5 records
The Esports Club competitors and assessment
Company assessmentBroad incumbents
- DreamHack: Global esports festival and LAN event operator. Comparable as a brand-sponsored esports event business, though at much larger scale and primarily LAN-based versus TEC's campus-based model.
- Mobile Premier League (MPL): India-based mobile gaming and esports tournament platform with massive user base. Comparable as a competitor for Indian mobile esports tournament participation and brand sponsorship dollars.
- Nazara Technologies: Listed Indian gaming and esports holding company with significant NODWIN stake and broader sports media portfolio. Comparable as the dominant Indian-listed esports parent ecosystem that TEC competes within for sponsors and audience.
- ESL FACEIT Group: Global esports tournament and competitive platform operator (owned by Saudi PIF via Savvy Games Group). Relevant as the global benchmark for tournament platform economics and brand-funded event production.
Direct peers
- NODWIN Gaming: India-headquartered esports tournament organizer and event operator. Most directly comparable peer given overlapping Indian esports tournament operations and brand-funded event model.
- GamerJi: India-based esports tournament platform supporting mobile titles and grassroots competitions. Closely comparable on platform-based tournament organization and Indian mobile-gaming audience.
- Upthrust Esports: Indian esports tournament organizer focused on college and community-level competitive gaming events. Comparable target market (student/grassroots gamers) and tournament-driven revenue model.
Emerging players
- Loco: India-based esports streaming and tournament platform. Comparable as an Indian esports platform competing for the same gamer and brand activation budgets, though with a streaming-first rather than campus-first angle.
- Tournafest: India-focused grassroots esports tournament organizer. Comparable target segment (grassroots / campus Indian gamers) and tournament-driven sponsorship model, though at earlier scale.
Regional players
- PlayVS: US-focused scholastic and collegiate esports league operator. Comparable collegiate-targeted tournament and league structure, but operates primarily in North America rather than India.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks5 records
Key highlights6 records
Customer concentration
The Esports Club social profiles
Digital presenceThe Esports Club financial estimates
Financial estimateRevenue estimate
Valuation estimate
The Esports Club leadership team
Management profileNumber of profiles
Profiles2 records
The Esports Club funding detail
Funding detailFunding overview
Funding rounds1 record
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
The Esports Club M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about The Esports Club
What does The Esports Club do?
The Esports Club operates a collegiate esports platform that organizes and manages competitive gaming tournaments and on-campus events across multiple game titles (Valorant, Tekken 8, EA FC25, BGMI, Counter-Strike 2, etc.) for Indian university students. The company runs the TEC Spartans campus ambassador program with 1,000+ student ambassadors across 557 colleges, delivering brand activation services to partners such as Dell, Intel, Lenovo, Alienware, Amazon, and Monster Energy through sponsored tournaments, LAN parties, and experiential marketing events.
Is The Esports Club a public or private company?
The Esports Club is a private company. It is classified as venture growth investor backed and is currently operating.
When was The Esports Club founded?
The Esports Club was founded in 2023. It employs 11 to 50 people.
Where is The Esports Club based?
The Esports Club is headquartered in Bangalore, India, in the Asia region.
How does The Esports Club make money?
Three revenue lines are on record. Brand Sponsorships & Partnerships are the primary driver. The others are tournament Entry Fees and campus Activation Services.
Who are The Esports Club's main competitors?
Broad incumbents on record are DreamHack, Mobile Premier League (MPL), Nazara Technologies and ESL FACEIT Group. Direct peers are NODWIN Gaming, GamerJi and Upthrust Esports. Emerging players are Loco and Tournafest. PlayVS is listed as a regional player.
Does The Esports Club have an API?
No public API is recorded for The Esports Club.
What industry is The Esports Club in?
The Esports Club's product category is Esports Event Management & Brand Activation. Its primary akta.pro industry code is MPAFADAK, Collegiate/Scholastic Esports Programs & Leagues, with a secondary code of MPAKANAG, Collegiate Esports Leagues & Tournaments. Its NAICS code is 71121 and its SIC code is 7990.