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Reflexion Interactive Technologies

Full company profile

uuid00035ik

Namestring
Reflexion Interactive Technologies
Legal namestring
Reflexion Interactive Technologies, Inc.
Websiteurl
reflexion.co
Company typeenum
Private
Founded yearint
2015
Descriptiontext

Reflexion Interactive Technologies, Inc. is a Delaware-incorporated, privately-held company founded in 2015 and headquartered in Lancaster, Pennsylvania, that develops cognitive training, concussion screening, and rehabilitation technology for athletes and other performance-focused users. The company's product platform centers on two complementary offerings: the Reflexion Edge, a portable six-foot touchscreen lightboard (under 20 lbs) designed for teams and training facilities to assess and train visual-cognitive performance, and Reflexion GO, a mixed-reality application available on Meta Quest VR headsets and iOS that delivers the same cognitive drill library to individual consumers and remote teams. Both products run on a library of nine-plus scientifically-designed drills (Big G, Minefield, Pursue, Reaction, Waterfall, R.A.L.E., Memory Saccade, N Plus One, Expanding Out, plus GO-specific drills such as Portals, Firefly, Photon, Intercept, and Spokes) that target reaction time, eye-hand coordination, peripheral vision, visual memory, and inhibitory control. The system is differentiated by an AI-powered Virtual Coach that auto-optimizes training pace and difficulty based on athlete sport, position, and current performance, and by a cloud-based analytics dashboard and Player Mode that enable coaches to assign drills and monitor longitudinal cognitive performance.

The company monetizes through three revenue streams: (1) hardware sales of the Edge device, amortized at approximately $493/month over a multi-year contract (~$17,700 per device), (2) software subscriptions for the Edge analytics platform and the Reflexion GO app (monthly and annual tiers), and (3) Edge add-on pricing at $99/athlete/month for facility customers. Reflexion pursues a multi-channel go-to-market combining enterprise field sales targeting professional sports teams (NBA, IndyCar), NCAA athletic programs, and sports performance facilities with a direct-to-consumer / product-led-growth motion for Reflexion GO through app stores. The customer base spans professional sports (Denver Nuggets, Team Penske, IndyCar champion Tony Kanaan), NCAA Division I programs (Michigan, Auburn, Oklahoma, Washington, North Carolina, Grand Valley State, Nova Southeastern), military (USAF Academy Human Performance Lab), performance facilities (PitFit Training, Phenom Sports Performance, Asylum Sports Center), and individual athletes. The company is venture-backed (approximately $3M seed from 1855 Capital, Bill Besselman, Ben Franklin Technology Partners, and regional family offices), has filed a 2024 SEC Form D exempt debt offering, and operates with 11-50 employees.

Short descriptiontext

Reflexion Interactive Technologies builds cognitive training and concussion-screening technology for athletes, combining a portable six-foot touchscreen (Reflexion Edge) for teams and facilities with a mixed-reality VR/mobile app (Reflexion GO) powered by an AI Virtual Coach. It serves professional sports organizations, NCAA athletic programs, military performance labs, sports performance facilities, and individual consumers.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersLancaster, United States
HQ citystring
Lancaster
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
cognitive training platform, sports performance technology, concussion assessment device, mixed reality training, neuro fitness app
Industry5 codes
1Sports Psychology & Mental Performance Coaching
CodeHSADAEAHPrimaryYes
2Athlete Testing & Combine Prep (metrics, scouting prep)
CodeHSADAEAKPrimaryNo
3Performance Analysis & Video Coaching
CodeHSADAEAGPrimaryNo
4Strength & Conditioning / Athletic Performance Training
CodeHSADAEABPrimaryNo
5Goalkeeper/Pitching/Position-Specialty Training Programs
CodeMPAKAJAFPrimaryNo
NAICS code4 codes
  • Sports and Recreation Instruction61162
  • Sporting and Athletic Goods Manufacturing33992
  • Fitness and Recreational Sports Centers71394
  • Sports and Recreation Instruction611620
SIC code2 codes
  • Sporting & Athletic Goods, Nec3949
  • Electromedical & Electrotherapeutic Apparatus3845
Product category
Sports Performance & Cognitive Training Technology
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model3 records
1Hardware Sales (Edge)
TypeHardware Sales
Description

