Hypex
- Company typePrivate
- Founded2018
- HeadquartersMonopoli, Italy
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What Hypex does
Hypex (legal entity HYPEX s.r.l.) is an Italian interactive video company founded in 2018/2019 and headquartered in Monopoli, Puglia. The company designs and produces interactive audiovisual experiences based on its patented REALTÀ INTERATTIVA (Interactive Reality) technology, which uses smartphone and tablet sensors (gyroscope, accelerometer, touchscreen) and gesture recognition to let viewers control actors, actions, and narrative branches in real time. Hypex explicitly positions the format as distinct from virtual reality, 360-degree video, 3D content, and augmented reality.
The product portfolio is delivered through a unified consumer application (HYPER APP) and individual project platforms, including Metamuseo-Cinemaddosso (Italian Ministry of Culture-funded metaverse experience of film costume heritage, built with Annamode Costumes), DI5CIS (5G-enabled interactive educational short films with Vodafone, Capgemini, CNR-ITD, and CSC), Space for Children (European Space Agency-funded interactive reality game with scientific support from Ospedale Pediatrico G. Gaslini), Tour Movie (geolocation-based interactive cinema, debut at Castello Sforzesco with Deloitte), and HYPER Movie (interactive short films, debut "Ricordami" with Bulgari and CSC). The technology is described as patent-protected.
Hypex operates a project-based professional services model augmented by technology licensing. The company serves enterprise and institutional customers across luxury brands (Bulgari, Campari), cultural and educational institutions (Ministero della Cultura, CSC, museums), consulting firms (Deloitte), telecommunications operators (Vodafone), and public agencies (ESA), with each engagement appearing to be a bespoke commissioned project. The company is privately held, has 11-50 employees, has not disclosed any external funding rounds or institutional investors in the source materials, and generates revenue primarily through custom interactive video project development and technology licensing.
Hypex firmographics
Firmographics- Name
- Hypex
- Legal name
- HYPEX s.r.l.
- Website
- https://hypexvideo.com
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Hypex industry classification
Industry- Product category
- Interactive Video Technology
- NAICS
- Advertising Agencies (54181), Graphic Design Services (541430), Broadcasting and Content Providers (516)
- SIC
- Services-Advertising Agencies (7311), Services-Advertising (7310), Services-Motion Picture & Video Tape Distribution (7822)
- akta.pro primary industry
- Digital Creative & Experience Design Agencies (Web/App/UX) (MPAAAAAD)
- akta.pro secondary industries
- VFX & Motion Graphics (CGI, Compositing, 2D/3D) (MPAAAMAC), Interactive & Immersive Content Production (AR/VR/3D) (BPAFAIAL), 3D Product/Explainer Animation (MPAHACAD), Motion Brand Design (Title Design, Brand Animation) (MPAAAEAH)
Keywords
Where Hypex is headquartered
LocationHeadquarters
- HQ city
- Monopoli
- HQ country
- Italy
- HQ region
- Europe
Offices1 record
Markets served
Hypex business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Interactive Video Project Development: Custom development of interactive video experiences for enterprise and institutional clients, including short films, educational content, museum experiences, and branded content.
- Technology Licensing: Licensing of proprietary interactive video technology and REALTÀ INTERATTIVA platform to third parties for creating their own interactive content experiences.
- Application Platforms: Mobile applications (HYPER APP, Space for Children, Metamuseo Cinemaddosso) providing interactive experiences to end consumers, potentially through app distribution.
Go-to-market motion1 record
Distribution channels3 records
Marketing channels4 records
Hypex product offering
Product offeringCore offering
Hypex designs and produces patented interactive video experiences (REALTÀ INTERATTIVA) that let viewers control actors, scenarios, and story progression through smartphone and tablet gestures and sensors. The company delivers bespoke interactive short films, metaverse museum experiences, location-based cinema tours, and educational games for enterprise clients and institutional partners.
