DepthKit
DepthKit (operated by Simile Inc., developed by Scatter) provides volumetric video capture and livestreaming software for film, VFX, XR, and music-industry professionals, using consumer-grade depth sensors and a tiered subscription model ($0/$399/$3,000 per month) with Unity, web, and headset integrations.
- Company typePrivate
- Founded2016
- HeadquartersNew York, United States
- Headcount—
- GTM typeB2B
- OfferingSoftware
What DepthKit does
DepthKit, operated by Simile Inc. and developed by the Emmy award-winning studio Scatter (headquartered in New York), provides a software suite for capturing, editing, and publishing volumetric (3D) video using consumer-grade depth sensors such as Azure Kinect, Kinect v2, Intel RealSense, and Orbbec Femto Bolt. The product is built around a proprietary Deferred Surface Reconstruction pipeline and a Combined Per Pixel video format that hue-encodes depth data, enabling real-time mesh generation without cloud processing and producing lightweight files optimized for runtime playback. The portfolio is tiered: DepthKit Core (single-sensor entry-level with free evaluation access), DepthKit Cinema ($399/month, single-sensor paired with a professional video camera for up to 8K color), and DepthKit Studio ($3,000/month, multi-camera rig with 3-10 Azure Kinect sensors for full 360-degree holograms and real-time livestreaming), supplemented by pre-configured Studio hardware packages shipped from New York.
The company monetizes primarily through monthly software subscriptions and hardware sales, distributed via a product-led growth model with self-serve website sales and a freemium Core tier feeding into Cinema and Studio upgrades. Revenue is complemented by custom enterprise quotes handled via direct sales. The go-to-market emphasizes community building — a Facebook Group of 108,000+ members, Volumetric Meetup, forums, Slack, and extensive tutorials — alongside co-marketing with Microsoft, Intel, Unity, 8th Wall, SideFX, Maxon, Autodesk, and Looking Glass. Customers span film/TV studios (Disney, HBO, BBC, CBS), VFX houses (Technicolor, Framestore, Territory Studio), music acts and platforms (U2, Eminem, TheWaveVR), publishers (New York Times), and a long tail of independent XR/VR creators, with projects premiering at Sundance, Tribeca, Venice, MoMA, IDFA, Hotdocs, SIGGRAPH, and Sonar+D. In 2024 DepthKit was acquired by Evercoast, integrating the product into a broader volumetric platform strategy.
DepthKit firmographics
Firmographics- Name
- DepthKit
- Legal name
- Simile Inc.
- Website
- https://depthkit.tv
- Company type
- Private
- Founded year
- 2016
- Operating status
- Acquired
- Short description
- DepthKit (operated by Simile Inc., developed by Scatter) provides volumetric video capture and livestreaming software for film, VFX, XR, and music-industry professionals, using consumer-grade depth sensors and a tiered subscription model ($0/$399/$3,000 per month) with Unity, web, and headset integrations.
- Ownership category
- akta.pro rank
DepthKit industry classification
Industry- Product category
- Volumetric Video Capture Software
- NAICS
- Postproduction Services and Other Motion Picture and Video Industries (51219), Other Motion Picture and Video Industries (512199), Software Publishers (5132)
- SIC
- Services-Motion Picture & Video Tape Production (7812), Services-Prepackaged Software (7372)
- akta.pro primary industry
- Motion Capture & Performance Capture (Body/Face, Cleanup, Retargeting) (MPADAHAC)
- akta.pro secondary industries
- Real-Time Rendering & Game Engine Tooling (MPAHADAB), Real-Time Environment/Asset Creation & Photogrammetry (MPAHADAI), Creator Tools & Production (Overlays, Alerts, Encoding, Editing, Audio) (MPAFAEAC)
Keywords
Where DepthKit is headquartered
LocationHeadquarters
- HQ city
- New York
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
DepthKit business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Operations, Supply Chain, Infrastructure
Revenue model
- Software Subscriptions: Monthly subscription model for software licenses with three tiers: Core (free trial), Cinema ($399/month), and Studio ($3,000/month). Subscriptions provide access to software updates, expansion packages, and support.
- Hardware Packages: Scatter offers pre-configured hardware packages including high-end PC, Azure Kinect sensors (6 or 10), specialized cabling, and calibration charts shipped from New York.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Monthly | Depthkit Core - Entry-level single sensor capture |
| Subscription | Monthly | Depthkit Cinema - Professional single sensor with 8K color |
| Subscription | Monthly | Depthkit Studio - Multi-sensor full body capture |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels13 records
DepthKit product offering
Product offeringCore offering
DepthKit is creative software for filming and livestreaming volumetric video. It captures real people in color and depth using consumer-grade depth sensors (Azure Kinect, Kinect v2, RealSense, Orbbec Femto Bolt) and produces lightweight, performant 3D holographic files that integrate directly with the Unity game engine and standard VFX/DCC tools such as After Effects, Houdini, Maya, and Cinema 4D. The product line spans DepthKit Core (single-sensor entry-level), DepthKit Cinema (single-sensor with up to 8K professional camera pairing), and DepthKit Studio (multi-sensor full-body 360-degree capture with real-time livestreaming), each sold via monthly subscription with optional Unity Expansion Packages and pre-configured hardware bundles.
