Developer docs
API playgroundTry for free, no card

Search company profiles

Compuchild

Full company profile

uuid000l9h3

Namestring
Compuchild
Legal namestring
CompuChild Services of America Inc.
Websiteurl
compuchild.com
Company typeenum
Private
Founded yearint
1994
Descriptiontext

CompuChild Services of America, Inc. is a privately held children's education franchise founded in 1994 and headquartered in Dublin, California. The company delivers after-school and summer-camp enrichment programs for children from pre-kindergarten through middle school, organized around four curriculum pillars: STEM & STEAM (robotics, coding, AI/ML literacy, game development, drone programming, 3D printing), Finance & Business (personal finance, investing, entrepreneurship pitching), Communication (speech and debate, animation, blogging, chess), and Ethics (collaborative philosophical enquiry). Its proprietary Entrepreneurial STEAM curriculum — developed over three decades — is one of only two after-school programs worldwide to earn Cognia STEM Provider Certification.

The entire delivery model is franchise-based with no corporate-owned retail locations. CompuChild recruits independent local entrepreneurs (with targeted outreach to teachers, veterans, and tech professionals) who pay an initial franchise fee of $19,900-$29,900 for a standard territory (or under $15,000 for a mini territory) and a fixed monthly royalty of $149-$199. There are no revenue-share royalties, a three-month initial royalty waiver, and 20% discounts for teachers and veterans. Programs are delivered by franchisees at elementary schools, middle schools, daycares, and community centers under approved-vendor relationships secured with district-level partners (e.g., Dublin USD, Round Rock ISD, Castro Valley USD, LGS Recreation, PlayCV). A secondary sub-brand, BIZTECHCHILD (launched 2022), lets franchisees emphasize specific curricula based on community needs. As of 2026, the franchise footprint spans roughly 25-30 territories across 13 US states plus British Columbia, Canada. Recent moves include an AI/ML curriculum suite expansion (January 2026), digital learning channels on YouTube/Instagram/Facebook (March 2026), and continued geographic buildout in California and Georgia.

Short descriptiontext

CompuChild is a US-based children's education franchise (founded 1994, Dublin CA) that delivers proprietary Entrepreneurial STEAM after-school and summer-camp programs to pre-K through middle-school children through ~25-30 independent franchisees operating at schools, daycares, and community centers across 13 US states and British Columbia.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersWestport, United States
HQ citystring
Westport
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
children's STEAM education, education franchise, after-school enrichment, entrepreneurship curriculum, kids coding programs
Industry2 codes
1Youth Business Incubators & Accelerators
CodeEDAMAHACPrimaryYes
2STEAM-Focused Early Learning Academies
CodeEDACADAJPrimaryNo
NAICS code1 code
  • Amusement Parks and Arcades7131
SIC code1 code
  • Services-Amusement & Recreation Services7900
Product category
Children's Education Franchise
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model4 records
1Franchise Fee Revenue
TypeOne Time License
Description

Compuchild charges an initial franchise fee of $19,900–$29,900 for a standard territory and under $15,000 for a mini territory. Training is included in the initial fee. This is a one-time upfront revenue stream from new franchisee onboarding.

compuchild.com
2Monthly Royalty Fees
TypeSubscription Recurring
Description

Franchisees pay a fixed monthly royalty fee of $199 for standard franchises and $149 for mini franchises. No percentage of revenue over a threshold is charged, encouraging franchisees to grow without penalty.

compuchild.com
3After-School Class Delivery Revenue
TypeTransaction Fee
Description

Franchisees generate revenue by delivering Compuchild's STEM/STEAM and entrepreneurial education classes to children at schools, daycares, and community centers. Revenue is earned per student enrolled in classes.

compuchild.com
4Summer Camp Revenue
TypeTransaction Fee
Description

Franchisees operate summer camps offering robotics, coding, game design, and entrepreneurship programs on a per-student or per-camp basis.

compuchild.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Marketing or Sales, Technology or R&D, Operations, Others
Pricing details3 tiers
1Standard Territory Franchise
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Initial Franchise Fee: $19,900–$29,900. Training Fee: $5,000. Real Property: $0–$1,000. Leasehold Improvements/Signage/Fixtures: $0–$500. Computer System and Teaching Equipment: $4,000–$7,000. Subscriptions: $600–$700. Insurance: $800–$1,000. Utility Expenses: $100–$300. Professional Fees: $1,000–$1,500. State Specific Fees and Licenses: $500–$1,000. Market Introduction Program: $3,000–$6,000. Additional Funds: $5,000–$10,000. Total estimated investment: $39,900–$64,900. Monthly Royalty Fee: $250–$350.

