Developer docs
API playgroundTry for free, no card

Search company profiles

The Gang

Full company profile

uuid000iuov

Namestring
The Gang
Legal namestring
The Gang Sweden AB
Websiteurl
thegang.io
Company typeenum
Private
Founded yearint
2019
Descriptiontext

The Gang is a Stockholm-headquartered game development studio founded in 2019 that builds branded immersive gaming experiences for global enterprise clients on user-generated content (UGC) platforms such as Roblox, Fortnite Creative, Minecraft, and Unreal Engine. The company operates as a B2B service provider rather than a consumer game publisher, with a portfolio of more than 100 branded titles delivered for clients including Spotify, Vans, IKEA, Netflix, Gucci, Ralph Lauren, Givenchy, Nike, Amazon, Warner Bros, the NFL, NHL, PGA TOUR, Wimbledon, and Paris Saint-Germain. Reported engagement across its experiences exceeds 2.5 billion visits and 12 billion minutes, with Vans World becoming the first branded Roblox experience to surpass 100 million visitors.

Its core capability is end-to-end branded experience production: concept, game design, multi-platform development, community management, and post-launch media support. The Gang is a Roblox Partner Program member and has extended delivery across Fortnite Creative (Philips, Wimbledon), Minecraft via a strategic partnership with Blockception, and Microsoft Mesh for enterprise mixed-reality work. The firm holds a 150+ person team across four offices in Sweden, Portugal, the UK, and Malaysia, with The Gang Asia operating from the former Common Extract studio acquired in April 2023.

Revenue is generated through project-based fees and retainer engagements with enterprise brands for bespoke gaming experiences, marketing activations, and ongoing community management. Pricing is not publicly disclosed and is structured per engagement. In October 2025 the company restructured, spinning off its original-IP development arm into a separate entity called The Gang Studio, which secured venture funding from Behold Ventures. The Gang has won a double Webby Award (Spotify Island), multiple Clio Music Awards, and recognition across Cannes Lions and D&AD.

Short descriptiontext

The Gang is a Stockholm-based game development studio that builds branded immersive gaming experiences on Roblox, Fortnite, Minecraft, and Unreal Engine for global enterprise clients in sports, fashion, entertainment, and retail, with a portfolio of 100+ titles and 150+ employees across four countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
251–500
akta.pro rankint
HeadquartersSegeltorp, Sweden
HQ citystring
Segeltorp
HQ countrystring
Sweden
HQ regionstring
Europe
Markets served

Serves global market

Offices4 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
branded gaming experiences, game development services, metaverse marketing agency, UGC gaming studio, brand activation gaming
Industry3 codes
1Game Server Hosting & Community Infrastructure (private servers, matchmaking communities)
CodeMPAFAIAFPrimaryYes
2Fan Content Sharing & Media Hubs (clips, screenshots, replays, wikis)
CodeMPAFAIALPrimaryNo
3Creator Economy & Monetization Tools for UGC (tips, subs, rev share, payouts)
CodeMPAFAIAIPrimaryNo
NAICS code1 code
  • Arts, Entertainment, and Recreation71
SIC code1 code
  • Services-Membership Organizations8600
Product category
Branded Game Development Services
Social media profiles2 records
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1Branded Game Development
TypeProfessional Services
Description

Project-based development of custom branded gaming experiences for enterprise clients. Services include full game development, branded integrations within existing games, and standalone marketing experiences. Revenue generated through project fees and ongoing retainer relationships with major brands.

thegang.io
2Marketing Activation Campaigns
TypeProfessional Services
Description

Time-limited sponsorships and branded activations within high-performing UGC games, driving brand engagement and measurable impact on UGC platforms.

thegang.io
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 of 2 records shown
1The Gang Studio
Description

Independent game studio spun off from The Gang in October 2025, focused on original IP development and porting popular Roblox games to platforms like Steam

gamesbeat.com
+1 more record
Core offering1 text field

The Gang is a B2B game development studio that designs, builds, and operates custom branded gaming experiences on user-generated content (UGC) platforms such as Roblox, Fortnite, Minecraft, and Microsoft Mesh. Services span end-to-end branded game development, marketing activations within existing UGC games, CRM and loyalty integrations, and ongoing community and media management for global enterprise brand clients.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 7 values shown
  • 2.5B+ total visits across own games
+6 more records
Product overview1 text field