Sale of Reflexion Edge physical hardware devices - touchscreen lightboard systems for facilities and teams. Sold directly to sports performance facilities, athletic programs, and rehab clinics.

reflexion.co
2Subscription - Reflexion GO
TypeSubscription Recurring
Description

Monthly and yearly subscription plans for Reflexion GO VR/mobile app providing cognitive training access. Targets individual consumers and teams.

reflexion.co
3Facility Software Licensing
TypeSubscription Recurring
Description

Software platform subscription for Edge device management, athlete tracking, and analytics. Mentioned pricing around $493/month amortized cost for facilities.

reflexion.co
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Supply Chain, Personnel, Marketing or Sales, Operations
Pricing details4 tiers
1Reflexion GO Monthly Subscription
ModelSubscriptionBilling cadenceMonthly
Notes

Recurring monthly subscription for VR/mobile cognitive training app access

reflexion.co
2Reflexion GO Yearly Subscription
ModelSubscriptionBilling cadenceAnnual
Notes

Annual subscription option for VR/mobile cognitive training

reflexion.co
3Edge Facility Add-on
ModelUnit PricingBilling cadenceMonthly
Notes

$99/athlete/month for Edge add-on at training facilities. Also $29 single-user option mentioned.

reflexion.co
4Edge Device Cost
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Hardware device with amortized cost of approximately $493/month over 3 years

reflexion.co
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Core offering1 text field

Reflexion sells a cognitive sports training platform delivered through the Reflexion Edge, a six-foot portable touchscreen lightboard device, and the Reflexion GO mixed reality (VR) and mobile application. Both products leverage an AI-powered Virtual Coach and a library of nine cognitive drills (e.g., Reaction, Pursue, Memory Saccade, Minefield) to measure and improve reaction time, eye-hand coordination, peripheral vision, decision-making, and inhibition. The platform also supports concussion screening and rehabilitation workflows, serving professional sports teams, collegiate athletic programs, military performance labs, sports performance facilities, rehab clinics, and individual athletes.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • 10% improvement in on-field performance in as little as six weeks (peer-reviewed research)
+1 more record
Product overview1 text field

Reflexion Interactive Technologies offers a cognitive training platform designed to improve athletic performance through brain-based exercises. The product portfolio consists of two primary hardware/software products: Reflexion Edge (a six-foot portable touchscreen device for teams and facilities) and Reflexion GO (a VR/mobile application for individual and team training). Both products utilize the same cognitive drill library accessible through the Reflexion All-Access Membership and are supported by an AI-powered Virtual Coach that auto-optimizes training based on athlete performance. Cloud-Based Analytics and Player Mode features enable coaches to manage and track athlete progress across both platforms.

Product and service4 records
1Reflexion Edge
CategoryCognitive training hardware
Description

Six-foot portable touchscreen lightboard device for teams and training facilities that measures and trains visual cognitive performance. Features gamified drills targeting reaction time, eye-hand coordination, peripheral vision, and decision-making, with AI-powered Virtual Coach. Used for both cognitive training and concussion screening. Sold to professional and collegiate sports programs, sports performance facilities, and rehabilitation clinics.

2Reflexion GO
CategoryMixed reality cognitive training software
Description

Personalized mixed reality (VR) and mobile cognitive training application for individual athletes and consumers. Features immersive drills, AI-powered Virtual Coach, progress tracking, and customizable training plans. Distributed via iOS App Store and Meta Quest store as monthly or annual subscriptions.

3Reflexion GO Teams
CategoryTeam management software
Description

Team management platform that enables coaches to manage athletes, assign cognitive training drills, view performance analytics, export progress reports, and use leaderboards for team competition within Reflexion GO.

4Reflexion All-Access Membership
CategorySubscription-based drill library
Description

Subscription-based access to the full library of Reflexion cognitive training drills (Big G, Expanding Out, Memory Saccade, Minefield, N Plus One, R.A.L.E., Pursue, Reaction, Waterfall) targeting specific cognitions including reaction time, visual memory, peripheral vision, and inhibitory control.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierCore PartnershipTypeStrategic or Co-development PartnerAnnounced on2025-09-25
Description

Partnership to bring cutting-edge mental skills training to professional and college sports programs.

Strategic tierOperationalTypeOthers
Description

Contract manufacturer located in Columbus, Ohio producing Reflexion Edge hardware devices.

