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Moniker

Full company profile

uuid0023ykc

Namestring
Moniker
Legal namestring
Moniker
Company typeenum
Private
Founded yearint
2012
Descriptiontext

Moniker was an Amsterdam-based interactive design studio founded in 2012 by Luna Maurer, Roel Wouters and Jonathan Puckey (Puckey departed in 2016) and active through 2023, when the founders wound down the digital design studio to continue their practice independently under the maurerwouters / Designing Friction brand. The studio's core activity was designing and engineering commissioned interactive installations, websites, identity systems, and participatory tools for a roster of cultural institutions (M+ Museum Hong Kong, Stedelijk Museum Amsterdam, Van Abbemuseum, Walker Art Center, Fondation Beyeler, Haus der Kulturen der Welt, Het Nieuwe Instituut, Yorkshire Sculpture Park), global technology platforms (Google, Apple, Mozilla Foundation, Unity Technologies, Feeld), Dutch public-sector bodies (the State Architect, Creative Industries Fund NL, Mondriaan Fund, City of Eindhoven), and broadcasters/production companies (VPRO, Nineties Productions, Het Klokhuis/NTR). Each project was self-described as research into the 'social effects of technology,' and the studio was internationally recognised through Webby Awards, Prix Ars Electronica, Dutch Design Awards, the UK Music Video Award, a Lovie Gold, the Amsterdam Prijs voor de Kunst and IDFA DocLab nominations.

The studio's technology stack was built primarily in JavaScript/TypeScript on top of Three.js, WebGL, React and Redux, with Node.js (and Rust for performance-critical systems such as the Touch for Luck collision engine) on the backend, 3D pipelines in Blender / Cinema 4D / Adobe Illustrator exported to three.js, and hardware integration via Arduino and Processing. Notable proprietary systems included real-time collaborative worldbuilding (Neuhaus, Painted Earth) using Three.js + Mapbox + WebSockets supporting up to 200 simultaneous participants per geographic area; a server-side Rust collision engine for the multiplayer Touch for Luck game projected on the M+ Facade; a custom CPU/GPU-split soft-body physics engine with WebRTC peer-to-peer streaming (For Play); WebVR collaborative dance capture (Dance Tonite, co-developed with Google's Data Arts Team); browser-event measurement and narration (Click Click Click, with VPRO Medialab); generative AI text+image pipelines using OpenAI GPT-3 and Stable Diffusion (Trending in the Multiverse, 2022); and NLP-driven conversational installations via Telegram bots (To Be Continued, 2023). The studio also published its own typeface (Gestures, sold in four weights plus complete family), a 77-gesture video-asset library, the digital edition of the Conditional Design Workbook, a Jacquard-woven tea towel, and Fungus window-cling stickers through the shop.studiomoniker.com storefront.

Moniker's revenue model combined four streams: (1) project-based commissioned design fees from named cultural, technology and public-sector clients; (2) direct-to-consumer sales of digital products (Gestures typeface, Gestures Video Assets, Conditional Design Workbook digital edition) and physical goods (Do Not Draw a Penis tea towel, Fungus Window Cling Stickers) via its online shop, priced in EUR and VAT-inclusive; (3) typeface and video-asset licensing (one-time/perpetual Desktop and Web licenses); and (4) public cultural funding for self-initiated experimental work via Creative Industries Fund NL, Mondriaan Fund, Fonds BKVB, SNS Reaal Fonds, BKKC, Stimuleringsfonds, TAX-videoclipfonds, the City of Eindhoven and other Dutch public bodies. The studio was independent and founder-owned throughout its life, with no external equity rounds, acquisitions, or institutional investors documented in the source data.

Short descriptiontext

Moniker was an Amsterdam-based interactive design studio (2012-2023) that built award-winning web installations, real-time multi-user experiences, and brand systems for cultural institutions, technology platforms, and public-sector clients including Google, M+ Museum, and Mozilla Foundation.

Operating statusenum
Closed
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersAmsterdam, Netherlands
HQ citystring
Amsterdam
HQ countrystring
Netherlands
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
interactive design studio, web installations, generative art, typography design, participatory design
Industry3 codes
1Visual Identity & Brand Design Systems
CodeBPAFAEACPrimaryYes
2Content & Creative Studio for Creators (Concepting/Production)
CodeMPAAAHADPrimaryNo
3Naming & Verbal Identity
CodeBPAFAEABPrimaryNo
NAICS code3 codes
  • Graphic Design Services541430
  • Software Publishers5132
  • Graphic Design Services54143
SIC code2 codes
  • Services-Prepackaged Software7372
  • Services-Mailing, Reproduction, Commercial Art & Photography7330
Product category
Interactive Design Services
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model4 records
1Commissioned design projects
TypeProfessional Services
Description

Project-based fees for bespoke interactive, installation, identity, website, video, print, and tool work delivered to named clients including Google, Apple, Mozilla Foundation, M+ Museum, Het Nieuwe Instituut, Stedelijk Museum, Van Abbemuseum, Beyeler Foundation, VPRO, Unity 3D, Nineties Productions, and others. One-time, project-engagement revenue.