Product overview
Hypex (HYPEX s.r.l.) is an interactive video company that designs and produces patented interactive video experiences. The product portfolio consists of a unified set of interactive audiovisual offerings centered on the HYPER APP platform, which serves as the umbrella delivery mechanism for interactive experiences. The core products include DI5CIS (5G-powered interactive educational short films), Metamuseo Cinemaddosso (a metaverse museum of Italian film costume history), Space for Children (an ESA-funded interactive reality game for children), Tour Movie (geolocation-based cinema experiences), and Hyper Movie (gesture-controlled interactive short films). The company leverages patented assets and smartphone/tablet sensors to enable viewers to actively control the narrative, moving beyond passive video consumption.
Differentiator
Problem solved
Functional benefit
Brands
- DI5CIS: Interactive Reality educational project exploring 5G technology impacts on audiovisual content creation and consumption.
- Metamuseo
- Space for Children
- Tour Movie
- HYPER Movie
- HYPER App
- REALTÀ INTERATTIVA
Products and services
- DI5CIS A production and delivery project for innovative audiovisual content based on advanced experiential modalities, delivered as interactive short films via a web platform, exploring the impact of 5G technology on audiovisual consumption and learning outcomes. Built for educational use in Italian high schools.
- Metamuseo Cinemaddosso An immersive metaverse experience of Italian film costume history, covering the work of Annamode Costumes from 1946 to present, featuring themed areas, stories, interviews with costume designers, and curated digital content. Financed by the Italian Ministry of Culture.
- Space for Children An interactive reality videogame developed with scientific support from Ospedale Pediatrico G. Gaslini in Genoa and funded by the European Space Agency (ESA), combining real actors with 3D animations in a fanta-comedy sitcom that lets children control the story through smartphone/tablet gestures, with educational content about COVID-19 hygiene practices.
- Tour Movie A cinema-in-motion experience where the film changes based on the viewer's geographic position, turning neighborhoods and cities into treasure-hunt scenarios and transforming museums and monuments into explorable content. Debut project 'Una Notte al Castello Sforzesco' at the Castello Sforzesco in Milan, developed with Deloitte.
- Hyper Movie An interactive short film format where viewers control actors, explore scenarios, and solve puzzles through gestures and device sensors on smartphones and tablets. Debut project 'Ricordami' created with Bulgari and CSC-Centro Sperimentale di Cinematografia di Roma.
- Hyper App A unified app platform combining interactivity, aesthetics, and technology, hosting interactive experiences, photos, and videos with a user-friendly design, enabling social sharing. Used to deliver CSC INTERACTIVE, an interactive digital experience of the Centro Sperimentale di Cinematografia history.
Quantifiable outcome
- Interactive Reality technology enables viewers to control actors, their actions, and the entire evolution of the story through smartphone/tablet gestures
Companies that use Hypex
Customer profileNamed customers6 records
Segments4 records
Ideal customer profiles2 records
Hypex technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature2 records
Hypex partnerships and signals
Strategic signalPartnerships
Nine partnerships are on record, tiered flagship, core and minor.
- ESA - European Space AgencyflagshipESA Space for Children program provided funding for development of Space for Children interactive video game combining real actors with 3D animations for children during the COVID-19 pandemic. ESA serves as the financing partner for this experimental project.
- Ministero della Cultura (Ministry of Culture, Italy)flagshipItalian Ministry of Culture provided funding for Metamuseo-Cinemaddosso project, a virtual metaverse experience exploring Italian cinematic costume heritage. The Ministry supports the digital preservation and accessibility of Italian cultural heritage.
- Ospedale Pediatrico G. Gaslini di GenovacoreChildren's Hospital in Genoa provided scientific support for Space for Children project, contributing medical expertise for using Interactive Reality as a pre-diagnostic non-invasive tool for childhood age groups.
- Deloitte Italy / Deloitte Officine InnovazioneflagshipCollaboration with Deloitte to create Tour Movie experience 'Una Notte al Castello Sforzesco' at Milan Castello Sforzesco, honoring Leonardo Da Vinci. Deloitte Officine Innovazione contributed to this first-of-its-kind interactive museum tour experience.
- Annamode CostumescoreItaly's largest film/theatrical costume house collaborated with Hypex on Metamuseo-Cinemaddosso project, providing access to costume archives and historical film heritage from 1946 to present. Annamode serves as data controller for the Metamuseo application.
- CSC-Centro Sperimentale di Cinematografia di RomaflagshipWorld's oldest and most prestigious film school partnered on HYPER MOVIE project including Bulgari's 'Ricordami' interactive short film. CSC Interactive provides immersive digital experience showcasing the institution's history.
