TECHNONET
TECHNONET is a Tokyo-based IT company that develops real-time CG broadcasting graphics systems, live sports scoring systems, and information-processing solutions for major Japanese broadcasters, sports associations, and venue operators, supported by its proprietary VFEX hardware and Sports Coder software suite.
- Company typePrivate
- Founded1984
- HeadquartersTokyo, Japan
- Headcount11–50
- GTM typeB2B
- OfferingServices
What TECHNONET does
TECHNONET Co., Ltd. (株式会社テクノネット) is a Tokyo-based IT company founded in 1984 that develops real-time CG broadcasting graphics systems, live sports scoring systems, and information-processing systems for the Japanese broadcasting and sports industries. Its product portfolio spans the proprietary VFEX hardware line (VFEX-R for HD/4K 3DCG on-air workstations, VFEX-ES as an entry-level desktop unit, and VFEX-ES NOTE as a notebook form factor), the Sports Coder® real-time CG character generator with the Xted/Xted3D layout suite, the BIRD SCORE® cloud-based badminton live scoring system co-developed with TMONY, plus stadium vision, GPS distance, baseball, and tablet prompter systems. Underlying technology emphasizes sub-second-latency CG rendering, fail-safe live broadcast operation, and customizable 3D scene creation, with cloud-based score management now extending beyond the broadcast booth.
The company monetizes through a multi-stream enterprise model: custom system development and integration (professional services), hardware sales of the VFEX series, software licensing (one-time and recurring), on-site broadcast operations staffing under long-term contracts, and internet video distribution services (recurring). Go-to-market is exclusively direct B2B enterprise sales to all six major Japanese terrestrial broadcasters (NHK, NTV, TBS, Fuji TV, TV Asahi, TV Tokyo), sports governing bodies such as the Japan Badminton Association, and venue operators including Nagoya Dome (now Vantelin Dome Nagoya), supplemented by international event operations at Olympic Games, Asian Games, and World Championships since the 1990 Nagano cycle onward.
TECHNONET became a group company of INFOCITY, Inc. in 2016, holds ISO/IEC 27001:2022 certification, and operates with 87 employees as of April 2026 from its Nakano headquarters and a second Nakano-Kitaguchi engineering office. Strategic positioning emphasizes proprietary broadcast technology, an embedded service workforce for live events, and incremental expansion into adjacent verticals such as sports data distribution (Sports Navi, 2024) and 5G-enabled production (Tokyo Metropolitan Government 5G Boosters).
TECHNONET firmographics
Firmographics- Name
- TECHNONET
- Legal name
- 株式会社テクノネット
- Website
- https://technonet.co.jp
- Company type
- Private
- Founded year
- 1984
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- TECHNONET is a Tokyo-based IT company that develops real-time CG broadcasting graphics systems, live sports scoring systems, and information-processing solutions for major Japanese broadcasters, sports associations, and venue operators, supported by its proprietary VFEX hardware and Sports Coder software suite.
- Ownership category
- akta.pro rank
TECHNONET industry classification
Industry- Product category
- Broadcast Graphics Technology
- NAICS
- Radio and Television Broadcasting and Wireless Communications Equipment Manufacturing (334220), Audio and Video Equipment Manufacturing (33431), Television Broadcasting Stations (51612)
- SIC
- Radio & Tv Broadcasting & Communications Equipment (3663), Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Graphics, Branding & Character Generation (CG) (MPAHAKAF)
Keywords
Where TECHNONET is headquartered
LocationHeadquarters
- HQ city
- Tokyo
- HQ country
- Japan
- HQ region
- Asia
Offices2 records
Markets served
TECHNONET business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Supply Chain, Operations, Marketing or Sales
Revenue model
- System Development & Integration: Custom development of real-time CG systems, sports score systems, and information processing systems for broadcasters and sports organizations. Includes system integration services.
