Reflexion Interactive Technologies
Reflexion Interactive Technologies builds cognitive training and concussion-screening technology for athletes, combining a portable six-foot touchscreen (Reflexion Edge) for teams and facilities with a mixed-reality VR/mobile app (Reflexion GO) powered by an AI Virtual Coach. It serves professional sports organizations, NCAA athletic programs, military performance labs, sports performance facilities, and individual consumers.
- Company typePrivate
- Founded2015
- HeadquartersLancaster, United States
- Headcount11–50
- GTM typeB2B and B2C
- OfferingSoftware
What Reflexion Interactive Technologies does
Reflexion Interactive Technologies, Inc. is a Delaware-incorporated, privately-held company founded in 2015 and headquartered in Lancaster, Pennsylvania, that develops cognitive training, concussion screening, and rehabilitation technology for athletes and other performance-focused users. The company's product platform centers on two complementary offerings: the Reflexion Edge, a portable six-foot touchscreen lightboard (under 20 lbs) designed for teams and training facilities to assess and train visual-cognitive performance, and Reflexion GO, a mixed-reality application available on Meta Quest VR headsets and iOS that delivers the same cognitive drill library to individual consumers and remote teams. Both products run on a library of nine-plus scientifically-designed drills (Big G, Minefield, Pursue, Reaction, Waterfall, R.A.L.E., Memory Saccade, N Plus One, Expanding Out, plus GO-specific drills such as Portals, Firefly, Photon, Intercept, and Spokes) that target reaction time, eye-hand coordination, peripheral vision, visual memory, and inhibitory control. The system is differentiated by an AI-powered Virtual Coach that auto-optimizes training pace and difficulty based on athlete sport, position, and current performance, and by a cloud-based analytics dashboard and Player Mode that enable coaches to assign drills and monitor longitudinal cognitive performance.
The company monetizes through three revenue streams: (1) hardware sales of the Edge device, amortized at approximately $493/month over a multi-year contract (~$17,700 per device), (2) software subscriptions for the Edge analytics platform and the Reflexion GO app (monthly and annual tiers), and (3) Edge add-on pricing at $99/athlete/month for facility customers. Reflexion pursues a multi-channel go-to-market combining enterprise field sales targeting professional sports teams (NBA, IndyCar), NCAA athletic programs, and sports performance facilities with a direct-to-consumer / product-led-growth motion for Reflexion GO through app stores. The customer base spans professional sports (Denver Nuggets, Team Penske, IndyCar champion Tony Kanaan), NCAA Division I programs (Michigan, Auburn, Oklahoma, Washington, North Carolina, Grand Valley State, Nova Southeastern), military (USAF Academy Human Performance Lab), performance facilities (PitFit Training, Phenom Sports Performance, Asylum Sports Center), and individual athletes. The company is venture-backed (approximately $3M seed from 1855 Capital, Bill Besselman, Ben Franklin Technology Partners, and regional family offices), has filed a 2024 SEC Form D exempt debt offering, and operates with 11-50 employees.
Reflexion Interactive Technologies firmographics
Firmographics- Name
- Reflexion Interactive Technologies
- Legal name
- Reflexion Interactive Technologies, Inc.
- Website
- https://reflexion.co
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Reflexion Interactive Technologies builds cognitive training and concussion-screening technology for athletes, combining a portable six-foot touchscreen (Reflexion Edge) for teams and facilities with a mixed-reality VR/mobile app (Reflexion GO) powered by an AI Virtual Coach. It serves professional sports organizations, NCAA athletic programs, military performance labs, sports performance facilities, and individual consumers.
- Ownership category
- akta.pro rank
Reflexion Interactive Technologies industry classification
Industry- Product category
- Sports Performance & Cognitive Training Technology
- NAICS
- Sports and Recreation Instruction (61162), Sporting and Athletic Goods Manufacturing (33992), Fitness and Recreational Sports Centers (71394), Sports and Recreation Instruction (611620)
- SIC
- Sporting & Athletic Goods, Nec (3949), Electromedical & Electrotherapeutic Apparatus (3845)
- akta.pro primary industry
- Sports Psychology & Mental Performance Coaching (HSADAEAH)
- akta.pro secondary industries
- Athlete Testing & Combine Prep (metrics, scouting prep) (HSADAEAK), Performance Analysis & Video Coaching (HSADAEAG), Strength & Conditioning / Athletic Performance Training (HSADAEAB), Goalkeeper/Pitching/Position-Specialty Training Programs (MPAKAJAF)
Keywords
Where Reflexion Interactive Technologies is headquartered
LocationHeadquarters
- HQ city
- Lancaster
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
Reflexion Interactive Technologies business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Technology or R&D, Supply Chain, Personnel, Marketing or Sales, Operations
Revenue model
- Hardware Sales (Edge): Sale of Reflexion Edge physical hardware devices - touchscreen lightboard systems for facilities and teams. Sold directly to sports performance facilities, athletic programs, and rehab clinics.