compuchild.com
2Mini Territory Franchise
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Initial franchise fee under $15,000 (including 16-hour in-person online training). Fixed monthly royalty fee: $149. Total liquid capital needed to start: approximately $25,000–$30,000 including all startup and operating costs.

compuchild.com
3Special Discounts
ModelSubscriptionBilling cadenceMonthly
Notes

20% discount on initial franchise fee for practicing, former, and retired teachers (minimum 3 years teaching experience, teaching credential required) and honorably-discharged veterans/reservists and their spouses. Royalty fee waiver available for franchisees called up for Guard or Reserve duty. No royalty fees for the first three months for all franchisees.

compuchild.com
GTM typeB2B and B2C
B2B and B2C
Offering typeServices
Services
Core offering1 text field

Compuchild franchises a proprietary Entrepreneurial STEAM (Science, Technology, Engineering, Art, and Math) curriculum to independent franchisees who deliver after-school enrichment, summer camps, and classes to children from pre-kindergarten through middle school at schools, daycares, and community centers across the US and Canada. The four-pillar curriculum integrates STEM/STEAM topics with finance, business, communication, and ethics to develop an entrepreneurial mindset. The company also offers a BIZTECHCHILD sub-brand for franchisees targeting specific community needs.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • North Austin students ranked in top 10% globally at MOEMS Elementary division; one student earned Dr. George Lenchner Award for perfect cumulative score
+2 more records
Product overview1 text field

CompuChild is a children's education franchise founded in 1994, offering Entrepreneurial STEAM (Science, Technology, Engineering, Art, and Math) focused after-school enrichment programs for children from pre-kindergarten through middle school. The company operates on a capital-light franchise model, enabling entrepreneurs to deliver future-focused education within their communities. The core offering is organized into four program pillars: STEM & STEAM (including robotics, coding, AI/ML, game development, electronics), Finance & Business (money management, investing, entrepreneurship), Communication (speech, debate, animation, blogging, chess), and Ethics (philosophical enquiry). Key products include AI and ML courses for young innovators, Prompt Engineering: AI Literacy for Young Learners, robotics programs using LEGO and Arduino, 3D game development with Roblox, Unity, and Unreal, Java/Minecraft programming, and entrepreneurship courses. The company also offers a sub-brand called BIZTECHCHILD (launched 2022) for franchisees focused on specific curricula. Programs are delivered through franchise territories across the US and Canada, with recent expansion into AI/ML education and digital learning channels on YouTube, Instagram, and Facebook.

Product and service5 records
1CompuChild Franchise (Standard & Mini Territory)
CategoryEducation Franchise
Description

A franchise opportunity for independent entrepreneurs to deliver CompuChild's Entrepreneurial STEAM curriculum at schools, daycares, and community centers in exclusive territories across the US and Canada. Standard territory initial fee is $19,900–$29,900; Mini territory initial fee is under $15,000. Training is included.

2Entrepreneurial STEAM Programs
3BIZTECHCHILD Sub-Brand
4Summer Programs (Camps)
5Digital Learning Channels (YouTube, Instagram, Facebook)
Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2024-11-05
Description

LGS Recreation partnered with Compuchild to offer Entrepreneurial STEAM enrichment classes in the Los Gatos-Saratoga community. Compuchild introduces hands-on STEM and STEAM classes for elementary and middle-school students through this partnership.

2Dublin Partners in Education (DPIE)
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2023-12-06
Description

Dublin Partners in Education (DPIE) partnered with Compuchild to bring six STEM and STEAM focused classes to elementary schools in the Dublin Unified School District (DUSD), validating program quality and breadth.

compuchild.com
Strategic tierCoreTypeChannel Partner/ Reseller/ DistributorAnnounced on2023-08-01
Description

Compuchild received approved vendor status with RRISD in Texas, enabling the franchise to offer after-school enrichment classes through the school district.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2023-06-14
Description

PlayCV partnered with Compuchild to bring more than ten STEM and STEAM-focused classes and six summer camps to elementary and middle schools in the Castro Valley Unified School District (CVUSD).

