Gamefam
Gamefam is a Los Angeles-based metaverse media company operating 50+ live-operated games across Roblox, Fortnite, and Minecraft, monetizing through branded IP campaigns with major entertainment, toy, sports, and music partners and a $5M Creator Fund.
- Company typePrivate
- Founded2019
- HeadquartersLos Angeles, United States
- Headcount251–500
- GTM typeB2B
- OfferingSoftware
What Gamefam does
Gamefam is a Los Angeles-based metaverse media company founded in 2019 by Joe Ferencz. It operates as a cross-platform user-generated content (UGC) game developer and publisher, running 50+ live-operated games across Roblox, Fortnite (via UEFN), and Minecraft, with reach reported at approximately 16 million daily gameplay sessions and 37 billion+ lifetime sessions. The company combines live-operations expertise with branded campaign execution, community management, and proprietary audience measurement to serve major entertainment, toy, sports, music, and consumer brand partners.
The company's product portfolio includes first-party owned and operated game IPs (such as Twilight Daycare and Car Dealership Tycoon), branded experiences developed in partnership with major IP holders, and a publishing and investment layer that includes the Gamefam Creator Fund (a $5 million commitment), Project Anime, and Dev X. Revenue is generated through three primary mechanisms: (1) enterprise brand campaign engagements with IP partners including LEGO, Mattel, Paramount, Warner Music Group, NFL, and FIFA; (2) platform revenue share from in-game monetization on Roblox and other UGC platforms; and (3) IP licensing of Gamefam-developed titles to brand partners. The 2024 Inc. 5000 ranked Gamefam at #40 with 6,390% three-year revenue growth, and the company completed a $25 million Series A in March 2022 led by Konvoy Ventures. Headcount has expanded from 150+ in 2023 to 251–500 in current reporting, consistent with multi-platform and multi-vertical scaling.
Gamefam firmographics
Firmographics- Name
- Gamefam
- Legal name
- Gamefam, Inc.
- Website
- https://gamefam.com
- Company type
- Private
- Founded year
- 2019
- Operating status
- Operating
- Headcount range
- 251–500 employees
- Short description
- Gamefam is a Los Angeles-based metaverse media company operating 50+ live-operated games across Roblox, Fortnite, and Minecraft, monetizing through branded IP campaigns with major entertainment, toy, sports, and music partners and a $5M Creator Fund.
- Ownership category
- akta.pro rank
Where Gamefam is headquartered
LocationHeadquarters
- HQ city
- Los Angeles
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Gamefam business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Branded Metaverse Campaign Engagements: Custom-built brand and media campaigns where Gamefam develops and operates dedicated in-game experiences, takeovers, virtual concerts and integrations for major IP partners. Primary revenue driver; ~275% YoY revenue growth in CY2022 and ~35% YoY revenue growth in FY2023.
- Game Operations & In-Game Monetization: Revenue share and in-game purchases (e.g., Robux, V-Bucks) from operating 50+ live games with 16M+ average daily gameplay sessions and 37B+ lifetime gameplay sessions, generating 61M+ average monthly gameplay hours of engagement.
- IP Licensing & Franchise Extensions: Licensing and franchise development for Gamefam's proprietary original IP (Twilight Daycare, Barbie DreamHouse Tycoon, Car Dealership Tycoon, Super League Soccer, Military Tycoon, etc.) including off-platform extensions such as a WowWee toy line based on Twilight Daycare.