studiomoniker.com
2Direct-to-consumer product sales (Moniker Shop)
TypeOne Time License
Description

Sales of digital products (Gestures Typeface €60–140, Conditional Design Workbook digital edition €11, Gestures Video Assets €0/€80/€80/€150) and physical goods (Do Not Draw a Penis tea towel €21, Fungus Window Cling Stickers €19). VAT-inclusive pricing in EUR.

shop.studiomoniker.com
3Typeface & video asset licensing
TypeLicensing Royalties
Description

Desktop License (20 users) and Web License (40k monthly page views) for the Gestures typeface, with separate Basic License EULA (20 users) for the Gestures Video Assets. Recurring reuse for organisations licensing digital content for production use.

shop.studiomoniker.com
4Self-initiated experimental / autonomous work with public funding
TypeProfessional Services
Description

Autonomous and experimental projects supported by public cultural funds and commissions (e.g. Amsterdam Prijs voor de Kunst, Creative Industries Fund NL, Mondriaan Fund, BKKC, Fonds BKVB, Mozilla Foundation, City of Eindhoven, SNS Reaal Fonds, Het Klokhuis/NTR, IDFA DocLab, HKW Berlin).

studiomoniker.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Supply Chain, Marketing or Sales
Pricing details6 tiers
1Gestures Typeface (per weight or complete family)
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Regular €60.00, Medium €60.00, Bold €60.00, Heavy €60.00, Complete Family €140.00 (all VAT-exclusive). Desktop License – 20 users, Web License 40k monthly page views. Variable font only available with the complete family.

shop.studiomoniker.com
2Conditional Design Workbook (Digital edition)
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

€11.00 incl. VAT. Printable/searchable workbook PDF (176 pages) plus high-resolution photographic documentation PDF (4840×3200 px).

shop.studiomoniker.com
3Do Not Draw a Penis Tea Towel
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

€21.00 incl. VAT. 70 × 70 cm, 100% organic cotton, Jacquard woven, black/red. Currently listed as Out of stock.

shop.studiomoniker.com
4Fungus Window Cling Stickers
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

€19.00 incl. VAT. Static cling foil sheets, 21 × 29.7 cm, in red/green/blue/pink. Bulk orders > 50 pieces via [email protected].

shop.studiomoniker.com
5Gestures Video Assets (digital library)
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

4K Portrait (2160×3840 px), 29.97 DF, PNG sequence & Apple ProRes. Tiers: Free Set €0.00, Interactions €80.00, Emoji €80.00, Bundle (77 gestures) €150.00. Basic License – 20 users.

shop.studiomoniker.com
6Shipping & handling (Moniker Shop)
ModelUnit PricingBilling cadencePay-as-you-go
Notes

The Netherlands: €5.00; outside The Netherlands: €10.00. Return shipping at customer's expense. 14-day return window for physical products; digital content excluded from withdrawal.

shop.studiomoniker.com
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

Moniker was an Amsterdam-based interactive design studio that built commissioned interactive installations, websites, identity systems, typefaces, video assets, and participatory tools for cultural institutions, technology companies, broadcasters, and public-sector clients. The studio researched the social effects of technology and delivered each project as a bespoke concept combining custom software engineering (Three.js, WebGL, WebRTC, Rust) with curatorial framing. It also sold a small catalogue of self-produced products (typeface, video assets, workbooks, merchandise) directly through its online shop.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 7 values shown
  • Over 4 million participants in Do Not Touch (interactive music video)
+6 more records
Product overview1 text field

Moniker was an Amsterdam-based interactive design studio (active 2012-2023) that operated as a platform-plus-modules portfolio practice: a central studio brand under which distinct interactive projects, installations and commercial products were produced. The portfolio spans commissioned interactive projects (e.g., Painted Earth, Dance Tonite, Click Click Click, For Play, Trending in the Multiverse, My Inner Wolf, Emoji is all we have, Do Not Draw a Penis, Paperstorm.it) and a set of standalone shop products — Gestures Typeface, Gestures Video Assets, the digital Conditional Design Workbook, the Do Not Draw a Penis Tea Towel, and Fungus Window Cling Stickers — all sold through the studio's online shop.

Product and service5 records
1Gestures Typeface
CategoryTypeface / Digital Asset
Description

A custom sans-serif typeface sold as a standalone downloadable font family with a desktop license (20 users) and web license (40k monthly page views). Targeted at designers and studios needing a distinctive type family.

2Gestures Video Assets
CategoryDigital Video Assets
Description

A downloadable library of 77 hand-gesture video assets (PNG sequence and Apple ProRes) derived from Moniker's interactive design work. Sold with a basic license for production use by designers, studios, and production teams.

3Conditional Design Workbook (Digital Edition)
CategoryPublication / Workbook
Description

A digital edition of the Conditional Design Workbook, the studio's publication on the Conditional Design method, containing logic-based drawing exercises and workshop guides. Downloadable product for designers, educators, and workshop facilitators.

