ExitReality
ExitReality operates Hyperspace, a no-code, browser-based metaverse platform that enables enterprises to build customizable 3D environments for events, training, marketing, and remote collaboration across all devices without downloads. It serves large organizations via direct enterprise SaaS sales.
- Company typePrivate
- Founded2002
- HeadquartersPhoenix, United States
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What ExitReality does
ExitReality, founded in 2002 by Danny Stefanic and headquartered in Phoenix, Arizona, operates Hyperspace — a no-code, browser-based metaverse platform for enterprise. The company originally operated as a social media platform with enhanced 3D, multi-user, immersive messaging, and acquired two complementary businesses during that era (Twinity in June 2012 and Koinup in January 2013). It subsequently repositioned around Hyperspace, a unified platform that lets organizations build customizable 3D environments for events, corporate training, experiential marketing, and remote collaboration without writing code. The platform is browser-based with no downloads required, supports cross-device access including smartphones, tablets, laptops, and VR/AR headsets, and runs on cloud-scale Kubernetes infrastructure with GDPR compliance and enterprise SSO authentication.
Hyperspace's product portfolio consists of the core platform plus six specialized Hyperspace Apps: MootUp (immersive 3D events), LearnBrite (VR-ready learning and training with LMS integration), UniversalAvatars (cross-platform avatars for 3D meetings, games, AR, and VR), ChatMapper (visual editor for branching dialogue and interactive narratives), Troph.io (gamification and behavioral rewards), and Glue (high-fidelity XR collaboration positioned against Microsoft Mesh and Meta Horizon Workrooms). The platform exposes 50+ pre-built templates and 100+ enterprise integrations, and claims an addressable reach of 5 billion internet-connected device users globally.
Hyperspace monetizes through enterprise SaaS subscriptions on a quote-based, custom-pricing model sold primarily via direct enterprise sales (Book a Demo CTA). Customer segments are horizontal: enterprise events, corporate training and learning, experiential marketing, and remote work and collaboration. The named enterprise logo base spans the United Nations, Novartis, New York Life Insurance, Banco Santander, TripAdvisor, Intuit, Fujitsu, Asahi, Curtin University, TEDxLeuven, and Volvo Construction Equipment. The company employs 11-50 people, operates privately with no disclosed funding rounds, and discloses no revenue figures, suggesting a bootstrapped or founder-financed operating model.
ExitReality firmographics
Firmographics- Name
- ExitReality
- Legal name
- Hyperspace
- Website
- https://exitreality.com
- Company type
- Private
- Founded year
- 2002
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- ExitReality operates Hyperspace, a no-code, browser-based metaverse platform that enables enterprises to build customizable 3D environments for events, training, marketing, and remote collaboration across all devices without downloads. It serves large organizations via direct enterprise SaaS sales.
- Ownership category
- akta.pro rank
ExitReality industry classification
Industry- Product category
- Metaverse Platform Software
- NAICS
- Software Publishers (51321)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Metaverse & Social Virtual Worlds (BPAMAKAF)
- akta.pro secondary industries
- Metaverse Virtual World Platforms (social worlds, land, UGC) (FSAPAGAD), XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
Keywords
Where ExitReality is headquartered
LocationHeadquarters
- HQ city
- Phoenix
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
ExitReality business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Infrastructure, Marketing or Sales, Operations
Revenue model
- SaaS Platform Subscription: Subscription-based access to the Hyperspace metaverse platform with tiered plans based on usage, features, or seat count. Enterprise customers likely pay for custom deployments with SSO integration and advanced features.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Annual | Enterprise custom pricing |
Go-to-market motion3 records
Distribution channels2 records
Marketing channels4 records
ExitReality product offering
Product offeringCore offering
ExitReality (operating its Hyperspace brand) sells a no-code, browser-based metaverse platform that lets enterprises build customizable 3D environments for events, training, marketing, and remote collaboration. Customers access the platform via any internet-connected device — smartphones, tablets, laptops, or VR/AR headsets — without downloads or installs, and stitch together sub-products (MootUp for events, LearnBrite for training, UniversalAvatars, ChatMapper, Troph.io, and Glue for XR collaboration) under one workspace. Enterprise-grade SSO, GDPR compliance, 50+ templates, and 100+ tool integrations are bundled into subscription plans sold through direct enterprise sales.