- Creator Fund Program Investments: Capital deployment (not revenue) of up to $5M via the Gamefam Creator Fund, providing $10K-$100K+ per project in exchange for partnership terms and amplified reach into the UGC ecosystem.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Pay-as-you-go | Gamefam Creator Fund: seed investments of $10,000 to $100,000+ per project (from a $5M pool) with one-quarter reserved for underrepresented creators. |
| Other | Multi-year contract | Enterprise brand campaign engagements — quote-based, not publicly disclosed. |
Go-to-market motion4 records
Distribution channels4 records
Marketing channels5 records
Gamefam product offering
Product offeringCore offering
Gamefam develops, publishes, and live-operates a portfolio of 50+ original and brand-integrated games on Roblox, Fortnite (UEFN), and Minecraft, while selling custom branded metaverse media campaigns, virtual concerts, and 360-degree amplification programs to enterprise brand and IP partners. The company pairs expert brand strategists with in-house game developers to deliver end-to-end immersive campaigns, complemented by proprietary measurement, monetization frameworks, and a Creator Fund that invests in independent UGC developers.
Product overview
Gamefam operates a portfolio-plus-platform architecture: a network of 50+ live-operated original and brand-integrated games across Roblox, Fortnite, Minecraft, and other third-party UGC platforms (the "core portfolio"), wrapped by service modules for brand partners—For Brands (custom brand & media campaigns), 360° Amplification Programs, and Insights & Measurement Solutions—and developer-facing modules including the Project Anime initiative, Dev X developer program, and the Gamefam Creator Fund. The core game portfolio includes flagship original franchises such as Twilight Daycare, Really Easy Obby, Easy Obby, Car Dealership Tycoon, Hot Wheels Open World, Weapon Fighting Simulator, War Tycoon, Super League Soccer / FIFA Super Soccer, Military Tycoon, Maple Hospital, Would You Rather 2, Untitled Fling Game, TMNT Battle Tycoon, and Deadpines: Zombie Survival, alongside top branded franchises including Sonic Speed Simulator (Sega), Barbie DreamHouse Tycoon (Mattel), SpongeBob Simulator (Paramount/Nickelodeon), My Hero Academia: Ultimate (Crunchyroll), Bakugan Brawl Simulator (Spin Master), Cirque du Soleil Tycoon, Build-A-Bear Tycoon, Karate Kid Training Simulator (Sony Pictures), e.l.f. UP!, and Bayside High School. The portfolio spans Roblox and Fortnite platforms and collectively has delivered 37 billion lifetime gameplay sessions and 16 million average daily gameplay sessions as displayed on the company homepage (powered by RoMonitor).
Differentiator
Problem solved
Functional benefit
Brands
- Gamefam Creator Fund: A pool of capital up to $5 million launched in May 2024 to fund innovative game ideas on Roblox, Fortnite and other UGC gaming platforms, providing seed funding, expert advice, brand partnerships, and proprietary resources to creators. One-quarter of funds reserved for creators from underrepresented backgrounds.
Products and services
- Sonic Speed Simulator Branded Roblox game developed with SEGA; first-ever brand game on Roblox to surpass 1 billion visits, integrated with the Sonic Prime Netflix series premiere.
- Twilight Daycare Original flagship social roleplay Roblox game with 2.3B+ lifetime visits; home of the first animated series fully produced in Roblox (Twilight Daycare: The Show) and host of multiple brand integrations including Hatchimals, Little Live Pets, Unicorn Academy, and Magic Mixies.
- FIFA Super Soccer Official FIFA-licensed Roblox soccer game developed with FIFA and Roblox; averages 9.5-10M monthly active users and hosts the FIFA World Cup 2026 and FIFA Club World Cup 2025 events.
- Barbie DreamHouse Tycoon Branded Roblox tycoon game developed in partnership with Mattel, allowing players to build and explore their own Barbie DreamHouse.
- SpongeBob Simulator First official Roblox game built wholly around Nickelodeon's SpongeBob SquarePants, developed with Paramount Games Studio; hosted the Nickmas and Super Bowl LVIII program.
- TMNT Battle Tycoon Teenage Mutant Ninja Turtles branded Roblox game developed with Paramount Consumer Products and Nickelodeon.
- Really Easy Obby Popular Roblox obstacle course game with 256M+ lifetime visits and 580K average daily visits, host of KIDZ BOP debut and Coldplay Moon Music activation.