4Do Not Draw a Penis Tea Towel
CategoryPhysical Merchandise
Description

A 70x70 cm Jacquard-woven tea towel produced from the Do Not Draw a Penis doodle dataset; physical merchandise for design-minded consumers.

5Fungus Window Cling Stickers
CategoryPhysical Merchandise
Description

Repositionable static-cling window stickers derived from Moniker's long-running Fungus Series of generative artworks. Packaged for direct consumer purchase with bulk ordering via email.

Scale indicator12 records

Each record includes

Type, Value, Description, Source

Partnership39 partners
1Studio Puckey (Jonathan Puckey)
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Co-founder of Moniker (left the studio in 2016) and ongoing co-developer on flagship projects including Dance Tonite (WebVR collaboration with Google's Data Arts Team), Out of Line (interactive music video), and Radio Garden (live radio on the globe). Studio Puckey took over Radio Garden in 2017.

studiomoniker.com
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Co-developed Dance Tonite, the WebVR collaborative dance experience for LCD Soundsystem, using WebVR and Three.js.

Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Commissioned Paperstorm.it (EU copyright reform and US Net Neutrality campaigns) and Do Not Draw a Penis; collaborated with commissioning editor Brett Gaylor, DevOps Christopher De Cairos, and localiser Théo Chevalier.

Strategic tierCoreTypeTechnology or Integration
Description

Technical realisation partner on the Puff Up Club remote-inflated balloon installation, co-produced with Moniker.

Strategic tierCoreTypeGTM or Marketing Partner
Description

Co-producer of Click Click Click, the browser-event based game; co-production led by Annelies ter Meer, Geert-Jan Bogaerts, Ton van Gool.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partner on the 'What if Google Maps went live...' performance for the Flux/S Square One arts festival; also commissioned Moniker for the digital campaign for the Hito Steyerl exhibition.

Strategic tierCoreTypeGTM or Marketing Partner
Description

Partner venue for the What if Google Maps went live... public-space performance in Strijp-S, Eindhoven.

8Foundation Memorial 2015 for Dam Victims May 7 1945
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Commissioner of the Place a Stone collaborative memorial on Dam Square, Amsterdam; co-developed with curator Ronald van Tienhoven.

studiomoniker.com
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Client and co-developer of the Neuhaus.world collaborative worldbuilding music video, the institutional website (art direction by Maureen Mooren), and 20+ interactive covers for sub-projects.

10M+ Museum (Hong Kong)
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Commissioner of Touch for Luck, the inaugural digital commission for the M+ Facade.

studiomoniker.com
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Co-producer of the To Be Continued theatrical installation (Nominated for a Golden Calf 2023) with Noralie and Philipp Thimm.

Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Commissioner of the Puff Up Club and the Anti-Selfie Club (for the Black Sun / Malevich exhibition).

13Light Light (band)
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Music collaborator on the Do Not Touch interactive music video for the track Kilo.

studiomoniker.com
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Music collaborator on the Out of Line interactive music video for the track Dead End.

15LCD Soundsystem
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Music collaborator on Dance Tonite, the WebVR collaborative dance experience.

studiomoniker.com
16Klanglabor
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Live music collaborator for the Red Follows Yellow Follows Blue Follows Red participatory performance at Montforter Zwischentöne, Feldkirch.

studiomoniker.com
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Long-term commission to design the graphic identity and bespoke design tools for Unity's global Unite developer conferences (2012, 2013, 2014 editions).

18Katja Heitmann (choreographer)
Strategic tierCoreTypeImplementation/ SI/ Consulting Partner
Description

Choreographer for the What if Google Maps went live... performance and Touch for Luck collaborators.

studiomoniker.com
19Merlijn Twaalfhoven (composer)
Strategic tierCoreTypeImplementation/ SI/ Consulting Partner
Description

Composer for the What if Google Maps went live... performance.

studiomoniker.com
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Client for the Pied de Poules Fermier participatory merino-wool scarf design; coding by Leo Koppelkamm.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Client for For Play, the WebRTC-based 'digital foreplay' multiplayer experience.

22Het Klokhuis (NTR)
Strategic tierCoreTypeGTM or Marketing Partner
Description

Co-production partner for the children's web tools 'Ever since you died...' and 'Ik durf niet te zeggen dat...'.

studiomoniker.com
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Commissioner of Sculpture Cam, commissioned by The Space (a BBC / Arts Council England supported initiative).

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Commissioner of Candy Codes, the parenting course for the posthuman.

25DA Z Digital Arts Zürich
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Commissioner of The Sweet Screen multiplayer touch installation at the DA Z festival, Zürich (2020).

studiomoniker.com
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Commissioner of the permanent Repeat After Me telephone-booth installation; co-producer Karin Fischnaller, commissioner Daniel Neugebauer.