- BulgariflagshipLuxury jewelry brand Bulgari collaborated with Hypex and CSC to create 'Ricordami' (Remember Me), the first interactive short film, presented as a direct challenge to Netflix in interactive entertainment.
- VodafonecoreVodafone involved in DI5CIS project for interactive 5G-based educational content, exploring impacts of 5G technology on audiovisual content delivery and learning outcomes in Italian high schools.
- CampariminorBeverage brand Campari partnered with Hypex for interactive content creation through the HYPER APP platform, showcasing branded interactive experiences.
Scale indicators1 record
Recent moves6 records
Expansion highlights6 records
Hypex competitors and assessment
Company assessmentDirect peers
- Eko: Provider of an interactive video platform enabling branching narratives and viewer-driven storytelling for brands and entertainment. Directly comparable to Hypex's REALTÀ INTERATTIVA format on the technology-and-content layer.
- Rapt Media: Interactive video platform focused on branching, personalized video experiences for marketing and training. Closely comparable to Hypex's interactive short film and educational use cases (DI5CIS, HYPER Movie).
- WIREWAX: Interactive video technology vendor specializing in shoppable, clickable, and exploratory video for brands and publishers. Comparable interactive-video tech stack and brand-marketing go-to-market.
- UNIT9: Global interactive production studio building branded interactive films, AR/VR, and experiential content for major brands. Directly comparable creative-agency model for high-end interactive storytelling.
- B-Reel: Independent interactive creative studio producing branded interactive films, immersive experiences, and digital products. Closely comparable custom interactive video work for brands and cultural clients.
- Tool of North America: Hybrid creative production and technology studio known for ad-funded interactive films and branded interactive experiences. Comparable boutique interactive-content positioning for luxury and entertainment clients.
- Deeplocal: Innovation studio building interactive experiences, branded installations, and immersive storytelling campaigns. Comparable bespoke interactive experience delivery for enterprise and cultural institutions.
- North Kingdom: Interactive experience studio known for award-winning branded digital storytelling and immersive web experiences. Comparable digital creative/experience agency model with strong brand-client roster.
Broad incumbents
- Netflix (Interactive titles): Mainstream streaming incumbent shipping interactive films such as Black Mirror: Bandersnatch. The most-cited reference point in Hypex's own framing for interactive short-form video at scale.
Emerging players
- Fxive: Interactive video platform enabling click-and-shop video and viewer engagement for commerce and marketing. Emerging adjacent player in the same interactive-video tooling category.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Hypex social profiles
Digital presenceHypex financial estimates
Financial estimateRevenue estimate
Valuation estimate
Hypex leadership team
Management profileNumber of profiles
Hypex funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Hypex M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Hypex
What does Hypex do?
Hypex designs and produces patented interactive video experiences (REALTÀ INTERATTIVA) that let viewers control actors, scenarios, and story progression through smartphone and tablet gestures and sensors. The company delivers bespoke interactive short films, metaverse museum experiences, location-based cinema tours, and educational games for enterprise clients and institutional partners.
Is Hypex a public or private company?
Hypex is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Hypex founded?
Hypex was founded in 2018. It employs 11 to 50 people.
Where is Hypex based?
Hypex is headquartered in Monopoli, Italy, in the Europe region.
How does Hypex make money?
Three revenue lines are on record. Interactive Video Project Development is the primary driver. The others are technology Licensing and application Platforms.
Who are Hypex's main competitors?
Direct peers on record are Eko, Rapt Media, WIREWAX, UNIT9, B-Reel, Tool of North America, Deeplocal and North Kingdom. Netflix (Interactive titles) is listed as a broad incumbent. Fxive is listed as an emerging player.
Does Hypex have an API?
No public API is recorded for Hypex.
What industry is Hypex in?
Hypex's product category is Interactive Video Technology. Its primary akta.pro industry code is MPAAAAAD, Digital Creative & Experience Design Agencies (Web/App/UX), with a secondary code of MPAAAMAC, VFX & Motion Graphics (CGI, Compositing, 2D/3D). Its NAICS code is 54181 and its SIC code is 7311.