- Subscription - Reflexion GO: Monthly and yearly subscription plans for Reflexion GO VR/mobile app providing cognitive training access. Targets individual consumers and teams.
- Facility Software Licensing: Software platform subscription for Edge device management, athlete tracking, and analytics. Mentioned pricing around $493/month amortized cost for facilities.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Monthly | Reflexion GO Monthly Subscription |
| Subscription | Annual | Reflexion GO Yearly Subscription |
| Unit Pricing | Monthly | Edge Facility Add-on |
| One time/ perpetual license | Multi-year contract | Edge Device Cost |
Go-to-market motion3 records
Distribution channels3 records
Marketing channels8 records
Reflexion Interactive Technologies product offering
Product offeringCore offering
Reflexion sells a cognitive sports training platform delivered through the Reflexion Edge, a six-foot portable touchscreen lightboard device, and the Reflexion GO mixed reality (VR) and mobile application. Both products leverage an AI-powered Virtual Coach and a library of nine cognitive drills (e.g., Reaction, Pursue, Memory Saccade, Minefield) to measure and improve reaction time, eye-hand coordination, peripheral vision, decision-making, and inhibition. The platform also supports concussion screening and rehabilitation workflows, serving professional sports teams, collegiate athletic programs, military performance labs, sports performance facilities, rehab clinics, and individual athletes.
Product overview
Reflexion Interactive Technologies offers a cognitive training platform designed to improve athletic performance through brain-based exercises. The product portfolio consists of two primary hardware/software products: Reflexion Edge (a six-foot portable touchscreen device for teams and facilities) and Reflexion GO (a VR/mobile application for individual and team training). Both products utilize the same cognitive drill library accessible through the Reflexion All-Access Membership and are supported by an AI-powered Virtual Coach that auto-optimizes training based on athlete performance. Cloud-Based Analytics and Player Mode features enable coaches to manage and track athlete progress across both platforms.
Differentiator
Problem solved
Functional benefit
Products and services
- Reflexion Edge Six-foot portable touchscreen lightboard device for teams and training facilities that measures and trains visual cognitive performance. Features gamified drills targeting reaction time, eye-hand coordination, peripheral vision, and decision-making, with AI-powered Virtual Coach. Used for both cognitive training and concussion screening. Sold to professional and collegiate sports programs, sports performance facilities, and rehabilitation clinics.
- Reflexion GO Personalized mixed reality (VR) and mobile cognitive training application for individual athletes and consumers. Features immersive drills, AI-powered Virtual Coach, progress tracking, and customizable training plans. Distributed via iOS App Store and Meta Quest store as monthly or annual subscriptions.
- Reflexion GO Teams Team management platform that enables coaches to manage athletes, assign cognitive training drills, view performance analytics, export progress reports, and use leaderboards for team competition within Reflexion GO.
- Reflexion All-Access Membership Subscription-based access to the full library of Reflexion cognitive training drills (Big G, Expanding Out, Memory Saccade, Minefield, N Plus One, R.A.L.E., Pursue, Reaction, Waterfall) targeting specific cognitions including reaction time, visual memory, peripheral vision, and inhibitory control.
Quantifiable outcome
- 10% improvement in on-field performance in as little as six weeks (peer-reviewed research)
- +1 more outcomes
Companies that use Reflexion Interactive Technologies
Customer profileNamed customers10 records
Segments5 records
Ideal customer profiles5 records
Reflexion Interactive Technologies technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability3 records
Feature5 records
Reflexion Interactive Technologies partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core partnership, operational, research partnership, research partner and exhibition partner.
- Unquantifiablecore partnershipPartnership to bring cutting-edge mental skills training to professional and college sports programs.
- WillowWorksoperationalContract manufacturer located in Columbus, Ohio producing Reflexion Edge hardware devices.
- Perth Integrated Healthresearch partnershipPartnership for pilot research study on cognitive health and aging. Conducting research with individuals aged 50-65 using Reflexion Edge for reaction time, peripheral vision, and object differentiation assessment.
- Penn State Universityresearch partnerClinical study partnership with Penn State University for concussion detection research. Company founded by Penn State students and connected to university ecosystem.
- Case Western Reserve Universityexhibition partnerPartnership for CES exhibition booth in University Innovations Section, showcasing Reflexion Edge technology.