- Car Dealership Tycoon Roblox driving game released in 2018 with 2B+ lifetime visits and ~1.1M daily visits; No. 1 driving game on Roblox and a frequent host of brand activations including Monster Jam, Shelby American, Coldplay Moon Music, KIDZ BOP, and Super Bowl LVIII.
- Hot Wheels Open World Branded Hot Wheels open-world Roblox experience developed in partnership with Mattel.
- Weapon Fighting Simulator Popular Roblox simulator game in Gamefam's owned-and-operated portfolio; host of the Heroes of Goo Jit Zu brand debut.
- War Tycoon Roblox tycoon game created by Michael Galstyan (KizmoTek) and published by Gamefam; reached #1 in its genre and a top 25 overall game on Roblox.
- My Hero Academia: Ultimate PvP-focused massively multiplayer online role-playing game (MMORPG) set in the My Hero Academia anime universe, developed by Gamefam in partnership with Crunchyroll and launched exclusively on Roblox.
- Karate Kid Training Simulator Roblox game tied to Sony Pictures' Karate Kid: Legends film, developed by Gamefam.
- Cirque du Soleil Tycoon Cirque du Soleil Entertainment Group's first immersive Roblox experience, developed with Gamefam and based on the ECHO show.
- Build-A-Bear Tycoon Build-A-Bear Workshop virtual community space on Roblox, launched in partnership with Gamefam, allowing users to build their own Build-A-Bear universe.
- Rhythm City / Harmony Hills Warner Music Group's first persistent music-themed social roleplay experience on Roblox, developed in partnership with Gamefam; hosts virtual concerts.
- Bakugan Brawl Simulator Dedicated Bakugan game on Roblox developed by Gamefam with Spin Master and WildBrain, centered around collecting, battling, and transforming Bakugan.
- Deadpines: Zombie Survival Fortnite Creative game in Gamefam's portfolio that hosted the world's first horror movie integration with A24's TALK TO ME; recognized at the 2024 Shorty Awards.
- For Brands (Brand and Media Campaign Services) Custom service offering that crafts immersive media and marketing campaigns for brands' business objectives on Roblox and Fortnite, including full-scale 360° Amplification Programs and Insights and Measurement Solutions with real-time analytics.
- Gamefam Creator Fund Capital deployment program providing $10,000 to $100,000+ seed investments to independent UGC game developers across Roblox, Fortnite, and other platforms, paired with design advice, monetization guidance, brand partnerships, custom assets, and analytics; one-quarter of the $5M pool is reserved for creators from underrepresented backgrounds.
Quantifiable outcome
- 275% YoY revenue growth in CY2022
- +9 more outcomes
Companies that use Gamefam
Customer profileNamed customers30 records
Segments4 records
Ideal customer profiles2 records
Gamefam technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration7 records
Feature5 records
Gamefam partnerships and signals
Strategic signalPartnerships
31 partnerships are on record, tiered major national federation, premium football club activation, major gaming franchise partner, flagship sports ip partner, flagship anime partner, flagship film ip partner, major sports federation partner, major music/ip partner, major automotive ip partner, major beauty brand partner (first collaboration), flagship toy partner, flagship music partner, major ip animation partner, flagship sports league partner, flagship toy/entertainment ip partner, major children's entertainment partner, major campaign co-marketing partner, major entertainment partner, flagship ip partner, major retail/ip partner, flagship streaming ip partner, major licensing partner, primary platform partner (fortnite), secondary platform partner and primary platform partner (since founding).
- Mexican Football Federation (FMF)major national federationFMF launched a limited-time event for the Mexican National Team in FIFA Super Soccer — the third and final FIFA World Cup 2026 host nation to activate in the game.
- Canada Soccermajor national federationCanada Soccer introduced CANMNT to FIFA Super Soccer on Roblox via a limited-time event ahead of co-hosting FIFA World Cup 2026.