Strategic tierResearch PartnershipTypeStrategic or Co-development Partner
Description

Partnership for pilot research study on cognitive health and aging. Conducting research with individuals aged 50-65 using Reflexion Edge for reaction time, peripheral vision, and object differentiation assessment.

Strategic tierResearch PartnerTypeStrategic or Co-development Partner
Description

Clinical study partnership with Penn State University for concussion detection research. Company founded by Penn State students and connected to university ecosystem.

Strategic tierExhibition PartnerTypeStrategic or Co-development Partner
Description

Partnership for CES exhibition booth in University Innovations Section, showcasing Reflexion Edge technology.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

SyncThink uses eye-tracking-based cognitive assessment and training, including FDA-cleared concussion technology, and sells into sports and clinical customers. It is directly comparable to Reflexion's cognitive assessment and concussion-related positioning.

TypeDirect peer
Description

RightEye builds eye-tracking and vision-performance assessments used in clinical, rehabilitation, and sports performance settings. It overlaps with Reflexion's Edge cognitive/oculomotor assessment capability and serves similar healthcare and athletic training customers.

TypeDirect peer
Description

Senaptec provides sensory and cognitive performance training tools for athletes, including visual, auditory, and reaction-based training. It is one of the closest direct competitors to Reflexion in sports vision and neurocognitive training, sold into pro and collegiate programs.

TypeBroad incumbent
Description

Catapult is a large, publicly listed athlete performance monitoring platform used across pro and college teams. While it focuses on GPS/load monitoring rather than cognitive training, it competes for the same sports performance technology budget at elite organizations.

TypeDirect peer
Description

Vizual Edge delivers sports vision training and assessment tools to athletes, coaches, and trainers. It competes in the same cognitive/vision training category as Reflexion's GO app and Edge platform.

TypeBroad incumbent
Description

STATSports provides GPS-based athlete tracking and performance analytics to elite teams. It is a broad incumbent in the team performance technology category, competing for the same sports-science budget allocations as Reflexion.

TypeDirect peer
Description

ImPACT is the most widely used computerized concussion assessment tool in U.S. collegiate and professional sports. Reflexion's concussion-screening feature on Edge competes for a similar clinical and athletic training budget.

TypeDirect peer
Description

NeuroTracker offers 3D multiple-object tracking software used by pro teams, military, and clinical populations to train cognitive performance. It is directly comparable to Reflexion's cognitive training drills and similarly targets reaction, attention, and decision-making.

TypeDirect peer
Description

Axon Sports offers computerized neurocognitive testing, including concussion baseline testing, used in athletic and research settings. It is directly comparable to Reflexion's cognitive assessment and concussion screening capabilities.

TypeDirect peer
Description

Dynavision makes the D2 lightboard, a long-standing sports vision and reaction training device used in athletic and rehab settings. It is the most direct hardware analog to the Reflexion Edge in form factor and use case.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers10 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile5 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability3 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance3 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds5 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors2 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Reflexion Interactive Technologies

Sports Performance & Cognitive Training Technologyreflexion.co

Reflexion Interactive Technologies builds cognitive training and concussion-screening technology for athletes, combining a portable six-foot touchscreen (Reflexion Edge) for teams and facilities with a mixed-reality VR/mobile app (Reflexion GO) powered by an AI Virtual Coach. It serves professional sports organizations, NCAA athletic programs, military performance labs, sports performance facilities, and individual consumers.

What Reflexion Interactive Technologies does

Reflexion Interactive Technologies, Inc. is a Delaware-incorporated, privately-held company founded in 2015 and headquartered in Lancaster, Pennsylvania, that develops cognitive training, concussion screening, and rehabilitation technology for athletes and other performance-focused users. The company's product platform centers on two complementary offerings: the Reflexion Edge, a portable six-foot touchscreen lightboard (under 20 lbs) designed for teams and training facilities to assess and train visual-cognitive performance, and Reflexion GO, a mixed-reality application available on Meta Quest VR headsets and iOS that delivers the same cognitive drill library to individual consumers and remote teams. Both products run on a library of nine-plus scientifically-designed drills (Big G, Minefield, Pursue, Reaction, Waterfall, R.A.L.E., Memory Saccade, N Plus One, Expanding Out, plus GO-specific drills such as Portals, Firefly, Photon, Intercept, and Spokes) that target reaction time, eye-hand coordination, peripheral vision, visual memory, and inhibitory control. The system is differentiated by an AI-powered Virtual Coach that auto-optimizes training pace and difficulty based on athlete sport, position, and current performance, and by a cloud-based analytics dashboard and Player Mode that enable coaches to assign drills and monitor longitudinal cognitive performance.