5BIZTECHCHILD
Strategic tierCoreTypeOthersAnnounced on2022-11-16
Description

BIZTECHCHILD is a secondary brand launched by Compuchild to provide more flexibility and choice to franchisees. It allows franchisees with specific community needs or personal backgrounds to focus on certain aspects of the curricula including personal finance, business, communication, entrepreneurship, and ethics.

compuchild.com
Recent move14 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Largest kids coding education franchise in North America, offering after-school coding and STEM enrichment programs. Highly comparable as a direct franchise competitor in the same after-school enrichment category, though with a coding-first rather than entrepreneurial STEAM curriculum focus.

TypeBroad incumbent
Description

Established STEM summer camp and after-school program operator owned by Kaplan. Comparable as a broader incumbent in the same enrichment category with deeper marketing reach and a wider curriculum portfolio spanning coding, AI, robotics, and game development.

TypeDirect peer
Description

Franchise system offering STEM enrichment (engineering, robotics, coding) for children ages 4–14. Direct franchise peer in the after-school STEM enrichment space with similar capital-light model and school-based delivery.

TypeDirect peer
Description

Long-running franchise delivering science-focused after-school enrichment, summer camps, and school assemblies. Direct peer with comparable franchise model and K-8 audience, though narrower science focus vs. CompuChild's broader STEAM + entrepreneurship stack.

TypeBroad incumbent
Description

Established tutoring and enrichment franchise with broad curriculum spanning STEM, reading, math, and college prep. Comparable as a broader incumbent in the children's learning franchise category, with greater brand awareness but a different academic-tutoring positioning.

TypeBroad incumbent
Description

Largest global children's education franchise focused on math and reading supplemental learning. Comparable as an established incumbent in the children's supplemental education franchise category with global scale, though with a more academic (not STEAM/entrepreneurship) curriculum.

TypeDirect peer
Description

STEM summer camp and after-school franchise for children ages 4–15, offering robotics, coding, engineering, and science programs. Direct franchise peer with similar summer camp and after-school delivery model, though lacking CompuChild's distinct entrepreneurial pillar.

TypeEmerging player
Description

Leading online coding platform for children ages 5–18 with self-paced courses, game-based learning, and AI/ML content. Emerging player in the same kids' STEM/AI literacy category with an online-first delivery model that partially overlaps with CompuChild's in-person enrichment.

TypeEmerging player
Description

Online live coding school for kids and teens offering structured curricula in web development, Python, and AI. Emerging player intersecting CompuChild's after-school enrichment category through online delivery of structured coding education to families.

TypeDirect peer
Description

Franchise system delivering STEM enrichment (engineering, robotics, coding, biotech) for children through after-school programs, camps, and in-school field trips. Direct franchise peer with similar school-based delivery model and K-8 target audience.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks7 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers5 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI capability9 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance2 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Compuchild

Children's Education Franchisecompuchild.com

CompuChild is a US-based children's education franchise (founded 1994, Dublin CA) that delivers proprietary Entrepreneurial STEAM after-school and summer-camp programs to pre-K through middle-school children through ~25-30 independent franchisees operating at schools, daycares, and community centers across 13 US states and British Columbia.

What Compuchild does

CompuChild Services of America, Inc. is a privately held children's education franchise founded in 1994 and headquartered in Dublin, California. The company delivers after-school and summer-camp enrichment programs for children from pre-kindergarten through middle school, organized around four curriculum pillars: STEM & STEAM (robotics, coding, AI/ML literacy, game development, drone programming, 3D printing), Finance & Business (personal finance, investing, entrepreneurship pitching), Communication (speech and debate, animation, blogging, chess), and Ethics (collaborative philosophical enquiry). Its proprietary Entrepreneurial STEAM curriculum — developed over three decades — is one of only two after-school programs worldwide to earn Cognia STEM Provider Certification.

The entire delivery model is franchise-based with no corporate-owned retail locations. CompuChild recruits independent local entrepreneurs (with targeted outreach to teachers, veterans, and tech professionals) who pay an initial franchise fee of $19,900-$29,900 for a standard territory (or under $15,000 for a mini territory) and a fixed monthly royalty of $149-$199. There are no revenue-share royalties, a three-month initial royalty waiver, and 20% discounts for teachers and veterans. Programs are delivered by franchisees at elementary schools, middle schools, daycares, and community centers under approved-vendor relationships secured with district-level partners (e.g., Dublin USD, Round Rock ISD, Castro Valley USD, LGS Recreation, PlayCV). A secondary sub-brand, BIZTECHCHILD (launched 2022), lets franchisees emphasize specific curricula based on community needs. As of 2026, the franchise footprint spans roughly 25-30 territories across 13 US states plus British Columbia, Canada. Recent moves include an AI/ML curriculum suite expansion (January 2026), digital learning channels on YouTube/Instagram/Facebook (March 2026), and continued geographic buildout in California and Georgia.