- Hardware Sales (VFEX Series): Sale of VFEX-R, VFEX-ES NOTE, and other broadcast CG workstations and graphics hardware systems to TV stations and production companies.
- Software Sales & Licensing: Sales of Sports Coder software, tablet prompting systems, GPS distance systems, stadium vision systems, and layout design software (Xted3D).
- Broadcasting Operations Services: On-site operation services providing experienced technicians for live sports broadcasts, events, and venue operations. Long-term operations contracts with major broadcasters.
- Internet Video Distribution Services: Website construction and live streaming services for sports content, including information-linked video distribution and viewing analysis.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Monthly | Video Systems Engineer (Career) |
| Subscription | Monthly | Web Development Engineer (Career) |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels5 records
TECHNONET product offering
Product offeringCore offering
TECHNONET develops and operates real-time on-air CG graphics systems and information processing systems primarily for Japanese TV broadcasters and sports organizations. The company sells proprietary VFEX hardware workstations, Sports Coder® graphics software, and BIRD SCORE® cloud-based scoring systems, while also providing on-site broadcasting operations, system integration, and live video distribution services for sports events.
Product overview
TECHNONET offers a comprehensive product portfolio centered on real-time CG systems for sports broadcasting and video production. The hardware lineup includes VFEX-R and VFEX-ES series CG workstations (with 4K and HD variants, available in desktop and notebook form factors), while the software suite features Sports Coder® for CG generation with Xted3D for 3D layout creation, Tablet Prompter Systems (standalone and network versions co-developed with NHK), Baseball Systems (file-based and DB versions), Stadium Vision Display Systems, and GPS Distance Meter Systems. The company also developed BIRD SCORE®, a cloud-based badminton live scoring system. Services span sports on-air graphics, sports information, digital program production, live streaming, video production, and digital video production.
Differentiator
Problem solved
Functional benefit
Brands
- BIRD SCORE®: Real-time badminton live scoring system developed jointly with TMONY Co., Ltd., allowing referees to enter scores on tablets as official records displayed in real-time on venue scoreboards and competition websites.
- Sports Coder®
- VFEX Series
- Xted / Xted3D
Products and services
- VFEX-R HD-M5 A 3DCG on-air workstation running Windows 11 LTSC 64bit with Intel Xeon processor, 32GB DDR5 memory, and dual 500GB SSDs. Features HD-SDI video/key output for sports broadcasting, news, and variety applications.
- VFEX-ES NOTE ES-M3N A notebook PC-type sports coder entry model that maintains desktop-type operability and functionality in a portable form factor. Features Thunderbolt-connected external BOX, Windows 11 Pro 64bit, Intel Core Ultra 5 processor, and HD-SDI output.
- VFEX-ES ES-M2 An entry-level desktop sports coder system with compact design, bundled broadcast-licensed fonts (TB Gothic B, Gothic H), and Video 2 system/Key 1 system output capability.
- VFEX-R 4K 4K-M1 4K version of VFEX-R 3DCG on-air workstation for ultra-high-definition broadcasting production.
- VFEX-R HD-M4 VFEX-R HD-M4 is a 3DCG on-air workstation with HD output capability.
- Sports Coder® (スポーツコーダ®) A comprehensive graphics system supporting sports broadcasts from amateur competitions to international events. Includes layout creation tool Xted and Xted3D for 3D on-air screen creation with customizable screen layouts.
- Tablet Prompter System (タブレット プロンプター システム) A next-generation prompter system for Windows tablets that displays PDF scripts and allows handwritten note-taking with a digitizer pen. Enables paperless script management with date-based organization.
- Tablet Prompter System Network A next-generation prompter system developed jointly with NHK that synchronizes handwritten information across multiple tablets on the same network. Supports Word document import and emergency broadcast insertion features.
- Baseball System (File/DB Version) (野球システム) A comprehensive baseball broadcasting system supporting high school to professional baseball. The file version uses file-based data management; the DB version supports real-time 12-team data feeds with automatic generation of rankings and detailed statistics.