The company monetizes through three revenue streams: (1) hardware sales of the Edge device, amortized at approximately $493/month over a multi-year contract (~$17,700 per device), (2) software subscriptions for the Edge analytics platform and the Reflexion GO app (monthly and annual tiers), and (3) Edge add-on pricing at $99/athlete/month for facility customers. Reflexion pursues a multi-channel go-to-market combining enterprise field sales targeting professional sports teams (NBA, IndyCar), NCAA athletic programs, and sports performance facilities with a direct-to-consumer / product-led-growth motion for Reflexion GO through app stores. The customer base spans professional sports (Denver Nuggets, Team Penske, IndyCar champion Tony Kanaan), NCAA Division I programs (Michigan, Auburn, Oklahoma, Washington, North Carolina, Grand Valley State, Nova Southeastern), military (USAF Academy Human Performance Lab), performance facilities (PitFit Training, Phenom Sports Performance, Asylum Sports Center), and individual athletes. The company is venture-backed (approximately $3M seed from 1855 Capital, Bill Besselman, Ben Franklin Technology Partners, and regional family offices), has filed a 2024 SEC Form D exempt debt offering, and operates with 11-50 employees.

Reflexion Interactive Technologies firmographics

Firmographics
Name
Reflexion Interactive Technologies
Legal name
Reflexion Interactive Technologies, Inc.
Website
https://reflexion.co
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
11–50 employees
Short description
Reflexion Interactive Technologies builds cognitive training and concussion-screening technology for athletes, combining a portable six-foot touchscreen (Reflexion Edge) for teams and facilities with a mixed-reality VR/mobile app (Reflexion GO) powered by an AI Virtual Coach. It serves professional sports organizations, NCAA athletic programs, military performance labs, sports performance facilities, and individual consumers.
Ownership category
akta.pro rank

Reflexion Interactive Technologies industry classification

Industry
Product category
Sports Performance & Cognitive Training Technology
NAICS
Sports and Recreation Instruction (61162), Sporting and Athletic Goods Manufacturing (33992), Fitness and Recreational Sports Centers (71394), Sports and Recreation Instruction (611620)
SIC
Sporting & Athletic Goods, Nec (3949), Electromedical & Electrotherapeutic Apparatus (3845)
akta.pro primary industry
Sports Psychology & Mental Performance Coaching (HSADAEAH)
akta.pro secondary industries
Athlete Testing & Combine Prep (metrics, scouting prep) (HSADAEAK), Performance Analysis & Video Coaching (HSADAEAG), Strength & Conditioning / Athletic Performance Training (HSADAEAB), Goalkeeper/Pitching/Position-Specialty Training Programs (MPAKAJAF)

Keywords

  • Cognitive training platform
  • Sports performance technology
  • Concussion assessment device
  • Mixed reality training
  • Neuro fitness app

Where Reflexion Interactive Technologies is headquartered

Location

Headquarters

HQ city
Lancaster
HQ country
United States
HQ region
North America

Offices2 records

Markets served

Reflexion Interactive Technologies business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Technology or R&D, Supply Chain, Personnel, Marketing or Sales, Operations

Revenue model

  1. Hardware Sales (Edge): Sale of Reflexion Edge physical hardware devices - touchscreen lightboard systems for facilities and teams. Sold directly to sports performance facilities, athletic programs, and rehab clinics.
  2. Subscription - Reflexion GO: Monthly and yearly subscription plans for Reflexion GO VR/mobile app providing cognitive training access. Targets individual consumers and teams.
  3. Facility Software Licensing: Software platform subscription for Edge device management, athlete tracking, and analytics. Mentioned pricing around $493/month amortized cost for facilities.