Compuchild firmographics

Firmographics
Name
Compuchild
Legal name
CompuChild Services of America Inc.
Website
https://compuchild.com
Company type
Private
Founded year
1994
Operating status
Operating
Headcount range
11–50 employees
Short description
CompuChild is a US-based children's education franchise (founded 1994, Dublin CA) that delivers proprietary Entrepreneurial STEAM after-school and summer-camp programs to pre-K through middle-school children through ~25-30 independent franchisees operating at schools, daycares, and community centers across 13 US states and British Columbia.
Ownership category
akta.pro rank

Compuchild industry classification

Industry
Product category
Children's Education Franchise
NAICS
Amusement Parks and Arcades (7131)
SIC
Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Youth Business Incubators & Accelerators (EDAMAHAC)
akta.pro secondary industry
STEAM-Focused Early Learning Academies (EDACADAJ)

Keywords

  • Children's STEAM education
  • Education franchise
  • After-school enrichment
  • Entrepreneurship curriculum
  • Kids coding programs

Where Compuchild is headquartered

Location

Headquarters

HQ city
Westport
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Compuchild business model

Business model
GTM type
B2B and B2C
Offering type
Services
Cost components
Personnel, Marketing or Sales, Technology or R&D, Operations, Others

Revenue model

  1. Franchise Fee Revenue: Compuchild charges an initial franchise fee of $19,900–$29,900 for a standard territory and under $15,000 for a mini territory. Training is included in the initial fee. This is a one-time upfront revenue stream from new franchisee onboarding.
  2. Monthly Royalty Fees: Franchisees pay a fixed monthly royalty fee of $199 for standard franchises and $149 for mini franchises. No percentage of revenue over a threshold is charged, encouraging franchisees to grow without penalty.
  3. After-School Class Delivery Revenue: Franchisees generate revenue by delivering Compuchild's STEM/STEAM and entrepreneurial education classes to children at schools, daycares, and community centers. Revenue is earned per student enrolled in classes.
  4. Summer Camp Revenue: Franchisees operate summer camps offering robotics, coding, game design, and entrepreneurship programs on a per-student or per-camp basis.

Pricing tiers

ModelBillingPrice
One time/ perpetual licenseMulti-year contractStandard Territory Franchise
One time/ perpetual licenseMulti-year contractMini Territory Franchise
SubscriptionMonthlySpecial Discounts

Go-to-market motion3 records

Distribution channels3 records

Marketing channels6 records

Compuchild product offering

Product offering

Core offering

Compuchild franchises a proprietary Entrepreneurial STEAM (Science, Technology, Engineering, Art, and Math) curriculum to independent franchisees who deliver after-school enrichment, summer camps, and classes to children from pre-kindergarten through middle school at schools, daycares, and community centers across the US and Canada. The four-pillar curriculum integrates STEM/STEAM topics with finance, business, communication, and ethics to develop an entrepreneurial mindset. The company also offers a BIZTECHCHILD sub-brand for franchisees targeting specific community needs.

Product overview

CompuChild is a children's education franchise founded in 1994, offering Entrepreneurial STEAM (Science, Technology, Engineering, Art, and Math) focused after-school enrichment programs for children from pre-kindergarten through middle school. The company operates on a capital-light franchise model, enabling entrepreneurs to deliver future-focused education within their communities. The core offering is organized into four program pillars: STEM & STEAM (including robotics, coding, AI/ML, game development, electronics), Finance & Business (money management, investing, entrepreneurship), Communication (speech, debate, animation, blogging, chess), and Ethics (philosophical enquiry). Key products include AI and ML courses for young innovators, Prompt Engineering: AI Literacy for Young Learners, robotics programs using LEGO and Arduino, 3D game development with Roblox, Unity, and Unreal, Java/Minecraft programming, and entrepreneurship courses. The company also offers a sub-brand called BIZTECHCHILD (launched 2022) for franchisees focused on specific curricula. Programs are delivered through franchise territories across the US and Canada, with recent expansion into AI/ML education and digital learning channels on YouTube, Instagram, and Facebook.