- Basic System (基本システム) A foundational CG system that operates as standalone or networked configuration. Supports multiple delivery machines with functions including SBO, large scores, running scores, player data, and multi-field feeds.
- Stadium Vision Display System (スタジアム向けビジョン表示システム) A system displaying match data and entertainment graphics on stadium visions. Receives BSO data, speed gun data, and official statistics while transmitting data to multiple facilities.
- GPS Distance Meter System (GPS距離計システム) A system using GPS and vehicle speed pulse data to generate distance, speed, and position information for broadcast overlays. Transmits data via I/F box through mobile networks to broadcast centers.
- BIRD SCORE® (バードスコア) Japan's first cloud-based badminton live scoring system developed jointly with TMONY. Enables referees to enter scores on tablets, manages official records in real-time, and displays scores on venue scoreboards and competition websites. Trademark Registration No. 6461922.
- Sports CG Service (スポーツCGサービス) Development and operation of sports CG systems, providing on-site technical services and system integration for TV broadcasters covering sports events. Includes sports CG system development and CG system operation services.
- Sports Information Service (スポーツ情報サービス) Large-format stadium vision CG systems, competition record systems, and information display systems for sports venues and broadcasts.
- Digital Program Direction Service (デジタル番組演出サービス) Interactive program direction services for broadcast programs including interactive show production, quiz show live participation systems, and election vote-counting systems.
- Live Video Streaming Service (ライブ動画配信サービス) Information-linked live video distribution, live information CMS systems, and live media viewing analytics for sports content distribution on the internet.
- Sports & Event Video Production (スポーツ・イベント映像制作) Video production unit services and digital media sports broadcast production for sports events and venues.
Quantifiable outcome
- 1,300+ TV programs supported annually with on-air graphics
- +3 more outcomes
Companies that use TECHNONET
Customer profileNamed customers10 records
Segments5 records
Ideal customer profiles4 records
TECHNONET technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
TECHNONET partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered minor and core.
- Sports Eco-System Promotion Council (スポーツエコシステム推進協議会)minorJoined as general member company in March 2023. Council promotes digital technology utilization in sports industry including sports data, sports betting, fantasy sports, and NFT applications. Aims to contribute to sports industry development through partnerships with sports federations, companies, and government.
- Yokohama B-Corsairs (横浜ビー・コルセアーズ)minorDigital solution partner contract. TECHNOLOGNET logo placed on team's 3rd uniform. Collaboration on digital solutions for basketball team operations and fan engagement.
- Tokyo Metropolitan Government (5G Project)minorSelected as development promoter for Tokyo 5G Technology Utilization Development Promotion Project (Tokyo 5G Boosters Project). As member of Infocity Group, promoting social implementation of 5G applications through startup support.
- TMONY Co., Ltd.coreJoint development partner for BIRD SCORE® badminton live scoring system. TMONY brings deep badminton industry expertise (led by former competitive badminton player Morita Tohru) while TECHNOLOGNET provides broadcast technology. Founded by former university badminton team captain; system first deployed at 2020 All Japan Badminton Championships.
- Japan Badminton AssociationcoreOfficial oversight partner for BIRD SCORE® development. BIRD SCORE® officially adopted as official score system for Japan Badminton Association tournaments including All Japan Badminton Championships.
- NHKcoreJoint development partner for Tablet Prompting System Network. NHK collaborated with TECHNOLOGNET to develop next-generation prompter system with handwritten note synchronization capability for broadcast studios.
Scale indicators6 records
Recent moves10 records
Expansion highlights5 records
TECHNONET competitors and assessment
Company assessmentBroad incumbents
- Stats Perform: Sports data and AI content company serving leagues, broadcasters, and betting operators. Relevant to TECHNONET's Live Information CMS and recent Sports Navi data-feed partnership as a potential customer/competitor.