Pricing tiers

ModelBillingPrice
SubscriptionMonthlyReflexion GO Monthly Subscription
SubscriptionAnnualReflexion GO Yearly Subscription
Unit PricingMonthlyEdge Facility Add-on
One time/ perpetual licenseMulti-year contractEdge Device Cost

Go-to-market motion3 records

Distribution channels3 records

Marketing channels8 records

Reflexion Interactive Technologies product offering

Product offering

Core offering

Reflexion sells a cognitive sports training platform delivered through the Reflexion Edge, a six-foot portable touchscreen lightboard device, and the Reflexion GO mixed reality (VR) and mobile application. Both products leverage an AI-powered Virtual Coach and a library of nine cognitive drills (e.g., Reaction, Pursue, Memory Saccade, Minefield) to measure and improve reaction time, eye-hand coordination, peripheral vision, decision-making, and inhibition. The platform also supports concussion screening and rehabilitation workflows, serving professional sports teams, collegiate athletic programs, military performance labs, sports performance facilities, rehab clinics, and individual athletes.

Product overview

Reflexion Interactive Technologies offers a cognitive training platform designed to improve athletic performance through brain-based exercises. The product portfolio consists of two primary hardware/software products: Reflexion Edge (a six-foot portable touchscreen device for teams and facilities) and Reflexion GO (a VR/mobile application for individual and team training). Both products utilize the same cognitive drill library accessible through the Reflexion All-Access Membership and are supported by an AI-powered Virtual Coach that auto-optimizes training based on athlete performance. Cloud-Based Analytics and Player Mode features enable coaches to manage and track athlete progress across both platforms.

Differentiator

Problem solved

Functional benefit

Products and services

  • Reflexion Edge Six-foot portable touchscreen lightboard device for teams and training facilities that measures and trains visual cognitive performance. Features gamified drills targeting reaction time, eye-hand coordination, peripheral vision, and decision-making, with AI-powered Virtual Coach. Used for both cognitive training and concussion screening. Sold to professional and collegiate sports programs, sports performance facilities, and rehabilitation clinics.
  • Reflexion GO Personalized mixed reality (VR) and mobile cognitive training application for individual athletes and consumers. Features immersive drills, AI-powered Virtual Coach, progress tracking, and customizable training plans. Distributed via iOS App Store and Meta Quest store as monthly or annual subscriptions.
  • Reflexion GO Teams Team management platform that enables coaches to manage athletes, assign cognitive training drills, view performance analytics, export progress reports, and use leaderboards for team competition within Reflexion GO.
  • Reflexion All-Access Membership Subscription-based access to the full library of Reflexion cognitive training drills (Big G, Expanding Out, Memory Saccade, Minefield, N Plus One, R.A.L.E., Pursue, Reaction, Waterfall) targeting specific cognitions including reaction time, visual memory, peripheral vision, and inhibitory control.

Quantifiable outcome

  • 10% improvement in on-field performance in as little as six weeks (peer-reviewed research)
  • +1 more outcomes

Companies that use Reflexion Interactive Technologies

Customer profile

Named customers10 records

Segments5 records

Ideal customer profiles5 records

Reflexion Interactive Technologies technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability3 records

Feature5 records

Reflexion Interactive Technologies partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered core partnership, operational, research partnership, research partner and exhibition partner.

  • Unquantifiablecore partnershipStrategic or Co-development Partner · 25 September 2025Partnership to bring cutting-edge mental skills training to professional and college sports programs.
  • WillowWorksoperationalOthersContract manufacturer located in Columbus, Ohio producing Reflexion Edge hardware devices.
  • Perth Integrated Healthresearch partnershipStrategic or Co-development PartnerPartnership for pilot research study on cognitive health and aging. Conducting research with individuals aged 50-65 using Reflexion Edge for reaction time, peripheral vision, and object differentiation assessment.
  • Penn State Universityresearch partnerStrategic or Co-development PartnerClinical study partnership with Penn State University for concussion detection research. Company founded by Penn State students and connected to university ecosystem.
  • Case Western Reserve Universityexhibition partnerStrategic or Co-development PartnerPartnership for CES exhibition booth in University Innovations Section, showcasing Reflexion Edge technology.