Differentiator

Problem solved

Functional benefit

Products and services

  • CompuChild Franchise (Standard & Mini Territory) A franchise opportunity for independent entrepreneurs to deliver CompuChild's Entrepreneurial STEAM curriculum at schools, daycares, and community centers in exclusive territories across the US and Canada. Standard territory initial fee is $19,900–$29,900; Mini territory initial fee is under $15,000. Training is included.
  • Entrepreneurial STEAM Programs
  • BIZTECHCHILD Sub-Brand
  • Summer Programs (Camps)
  • Digital Learning Channels (YouTube, Instagram, Facebook)

Quantifiable outcome

  • North Austin students ranked in top 10% globally at MOEMS Elementary division; one student earned Dr. George Lenchner Award for perfect cumulative score
  • +2 more outcomes

Companies that use Compuchild

Customer profile

Named customers5 records

Segments4 records

Ideal customer profiles3 records

Compuchild technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability9 records

Feature4 records

Compuchild partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered core.

  • LGS RecreationcoreStrategic or Co-development Partner · 5 November 2024LGS Recreation partnered with Compuchild to offer Entrepreneurial STEAM enrichment classes in the Los Gatos-Saratoga community. Compuchild introduces hands-on STEM and STEAM classes for elementary and middle-school students through this partnership.
  • Dublin Partners in Education (DPIE)coreStrategic or Co-development Partner · 6 December 2023Dublin Partners in Education (DPIE) partnered with Compuchild to bring six STEM and STEAM focused classes to elementary schools in the Dublin Unified School District (DUSD), validating program quality and breadth.
  • Round Rock Independent School District (RRISD)coreChannel Partner/ Reseller/ Distributor · 1 August 2023Compuchild received approved vendor status with RRISD in Texas, enabling the franchise to offer after-school enrichment classes through the school district.
  • PlayCVcoreStrategic or Co-development Partner · 14 June 2023PlayCV partnered with Compuchild to bring more than ten STEM and STEAM-focused classes and six summer camps to elementary and middle schools in the Castro Valley Unified School District (CVUSD).
  • BIZTECHCHILDcoreOthers · 16 November 2022BIZTECHCHILD is a secondary brand launched by Compuchild to provide more flexibility and choice to franchisees. It allows franchisees with specific community needs or personal backgrounds to focus on certain aspects of the curricula including personal finance, business, communication, entrepreneurship, and ethics.

Scale indicators5 records

Recent moves14 records

Expansion highlights6 records

Compuchild competitors and assessment

Company assessment

Direct peers

  • Code Ninjas: Largest kids coding education franchise in North America, offering after-school coding and STEM enrichment programs. Highly comparable as a direct franchise competitor in the same after-school enrichment category, though with a coding-first rather than entrepreneurial STEAM curriculum focus.
  • Engineering For Kids: Franchise system offering STEM enrichment (engineering, robotics, coding) for children ages 4–14. Direct franchise peer in the after-school STEM enrichment space with similar capital-light model and school-based delivery.
  • Mad Science: Long-running franchise delivering science-focused after-school enrichment, summer camps, and school assemblies. Direct peer with comparable franchise model and K-8 audience, though narrower science focus vs. CompuChild's broader STEAM + entrepreneurship stack.
  • Club SciKidz: STEM summer camp and after-school franchise for children ages 4–15, offering robotics, coding, engineering, and science programs. Direct franchise peer with similar summer camp and after-school delivery model, though lacking CompuChild's distinct entrepreneurial pillar.
  • STEM For Kids: Franchise system delivering STEM enrichment (engineering, robotics, coding, biotech) for children through after-school programs, camps, and in-school field trips. Direct franchise peer with similar school-based delivery model and K-8 target audience.

Broad incumbents

  • iD Tech: Established STEM summer camp and after-school program operator owned by Kaplan. Comparable as a broader incumbent in the same enrichment category with deeper marketing reach and a wider curriculum portfolio spanning coding, AI, robotics, and game development.
  • Sylvan Learning: Established tutoring and enrichment franchise with broad curriculum spanning STEM, reading, math, and college prep. Comparable as a broader incumbent in the children's learning franchise category, with greater brand awareness but a different academic-tutoring positioning.
  • Kumon: Largest global children's education franchise focused on math and reading supplemental learning. Comparable as an established incumbent in the children's supplemental education franchise category with global scale, though with a more academic (not STEAM/entrepreneurship) curriculum.

