Hyperspace
Hyperspace is a Phoenix-based, private enterprise metaverse platform (operated by ExitReality Inc) that provides a browser-based no-code 3D environment for immersive virtual events, training, marketing, and remote collaboration, serving enterprises across financial services, healthcare, telecommunications, and education through six sub-brands.
- Company typePrivate
- Founded2015
- HeadquartersPhoenix, United States
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What Hyperspace does
Hyperspace, operated by ExitReality Inc (Delaware-incorporated, Phoenix, AZ headquarters), is a private enterprise metaverse platform provider founded in 2015. The company offers a browser-based, no-code 3D environment where organizations can build and run immersive experiences for virtual events, employee training, experiential marketing, and remote collaboration, with cross-device access spanning smartphones, tablets, laptops, and VR/AR headsets (including Microsoft HoloLens) without downloads or installs. The product portfolio comprises a core Hyperspace editor plus six sub-brands: MootUp (events), LearnBrite (training with AI avatars), UniversalAvatars (avatar personalization), ChatMapper (branching scenario authoring), Trophio (gamification), and Glue (XR collaboration, acquired June 2024). The platform integrates with 100+ enterprise tools including major LMS platforms (Docebo, Schoox, Articulate, Adobe Captivate), the Microsoft ecosystem, and SSO/GDPR-compliant security infrastructure.
The company serves enterprise customers across financial services (United Nations, Old Mutual, Bank of America, New York Life, Citigroup, MasterCard), telecommunications (Verizon, Vodafone), healthcare and life sciences (GE Healthcare, Novartis, Pfizer via Eye Egypt), education (Clark University, Curtin University, TEDxLeuven), consumer goods (Asahi), technology (Dell, Salesforce, Fujitsu, Intuit, TripAdvisor), and insurance (Volvo Construction Equipment). GTM combines enterprise field sales with demo booking, product-led growth through a free Basic Membership tier for non-commercial use that funnels users into a paid Commercial Membership subscription, event-driven marketing anchored on marquee case studies, and a partner ecosystem across its sub-brands. Pricing is quote-based and not publicly disclosed. Revenue is generated primarily through recurring commercial subscriptions, platform licenses (MootUp, LearnBrite), AI coaching solutions, and add-on features. The company is founder-controlled by CEO Danny Stefanic, has 11-50 employees, claims to be trusted by 1,000+ companies, and has no disclosed external funding rounds.
Hyperspace firmographics
Firmographics- Name
- Hyperspace
- Legal name
- ExitReality Inc
- Website
- https://hyperspace.mv
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Hyperspace is a Phoenix-based, private enterprise metaverse platform (operated by ExitReality Inc) that provides a browser-based no-code 3D environment for immersive virtual events, training, marketing, and remote collaboration, serving enterprises across financial services, healthcare, telecommunications, and education through six sub-brands.
- Ownership category
- akta.pro rank
Hyperspace industry classification
Industry- Product category
- Immersive Collaboration Software / Metaverse Platform
- NAICS
- Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (51621), Computing Infrastructure Providers, Data Processing, Web Hosting, and Related Services (518)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Metaverse & Social Virtual Worlds (BPAMAKAF)
- akta.pro secondary industries
- Virtual & Hybrid Event Platforms (Webinars, Virtual Venues, Event Hubs) (THAHAOAA), Virtual Worlds & Social Sandbox Experiences (persistent social spaces) (MPAFAIAG), Virtual Training, Workshops & Masterclasses (Interactive Sessions) (MPAGAOAJ)
Keywords
Where Hyperspace is headquartered
LocationHeadquarters
- HQ city
- Phoenix
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Hyperspace business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Infrastructure, Operations
Revenue model
- Commercial Membership Subscription: Subscription-based commercial membership granting access to premium features, commercial use rights, and advanced capabilities for business users. Basic membership is free for non-commercial purposes while commercial membership is required for business use.
- Training & Events Platform Licenses: Platform licenses for specific use cases including MootUp for events and meetings, and LearnBrite for training experiences, offered as specialized solutions.
- AI Coaching Solutions: AI-enabled coaching technology integrating AI avatars with virtual environments for personalized professional development and training outcomes.
- Special Features and Add-ons: Additional payable special features including services, premium capabilities, and advanced functionality beyond basic commercial membership.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Others | Free tier for non-commercial individual use with limited features |
| Subscription | Monthly | Paid commercial membership for business users requiring platform access |
Go-to-market motion3 records
Distribution channels3 records
Marketing channels6 records
Hyperspace product offering
Product offeringCore offering
Hyperspace is a no-code, browser-based metaverse platform that enables organizations to create, deploy, and host immersive 3D experiences for enterprise events, training and learning, experiential marketing, and remote collaboration. The platform runs on cloud-scale Kubernetes infrastructure, supports cross-device access including VR/AR headsets without downloads, and ships with a product family (MootUp for events, LearnBrite for training, UniversalAvatars, ChatMapper, Trophio, Glue for collaboration) plus 100+ enterprise integrations and AI-enabled coaching avatars.
Product overview
Hyperspace is a metaverse for business platform provided by ExitReality Inc that offers a modular architecture combining a core no-code platform with specialized applications. The portfolio includes: Hyperspace (core platform for creating immersive 3D experiences across events, training, marketing, and remote work), MootUp (events and meetings platform), LearnBrite (learning and training platform with AI capabilities), UniversalAvatars (personalization), ChatMapper (scenario authoring), Trophio (gamification), and Glue (acquired collaboration platform). The platform is browser-based with cross-device compatibility including VR/AR headsets, and supports 100+ integrations with enterprise tools.
