SchoolCNXT
SchoolCNXT (Snap! Mobile, Inc.) operates Snap! Mobile One, an integrated platform enabling K-12 schools, youth sports teams, and activity groups to run online fundraising campaigns, manage programs, and engage their communities. Programs retain 80%+ of funds raised via transaction-based pricing.
- Company typePrivate
- Founded2011
- HeadquartersConcord, United States
- Headcount1–10
- GTM typeB2B
- OfferingSoftware
What SchoolCNXT does
SchoolCNXT, operating under the legal name Snap! Mobile, Inc. (Seattle, WA), runs the Snap! Mobile One platform, an integrated software suite that enables K-12 schools, youth sports teams, activity groups, and clubs to run online fundraising campaigns and manage the surrounding program operations. The platform serves a distributed base of over 150,000 teams and groups and has facilitated more than $1B in cumulative funds raised across 12.5M+ participants and donors in the United States.
The product stack centers on Snap! Raise, the online fundraising engine that lets participants reach donors via email, text, and social channels through a dedicated, customizable campaign page, with donor tracking, cheer-wall engagement, and local business sponsorship features. Around this core, Snap! Mobile One adds Snap! Insights (administrative oversight and approval dashboards), Snap! Spend (budget collection and disbursement), Snap! Store (team gear and spirit wear e-commerce), Schedules/Sites/Registration/Leagues (administrative operations), FanX (customizable community engagement app), Snap! Connect (the SchoolCNXT-branded integration entry point), and Early Access (fund advancement against future campaign proceeds). A Snap! Mobile iOS/Android app ties these modules together for participants and group leaders. The company emphasizes a strict data-privacy stance, partnering with the Access 4 Learning Community and the Student Data Privacy Consortium, and explicitly states it does not sell or share program, participant, or donor data.
Revenue is generated primarily through a transaction-fee take rate on funds raised, with programs retaining 80% or more of campaign proceeds; pricing is tailored per school and partnership level, with multiple-campaign programs potentially qualifying for better rates. Distribution is product-led growth combined with inside-sales support from dedicated fundraising experts who guide campaigns from setup through completion. Marketing relies on a multi-channel mix spanning blog content (case studies and success stories), organic social presence across Facebook, Instagram, TikTok, X, and LinkedIn, and direct calls-to-action on snapraise.com and app.schoolcnxt.com. Leadership disclosed in the data is Paul Caliandro, President.
SchoolCNXT firmographics
Firmographics- Name
- SchoolCNXT
- Legal name
- Snap! Mobile, Inc.
- Website
- https://schoolcnxt.com
- Company type
- Private
- Founded year
- 2011
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- SchoolCNXT (Snap! Mobile, Inc.) operates Snap! Mobile One, an integrated platform enabling K-12 schools, youth sports teams, and activity groups to run online fundraising campaigns, manage programs, and engage their communities. Programs retain 80%+ of funds raised via transaction-based pricing.
- Ownership category
- akta.pro rank
SchoolCNXT industry classification
Industry- Product category
- K-12 School Fundraising Software
- NAICS
- Educational Support Services (611710)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Sports Fundraising & Development Services (Foundations, NIL Collectives Support) (MPAKAKAK)
- akta.pro secondary industry
- Student Information Systems (SIS) & School Administration Platforms (EDAJAMAB)
Keywords
Where SchoolCNXT is headquartered
LocationHeadquarters
- HQ city
- Concord
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
SchoolCNXT business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Operations
Revenue model
- Fundraising Platform Commission: Platform takes a percentage of funds raised through campaigns. Programs keep 80% or more of what they raise. Pricing is tailored to the school and level of partnership, with schools running multiple campaigns potentially qualifying for better pricing.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Transaction based/ take rate | Pay-as-you-go | Standard fundraising - programs keep 80%+ of raised funds |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels3 records
SchoolCNXT product offering
Product offeringCore offering
SchoolCNXT (operating as Snap! Mobile / Snap! Raise) sells an integrated software platform — Snap! Mobile One — for K-12 schools, youth sports teams, and youth activity groups to run online fundraising campaigns and manage programs. The platform combines online and mobile fundraising, donor communication via email/text, customizable campaign webpages, budget management, scheduling/registration, an online store for spirit wear, and a community engagement app (FanX). Schools and teams pay via a transaction-based take rate on funds raised; no upfront subscription is required and programs keep 80% or more of proceeds.
Product overview
Snap! Mobile (SchoolCNXT) offers Snap! Mobile One as an integrated platform combining multiple modules: Snap! Raise serves as the core online fundraising solution; Snap! Connect provides the SchoolCNXT-branded access point; Insights delivers administrative oversight; Spend manages budgets; Store enables merchandise sales; FanX handles community engagement; Schedules/Registration/Leagues provides administrative tools; and Early Access allows fund advancement. The company also offers a mobile app for on-the-go access.
Differentiator
Problem solved
Functional benefit
Brands
- Snap! Mobile One: All-in-one platform designed to streamline fundraising, program management, community engagement, budgeting, and more.
- Snap! Connect
- Snap! Raise
- Snap! Insights
- Snap! Spend
- Snap! Store
- FanX
- Early Access
Products and services
- Snap! Raise Online fundraising platform enabling K-12 schools, youth sports teams, and youth activity groups to run online donation campaigns, accept donations via personalized email/text outreach and social media, track donors and financial results, and offer sponsorship slots to local businesses; 150,000+ teams and groups have used it to raise over $1 billion.
- Snap! Mobile One Integrated platform for K-12 and youth-program administrators that bundles fundraising, communication, scheduling/registration, budgeting, and community engagement into one system. Sold to coaches, group leaders, and school administrators who want to consolidate multiple tools.