- Brazilian Football Confederation (CBF)major national federationCBF launched a limited-time event for the Brazil Men's National Team in FIFA Super Soccer ahead of FIFA World Cup 2026.
- Borussia Dortmundpremium football club activationBorussia Dortmund debuted its 2026/27 Puma kits in FIFA Super Soccer on Roblox — the first time the kits were introduced in a video game — via a limited-time event brought to life by Gamefam.
- Starbreeze Entertainmentmajor gaming franchise partnerPartnership announced Apr 29, 2026 to develop a new PAYDAY game on Roblox, launching later in 2026, expanding the PAYDAY franchise into a second Roblox title.
- U.S. Soccer Federationmajor national federationU.S. Soccer introduced the U.S. Men's National Team to FIFA Super Soccer on Roblox — debuting new FIFA World Cup 2026 kits in a video game for the first time.
- FIFAflagship sports ip partnerFIFA and Roblox extended their partnership with the launch of FIFA Super Soccer developed with Gamefam, integrated 48 national teams for FIFA World Cup 2026 across six-game Roblox crossover. Average 9.5M monthly active users. Co-developing FIFA Club World Cup 2025 with Manchester City, Borussia Dortmund, Boca Juniors kits.
- Crunchyrollflagship anime partnerCo-developed My Hero Academia: Ultimate — a PvP-focused MMORPG launching exclusively on Roblox (Sept 6, 2025) — to evolve how anime comes to life in gaming with elevated visual quality, effects, design depth and fan immersion.
- Manchester Citypremium football club activationManchester City among 13 clubs featured as playable teams for the first time on Roblox in FIFA Club World Cup 2025 activation in Super League Soccer.
- Sony Picturesflagship film ip partnerMulti-year partnership bringing Karate Kid: Legends Training Simulator and The Garfield Movie Roblox activations; Garfield program won awards including 3 Drum Awards and 4 W3 Awards.
- Concacafmajor sports federation partnerInnovative mascot reveal collaboration — Concacaf unveiled its first-ever official mascot 'Volar' on Roblox with Gamefam, ahead of upcoming Concacaf events.
- Kidz Bopmajor music/ip partnerMulti-program partnership bringing the #1 kids' music brand to Roblox for the first time via Really Easy Obby (Jan 15, 2025) and Car Dealership Tycoon activations tied to KIDZ BOP 50 and 51 album launches.
- Shelby American Inc.major automotive ip partnerMulti-year Shelbyverse metaverse initiative launching first-ever Shelby Roblox integration in Car Dealership Tycoon (Dec 20, 2024) with 9+ iconic Shelby models (GT350, Cobra 427, GT500KR, Daytona Coupe, etc.).
- e.l.f. Cosmeticsmajor beauty brand partner (first collaboration)First-of-its-kind cross-game Roblox campaign for XOX Kweenies pop art collectibles with Moose Toys across e.l.f. UP! and Bayside High School (Nov 2, 2024); e.l.f. UP! is the most liked brand experience on Roblox.
- Moose Toysflagship toy partnerMulti-year collaboration bringing Heroes of Goo Jit Zu, Magic Mixies (43M visits) and Little Live Pets to Gamefam's Twilight Daycare, Easy Obby, and Weapon Fighting Simulator. Heroes of Goo Jit Zu relaunched for holiday 2025.
- Warner Music Group & Parlophone Recordsflagship music partnerMulti-year WMG partnership producing Rhythm City (persistent music Roblox experience) and major concert activations including first-ever Super Bowl concert with Saweetie/NFL/Intuit, Cher holiday event, Bebe Rexha, and Coldplay Moon Music cross-game Roblox quest.
- Wind Sun Sky Entertainment (WSS)major ip animation partnerCo-produced 'Twilight Daycare: The Show' — the first-ever animated series produced fully in Roblox, based on the Twilight Daycare franchise (2B+ lifetime visits).