Scale indicators5 records

Recent moves6 records

Expansion highlights6 records

Reflexion Interactive Technologies competitors and assessment

Company assessment

Direct peers

  • SyncThink: SyncThink uses eye-tracking-based cognitive assessment and training, including FDA-cleared concussion technology, and sells into sports and clinical customers. It is directly comparable to Reflexion's cognitive assessment and concussion-related positioning.
  • RightEye: RightEye builds eye-tracking and vision-performance assessments used in clinical, rehabilitation, and sports performance settings. It overlaps with Reflexion's Edge cognitive/oculomotor assessment capability and serves similar healthcare and athletic training customers.
  • Senaptec: Senaptec provides sensory and cognitive performance training tools for athletes, including visual, auditory, and reaction-based training. It is one of the closest direct competitors to Reflexion in sports vision and neurocognitive training, sold into pro and collegiate programs.
  • Vizual Edge: Vizual Edge delivers sports vision training and assessment tools to athletes, coaches, and trainers. It competes in the same cognitive/vision training category as Reflexion's GO app and Edge platform.
  • ImPACT Applications: ImPACT is the most widely used computerized concussion assessment tool in U.S. collegiate and professional sports. Reflexion's concussion-screening feature on Edge competes for a similar clinical and athletic training budget.
  • NeuroTracker: NeuroTracker offers 3D multiple-object tracking software used by pro teams, military, and clinical populations to train cognitive performance. It is directly comparable to Reflexion's cognitive training drills and similarly targets reaction, attention, and decision-making.
  • Axon Sports: Axon Sports offers computerized neurocognitive testing, including concussion baseline testing, used in athletic and research settings. It is directly comparable to Reflexion's cognitive assessment and concussion screening capabilities.
  • Dynavision: Dynavision makes the D2 lightboard, a long-standing sports vision and reaction training device used in athletic and rehab settings. It is the most direct hardware analog to the Reflexion Edge in form factor and use case.

Broad incumbents

  • Catapult Sports: Catapult is a large, publicly listed athlete performance monitoring platform used across pro and college teams. While it focuses on GPS/load monitoring rather than cognitive training, it competes for the same sports performance technology budget at elite organizations.
  • STATSports: STATSports provides GPS-based athlete tracking and performance analytics to elite teams. It is a broad incumbent in the team performance technology category, competing for the same sports-science budget allocations as Reflexion.

Market position

Strengths4 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

Reflexion Interactive Technologies social profiles

Digital presence

Reflexion Interactive Technologies compliance and trust

Trust signal

Compliance3 records

Reflexion Interactive Technologies financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Reflexion Interactive Technologies leadership team

Management profile

Number of profiles

Profiles3 records

Reflexion Interactive Technologies funding detail

Funding detail

Funding overview

Funding rounds5 records

Investors2 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Reflexion Interactive Technologies M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Reflexion Interactive Technologies

What does Reflexion Interactive Technologies do?

Reflexion sells a cognitive sports training platform delivered through the Reflexion Edge, a six-foot portable touchscreen lightboard device, and the Reflexion GO mixed reality (VR) and mobile application. Both products leverage an AI-powered Virtual Coach and a library of nine cognitive drills (e.g., Reaction, Pursue, Memory Saccade, Minefield) to measure and improve reaction time, eye-hand coordination, peripheral vision, decision-making, and inhibition. The platform also supports concussion screening and rehabilitation workflows, serving professional sports teams, collegiate athletic programs, military performance labs, sports performance facilities, rehab clinics, and individual athletes.

Is Reflexion Interactive Technologies a public or private company?

Reflexion Interactive Technologies is a private company. It is classified as venture growth investor backed and is currently operating.

When was Reflexion Interactive Technologies founded?

Reflexion Interactive Technologies was founded in 2015. It employs 11 to 50 people.

Where is Reflexion Interactive Technologies based?

Reflexion Interactive Technologies is headquartered in Lancaster, United States, in the North America region.

How does Reflexion Interactive Technologies make money?

Three revenue lines are on record. Hardware Sales (Edge) is the primary driver. The others are subscription - Reflexion GO and facility Software Licensing.

Who are Reflexion Interactive Technologies's main competitors?

Direct peers on record are SyncThink, RightEye, Senaptec, Vizual Edge, ImPACT Applications, NeuroTracker, Axon Sports and Dynavision. Broad incumbents are Catapult Sports and STATSports.

Does Reflexion Interactive Technologies have an API?

No public API is recorded for Reflexion Interactive Technologies.

What industry is Reflexion Interactive Technologies in?

Reflexion Interactive Technologies's product category is Sports Performance & Cognitive Training Technology. Its primary akta.pro industry code is HSADAEAH, Sports Psychology & Mental Performance Coaching, with a secondary code of HSADAEAK, Athlete Testing & Combine Prep (metrics, scouting prep). Its NAICS code is 61162 and its SIC code is 3949.

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