Product overview
DepthKit is a creative software solution for filming and livestreaming volumetric video. The product portfolio consists of three software tiers: DepthKit Core (single-sensor entry-level capture), DepthKit Cinema (single-sensor with 8K video camera pairing for higher color resolution), and DepthKit Studio (multi-camera 360-degree capture supporting 3-10 Azure Kinect sensors with real-time livestreaming). All tiers export to Unity via dedicated plugins, with Expansion Packages providing advanced VFX Graph and Shader Graph integration. DepthKit was developed by Scatter (acquired by Evercoast) and is the world's most widely used volumetric video solution, trusted by Disney, HBO, Technicolor, Framestore, and Territory Studio for Hollywood films, documentaries, and XR experiences.
Differentiator
Problem solved
Functional benefit
Brands
- Depthkit Core: Single sensor volumetric video capture solution for 2.5D capture with Azure Kinect, Kinect v2, or RealSense sensors.
- Depthkit Cinema
- Depthkit Studio
- Depthkit Live
Products and services
- DepthKit Core Entry-level volumetric video capture software for single-sensor 2.5D capture using Azure Kinect, Kinect v2, or Intel RealSense depth sensors. Simple, fast, and reliable workflow with free evaluation access.
- DepthKit Cinema Professional single-perspective volumetric capture software that pairs a professional video camera with a depth sensor to deliver up to 8K color resolution with full control over exposure and color settings. Sold at $399/month.
- DepthKit Studio Professional multi-camera volumetric capture software supporting 3-10 Azure Kinect depth sensors connected to a single PC for full-body 360-degree hologram capture and real-time livestreaming. Includes all Core and Cinema functionality plus advanced features. Sold at $3,000/month.
- DepthKit Studio Hardware Pre-configured hardware packages for building in-house volumetric capture studios, including a high-end PC, 6 or 10 Azure Kinect sensors, specialized cabling, and calibration charts. Pre-installed and tested before shipping from New York.
Quantifiable outcome
- Volumetric capture up to 8K color resolution
- +2 more outcomes
Companies that use DepthKit
Customer profileNamed customers32 records
Segments5 records
Ideal customer profiles5 records
DepthKit technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration27 records
AI capability7 records
Feature9 records
DepthKit partnerships and signals
Strategic signalPartnerships
Twelve partnerships are on record, tiered core.
- ScattercoreScatter is the Emmy award-winning studio that developed Depthkit. Scatter operates as the parent company and creative force behind the software, maintaining the Volumetric Filmmaking community and producing award-winning volumetric content.
- EvercoastcoreDepthkit has been acquired by Evercoast. The announcement is featured prominently on the Depthkit website indicating full integration into the Evercoast platform.
- MicrosoftcoreAzure Kinect is the recommended production sensor for Depthkit. Deep integration includes optimized playback presets for Azure Kinect data. Case study published on microsoft.com showcasing Depthkit + Azure Kinect workflow.
- IntelcoreIntel RealSense sensors have experimental support in Depthkit Core. Intel case study and documentation available showing volumetric capture workflow with Intel-based hardware.
- Unity TechnologiescoreDepthkit has native Unity plugin integration with expansion packages for VFX Graph, Shader Graph, and creative effects. Unity is the primary game engine destination for Depthkit volumetric content. Joint marketing and tutorial content.
- 8th WallcoreDepthkit Cinema integrates with 8th Wall for WebAR hologram projects. Tutorial and case study showing how to create web-based AR hologram experiences using Depthkit with 8th Wall's web platform.
- Looking Glass FactorycoreDepthkit integrates with Looking Glass holographic displays. Documentation and video tutorial available for rendering Depthkit content on Looking Glass hardware.
- SideFX (Houdini)coreDepthkit exports OBJ and PLY sequences compatible with Houdini VFX pipeline. Official tutorial available showing Depthkit + Houdini workflow for visual effects.
- Maxon (Cinema 4D)coreDepthkit geometry sequences export to Cinema 4D for motion graphics and visual effects work.
- Adobe (After Effects)coreDepthkit OBJ sequences work with After Effects Plexus plugin. Official tutorial available showing Depthkit + After Effects + Plexus workflow.