- National Football League (NFL)flagship sports league partnerMulti-program partnership covering Nickmas/Super Bowl LVIII, Saweetie Super Bowl Concert, and Super League Soccer/NFL Super Tycoon activations. Co-winner of multiple Clio, Drum, Digiday and Webby awards.
- Mattelflagship toy/entertainment ip partnerMulti-year partnership launching Barbie DreamHouse Tycoon on Roblox (Oct 6, 2023) and Hot Wheels Open World; Barbie game received 3M+ visits during beta period.
- WildBrainmajor children's entertainment partnerMulti-IP collaboration with Spin Master and Gamefam on Bakugan and Unicorn Academy metaverse activations; partnership has yielded 1.4B brand engagements and 232M play sessions globally.
- Altitude (UK studio)major campaign co-marketing partnerCo-developed the world-first horror brand integration inside Fortnite Creative (Deadpines: Zombie Survival) for A24's 'Talk To Me' film; campaign won Tempest, Shorty, Digiday Media and Campaign Tech awards.
- Cirque du Soleil Entertainment Groupmajor entertainment partnerCo-developed Cirque du Soleil Tycoon — Cirque's first-ever immersive Roblox experience built around the ECHO show, including Big Top raising mechanic and contemporary circus gameplay.
- Paramount Consumer Products & Nickelodeonflagship ip partnerMulti-year partnership bringing SpongeBob SquarePants and Teenage Mutant Ninja Turtles to Roblox, including SpongeBob Simulator and TMNT Battle Tycoon. Co-winner of 2025 Webby 'Best Partnership or Collaboration'. Nickmas & Super Bowl LVIII program was the #1 Multigame Brand Event on Roblox at launch.
- Build-A-Bear Workshopmajor retail/ip partnerLaunched Build-A-Bear Tycoon on Roblox (Dec 14, 2022), bringing the iconic Build-A-Bear brand into the metaverse for the first time.
- Netflixflagship streaming ip partnerSonic Prime Netflix series premiered in-game via Sonic Speed Simulator on Roblox (Dec 9, 2022), including world-exclusive advanced preview of episode 1 and UGC giveaways.
- Spin Masterflagship toy partnerMulti-year partnership covering Monster Jam (3 consecutive years in Car Dealership Tycoon — 74M visits, 235M brand engagements), Bakugan Brawl Simulator, Hatchimals, Unicorn Academy — cumulative 375M visits and 1.75B brand engagements.
- WowWeemajor licensing partnerGamefam and WowWee partnered on a toy line based on Gamefam's popular Twilight Daycare Roblox game, as part of brand partnership expansion funded by the Series A round.
- Epic Games (Fortnite / UEFN)primary platform partner (fortnite)Gamefam develops and operates Fortnite maps via Unreal Editor for Fortnite (UEFN); operates the top 40 Fortnite maps including the first-ever brand integration into a Fortnite game (Talk To Me / Deadpines) and Moana 2 themed world.
- Mojang / Microsoft (Minecraft)secondary platform partnerGamefam operates the three leading Minecraft servers and develops content within the Minecraft ecosystem as referenced in company boilerplate.
- Segaflagship ip partnerLong-running Sonic Speed Simulator partnership on Roblox — first-ever brand game on the platform to surpass 1 billion visits; 500M+ visits in first four months. Co-promoted Sonic Prime Netflix premiere in-game.
- Roblox Corporationprimary platform partner (since founding)Gamefam was established in 2019 as the first professional Roblox developer; today operates the largest live-operated game portfolio on the platform with 50+ titles.
Scale indicators18 records
Recent moves6 records
Expansion highlights6 records
Gamefam competitors and assessment
Company assessmentDirect peers
- Supersocial: Direct Roblox and Fortnite brand-experience studio and agency that designs, develops, and operates branded metaverse worlds for major IP holders. Closest direct competitor to Gamefam, competing for the same enterprise brand-campaign RFPs (Nike, Walmart, Gucci-style briefs).