27Plaza Futura / Fontys Dance Academy / nb projects
Strategic tierMinorTypeGTM or Marketing Partner
Description

Local partners for the What if Google Maps went live... Flux/S Square One festival.

studiomoniker.com
28State Architect (Netherlands) / Gijs Frieling
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Commissioned Painted Earth to celebrate the opening of the Galileo Reference Centre, including the May 16, 2018 opening performance with 120 GNSS experts.

studiomoniker.com
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Recurring client for digital campaigns, including the multi-site campaign for Hito Steyerl.

30Cerutti Film / Maartje Nevejan
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Client for My Inner Wolf, the collaborative worldbuilding tool tied to the IDFA documentary on absence epilepsy.

studiomoniker.com
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Co-ordination partner on the international research project Transnational Radio Encounters and the Radio Garden platform.

Strategic tierMinorTypeImplementation/ SI/ Consulting Partner
Description

Production partner for the Do Not Draw a Penis tea towel (Jacquard woven, 100% organic cotton).

33Jae Perris & Alexandra Barancová
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Co-authors of the Figureable research project on virtual embodiment, including the Disarmed VR experience (premiered at IDFA 2021) and Come Shave With Me web experience; funded by Creative Industries Fund NL, Nederlands Film Fund, and IDFA DocLab.

studiomoniker.com
Strategic tierMinorTypeImplementation/ SI/ Consulting Partner
Description

Line producer for the Do Not Touch music video.

35Curdin Tones / Somalgors74
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Commissioner of Facing Fatschadas, the AR-emoji Sgraffito QR project on the facade of Somalgors74 in Tschlin.

studiomoniker.com
36Edo Paulus
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Co-author of the Conditional Design manifesto (with Luna Maurer, Jonathan Puckey, Roel Wouters); ongoing collaborator.

37Typojanchi (Korea)
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Client for The Designer's Guide to Overprojection, a typography installation.

studiomoniker.com
38Valiz
Strategic tierCoreTypeImplementation/ SI/ Consulting Partner
Description

Publisher of the original print edition of the Conditional Design Workbook (2013).

39Jan Robert Leegte
Strategic tierMinorTypeImplementation/ SI/ Consulting Partner
Description

Artist who hand-cut the QR codes out of the Somalgors74 facade for Facing Fatschadas.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

London interactive design studio creating digital experiences, installations, and brand systems for cultural and commercial clients. Comparable in size, scope, and award-winning cultural client mix.

TypeDirect peer
Description

Berlin-based creative technology studio producing generative and interactive installations, websites, and data-driven visuals for cultural and commercial clients. Comparable in tech-stack (WebGL/Three.js) and museum-installation output.

TypeDirect peer
Description

UK-based art+technology studio creating immersive installations, moving image, and digital experiences for cultural venues and global brands. Closely comparable in positioning and award profile.

TypeDirect peer
Description

Production and interactive studio known for award-winning interactive music videos and branded digital experiences. Comparable on the music-video and participatory-installation side of Moniker's practice.

TypeDirect peer
Description

Los Angeles studio building WebGL/Three.js-driven interactive web experiences and immersive installations. Closely aligned with Moniker's ThreeJS + WebGL + WebVR technology stack.

TypeDirect peer
Description

London-based studio producing large-scale interactive installations (e.g., Rain Room, Zoological) for museums and brands. Directly comparable to Moniker in fusing custom technology with cultural-institution commissions.

TypeDirect peer
Description

New York creative studio designing interactive installations, VR/AR experiences, and digital tools for museums and cultural institutions. Directly comparable in client mix and technology profile.

TypeDirect peer
Description

London creative technology studio specializing in generative visuals and real-time interactive installations for brands, museums, and live events. Direct comparable in real-time GPU-driven work for cultural clients.

TypeDirect peer
Description

Founded by Moniker co-founder Jonathan Puckey in 2016; took over the Radio Garden project in 2017. Operates as a similarly-sized Amsterdam interactive design studio with deep technical overlap in generative web and WebVR work.

TypeEmerging player
Description

Amsterdam-based creative technology studio producing interactive websites and immersive brand experiences. Geographic and stylistic peer to Moniker within the Dutch design scene.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers28 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration7 records

Each record includes

Title, Type, Description, Source

AI capability7 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature11 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Moniker

Interactive Design Servicesstudiomoniker.com

Moniker was an Amsterdam-based interactive design studio (2012-2023) that built award-winning web installations, real-time multi-user experiences, and brand systems for cultural institutions, technology platforms, and public-sector clients including Google, M+ Museum, and Mozilla Foundation.

What Moniker does

Moniker was an Amsterdam-based interactive design studio founded in 2012 by Luna Maurer, Roel Wouters and Jonathan Puckey (Puckey departed in 2016) and active through 2023, when the founders wound down the digital design studio to continue their practice independently under the maurerwouters / Designing Friction brand. The studio's core activity was designing and engineering commissioned interactive installations, websites, identity systems, and participatory tools for a roster of cultural institutions (M+ Museum Hong Kong, Stedelijk Museum Amsterdam, Van Abbemuseum, Walker Art Center, Fondation Beyeler, Haus der Kulturen der Welt, Het Nieuwe Instituut, Yorkshire Sculpture Park), global technology platforms (Google, Apple, Mozilla Foundation, Unity Technologies, Feeld), Dutch public-sector bodies (the State Architect, Creative Industries Fund NL, Mondriaan Fund, City of Eindhoven), and broadcasters/production companies (VPRO, Nineties Productions, Het Klokhuis/NTR). Each project was self-described as research into the 'social effects of technology,' and the studio was internationally recognised through Webby Awards, Prix Ars Electronica, Dutch Design Awards, the UK Music Video Award, a Lovie Gold, the Amsterdam Prijs voor de Kunst and IDFA DocLab nominations.