- Autodesk (Maya)coreDepthkit exports geometry sequences compatible with Maya for visual effects and animation pipelines.
- Orbbec (Femto Bolt)coreOrbbec Femto Bolt sensor is supported as an alternative to Azure Kinect. Detailed troubleshooting documentation for Femto Bolt integration with Depthkit.
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
DepthKit competitors and assessment
Company assessmentOthers
- Looking Glass Factory: Holographic display manufacturer partnered with Depthkit for rendering volumetric content on light-field displays. Ecosystem adjacent (display hardware that consumes volumetric captures) rather than a direct competitor.
- Varjo: Premium XR headset maker with built-in volumetric capture and telepresence features. Adjacent ecosystem participant — its XR headsets consume and increasingly generate volumetric content, partially overlapping with Depthkit's holoportation/telepresence use cases.
Broad incumbents
- Microsoft Mesh: Microsoft's mixed-reality collaboration platform with volumetric avatars and 3D immersive spaces for Teams. Broad incumbent competing for the same holographic communication / virtual presence use cases Depthkit targets, with deep enterprise distribution.
- Unity Technologies: Real-time 3D engine into which Depthkit plugs. Functions as both a deep integration partner and a broad incumbent whose platform could absorb volumetric capture functionality natively, making it a strategic comparable in spatial content tooling.
- Epic Games (Unreal Engine): Real-time 3D engine with native MetaHuman Creator for photoreal digital humans and volumetric capture workflows. Broad incumbent and the primary alternative engine destination for volumetric content creators considering Depthkit+Unity.
Direct peers
- Dimension Studio: Volumetric video capture and production services company serving Hollywood, brands, and musicians. Comparable as a volumetric capture provider targeting the same enterprise entertainment customers with overlapping technology and use cases (digital humans, immersive content).
- 4DViews: Volumetric video capture technology provider offering hardware + software for volumetric performance capture. Direct competitor in the same product category — multi-camera volumetric capture solutions for entertainment and XR applications.
- Evercoast: Volumetric video platform that acquired Depthkit, providing capture-to-streaming infrastructure for holographic content. Directly comparable product/market overlap as the parent platform in the same volumetric capture and distribution category.
- Metastage: Volumetric capture stage and technology provider for film, gaming, and immersive experiences. Comparable in offering professional volumetric capture services and tooling to entertainment and XR customers.
Emerging players
- Wevr: VR content studio and network (WNVR) producing immersive volumetric and 360 content. Emerging player in the same VR/XR content creation ecosystem, partially comparable as a downstream creator and platform for volumetric experiences.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
DepthKit social profiles
Digital presenceDepthKit compliance and trust
Trust signalCompliance1 record
DepthKit financial estimates
Financial estimateRevenue estimate
Valuation estimate
DepthKit leadership team
Management profileNumber of profiles
DepthKit funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
DepthKit M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about DepthKit
What does DepthKit do?
DepthKit is creative software for filming and livestreaming volumetric video. It captures real people in color and depth using consumer-grade depth sensors (Azure Kinect, Kinect v2, RealSense, Orbbec Femto Bolt) and produces lightweight, performant 3D holographic files that integrate directly with the Unity game engine and standard VFX/DCC tools such as After Effects, Houdini, Maya, and Cinema 4D. The product line spans DepthKit Core (single-sensor entry-level), DepthKit Cinema (single-sensor with up to 8K professional camera pairing), and DepthKit Studio (multi-sensor full-body 360-degree capture with real-time livestreaming), each sold via monthly subscription with optional Unity Expansion Packages and pre-configured hardware bundles.
Is DepthKit a public or private company?
DepthKit is a private company. It is classified as corporate owned and is currently acquired.
When was DepthKit founded?
DepthKit was founded in 2016.
Where is DepthKit based?
DepthKit is headquartered in New York, United States, in the North America region.
How does DepthKit make money?
Two revenue lines are on record. Software Subscriptions are the primary driver. The others are hardware Packages.
Who are DepthKit's main competitors?
Others on record are Looking Glass Factory and Varjo. Broad incumbents are Microsoft Mesh, Unity Technologies and Epic Games (Unreal Engine). Direct peers are Dimension Studio, 4DViews, Evercoast and Metastage. Wevr is listed as an emerging player.
Does DepthKit have an API?
No public API is recorded for DepthKit.
What industry is DepthKit in?
DepthKit's product category is Volumetric Video Capture Software. Its primary akta.pro industry code is MPADAHAC, Motion Capture & Performance Capture (Body/Face, Cleanup, Retargeting), with a secondary code of MPAHADAB, Real-Time Rendering & Game Engine Tooling. Its NAICS code is 51219 and its SIC code is 7812.