- Snap! Mobile App Consumer-facing mobile app for participants, parents, and group leaders that provides on-the-go access to fundraisers, community chat, schedules, news, live scores, and the program's online store.
- FanX | Community Engagement App Customizable community-engagement app for schools and programs that centralizes information and communication with participants and parents, functioning as a branded school app.
- Early Access Fund-advance offering that disburses funds to programs in advance of campaign completion, providing earlier access to working capital for school and youth-program needs.
- Snap! Connect SchoolCNXT-branded front end for the integrated platform that connects schools and groups to the fundraising, communication, and program-management tooling of Snap! Mobile One.
Quantifiable outcome
- Programs raise 80% or more of campaign funds (vs. significantly lower for traditional product-based fundraising)
- +1 more outcomes
Companies that use SchoolCNXT
Customer profileNamed customers2 records
Segments3 records
Ideal customer profiles2 records
SchoolCNXT technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature7 records
SchoolCNXT partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered core.
- Access 4 Learning CommunitycorePartnership to maintain data security and privacy standards. Works in close partnership to ensure program, participant, and donor data is protected.
- Student Data Privacy ConsortiumcoreCollaboration to uphold student data privacy standards. Part of Snap! Raise's commitment to never sharing or selling participant/donor data.
Scale indicators4 records
Recent moves5 records
Expansion highlights5 records
SchoolCNXT competitors and assessment
Company assessmentEmerging players
- Classy: Classy is a fundraising platform purpose-built for nonprofits with peer-to-peer, recurring giving, and event tools — emerging as a competitor for school and nonprofit fundraising customers adjacent to Snap! Raise.
- GoFundMe: GoFundMe is the largest consumer crowdfunding platform and increasingly serves school, team, and youth fundraising campaigns — an emerging adjacent player that overlaps with Snap! Raise's core school fundraising use case.
Others
- Bloomerang: Bloomerang is a donor management and CRM platform for nonprofits and schools, serving as an adjacent ecosystem participant rather than a direct fundraising competitor — but commonly considered alongside Snap! Raise by school fundraising buyers.
Direct peers
- 99Pledges: 99Pledges is a direct competitor offering online peer-to-peer fundraising specifically for schools, teams, and booster clubs, with a similar transaction-based model targeting the same K-12 athletics and activities segment.
- Funraise: Funraise is a nonprofit fundraising platform with peer-to-peer, event, and donation management capabilities, competing for the same school and nonprofit customer base with similar campaign-driven revenue models.
- Booster: Booster is a direct competitor in K-12 school and youth athletics fundraising, offering online fundraising platforms, spirit wear stores, and program management tools — closely overlapping with Snap! Raise's core offering and customer base.
- RallyUp: RallyUp is a peer-to-peer and online fundraising platform that serves schools, nonprofits, and community organizations — competing directly with Snap! Raise in K-12 fundraising campaigns and event-based giving.
- Givebutter: Givebutter is a fundraising platform serving nonprofits, schools, and teams with online donations, events, and peer-to-peer campaigns — overlapping with Snap! Raise's transaction-fee fundraising model and SMB/school buyer persona.
Broad incumbents
- Bonterra: Bonterra (formerly Network for Good) is a broader social-good software suite offering fundraising, CRM, and grants management to nonprofits and schools — overlapping with Snap! Raise as a broader incumbent in fundraising software.
- FrontStream: FrontStream is an established payment and fundraising platform serving nonprofits, schools, and enterprises with a broader portfolio of products, competing with Snap! Raise in the school and nonprofit donation management space.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
SchoolCNXT social profiles
Digital presenceSchoolCNXT financial estimates
Financial estimateRevenue estimate
Valuation estimate
SchoolCNXT leadership team
Management profileNumber of profiles
Profiles1 record
SchoolCNXT funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
SchoolCNXT M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about SchoolCNXT
What does SchoolCNXT do?
SchoolCNXT (operating as Snap! Mobile / Snap! Raise) sells an integrated software platform — Snap! Mobile One — for K-12 schools, youth sports teams, and youth activity groups to run online fundraising campaigns and manage programs. The platform combines online and mobile fundraising, donor communication via email/text, customizable campaign webpages, budget management, scheduling/registration, an online store for spirit wear, and a community engagement app (FanX). Schools and teams pay via a transaction-based take rate on funds raised; no upfront subscription is required and programs keep 80% or more of proceeds.
Is SchoolCNXT a public or private company?
SchoolCNXT is a private company. It is classified as unknown and is currently operating.
When was SchoolCNXT founded?
SchoolCNXT was founded in 2011. It employs 1 to 10 people.
Where is SchoolCNXT based?
SchoolCNXT is headquartered in Concord, United States, in the North America region.
How does SchoolCNXT make money?
One revenue line is on record: fundraising Platform Commission.
Who are SchoolCNXT's main competitors?
Emerging players on record are Classy and GoFundMe. Bloomerang is listed as an others. Direct peers are 99Pledges, Funraise, Booster, RallyUp and Givebutter. Broad incumbents are Bonterra and FrontStream.
Does SchoolCNXT have an API?
No public API is recorded for SchoolCNXT.
What industry is SchoolCNXT in?
SchoolCNXT's product category is K-12 School Fundraising Software. Its primary akta.pro industry code is MPAKAKAK, Sports Fundraising & Development Services (Foundations, NIL Collectives Support), with a secondary code of EDAJAMAB, Student Information Systems (SIS) & School Administration Platforms. Its NAICS code is 611710 and its SIC code is 7372.