The studio's technology stack was built primarily in JavaScript/TypeScript on top of Three.js, WebGL, React and Redux, with Node.js (and Rust for performance-critical systems such as the Touch for Luck collision engine) on the backend, 3D pipelines in Blender / Cinema 4D / Adobe Illustrator exported to three.js, and hardware integration via Arduino and Processing. Notable proprietary systems included real-time collaborative worldbuilding (Neuhaus, Painted Earth) using Three.js + Mapbox + WebSockets supporting up to 200 simultaneous participants per geographic area; a server-side Rust collision engine for the multiplayer Touch for Luck game projected on the M+ Facade; a custom CPU/GPU-split soft-body physics engine with WebRTC peer-to-peer streaming (For Play); WebVR collaborative dance capture (Dance Tonite, co-developed with Google's Data Arts Team); browser-event measurement and narration (Click Click Click, with VPRO Medialab); generative AI text+image pipelines using OpenAI GPT-3 and Stable Diffusion (Trending in the Multiverse, 2022); and NLP-driven conversational installations via Telegram bots (To Be Continued, 2023). The studio also published its own typeface (Gestures, sold in four weights plus complete family), a 77-gesture video-asset library, the digital edition of the Conditional Design Workbook, a Jacquard-woven tea towel, and Fungus window-cling stickers through the shop.studiomoniker.com storefront.

Moniker's revenue model combined four streams: (1) project-based commissioned design fees from named cultural, technology and public-sector clients; (2) direct-to-consumer sales of digital products (Gestures typeface, Gestures Video Assets, Conditional Design Workbook digital edition) and physical goods (Do Not Draw a Penis tea towel, Fungus Window Cling Stickers) via its online shop, priced in EUR and VAT-inclusive; (3) typeface and video-asset licensing (one-time/perpetual Desktop and Web licenses); and (4) public cultural funding for self-initiated experimental work via Creative Industries Fund NL, Mondriaan Fund, Fonds BKVB, SNS Reaal Fonds, BKKC, Stimuleringsfonds, TAX-videoclipfonds, the City of Eindhoven and other Dutch public bodies. The studio was independent and founder-owned throughout its life, with no external equity rounds, acquisitions, or institutional investors documented in the source data.

Moniker firmographics

Firmographics
Name
Moniker
Legal name
Moniker
Website
https://studiomoniker.com
Company type
Private
Founded year
2012
Operating status
Closed
Headcount range
1–10 employees
Short description
Moniker was an Amsterdam-based interactive design studio (2012-2023) that built award-winning web installations, real-time multi-user experiences, and brand systems for cultural institutions, technology platforms, and public-sector clients including Google, M+ Museum, and Mozilla Foundation.
Ownership category
akta.pro rank

Moniker industry classification

Industry
Product category
Interactive Design Services
NAICS
Graphic Design Services (541430), Software Publishers (5132), Graphic Design Services (54143)
SIC
Services-Prepackaged Software (7372), Services-Mailing, Reproduction, Commercial Art & Photography (7330)
akta.pro primary industry
Visual Identity & Brand Design Systems (BPAFAEAC)
akta.pro secondary industries
Content & Creative Studio for Creators (Concepting/Production) (MPAAAHAD), Naming & Verbal Identity (BPAFAEAB)

Keywords

  • Interactive design studio
  • Web installations
  • Generative art
  • Typography design
  • Participatory design

Where Moniker is headquartered

Location

Headquarters

HQ city
Amsterdam
HQ country
Netherlands
HQ region
Europe

Offices1 record

Markets served

Moniker business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Operations, Supply Chain, Marketing or Sales

Revenue model

  1. Commissioned design projects: Project-based fees for bespoke interactive, installation, identity, website, video, print, and tool work delivered to named clients including Google, Apple, Mozilla Foundation, M+ Museum, Het Nieuwe Instituut, Stedelijk Museum, Van Abbemuseum, Beyeler Foundation, VPRO, Unity 3D, Nineties Productions, and others. One-time, project-engagement revenue.
  2. Direct-to-consumer product sales (Moniker Shop): Sales of digital products (Gestures Typeface €60–140, Conditional Design Workbook digital edition €11, Gestures Video Assets €0/€80/€80/€150) and physical goods (Do Not Draw a Penis tea towel €21, Fungus Window Cling Stickers €19). VAT-inclusive pricing in EUR.
  3. Typeface & video asset licensing: Desktop License (20 users) and Web License (40k monthly page views) for the Gestures typeface, with separate Basic License EULA (20 users) for the Gestures Video Assets. Recurring reuse for organisations licensing digital content for production use.
  4. Self-initiated experimental / autonomous work with public funding: Autonomous and experimental projects supported by public cultural funds and commissions (e.g. Amsterdam Prijs voor de Kunst, Creative Industries Fund NL, Mondriaan Fund, BKKC, Fonds BKVB, Mozilla Foundation, City of Eindhoven, SNS Reaal Fonds, Het Klokhuis/NTR, IDFA DocLab, HKW Berlin).