The Gang is an international UGC (User-Generated Content) gaming studio and marketing agency for brands, operating as a single unified offering centered on creating immersive branded gaming experiences. The core product portfolio spans branded experiences built on gaming platforms (Roblox, Fortnite, Minecraft) and original games. Notable branded experiences include Spotify Island (a Webby Award-winning parkour and music creation experience), Vans World 2.0 (the first branded experience to reach 100M+ Roblox visitors), Gabby's Dollhouse Official, Wimbledon WimbleWorld, Philips OneBlade Body Royale, and over 80+ other branded games for clients including IKEA, Ralph Lauren, Netflix, Crocs, Givenchy, PSG, and more. Services include branded integrations, standalone marketing experiences, full gamified brand games, and media & community management. In October 2025, The Gang spun off The Gang Studio as an independent entity focused on original IP development with plans to expand to Steam.

Product and service2 records
1Branded Collaboration Services
CategoryService offering
Description

Full-service branded game development for global enterprise brands, including strategy, game design, development, community management, and media support. Includes branded integrations with existing games, standalone marketing experiences, full gamified brand games, and CRM/loyalty program integrations.

2Gaming Strategy for Brands
CategoryService offering
Description

Strategic advisory and platform guidance helping brands connect with audiences on Roblox, Fortnite, and Minecraft through immersive gaming experiences. The Gang has developed nearly 100 branded gaming experiences since 2019.

Scale indicator12 records

Each record includes

Type, Value, Description, Source

Partnership2 partners
Strategic tierStrategicTypeTechnology or IntegrationAnnounced on2024-09-23
Description

The Gang partnered with Blockception to deliver innovative brand experiences inside Minecraft, expanding beyond their primary focus on Roblox into new virtual worlds. This partnership extends their UGC gaming capabilities to Minecraft's platform.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2023-04-05
Description

The Gang acquired Malaysian game development studio Common Extract to expand global capabilities. Common Extract (now The Gang Asia) was known locally as developers behind Ejen Ali video games, including Malaysia's first MOBA and first local game to have an esports tournament. The acquisition boosted The Gang's game development capabilities with an established team in Asia.

Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Gamefam is a leading direct competitor - a game studio and agency that creates branded experiences on Roblox, Fortnite, and other UGC platforms for major brands including Nike, e.l.f. Cosmetics, and others. Closest comparable in business model, customer base (enterprise brands), and platform focus (Roblox-led).

TypeDirect peer
Description

Supersocial is a Roblox-focused game studio and agency developing branded experiences for enterprise clients including Walmart, Nike, and Clarks. Directly comparable in target customer (enterprise brands), platform focus (Roblox), and service offering (custom branded game development).

TypeDirect peer
Description

Dubit is a long-established digital agency and game studio specializing in Roblox experiences for brands including Netflix, BBC, and major entertainment companies. Comparable as a Branded UGC gaming agency targeting the same Gen Z audience and enterprise client base.

TypeDirect peer
Description

Sawhorse Productions is a game development studio creating branded experiences on Roblox and Fortnite for major brands. Directly comparable as a studio developing custom branded gaming experiences for enterprise clients on UGC platforms.

TypeDirect peer
Description

Landvault is a metaverse content and experiences studio that builds branded virtual worlds and gaming experiences across Roblox, Decentraland, and other platforms for enterprise clients. Comparable as a B2B service provider creating branded gaming experiences for global brands.

TypeDirect peer
Description

Jadu is a gaming and entertainment company focused on creating digital identities and avatar experiences for brands across gaming platforms. Comparable as an emerging player in branded gaming/UGC experiences targeting fashion and entertainment brands.

7Melon Media
TypeDirect peer
Description

Melon is a gaming marketing agency that helps brands create campaigns and activations within gaming platforms including Roblox. Directly comparable as a B2B service provider focused on connecting brands with gaming audiences.

TypeEmerging player
Description

Journee is a metaverse technology company creating immersive brand experiences using web-based 3D technology. Comparable in targeting enterprise brands seeking immersive digital experiences, though uses different (web-based) technology stack than UGC platforms.

TypeBroad incumbent
Description

Dept Agency is a large global digital agency with capabilities in digital experiences, gaming, and creative technology for major brands. Comparable as a broader digital agency expanding into branded gaming/metaverse experiences for enterprise clients, though operating at much larger scale with broader service portfolio.

