Manus VR
- Company typePrivate
- Founded2014
- HeadquartersEindhoven, Netherlands
- Headcount11–50
- GTM typeB2B
- OfferingHardware or Manufacturing
Manus VR firmographics
Firmographics- Name
- Manus VR
- Legal name
- MANUS Technology Group
- Website
- https://manus-vr.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Manus VR industry classification
Industry- Product category
- Motion Capture Hardware
- NAICS
- Computer and Peripheral Equipment Manufacturing (33411), Navigational, Measuring, Electromedical, and Control Instruments Manufacturing (3345)
- SIC
- Electronic Components & Accessories (3670)
- akta.pro primary industry
- VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG)
- akta.pro secondary industries
- Game Controllers, Joysticks & Flight/Driving Sim Controls (HDACAFAC), VR-Based Skills Training Simulations (Soft Skills, Customer Service, Leadership) (EDAFAJAA)
Keywords
Where Manus VR is headquartered
LocationHeadquarters
- HQ city
- Eindhoven
- HQ country
- Netherlands
- HQ region
- Europe
Offices1 record
Markets served
Manus VR business model
Business model- GTM type
- B2B
- Offering type
- Hardware or Manufacturing
- Cost components
- Supply Chain, Technology or R&D, Personnel, Operations, Marketing or Sales, Infrastructure
Revenue model
- Hardware Data Gloves: Sale of precision data gloves including Metagloves Pro (€4500), Metagloves Pro Haptic (€4500), and Quantum Metagloves (€2500). Hardware is sold as one-time perpetual purchase with optional accessories.
- Software Licenses: MANUS Core software licensing including various license tiers for commercial, academic, and enterprise use. Licenses are sold separately from hardware.
- Accessories: Sale of accessories for data gloves including replacement sensors, cables, and calibration tools.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | Metagloves Pro — €4500 |
| Unit Pricing | Pay-as-you-go | Metagloves Pro Haptic — €4500 |
| Unit Pricing | Pay-as-you-go | Quantum Metagloves — €2500 |
| Subscription | Annual | MANUS Core Licenses |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels6 records
Manus VR product offering
Product offeringCore offering
Manus VR designs, manufactures, and sells high-precision data gloves paired with the proprietary MANUS Core 3.0 software platform. The hardware lineup includes Metagloves Pro (€4500), Metagloves Pro Haptic (€4500), and the legacy Quantum Metagloves (€2500), all tracking hand articulation across 25 degrees of freedom with millimeter precision. The product portfolio targets robotics teleoperation, embodied AI training data capture, motion capture for entertainment and VFX, and XR/VR applications.
Product overview
MANUS is a technology company specializing in high-precision data gloves for motion capture, robotics, and immersive VR/XR applications. The product portfolio consists of a hardware-plus-software platform: the core glove hardware lineup includes Metagloves Pro (millimeter-precision tracking across 25 degrees of freedom), Metagloves Pro Haptic (adds haptic feedback for teleoperation and XR), and the legacy Quantum Metagloves (drift-free, quick-setup tracking). All gloves are powered by the MANUS Core 3.0 software platform, supported by accessory products like Bodypack Lite and accessory packs. Products are sold directly with pricing starting at €2,500 (Quantum) and €4,500 (Metagloves Pro/Pro Haptic), serving industries including robotics, entertainment, XR/VR, and academic research.
Differentiator
Problem solved
Functional benefit
Brands
- Metagloves Pro: High-precision data gloves delivering the most accurate sensor measurements with lowest latency for advanced robotics training, motion science, and AI research.
- Metagloves Pro Haptic
- Quantum Metagloves
- MANUS Core 3.0
Products and services
- Metagloves Pro High-precision data gloves delivering the most accurate sensor measurements with the lowest latency, engineered for advanced robotics training, motion science, and AI research. Tracks hand articulation with millimeter precision across 25 degrees of freedom.
- Metagloves Pro Haptic High-fidelity tracking gloves with responsive haptic feedback, designed for teleoperation, embodied AI pipelines, and XR interaction workflows demanding both precision and tactile intuition.
- Quantum Metagloves Legacy finger tracking gloves offering accurate, drift-free finger tracking ready to use in minutes. Ideal for robotics, research, and motion capture applications.
- MANUS Core 3.0 Core software platform for MANUS gloves that enables data capture, processing, and integration with third-party systems including ROS, Unreal Engine, Unity, OptiTrack, Vicon, Xsens, Maya, and MotionBuilder. Supports all MANUS glove products and is sold under commercial, academic, and enterprise license tiers.
- MANUS Accessories Additional accessories for MANUS glove products, including the Metagloves Accessory Pack with replacement sensors, cables, and calibration tools.
Quantifiable outcome
- Trusted by 2000+ global leaders in robotics, AI, and immersive tech
- +2 more outcomes
Companies that use Manus VR
Customer profileNamed customers10 records
Segments4 records
Ideal customer profiles4 records
Manus VR technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration19 records
Feature4 records
Manus VR partnerships and signals
Strategic signalPartnerships
Twelve partnerships are on record, tiered minor and core.
- Adam Savage's TestedminorMANUS gloves are featured in content by Adam Savage's Tested (a popular science and maker YouTube channel), providing product visibility and credibility among the maker, robotics, and VR enthusiast communities.
- XSenscoreXSens is a leading provider of inertial measurement units (IMUs) for motion capture. MANUS integrates with Xsens to provide combined body and hand tracking solutions, displayed in the integration section of the MANUS website.
- ROS (Robot Operating System)coreMANUS Core software integrates with ROS, the de facto standard open-source robotics middleware. This integration enables robotics researchers to incorporate MANUS glove data directly into robot control and training pipelines.