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goGestures Typeface (per weight or complete family)
One time/ perpetual licensePay-as-you-goConditional Design Workbook (Digital edition)
One time/ perpetual licensePay-as-you-goDo Not Draw a Penis Tea Towel
One time/ perpetual licensePay-as-you-goFungus Window Cling Stickers
One time/ perpetual licensePay-as-you-goGestures Video Assets (digital library)
Unit PricingPay-as-you-goShipping & handling (Moniker Shop)

Go-to-market motion3 records

Distribution channels1 record

Marketing channels6 records

Moniker product offering

Product offering

Core offering

Moniker was an Amsterdam-based interactive design studio that built commissioned interactive installations, websites, identity systems, typefaces, video assets, and participatory tools for cultural institutions, technology companies, broadcasters, and public-sector clients. The studio researched the social effects of technology and delivered each project as a bespoke concept combining custom software engineering (Three.js, WebGL, WebRTC, Rust) with curatorial framing. It also sold a small catalogue of self-produced products (typeface, video assets, workbooks, merchandise) directly through its online shop.

Product overview

Moniker was an Amsterdam-based interactive design studio (active 2012-2023) that operated as a platform-plus-modules portfolio practice: a central studio brand under which distinct interactive projects, installations and commercial products were produced. The portfolio spans commissioned interactive projects (e.g., Painted Earth, Dance Tonite, Click Click Click, For Play, Trending in the Multiverse, My Inner Wolf, Emoji is all we have, Do Not Draw a Penis, Paperstorm.it) and a set of standalone shop products — Gestures Typeface, Gestures Video Assets, the digital Conditional Design Workbook, the Do Not Draw a Penis Tea Towel, and Fungus Window Cling Stickers — all sold through the studio's online shop.

Differentiator

Problem solved

Functional benefit

Products and services

  • Gestures Typeface A custom sans-serif typeface sold as a standalone downloadable font family with a desktop license (20 users) and web license (40k monthly page views). Targeted at designers and studios needing a distinctive type family.
  • Gestures Video Assets A downloadable library of 77 hand-gesture video assets (PNG sequence and Apple ProRes) derived from Moniker's interactive design work. Sold with a basic license for production use by designers, studios, and production teams.
  • Conditional Design Workbook (Digital Edition) A digital edition of the Conditional Design Workbook, the studio's publication on the Conditional Design method, containing logic-based drawing exercises and workshop guides. Downloadable product for designers, educators, and workshop facilitators.
  • Do Not Draw a Penis Tea Towel A 70x70 cm Jacquard-woven tea towel produced from the Do Not Draw a Penis doodle dataset; physical merchandise for design-minded consumers.
  • Fungus Window Cling Stickers Repositionable static-cling window stickers derived from Moniker's long-running Fungus Series of generative artworks. Packaged for direct consumer purchase with bulk ordering via email.

Quantifiable outcome

  • Over 4 million participants in Do Not Touch (interactive music video)
  • +6 more outcomes

Companies that use Moniker

Customer profile

Named customers28 records

Segments5 records

Ideal customer profiles4 records

Moniker technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration7 records

AI capability7 records

Feature11 records

Moniker partnerships and signals

Strategic signal

Partnerships

39 partnerships are on record, tiered flagship, core and minor.