TypeBroad incumbent
Description

Hogarth is a global content production network (part of WPP) that includes gaming and digital experience production capabilities for major brands. Comparable as a larger incumbent expanding into branded gaming/content experiences, though operates as part of a broader agency holding company portfolio.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat6 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers25 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration5 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles8 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries2 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds2 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

The Gang

Branded Game Development Servicesthegang.io

The Gang is a Stockholm-based game development studio that builds branded immersive gaming experiences on Roblox, Fortnite, Minecraft, and Unreal Engine for global enterprise clients in sports, fashion, entertainment, and retail, with a portfolio of 100+ titles and 150+ employees across four countries.

What The Gang does

The Gang is a Stockholm-headquartered game development studio founded in 2019 that builds branded immersive gaming experiences for global enterprise clients on user-generated content (UGC) platforms such as Roblox, Fortnite Creative, Minecraft, and Unreal Engine. The company operates as a B2B service provider rather than a consumer game publisher, with a portfolio of more than 100 branded titles delivered for clients including Spotify, Vans, IKEA, Netflix, Gucci, Ralph Lauren, Givenchy, Nike, Amazon, Warner Bros, the NFL, NHL, PGA TOUR, Wimbledon, and Paris Saint-Germain. Reported engagement across its experiences exceeds 2.5 billion visits and 12 billion minutes, with Vans World becoming the first branded Roblox experience to surpass 100 million visitors.

Its core capability is end-to-end branded experience production: concept, game design, multi-platform development, community management, and post-launch media support. The Gang is a Roblox Partner Program member and has extended delivery across Fortnite Creative (Philips, Wimbledon), Minecraft via a strategic partnership with Blockception, and Microsoft Mesh for enterprise mixed-reality work. The firm holds a 150+ person team across four offices in Sweden, Portugal, the UK, and Malaysia, with The Gang Asia operating from the former Common Extract studio acquired in April 2023.

Revenue is generated through project-based fees and retainer engagements with enterprise brands for bespoke gaming experiences, marketing activations, and ongoing community management. Pricing is not publicly disclosed and is structured per engagement. In October 2025 the company restructured, spinning off its original-IP development arm into a separate entity called The Gang Studio, which secured venture funding from Behold Ventures. The Gang has won a double Webby Award (Spotify Island), multiple Clio Music Awards, and recognition across Cannes Lions and D&AD.

The Gang firmographics

Firmographics
Name
The Gang
Legal name
The Gang Sweden AB
Website
https://thegang.io
Company type
Private
Founded year
2019
Operating status
Operating
Headcount range
251–500 employees
Short description
The Gang is a Stockholm-based game development studio that builds branded immersive gaming experiences on Roblox, Fortnite, Minecraft, and Unreal Engine for global enterprise clients in sports, fashion, entertainment, and retail, with a portfolio of 100+ titles and 150+ employees across four countries.
Ownership category
akta.pro rank

The Gang industry classification

Industry
Product category
Branded Game Development Services
NAICS
Arts, Entertainment, and Recreation (71)
SIC
Services-Membership Organizations (8600)
akta.pro primary industry
Game Server Hosting & Community Infrastructure (private servers, matchmaking communities) (MPAFAIAF)
akta.pro secondary industries
Fan Content Sharing & Media Hubs (clips, screenshots, replays, wikis) (MPAFAIAL), Creator Economy & Monetization Tools for UGC (tips, subs, rev share, payouts) (MPAFAIAI)

Keywords

  • Branded gaming experiences
  • Game development services
  • Metaverse marketing agency
  • UGC gaming studio
  • Brand activation gaming

Where The Gang is headquartered

Location

Headquarters

HQ city
Segeltorp
HQ country
Sweden
HQ region
Europe

Offices4 records

Markets served

The Gang business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Branded Game Development: Project-based development of custom branded gaming experiences for enterprise clients. Services include full game development, branded integrations within existing games, and standalone marketing experiences. Revenue generated through project fees and ongoing retainer relationships with major brands.
  2. Marketing Activation Campaigns: Time-limited sponsorships and branded activations within high-performing UGC games, driving brand engagement and measurable impact on UGC platforms.

Go-to-market motion1 record

Distribution channels2 records

Marketing channels5 records

The Gang product offering

Product offering

Core offering

The Gang is a B2B game development studio that designs, builds, and operates custom branded gaming experiences on user-generated content (UGC) platforms such as Roblox, Fortnite, Minecraft, and Microsoft Mesh. Services span end-to-end branded game development, marketing activations within existing UGC games, CRM and loyalty integrations, and ongoing community and media management for global enterprise brand clients.