Differentiator
Problem solved
Functional benefit
Brands
- MootUp: 3D Metaverse Virtual Events Platform for hosting immersive events and meetings
- LearnBrite
- UniversalAvatars
- ChatMapper
- Troph.io
- Glue
Products and services
- Hyperspace Metaverse Platform
Quantifiable outcome
- 97% employee confidence in applying newly learned skills
- +9 more outcomes
Companies that use Hyperspace
Customer profileNamed customers21 records
Segments7 records
Ideal customer profiles7 records
Hyperspace technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration10 records
AI capability5 records
Feature9 records
Hyperspace partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- ExitReality InccoreExitReality Inc is the parent company and provider of Hyperspace technology and related services. All Hyperspace platform functionality is provided by ExitReality Inc under the Terms of Service agreement. ExitReality holds all intellectual property rights to the Hyperspace trademarks and platform technology.
Scale indicators5 records
Recent moves5 records
Expansion highlights6 records
Hyperspace competitors and assessment
Company assessmentDirect peers
- Sococo: Sococo provides a virtual office platform for distributed teams with persistent online spaces. It directly overlaps with Hyperspace's remote-work and team collaboration use cases, though with a less immersive 3D orientation.
- Virbela: Virbela builds persistent 3D virtual worlds for remote work, enterprise collaboration, events, and learning. It targets the same enterprise use cases as Hyperspace across remote team presence, training simulations, and virtual conferences.
- Spatial: Spatial offers a no-code, cross-device metaverse platform for immersive 3D meetings, events, and collaborative workspaces. It directly competes with Hyperspace/MootUp for enterprise and creator-driven virtual experiences, sharing the same browser-based, no-download value proposition.
- Arthur: Arthur provides enterprise metaverse solutions for virtual offices, collaboration, training, and events, with a focus on large enterprises. It competes head-to-head with Hyperspace on the immersive remote-work and corporate training use cases.
- Gather: Gather offers a 2.5D virtual space platform for remote teams, events, and education. It competes with Hyperspace's remote-work and events segments with a lighter, more casual aesthetic and broad adoption among universities and distributed teams.
- ENGAGE XR (formerly VR Education): ENGAGE XR provides a virtual reality collaboration and training platform for enterprise and education customers. It targets similar immersive learning, corporate training, and virtual events use cases as Hyperspace's LearnBrite and core platform.
Broad incumbents
- Microsoft Mesh: Microsoft Mesh is a mixed-reality collaboration platform embedded in Microsoft Teams and the broader Microsoft 365 ecosystem. As a broad incumbent, it competes with Hyperspace on enterprise immersive meetings and training, leveraging distribution advantages that smaller platforms cannot match.
- Meta Horizon Workrooms: Meta Horizon Workrooms delivers VR-based meetings and collaboration through Meta's Quest hardware ecosystem. It is a broad incumbent competing with Hyperspace on enterprise immersive collaboration, with significant capital backing and proprietary VR hardware advantages.
Emerging players
- Wonda VR: Wonda VR (now part of Interaxon/Muse) offers a web-based platform for creating and sharing VR/AR experiences, including training and collaboration. It competes partially with LearnBrite on no-code immersive learning content creation.
- Strivr: Strivr provides immersive VR training primarily for frontline employee training at large enterprises (Walmart, Verizon, etc.). It overlaps with Hyperspace's VR-driven learning and AI coaching offerings but focuses more narrowly on simulation-based skills training rather than broader metaverse experiences.
Market position
Strengths5 records
Weaknesses4 records
Competitive moat5 records
Key highlights1 record
Customer concentration
Hyperspace social profiles
Digital presenceHyperspace compliance and trust
Trust signalCompliance1 record
Hyperspace financial estimates
Financial estimateRevenue estimate
Valuation estimate
Hyperspace leadership team
Management profileNumber of profiles
Profiles1 record
Hyperspace subsidiaries and ownership
Company hierarchySubsidiaries1 record
Hyperspace funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Hyperspace M&A and investment
M&A and investmentM&A1 record
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Hyperspace
What does Hyperspace do?
Hyperspace is a no-code, browser-based metaverse platform that enables organizations to create, deploy, and host immersive 3D experiences for enterprise events, training and learning, experiential marketing, and remote collaboration. The platform runs on cloud-scale Kubernetes infrastructure, supports cross-device access including VR/AR headsets without downloads, and ships with a product family (MootUp for events, LearnBrite for training, UniversalAvatars, ChatMapper, Trophio, Glue for collaboration) plus 100+ enterprise integrations and AI-enabled coaching avatars.
Is Hyperspace a public or private company?
Hyperspace is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Hyperspace founded?
Hyperspace was founded in 2015. It employs 11 to 50 people.
Where is Hyperspace based?
Hyperspace is headquartered in Phoenix, United States, in the North America region.
How does Hyperspace make money?
Four revenue lines are on record. Commercial Membership Subscription is the primary driver. The others are training & Events Platform Licenses, AI Coaching Solutions and special Features and Add-ons.
Who are Hyperspace's main competitors?
Direct peers on record are Sococo, Virbela, Spatial, Arthur, Gather and ENGAGE XR (formerly VR Education). Broad incumbents are Microsoft Mesh and Meta Horizon Workrooms. Emerging players are Wonda VR and Strivr.
Does Hyperspace have an API?
No public API is recorded for Hyperspace.
What industry is Hyperspace in?
Hyperspace's product category is Immersive Collaboration Software / Metaverse Platform. Its primary akta.pro industry code is BPAMAKAF, Metaverse & Social Virtual Worlds, with a secondary code of THAHAOAA, Virtual & Hybrid Event Platforms (Webinars, Virtual Venues, Event Hubs). Its NAICS code is 51621 and its SIC code is 7372.