- Evertz Microsystems: Large incumbent in broadcast infrastructure including routing, IP workflows, and graphics. Provides overlapping but broader capabilities versus TECHNONET's specialist CG workstation focus.
- Grass Valley (Black Dragon Capital): Major broadcast technology provider spanning cameras, switchers, and playout. Provides adjacent broadcast infrastructure where TECHNONET's sports CG systems are deployed.
Emerging players
- Hudl: Sports video and data platform serving federations and teams globally. Adjacent to TECHNONET's BIRD SCORE® cloud scoring and live information CMS systems targeting sports governing bodies.
- Pixellot: AI-automated sports video production platform used by federations and broadcasters. Comparable to TECHNONET's internet video distribution and live streaming services targeting digital media customers.
- Catapult Sports (now Catapult Group / PlayerTek): Provider of athlete tracking and performance data used by professional sports teams and federations. Comparable to TECHNONET's GPS Distance Meter System and sports data infrastructure for federations.
- Hawk-Eye Innovations (Sony): Sports officiating and broadcast enhancement technology (ball tracking, line-calling, virtual graphics). Comparable to TECHNONET's sports CG and stadium vision systems targeting professional leagues and broadcasters.
Direct peers
- ChyronHego: Vendor of real-time broadcast graphics, character generators, and live sports visualization tools. Directly comparable to TECHNONET's Sports Coder® and VFEX hardware as both supply on-air graphics to broadcasters and sports producers.
- Ross Video: Broadcaster of production switchers, graphics (Ross Graphics/Magma), and newsroom systems. Competes in the same broadcast infrastructure stack where TECHNONET sells CG workstations and on-air graphics tools.
- Vizrt Group: Supplier of real-time graphics, virtual studios, and broadcast workflow software used by major sports broadcasters. Closely comparable product line to TECHNONET's sports CG and information-linked graphics offerings.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
TECHNONET social profiles
Digital presenceTECHNONET compliance and trust
Trust signalCompliance1 record
TECHNONET financial estimates
Financial estimateRevenue estimate
Valuation estimate
TECHNONET leadership team
Management profileNumber of profiles
Profiles1 record
TECHNONET subsidiaries and ownership
Company hierarchySubsidiaries4 records
TECHNONET funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
TECHNONET M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about TECHNONET
What does TECHNONET do?
TECHNONET develops and operates real-time on-air CG graphics systems and information processing systems primarily for Japanese TV broadcasters and sports organizations. The company sells proprietary VFEX hardware workstations, Sports Coder® graphics software, and BIRD SCORE® cloud-based scoring systems, while also providing on-site broadcasting operations, system integration, and live video distribution services for sports events.
Is TECHNONET a public or private company?
TECHNONET is a private company. It is classified as corporate owned and is currently operating.
When was TECHNONET founded?
TECHNONET was founded in 1984. It employs 11 to 50 people.
Where is TECHNONET based?
TECHNONET is headquartered in Tokyo, Japan, in the Asia region.
How does TECHNONET make money?
Five revenue lines are on record. System Development & Integration is the primary driver. The others are hardware Sales (VFEX Series), software Sales & Licensing, broadcasting Operations Services and internet Video Distribution Services.
Who are TECHNONET's main competitors?
Broad incumbents on record are Stats Perform, Evertz Microsystems and Grass Valley (Black Dragon Capital). Emerging players are Hudl, Pixellot, Catapult Sports (now Catapult Group / PlayerTek) and Hawk-Eye Innovations (Sony). Direct peers are ChyronHego, Ross Video and Vizrt Group.
Does TECHNONET have an API?
No public API is recorded for TECHNONET.
What industry is TECHNONET in?
TECHNONET's product category is Broadcast Graphics Technology. Its primary akta.pro industry code is MPAHAKAF, Graphics, Branding & Character Generation (CG). Its NAICS code is 334220 and its SIC code is 3663.