Product overview

The Gang is an international UGC (User-Generated Content) gaming studio and marketing agency for brands, operating as a single unified offering centered on creating immersive branded gaming experiences. The core product portfolio spans branded experiences built on gaming platforms (Roblox, Fortnite, Minecraft) and original games. Notable branded experiences include Spotify Island (a Webby Award-winning parkour and music creation experience), Vans World 2.0 (the first branded experience to reach 100M+ Roblox visitors), Gabby's Dollhouse Official, Wimbledon WimbleWorld, Philips OneBlade Body Royale, and over 80+ other branded games for clients including IKEA, Ralph Lauren, Netflix, Crocs, Givenchy, PSG, and more. Services include branded integrations, standalone marketing experiences, full gamified brand games, and media & community management. In October 2025, The Gang spun off The Gang Studio as an independent entity focused on original IP development with plans to expand to Steam.

Differentiator

Problem solved

Functional benefit

Brands

  • The Gang Studio: Independent game studio spun off from The Gang in October 2025, focused on original IP development and porting popular Roblox games to platforms like Steam
  • The Gang Asia

Products and services

  • Branded Collaboration Services Full-service branded game development for global enterprise brands, including strategy, game design, development, community management, and media support. Includes branded integrations with existing games, standalone marketing experiences, full gamified brand games, and CRM/loyalty program integrations.
  • Gaming Strategy for Brands Strategic advisory and platform guidance helping brands connect with audiences on Roblox, Fortnite, and Minecraft through immersive gaming experiences. The Gang has developed nearly 100 branded gaming experiences since 2019.

Quantifiable outcome

  • 2.5B+ total visits across own games
  • +6 more outcomes

Companies that use The Gang

Customer profile

Named customers25 records

Segments1 record

Ideal customer profiles1 record

The Gang technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration5 records

Feature3 records

The Gang partnerships and signals

Strategic signal

Partnerships

Two partnerships are on record, tiered strategic and core.

  • BlockceptionstrategicTechnology or Integration · 23 September 2024The Gang partnered with Blockception to deliver innovative brand experiences inside Minecraft, expanding beyond their primary focus on Roblox into new virtual worlds. This partnership extends their UGC gaming capabilities to Minecraft's platform.
  • Common ExtractcoreStrategic or Co-development Partner · 5 April 2023The Gang acquired Malaysian game development studio Common Extract to expand global capabilities. Common Extract (now The Gang Asia) was known locally as developers behind Ejen Ali video games, including Malaysia's first MOBA and first local game to have an esports tournament. The acquisition boosted The Gang's game development capabilities with an established team in Asia.

Scale indicators12 records

Recent moves7 records

Expansion highlights6 records

The Gang competitors and assessment

Company assessment

Direct peers

  • Gamefam: Gamefam is a leading direct competitor - a game studio and agency that creates branded experiences on Roblox, Fortnite, and other UGC platforms for major brands including Nike, e.l.f. Cosmetics, and others. Closest comparable in business model, customer base (enterprise brands), and platform focus (Roblox-led).
  • Supersocial: Supersocial is a Roblox-focused game studio and agency developing branded experiences for enterprise clients including Walmart, Nike, and Clarks. Directly comparable in target customer (enterprise brands), platform focus (Roblox), and service offering (custom branded game development).
  • Dubit: Dubit is a long-established digital agency and game studio specializing in Roblox experiences for brands including Netflix, BBC, and major entertainment companies. Comparable as a Branded UGC gaming agency targeting the same Gen Z audience and enterprise client base.
  • Sawhorse Productions: Sawhorse Productions is a game development studio creating branded experiences on Roblox and Fortnite for major brands. Directly comparable as a studio developing custom branded gaming experiences for enterprise clients on UGC platforms.
  • Landvault (formerly Everyrealm Metaverse Studio): Landvault is a metaverse content and experiences studio that builds branded virtual worlds and gaming experiences across Roblox, Decentraland, and other platforms for enterprise clients. Comparable as a B2B service provider creating branded gaming experiences for global brands.
  • Jadu (formerly known as Jadu Hoverboards): Jadu is a gaming and entertainment company focused on creating digital identities and avatar experiences for brands across gaming platforms. Comparable as an emerging player in branded gaming/UGC experiences targeting fashion and entertainment brands.
  • Melon Media: Melon is a gaming marketing agency that helps brands create campaigns and activations within gaming platforms including Roblox. Directly comparable as a B2B service provider focused on connecting brands with gaming audiences.