Scale indicators5 records
Recent moves6 records
Expansion highlights6 records
Reflexion Interactive Technologies competitors and assessment
Company assessmentDirect peers
- SyncThink: SyncThink uses eye-tracking-based cognitive assessment and training, including FDA-cleared concussion technology, and sells into sports and clinical customers. It is directly comparable to Reflexion's cognitive assessment and concussion-related positioning.
- RightEye: RightEye builds eye-tracking and vision-performance assessments used in clinical, rehabilitation, and sports performance settings. It overlaps with Reflexion's Edge cognitive/oculomotor assessment capability and serves similar healthcare and athletic training customers.
- Senaptec: Senaptec provides sensory and cognitive performance training tools for athletes, including visual, auditory, and reaction-based training. It is one of the closest direct competitors to Reflexion in sports vision and neurocognitive training, sold into pro and collegiate programs.
- Vizual Edge: Vizual Edge delivers sports vision training and assessment tools to athletes, coaches, and trainers. It competes in the same cognitive/vision training category as Reflexion's GO app and Edge platform.
- ImPACT Applications: ImPACT is the most widely used computerized concussion assessment tool in U.S. collegiate and professional sports. Reflexion's concussion-screening feature on Edge competes for a similar clinical and athletic training budget.
- NeuroTracker: NeuroTracker offers 3D multiple-object tracking software used by pro teams, military, and clinical populations to train cognitive performance. It is directly comparable to Reflexion's cognitive training drills and similarly targets reaction, attention, and decision-making.
- Axon Sports: Axon Sports offers computerized neurocognitive testing, including concussion baseline testing, used in athletic and research settings. It is directly comparable to Reflexion's cognitive assessment and concussion screening capabilities.
- Dynavision: Dynavision makes the D2 lightboard, a long-standing sports vision and reaction training device used in athletic and rehab settings. It is the most direct hardware analog to the Reflexion Edge in form factor and use case.
Broad incumbents
- Catapult Sports: Catapult is a large, publicly listed athlete performance monitoring platform used across pro and college teams. While it focuses on GPS/load monitoring rather than cognitive training, it competes for the same sports performance technology budget at elite organizations.
- STATSports: STATSports provides GPS-based athlete tracking and performance analytics to elite teams. It is a broad incumbent in the team performance technology category, competing for the same sports-science budget allocations as Reflexion.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Reflexion Interactive Technologies social profiles
Digital presenceReflexion Interactive Technologies compliance and trust
Trust signalCompliance3 records
Reflexion Interactive Technologies financial estimates
Financial estimateRevenue estimate
Valuation estimate
Reflexion Interactive Technologies leadership team
Management profileNumber of profiles
Profiles3 records
Reflexion Interactive Technologies funding detail
Funding detailFunding overview
Funding rounds5 records
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Reflexion Interactive Technologies M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Reflexion Interactive Technologies
What does Reflexion Interactive Technologies do?
Reflexion sells a cognitive sports training platform delivered through the Reflexion Edge, a six-foot portable touchscreen lightboard device, and the Reflexion GO mixed reality (VR) and mobile application. Both products leverage an AI-powered Virtual Coach and a library of nine cognitive drills (e.g., Reaction, Pursue, Memory Saccade, Minefield) to measure and improve reaction time, eye-hand coordination, peripheral vision, decision-making, and inhibition. The platform also supports concussion screening and rehabilitation workflows, serving professional sports teams, collegiate athletic programs, military performance labs, sports performance facilities, rehab clinics, and individual athletes.
Is Reflexion Interactive Technologies a public or private company?
Reflexion Interactive Technologies is a private company. It is classified as venture growth investor backed and is currently operating.
When was Reflexion Interactive Technologies founded?
Reflexion Interactive Technologies was founded in 2015. It employs 11 to 50 people.
Where is Reflexion Interactive Technologies based?
Reflexion Interactive Technologies is headquartered in Lancaster, United States, in the North America region.
How does Reflexion Interactive Technologies make money?
Three revenue lines are on record. Hardware Sales (Edge) is the primary driver. The others are subscription - Reflexion GO and facility Software Licensing.
Who are Reflexion Interactive Technologies's main competitors?
Direct peers on record are SyncThink, RightEye, Senaptec, Vizual Edge, ImPACT Applications, NeuroTracker, Axon Sports and Dynavision. Broad incumbents are Catapult Sports and STATSports.
Does Reflexion Interactive Technologies have an API?
No public API is recorded for Reflexion Interactive Technologies.
What industry is Reflexion Interactive Technologies in?
Reflexion Interactive Technologies's product category is Sports Performance & Cognitive Training Technology. Its primary akta.pro industry code is HSADAEAH, Sports Psychology & Mental Performance Coaching, with a secondary code of HSADAEAK, Athlete Testing & Combine Prep (metrics, scouting prep). Its NAICS code is 61162 and its SIC code is 3949.