- OptiTrackcoreMANUS integrates with OptiTrack optical motion capture systems to provide combined full-body and hand tracking solutions for research and entertainment applications.
- ViconcoreMANUS gloves integrate with Vicon's professional optical motion capture systems, enabling high-precision full-body and hand tracking for professional VFX, animation, and research workflows.
- Unreal Engine (Epic Games)coreMANUS integrates with Unreal Engine to enable real-time hand tracking data for virtual production, XR experiences, and real-time rendering applications using Epic's game engine.
- UnitycoreMANUS provides integration with Unity engine for real-time hand tracking and XR application development, enabling developers to incorporate MANUS glove data into Unity-based experiences.
- SteamVRcoreMANUS integrates with SteamVR, Valve's VR platform, enabling hand tracking for VR applications through SteamVR's ecosystem of headsets and experiences.
- MotionBuildercoreMANUS integrates with Autodesk MotionBuilder for professional character animation workflows, enabling direct glove data ingestion into the 3D animation software.
- MayacoreMANUS integrates with Autodesk Maya for professional 3D modeling and animation, enabling seamless hand motion capture data transfer into Maya-based production pipelines.
- QualisyscoreMANUS integrates with Qualisys motion capture systems for combined body and hand tracking in research and biomechanics applications.
- Motive (OptiTrack)coreMANUS integrates with OptiTrack's Motive software platform for unified body and hand motion capture workflows.
Scale indicators3 records
Recent moves5 records
Expansion highlights5 records
Manus VR competitors and assessment
Company assessmentDirect peers
- StretchSense (now part of MindMaze): StretchSense makes precision hand tracking gloves for VR, AR, and motion capture. It is the closest direct competitor to MANUS, offering similar sensor-based finger tracking products to overlapping customer segments in entertainment and research.
- HaptX: HaptX builds haptic gloves with force feedback for VR/AR, robotics teleoperation, and industrial training. It directly competes with MANUS's Metagloves Pro Haptic in the precision haptic input device market.
- SenseGlove: SenseGlove develops haptic VR gloves for enterprise training and research, with force feedback for virtual object interaction. It overlaps with MANUS in VR/XR-based training and teleoperation use cases.
- CyberGlove Systems: CyberGlove Systems manufactures sensor-based data gloves for animation, virtual reality, and biomechanics research. It is a long-standing direct peer with similar hardware for hand motion capture.
- Noitom (Hi5 VR Glove): Noitom produces the Hi5 VR Glove and motion capture systems for entertainment, VFX, and biomechanics. It competes with MANUS in motion capture and animation pipelines with overlapping customer types.
Emerging players
- VRgluv: VRgluv builds force-feedback haptic VR gloves for training and simulation. It is a smaller emerging player focused on the enterprise training use case that overlaps with MANUS's robotics/XR segments.
- Synertial: Synertial provides motion capture gloves and full-body tracking suits for animation, gaming, and VFX. It is an emerging player with narrower product breadth but comparable technology for hand articulation tracking.
Broad incumbents
- Meta Platforms (Reality Labs): Meta is a broad incumbent in XR and AI whose planned $2B acquisition of MANUS was blocked. Meta's Quest headsets include built-in vision-based hand tracking that competes with dedicated gloves for general VR use cases.
- Apple (Vision Pro): Apple Vision Pro ships with high-quality onboard camera-based hand tracking, representing a broad incumbent solution that could substitute for dedicated data gloves in many consumer and enterprise XR scenarios.
Others
- Xsens (Movella): Xsens (now part of Movella) makes inertial motion capture suits and is a core integration partner of MANUS for full-body and hand tracking solutions. It is an adjacent ecosystem participant rather than a direct glove competitor.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks5 records
Key highlights5 records
Customer concentration
Manus VR social profiles
Digital presenceManus VR financial estimates
Financial estimateRevenue estimate
Valuation estimate
Manus VR leadership team
Management profileNumber of profiles
Profiles3 records
Manus VR funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Manus VR M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Manus VR
What does Manus VR do?
Manus VR designs, manufactures, and sells high-precision data gloves paired with the proprietary MANUS Core 3.0 software platform. The hardware lineup includes Metagloves Pro (€4500), Metagloves Pro Haptic (€4500), and the legacy Quantum Metagloves (€2500), all tracking hand articulation across 25 degrees of freedom with millimeter precision. The product portfolio targets robotics teleoperation, embodied AI training data capture, motion capture for entertainment and VFX, and XR/VR applications.
Is Manus VR a public or private company?
Manus VR is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Manus VR founded?
Manus VR was founded in 2014. It employs 11 to 50 people.
Where is Manus VR based?
Manus VR is headquartered in Eindhoven, Netherlands, in the Europe region.
How does Manus VR make money?
Three revenue lines are on record. Hardware Data Gloves are the primary driver. The others are software Licenses and accessories.
Who are Manus VR's main competitors?
Direct peers on record are StretchSense (now part of MindMaze), HaptX, SenseGlove, CyberGlove Systems and Noitom (Hi5 VR Glove). Emerging players are VRgluv and Synertial. Broad incumbents are Meta Platforms (Reality Labs) and Apple (Vision Pro). Xsens (Movella) is listed as an others.
Does Manus VR have an API?
No public API is recorded for Manus VR.
What industry is Manus VR in?
Manus VR's product category is Motion Capture Hardware. Its primary akta.pro industry code is MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics), with a secondary code of HDACAFAC, Game Controllers, Joysticks & Flight/Driving Sim Controls. Its NAICS code is 33411 and its SIC code is 3670.