Product overview
Hyperspace is a unified no-code metaverse platform for business that consists of a core platform complemented by specialized Hyperspace Apps. The core Hyperspace platform provides drag-and-drop 3D environment creation, cross-device accessibility, and enterprise security features. The product portfolio includes MootUp for event management, LearnBrite for training and learning, UniversalAvatars for avatar personalization, ChatMapper for interactive storytelling, Troph.io for gamification, and Glue as a premier XR collaboration tool. Together, these products enable organizations to create immersive experiences for events, employee onboarding, marketing, and remote work without coding.
Differentiator
Problem solved
Functional benefit
Brands
- MootUp: Metaverse platform for hosting events
- LearnBrite
- UniversalAvatars
- ChatMapper
- Troph.io
- Glue.work
Products and services
- Hyperspace Platform A unified no-code metaverse platform for business that enables organizations to create customizable 3D environments for events, training, marketing, and remote work via a drag-and-drop editor, accessible across smartphones, tablets, laptops, and VR/AR headsets without downloads, with enterprise SSO, GDPR compliance, and 100+ tool integrations.
- MootUp Metaverse app designed for events, enabling organizations to launch immersive 3D event experiences in the metaverse with templates, branding controls, gamification, and social interactions.
- LearnBrite VR-ready immersive learning app for corporate training with micro-learning scenarios, instructor-led training support, and LMS integration.
- UniversalAvatars Cross-platform avatar system app enabling users to create and use consistent digital personas across 3D meetings, games, webpages, AR, and VR experiences.
- ChatMapper Visual editor tool app for managing storylines and nonlinear dialogue in metaverse environments, enabling branching scenarios and interactive narratives.
- Troph.io Gamification platform app that tracks user behavior and triggers conditional rewards across web applications and sites.
- Glue Premier XR collaboration platform delivering immersive, high-fidelity meeting experiences in extended reality, positioned as an alternative to Microsoft Mesh and Meta Horizon Workrooms.
Quantifiable outcome
- 12% productivity boost from increased engagement in training initiatives (per PwC studies)
Companies that use ExitReality
Customer profileNamed customers12 records
Segments4 records
Ideal customer profiles4 records
ExitReality technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature8 records
ExitReality partnerships and signals
Strategic signalPartnerships
Seven partnerships are on record, tiered core and supporting.
- MootUpcoreMootUp is a Hyperspace App designed for events, enabling organizations to launch immersive 3D event experiences in the metaverse
- LearnBritecoreLearnBrite is a Hyperspace App designed for training and learning, enabling VR-ready learning experiences to improve retention
- UniversalAvatarscoreUniversalAvatars is a Hyperspace App for personalization, enabling cross-platform avatars usable across 3D meetings, games, webpages, AR, and VR
- ChatMappercoreChatMapper is a Hyperspace App for engagement, providing tools to manage storylines and nonlinear dialogue in the metaverse
- Troph.iosupportingTroph.io is a Hyperspace App for gamification, tracking user behavior and triggering conditional rewards across web applications
- GluesupportingGlue is positioned as the premier collaboration platform, delivering immersive high-fidelity meeting experiences in XR
- 100+ Enterprise Integration Partnerssupporting100+ integrations with common enterprise tools and platforms that customers already know and use, expanding the power of the metaverse ecosystem
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
ExitReality competitors and assessment
Company assessmentEmerging players
- Arthur: Arthur is an enterprise metaverse platform offering 3D virtual offices and events with a browser-accessible experience. It targets a similar enterprise meetings and events buyer as Hyperspace, with comparable low-friction onboarding.
- Decentraland: Decentraland is a blockchain-based virtual world where users create, experience, and monetize content and applications. While Web3-native and consumer-oriented rather than enterprise, it overlaps with Hyperspace on the metaverse virtual-world platform category.