Emerging players

  • Journee (Journee.ai): Journee is a metaverse technology company creating immersive brand experiences using web-based 3D technology. Comparable in targeting enterprise brands seeking immersive digital experiences, though uses different (web-based) technology stack than UGC platforms.

Broad incumbents

  • Dept Agency: Dept Agency is a large global digital agency with capabilities in digital experiences, gaming, and creative technology for major brands. Comparable as a broader digital agency expanding into branded gaming/metaverse experiences for enterprise clients, though operating at much larger scale with broader service portfolio.
  • Hogarth Worldwide (WPP): Hogarth is a global content production network (part of WPP) that includes gaming and digital experience production capabilities for major brands. Comparable as a larger incumbent expanding into branded gaming/content experiences, though operates as part of a broader agency holding company portfolio.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat6 records

Key risks6 records

Key highlights7 records

Customer concentration

The Gang social profiles

Digital presence

The Gang financial estimates

Financial estimate

Revenue estimate

Valuation estimate

The Gang leadership team

Management profile

Number of profiles

Profiles8 records

The Gang subsidiaries and ownership

Company hierarchy

Subsidiaries2 records

The Gang funding detail

Funding detail

Funding overview

Funding rounds2 records

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

The Gang M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about The Gang

What does The Gang do?

The Gang is a B2B game development studio that designs, builds, and operates custom branded gaming experiences on user-generated content (UGC) platforms such as Roblox, Fortnite, Minecraft, and Microsoft Mesh. Services span end-to-end branded game development, marketing activations within existing UGC games, CRM and loyalty integrations, and ongoing community and media management for global enterprise brand clients.

Is The Gang a public or private company?

The Gang is a private company. It is classified as venture growth investor backed and is currently operating.

When was The Gang founded?

The Gang was founded in 2019. It employs 251 to 500 people.

Where is The Gang based?

The Gang is headquartered in Segeltorp, Sweden, in the Europe region.

How does The Gang make money?

Two revenue lines are on record. Branded Game Development is the primary driver. The others are marketing Activation Campaigns.

Who are The Gang's main competitors?

Direct peers on record are Gamefam, Supersocial, Dubit, Sawhorse Productions, Landvault (formerly Everyrealm Metaverse Studio), Jadu (formerly known as Jadu Hoverboards) and Melon Media. Journee (Journee.ai) is listed as an emerging player. Broad incumbents are Dept Agency and Hogarth Worldwide (WPP).

Does The Gang have an API?

No public API is recorded for The Gang.

What industry is The Gang in?

The Gang's product category is Branded Game Development Services. Its primary akta.pro industry code is MPAFAIAF, Game Server Hosting & Community Infrastructure (private servers, matchmaking communities), with a secondary code of MPAFAIAL, Fan Content Sharing & Media Hubs (clips, screenshots, replays, wikis). Its NAICS code is 71 and its SIC code is 8600.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals
Pocket Gamer.bizSaudi Arabia launches Riyadh Season-themed entertainment experiences on RobloxSaudi Arabia has launched Riyadh Season-themed entertainment experiences on Roblox, developed in partnership with UGC creator The Gang, offering interactive digital worlds inspired by Riyadh Season's iconic zones including Boulevard City and Boulevard World. The experiences feature mini-games such as the Six Kings Slam tennis challenge and a Whack-a-Mole reaction game, with future updates planned to include Beastland by MrBeast, boxing and wrestling games, and Robux prize competitions. The initiative comes amid several MENA countries banning Roblox over concerns about inappropriate content and online safety.GamesBeatWhy The Gang is using venture funding to spin off an independent game studioLeading Roblox developer The Gang has split into two separate companies as of October 22, spinning off its original IP development arm into a new entity called The Gang Studio, with both companies sharing the same majority owners but maintaining distinct leadership and staff. The new studio has secured venture funding from Behold Ventures, enabling it to take on its own investor separate from the holding company, in a deal notable given that VC funding for gaming companies fell for six consecutive quarters through Q2 2025. The Gang Studio plans to port popular Roblox games to platforms like Steam to expand its audience and increase monetization, betting that players who grew up on Roblox will migrate to traditional gaming platforms.