Emerging players

  • Tynker: Leading online coding platform for children ages 5–18 with self-paced courses, game-based learning, and AI/ML content. Emerging player in the same kids' STEM/AI literacy category with an online-first delivery model that partially overlaps with CompuChild's in-person enrichment.
  • CodeWizardsHQ: Online live coding school for kids and teens offering structured curricula in web development, Python, and AI. Emerging player intersecting CompuChild's after-school enrichment category through online delivery of structured coding education to families.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks7 records

Key highlights7 records

Customer concentration

Compuchild social profiles

Digital presence

Compuchild compliance and trust

Trust signal

Compliance2 records

Compuchild financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Compuchild leadership team

Management profile

Number of profiles

Profiles2 records

Compuchild funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Compuchild M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Compuchild

What does Compuchild do?

Compuchild franchises a proprietary Entrepreneurial STEAM (Science, Technology, Engineering, Art, and Math) curriculum to independent franchisees who deliver after-school enrichment, summer camps, and classes to children from pre-kindergarten through middle school at schools, daycares, and community centers across the US and Canada. The four-pillar curriculum integrates STEM/STEAM topics with finance, business, communication, and ethics to develop an entrepreneurial mindset. The company also offers a BIZTECHCHILD sub-brand for franchisees targeting specific community needs.

Is Compuchild a public or private company?

Compuchild is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Compuchild founded?

Compuchild was founded in 1994. It employs 11 to 50 people.

Where is Compuchild based?

Compuchild is headquartered in Westport, United States, in the North America region.

How does Compuchild make money?

Four revenue lines are on record. Franchise Fee Revenue is the primary driver. The others are monthly Royalty Fees, after-School Class Delivery Revenue and summer Camp Revenue.

Who are Compuchild's main competitors?

Direct peers on record are Code Ninjas, Engineering For Kids, Mad Science, Club SciKidz and STEM For Kids. Broad incumbents are iD Tech, Sylvan Learning and Kumon. Emerging players are Tynker and CodeWizardsHQ.

Does Compuchild have an API?

No public API is recorded for Compuchild.

What industry is Compuchild in?