  • Studio Puckey (Jonathan Puckey)flagshipStrategic or Co-development PartnerCo-founder of Moniker (left the studio in 2016) and ongoing co-developer on flagship projects including Dance Tonite (WebVR collaboration with Google's Data Arts Team), Out of Line (interactive music video), and Radio Garden (live radio on the globe). Studio Puckey took over Radio Garden in 2017.
  • Google Data Arts TeamflagshipStrategic or Co-development PartnerCo-developed Dance Tonite, the WebVR collaborative dance experience for LCD Soundsystem, using WebVR and Three.js.
  • Mozilla FoundationflagshipStrategic or Co-development PartnerCommissioned Paperstorm.it (EU copyright reform and US Net Neutrality campaigns) and Do Not Draw a Penis; collaborated with commissioning editor Brett Gaylor, DevOps Christopher De Cairos, and localiser Théo Chevalier.
  • RandomcoreTechnology or IntegrationTechnical realisation partner on the Puff Up Club remote-inflated balloon installation, co-produced with Moniker.
  • VPRO MedialabcoreGTM or Marketing PartnerCo-producer of Click Click Click, the browser-event based game; co-production led by Annelies ter Meer, Geert-Jan Bogaerts, Ton van Gool.
  • Van AbbemuseumcoreStrategic or Co-development PartnerPartner on the 'What if Google Maps went live...' performance for the Flux/S Square One arts festival; also commissioned Moniker for the digital campaign for the Hito Steyerl exhibition.
  • Muziekgebouw EindhovencoreGTM or Marketing PartnerPartner venue for the What if Google Maps went live... public-space performance in Strijp-S, Eindhoven.
  • Foundation Memorial 2015 for Dam Victims May 7 1945flagshipStrategic or Co-development PartnerCommissioner of the Place a Stone collaborative memorial on Dam Square, Amsterdam; co-developed with curator Ronald van Tienhoven.
  • Het Nieuwe InstituutflagshipStrategic or Co-development PartnerClient and co-developer of the Neuhaus.world collaborative worldbuilding music video, the institutional website (art direction by Maureen Mooren), and 20+ interactive covers for sub-projects.
  • M+ Museum (Hong Kong)flagshipStrategic or Co-development PartnerCommissioner of Touch for Luck, the inaugural digital commission for the M+ Facade.
  • Nineties ProductionscoreStrategic or Co-development PartnerCo-producer of the To Be Continued theatrical installation (Nominated for a Golden Calf 2023) with Noralie and Philipp Thimm.
  • Fondation BeyelerflagshipStrategic or Co-development PartnerCommissioner of the Puff Up Club and the Anti-Selfie Club (for the Black Sun / Malevich exhibition).
  • Light Light (band)coreStrategic or Co-development PartnerMusic collaborator on the Do Not Touch interactive music video for the track Kilo.
  • zZz (band)coreStrategic or Co-development PartnerMusic collaborator on the Out of Line interactive music video for the track Dead End.
  • LCD SoundsystemflagshipStrategic or Co-development PartnerMusic collaborator on Dance Tonite, the WebVR collaborative dance experience.
  • KlanglaborminorStrategic or Co-development PartnerLive music collaborator for the Red Follows Yellow Follows Blue Follows Red participatory performance at Montforter Zwischentöne, Feldkirch.
  • Unity TechnologiesflagshipStrategic or Co-development PartnerLong-term commission to design the graphic identity and bespoke design tools for Unity's global Unite developer conferences (2012, 2013, 2014 editions).
  • Katja Heitmann (choreographer)coreImplementation/ SI/ Consulting PartnerChoreographer for the What if Google Maps went live... performance and Touch for Luck collaborators.
  • Merlijn Twaalfhoven (composer)coreImplementation/ SI/ Consulting PartnerComposer for the What if Google Maps went live... performance.
  • UnmadecoreStrategic or Co-development PartnerClient for the Pied de Poules Fermier participatory merino-wool scarf design; coding by Leo Koppelkamm.
  • FeeldcoreStrategic or Co-development PartnerClient for For Play, the WebRTC-based 'digital foreplay' multiplayer experience.
  • Het Klokhuis (NTR)coreGTM or Marketing PartnerCo-production partner for the children's web tools 'Ever since you died...' and 'Ik durf niet te zeggen dat...'.
  • Yorkshire Sculpture ParkflagshipStrategic or Co-development PartnerCommissioner of Sculpture Cam, commissioned by The Space (a BBC / Arts Council England supported initiative).
  • MU (Eindhoven)minorStrategic or Co-development PartnerCommissioner of Candy Codes, the parenting course for the posthuman.
  • DA Z Digital Arts ZürichminorStrategic or Co-development PartnerCommissioner of The Sweet Screen multiplayer touch installation at the DA Z festival, Zürich (2020).
  • Haus der Kulturen der Welt (HKW) BerlinflagshipStrategic or Co-development PartnerCommissioner of the permanent Repeat After Me telephone-booth installation; co-producer Karin Fischnaller, commissioner Daniel Neugebauer.
  • Plaza Futura / Fontys Dance Academy / nb projectsminorGTM or Marketing PartnerLocal partners for the What if Google Maps went live... Flux/S Square One festival.
  • State Architect (Netherlands) / Gijs FrielingflagshipStrategic or Co-development PartnerCommissioned Painted Earth to celebrate the opening of the Galileo Reference Centre, including the May 16, 2018 opening performance with 120 GNSS experts.
  • Van AbbemuseumcoreStrategic or Co-development PartnerRecurring client for digital campaigns, including the multi-site campaign for Hito Steyerl.
  • Cerutti Film / Maartje NevejancoreStrategic or Co-development PartnerClient for My Inner Wolf, the collaborative worldbuilding tool tied to the IDFA documentary on absence epilepsy.
  • Netherlands Institute for Sound and VisioncoreStrategic or Co-development PartnerCo-ordination partner on the international research project Transnational Radio Encounters and the Radio Garden platform.
  • TextileLab TilburgminorImplementation/ SI/ Consulting PartnerProduction partner for the Do Not Draw a Penis tea towel (Jacquard woven, 100% organic cotton).
  • Jae Perris & Alexandra BarancovácoreStrategic or Co-development PartnerCo-authors of the Figureable research project on virtual embodiment, including the Disarmed VR experience (premiered at IDFA 2021) and Come Shave With Me web experience; funded by Creative Industries Fund NL, Nederlands Film Fund, and IDFA DocLab.
  • Vargo Bawits / Flickering WallminorImplementation/ SI/ Consulting PartnerLine producer for the Do Not Touch music video.
  • Curdin Tones / Somalgors74minorStrategic or Co-development PartnerCommissioner of Facing Fatschadas, the AR-emoji Sgraffito QR project on the facade of Somalgors74 in Tschlin.
  • Edo PauluscoreStrategic or Co-development PartnerCo-author of the Conditional Design manifesto (with Luna Maurer, Jonathan Puckey, Roel Wouters); ongoing collaborator.
  • Typojanchi (Korea)minorStrategic or Co-development PartnerClient for The Designer's Guide to Overprojection, a typography installation.
  • ValizcoreImplementation/ SI/ Consulting PartnerPublisher of the original print edition of the Conditional Design Workbook (2013).
  • Jan Robert LeegteminorImplementation/ SI/ Consulting PartnerArtist who hand-cut the QR codes out of the Somalgors74 facade for Facing Fatschadas.