- The Gang: Amsterdam-based creative production company with a dedicated metaverse / Roblox brand-experience practice. Direct competitor for global brand-campaign RFPs, particularly European IP holders seeking metaverse activations.
- Melon: Roblox-focused brand-experience studio that builds and operates branded games and marketing activations on the platform. Direct peer in the bespoke-Roblox-campaign category with overlapping client roster.
- Sawhorse Productions: Award-winning Roblox studio and brand-experience agency that builds immersive branded worlds and games on Roblox. Direct competitor for branded Roblox engagements and a peer in the same enterprise sales motion to global IP holders.
- Night Group: Independent agency building brand-led metaverse experiences on Roblox and Fortnite for major global brands. Direct competitor offering similar end-to-end branded-game development and campaign services.
- Dubit: Digital agency and game studio that develops branded Roblox experiences and kids/family metaverse campaigns for major global brands and IP holders. Direct competitor with comparable target customers and Roblox development capabilities.
- Dubit Metavert: Specialist division of Dubit focused on building immersive brand experiences and games on Roblox, Fortnite and Decentraland. Direct competitor for global brand RFPs in the kids/family and entertainment verticals.
Broad incumbents
- Roblox Corporation: Owner/operator of the Roblox platform that hosts the majority of Gamefam's portfolio. Functions as both a critical platform partner and a broad incumbent — Roblox itself increasingly runs first-party brand experiences and creator programs that overlap with Gamefam's service offerings.
Emerging players
- Landvault: Metaverse and Web3 experiences studio that builds branded virtual worlds across Roblox, Decentraland, and other platforms. Emerging player with partial overlap — focuses on broader metaverse vs. Gamefam's Roblox/Fortnite concentration.
- Metaverse Marcom: Boutique Roblox brand-experience studio and consultancy that helps enterprise brands launch on Roblox and other UGC platforms. Smaller-scale emerging player competing for a subset of Gamefam's brand-campaign pipeline.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
Gamefam social profiles
Digital presenceGamefam compliance and trust
Trust signalCompliance5 records
Gamefam financial estimates
Financial estimateRevenue estimate
Valuation estimate
Gamefam leadership team
Management profileNumber of profiles
Profiles5 records
Gamefam funding detail
Funding detailFunding overview
Funding rounds2 records
Investors6 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Gamefam M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Gamefam
What does Gamefam do?
Gamefam develops, publishes, and live-operates a portfolio of 50+ original and brand-integrated games on Roblox, Fortnite (UEFN), and Minecraft, while selling custom branded metaverse media campaigns, virtual concerts, and 360-degree amplification programs to enterprise brand and IP partners. The company pairs expert brand strategists with in-house game developers to deliver end-to-end immersive campaigns, complemented by proprietary measurement, monetization frameworks, and a Creator Fund that invests in independent UGC developers.
Is Gamefam a public or private company?
Gamefam is a private company. It is classified as venture growth investor backed and is currently operating.
When was Gamefam founded?
Gamefam was founded in 2019. It employs 251 to 500 people.
Where is Gamefam based?
Gamefam is headquartered in Los Angeles, United States, in the North America region.
How does Gamefam make money?
Four revenue lines are on record. Branded Metaverse Campaign Engagements are the primary driver. The others are game Operations & In-Game Monetization, IP Licensing & Franchise Extensions and creator Fund Program Investments.
Who are Gamefam's main competitors?
Direct peers on record are Supersocial, The Gang, Melon, Sawhorse Productions, Night Group, Dubit and Dubit Metavert. Roblox Corporation is listed as a broad incumbent. Emerging players are Landvault and Metaverse Marcom.
Does Gamefam have an API?
No public API is recorded for Gamefam.