Compuchild's product category is Children's Education Franchise. Its primary akta.pro industry code is EDAMAHAC, Youth Business Incubators & Accelerators, with a secondary code of EDACADAJ, STEAM-Focused Early Learning Academies. Its NAICS code is 7131 and its SIC code is 7900.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals
PR NewswireChildren's Education Franchise COMPUCHILD Expands to Livermore, CaliforniaCOMPUCHILD announced the opening of a new franchise in Livermore, California, operated by Ms. Asna Alam. The location will offer after-school enrichment programs focused on STEM, AI, and entrepreneurship for children in the Tri-Valley area. This expansion highlights the brand's ongoing growth strategy to provide technology-focused educational services across the United States.PR NewswireEducation Franchise COMPUCHILD Expands Into Union City and Hayward as Parents Seek Quality STEAM and STEM After-School Enrichment for ChildrenCOMPUCHILD, a children's education franchise, is expanding into Union City and Hayward, California, with territory owned by Samareen Rafai. The franchise offers Entrepreneurial STEAM programs including robotics, coding, and AI. COMPUCHILD cites 30 years of experience and 13 years of franchisee satisfaction recognition.AijournChildren’s Education Franchise COMPUCHILD Expands Into North Fulton, Georgia, Amid Growing Demand for After-School EnrichmentCOMPUCHILD, a children's education franchise offering STEM and AI-focused after-school programs, has announced expansion into North Fulton County, Georgia, serving Alpharetta and Roswell through a new franchisee. The expansion targets growing demand from families seeking structured after-school enrichment that combines technology education with entrepreneurship skills. COMPUCHILD, operating in the United States and Canada for over three decades, positions its low-cost, capital-light franchise model as enabling local entrepreneurs to deliver future-focused education within their communities.PR NewswireChildren's Education Franchise COMPUCHILD Expands Into North Fulton, Georgia, Amid Growing Demand for After-School EnrichmentCOMPUCHILD, a children's education franchise offering STEM and AI-focused after-school enrichment programs, announced its expansion into North Fulton County, Georgia, serving the Alpharetta and Roswell communities through a new franchisee, Mr. Olumide Sowunmi. The franchise will provide robotics engineering, AI and machine learning, coding, and entrepreneurship programs targeting pre-kindergarten through middle school children. The expansion responds to growing parental demand for structured, in-person after-school programs that combine technical skills with problem-solving, communication, and confidence-building.PR NewswireSTEM Franchise COMPUCHILD Expands Its Reach with New Learning Channels to Help Parents and HomeschoolersCOMPUCHILD, a children's STEM education franchise, announced it is expanding its digital presence by launching official learning channels on YouTube, Instagram, and Facebook to reach parents and homeschoolers beyond traditional classroom settings. The new channels will share practical videos and reflections drawn from everyday parenting and teaching experiences designed to help families spark children's curiosity and engagement with learning in an AI era. The expansion reflects broader conversations among parents and educators about balancing technology-based learning with hands-on, curiosity-driven experiences that develop critical thinking and creativity in children.PR NewswireCompuChild Franchise Commits to Supporting Franchisees Across All Territories in Organizing Math OlympiadsCompuChild announced it will encourage all franchise territories across the United States and Canada to organize local MOEMS (Mathematical Olympiads for Elementary and Middle Schools) contests and support student preparation, following continued success at its North Austin franchise location in 2025. The North Austin franchise increased participation from 20 to 26 students in the Elementary division, with every participating student placing in the top 50% globally and half ranking in the top 10%, while one student earned the Dr. George Lenchner Award for a perfect cumulative score. CompuChild will provide guidance to franchisees on hosting preparation sessions, forming student teams, and maintaining in-person instructional quality through small class sizes.PR NewswireChildren's Education Franchise COMPUCHILD Expands Further Into Santa Clara County, CaliforniaCOMPUCHILD announced the expansion of its franchise footprint in Santa Clara County, California, as franchisee Ms. Archana Mahalingam added territories in Campbell and Monte Sereno following a successful launch in Los Gatos and Saratoga. This growth reflects strong local demand for the company's Entrepreneurial STEAM after-school programs and the franchisee's positive operational experience. The expansion allows the franchise to offer additional enrichment classes and camps across four Silicon Valley communities.PR NewswireAfter-School Education Franchise COMPUCHILD Expands Into the Cities of Castro Valley and San Leandro, in CaliforniaCOMPUCHILD, a provider of Entrepreneurial STEAM-focused after-school education programs, announced the addition of a new franchisee to serve the cities of Castro Valley and San Leandro in Alameda County, California. Ms. Dionne J. Paul, a local entrepreneur with over twelve years of experience in business and technology leadership, will own and manage the new territory as Program Director. The expansion gives families in these California communities access to COMPUCHILD's after-school classes, weekend enrichment sessions, holiday camps, and summer programs covering robotics, drone programming, AI-based video game design, coding, and entrepreneurship education.PR NewswireCOMPUCHILD Collaborates with Local Champions to Promote STEM Awareness Through NASA Space Apps ChallengeCOMPUCHILD, an after-school education franchise focused on Entrepreneurial STEAM programs, announced the successful completion of the third annual NASA Space Apps Challenge in Mountain House, California, drawing 76 participants and 16 team submissions. The event was originally organized in 2023 by high school student Niveta Sree Gunda to bring local coding opportunities to her community, with COMPUCHILD serving as a Galactic Local Collaborator providing sponsorship, judging through its President Shubhra Kant, and community outreach. COMPUCHILD is actively seeking new franchisees to expand its community-based educational model across the United States and Canada.PR NewswireChildren's After-School Enrichment Franchise COMPUCHILD Expands Its FootprintCOMPUCHILD announced the opening of a new franchise territory serving the cities of Mountain House, Lathrop, and Manteca in Northern California, operated by local entrepreneurs Ms. Srinivas Babitha Arcot and Ms. Sagarika Patro Anarasi. The new franchisees, who bring backgrounds in education, engineering, physics, and financial planning, will offer Entrepreneurial STEAM programs including robotics, video game design using AI and machine learning, and drone programming through schools, weekend enrichment, and summer camps. The expansion follows COMPUCHILD's prior service to the Mountain House community since early 2023 and reflects the company's broader strategy to grow its after-school enrichment footprint across the United States and Canada.