- The Sandbox: The Sandbox is a Web3 virtual world that lets users create, own, and monetize voxel-based experiences and assets. Like Decentraland, it overlaps with Hyperspace's metaverse-platform category but serves a different (consumer/gaming) buyer.
Direct peers
- Engage: Engage is an enterprise-focused VR/AR collaboration and training platform used for meetings, events, and education. It competes directly with Hyperspace's events, training, and remote-work use cases across enterprise buyers.
- Virbela: Virbela builds immersive 3D virtual worlds for enterprise collaboration, learning, and events, with comparable use cases in remote work, training, and corporate gatherings. It competes head-to-head with Hyperspace in the enterprise metaverse platform category.
- Gather: Gather provides pixel-art 2D virtual spaces for remote team collaboration, events, and casual enterprise interaction. While stylistically simpler than Hyperspace, it targets the same enterprise remote-work and events use cases with a low-friction browser-based experience.
- Spatial: Spatial is a direct competitor offering browser-based and headset-accessible 3D collaboration and metaverse spaces for enterprise meetings, events, and training. It overlaps directly with Hyperspace's core use cases of remote work, events, and training.
- Mozilla Hubs: Mozilla Hubs is a browser-based, open-source platform for creating and sharing 3D virtual spaces, including for enterprise meetings and events. Its no-download, cross-device architecture and customization primitives overlap directly with Hyperspace's value proposition.
Broad incumbents
- Microsoft Mesh: Microsoft Mesh is Microsoft's enterprise metaverse platform integrated with Microsoft Teams and Azure. It is the other named incumbent competitor to Hyperspace's Glue product and benefits from Microsoft's enterprise distribution and bundling.
- Meta Horizon Workrooms: Meta Horizon Workrooms is Meta's enterprise metaverse collaboration product, bundled into the Meta device and software ecosystem. It is explicitly named by Hyperspace as a competitor for Glue and represents the well-capitalized incumbent alternative for VR-based collaboration.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
ExitReality social profiles
Digital presenceExitReality compliance and trust
Trust signalCompliance1 record
ExitReality financial estimates
Financial estimateRevenue estimate
Valuation estimate
ExitReality leadership team
Management profileNumber of profiles
Profiles1 record
ExitReality funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
ExitReality M&A and investment
M&A and investmentM&A2 records
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about ExitReality
What does ExitReality do?
ExitReality (operating its Hyperspace brand) sells a no-code, browser-based metaverse platform that lets enterprises build customizable 3D environments for events, training, marketing, and remote collaboration. Customers access the platform via any internet-connected device — smartphones, tablets, laptops, or VR/AR headsets — without downloads or installs, and stitch together sub-products (MootUp for events, LearnBrite for training, UniversalAvatars, ChatMapper, Troph.io, and Glue for XR collaboration) under one workspace. Enterprise-grade SSO, GDPR compliance, 50+ templates, and 100+ tool integrations are bundled into subscription plans sold through direct enterprise sales.
Is ExitReality a public or private company?
ExitReality is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was ExitReality founded?
ExitReality was founded in 2002. It employs 11 to 50 people.
Where is ExitReality based?
ExitReality is headquartered in Phoenix, United States, in the North America region.
How does ExitReality make money?
One revenue line is on record: saaS Platform Subscription.
Who are ExitReality's main competitors?
Emerging players on record are Arthur, Decentraland and The Sandbox. Direct peers are Engage, Virbela, Gather, Spatial and Mozilla Hubs. Broad incumbents are Microsoft Mesh and Meta Horizon Workrooms.
Does ExitReality have an API?
No public API is recorded for ExitReality.
What industry is ExitReality in?
ExitReality's product category is Metaverse Platform Software. Its primary akta.pro industry code is BPAMAKAF, Metaverse & Social Virtual Worlds, with a secondary code of FSAPAGAD, Metaverse Virtual World Platforms (social worlds, land, UGC). Its NAICS code is 51321 and its SIC code is 7372.