Scale indicators12 records

Recent moves6 records

Expansion highlights5 records

Moniker competitors and assessment

Company assessment

Direct peers

  • Hirsch & Mann: London interactive design studio creating digital experiences, installations, and brand systems for cultural and commercial clients. Comparable in size, scope, and award-winning cultural client mix.
  • onformative: Berlin-based creative technology studio producing generative and interactive installations, websites, and data-driven visuals for cultural and commercial clients. Comparable in tech-stack (WebGL/Three.js) and museum-installation output.
  • Universal Everything: UK-based art+technology studio creating immersive installations, moving image, and digital experiences for cultural venues and global brands. Closely comparable in positioning and award profile.
  • Tool of North America: Production and interactive studio known for award-winning interactive music videos and branded digital experiences. Comparable on the music-video and participatory-installation side of Moniker's practice.
  • Active Theory: Los Angeles studio building WebGL/Three.js-driven interactive web experiences and immersive installations. Closely aligned with Moniker's ThreeJS + WebGL + WebVR technology stack.
  • Random International: London-based studio producing large-scale interactive installations (e.g., Rain Room, Zoological) for museums and brands. Directly comparable to Moniker in fusing custom technology with cultural-institution commissions.
  • Design I/O: New York creative studio designing interactive installations, VR/AR experiences, and digital tools for museums and cultural institutions. Directly comparable in client mix and technology profile.
  • FIELD.io: London creative technology studio specializing in generative visuals and real-time interactive installations for brands, museums, and live events. Direct comparable in real-time GPU-driven work for cultural clients.
  • Studio Puckey: Founded by Moniker co-founder Jonathan Puckey in 2016; took over the Radio Garden project in 2017. Operates as a similarly-sized Amsterdam interactive design studio with deep technical overlap in generative web and WebVR work.

Emerging players

  • Variable.io: Amsterdam-based creative technology studio producing interactive websites and immersive brand experiences. Geographic and stylistic peer to Moniker within the Dutch design scene.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Moniker social profiles

Digital presence

Moniker financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Moniker leadership team

Management profile

Number of profiles

Moniker funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Moniker M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Moniker

What does Moniker do?

Moniker was an Amsterdam-based interactive design studio that built commissioned interactive installations, websites, identity systems, typefaces, video assets, and participatory tools for cultural institutions, technology companies, broadcasters, and public-sector clients. The studio researched the social effects of technology and delivered each project as a bespoke concept combining custom software engineering (Three.js, WebGL, WebRTC, Rust) with curatorial framing. It also sold a small catalogue of self-produced products (typeface, video assets, workbooks, merchandise) directly through its online shop.

Is Moniker a public or private company?

Moniker is a private company. It is classified as founder individual operated bootstrapped and is currently closed.

When was Moniker founded?

Moniker was founded in 2012. It employs 1 to 10 people.

Where is Moniker based?

Moniker is headquartered in Amsterdam, Netherlands, in the Europe region.

How does Moniker make money?

Four revenue lines are on record. Commissioned design projects are the primary driver. The others are direct-to-consumer product sales (Moniker Shop), typeface & video asset licensing and self-initiated experimental / autonomous work with public funding.

Who are Moniker's main competitors?

Direct peers on record are Hirsch & Mann, onformative, Universal Everything, Tool of North America, Active Theory, Random International, Design I/O, FIELD.io and Studio Puckey. Variable.io is listed as an emerging player.

Does Moniker have an API?

No public API is recorded for Moniker.

What industry is Moniker in?

Moniker's product category is Interactive Design Services. Its primary akta.pro industry code is BPAFAEAC, Visual Identity & Brand Design Systems, with a secondary code of MPAAAHAD, Content & Creative Studio for Creators (Concepting/Production). Its NAICS code is 541430 and its SIC code is 7372.

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