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The Box Company

Full company profile

uuid003gykc

Namestring
The Box Company
Legal namestring
The Box Company B.V.
Company typeenum
Private
Founded yearint
2015
Descriptiontext

The Box Company B.V. is a privately held Dutch experiential events company founded in late 2014 and headquartered in Breda, Netherlands (Nijverheidssingel 315). It designs, develops in-house, and delivers team-building experiences, icebreakers, and energizers for groups of 5 to 2,000+ participants across three delivery formats: on-location (Netherlands, Belgium, and beyond), fully online, and hybrid (combining shipped physical materials with a synchronized digital platform). The core product portfolio includes Connect & Collab (flagship large-group game), Teambuilding Roulette, Play it Nice Break the Ice, Plug & Play Experience, Escape Room Experience, Einstein Box (mobile escape rooms), Energizing Camel Race, and the Remote Teambuilding Experience, plus bespoke 'maatwerk' custom games. The technology stack pairs physical game materials (boxes, puzzles, cards, locks) with a proprietary web platform accessed via QR code and tablet, supporting real-time scoring and multi-language play.

The Box Company operates on a one-time license / per-event revenue model with quote-based, group-size-tiered pricing, plus a professional-services line for custom engagements. Its sales motion is consultative and sales-led, with account managers (Ynthia, Bert, Pieter) responding to inbound requests within one business day, supported by content marketing (blog, Google Reviews, EventPlanner.net reviews) and a channel layer of event agencies and venues. The customer base spans multinationals, event agencies, governments, and corporates/SMBs across 9 named enterprise accounts (ING, CJIB, Efteling, Santen, AVROTROS, Gispen, Horizon Jeugdzorg, DHL, CBR) and 6,051+ lifetime events serving 300,000+ participants (~60,000 annually) in 57+ countries. The company is privately held, has no disclosed funding rounds, and operates with an 11-50 employee headcount.

Short descriptiontext

The Box Company is a Breda-based Dutch event management firm that designs and delivers proprietary team-building activities in on-location, online, and hybrid formats for groups of 5 to 2,000+, serving multinationals, corporates, event agencies, and governments across 57+ countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersBreda, Netherlands
HQ citystring
Breda
HQ countrystring
Netherlands
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
team building activities, corporate event services, escape room experiences, hybrid team events, icebreaker activities
Industry3 codes
1Party Games, Activities & Interactive Entertainment
CodeHSACACAJPrimaryYes
2Escape Room Games & Mystery Puzzle Boxes Retail
CodeCRALALAMPrimaryNo
3Third-Party Tournament Organizers (TOs)
CodeMPAKANABPrimaryNo
NAICS code1 code
  • Promoters of Performing Arts, Sports, and Similar Events7113
SIC code1 code
  • Services-Amusement & Recreation Services7900
Product category
Corporate Teambuilding and Event Services
Social media profiles2 records
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model5 records
1On-Location Team Building Activities
TypeOne Time License
Description

Physical team building events organized at a location of the client's choice (in the Netherlands, Belgium, or beyond), including escape rooms, Connect & Collab, Teambuilding Roulette, and Ice Breakers. Priced per group with volume-based tiers for larger groups. Activities are fully facilitated by The Box Company team.

theboxcompany.nl
2Online Team Building Activities
TypeOne Time License
Description

Remote Teambuilding Experience delivered entirely online, where participants receive physical envelopes and log into a proprietary web platform. Activities are available in multiple languages and suitable for international teams in 57+ countries.

theboxcompany.nl
3Hybrid Team Building Activities
TypeOne Time License
Description

Combination of online and physical delivery where physical materials are shipped to participants at multiple locations while the event is synchronized through a digital platform. Blends the online and on-location formats.

theboxcompany.nl
4Plug & Play Experience
TypeOne Time License
Description

Self-facilitated team building box shipped to the client's location with game materials, instructions, and all necessary components. No on-site facilitation required. Teams play independently, guided by the box contents and the company's website.

theboxcompany.nl
5Custom/Maatwerk Activities
TypeProfessional Services
Description

Fully customized escape rooms and team building games tailored to the client's organization, industry, or specific objectives. The content is adapted to incorporate client-specific scenarios, branding, or learning goals.

theboxcompany.nl
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Supply Chain
Pricing details1 tier
1Group size-based pricing for on-location, online, and hybrid events
ModelUnit PricingBilling cadenceMulti-year contract
Notes

Pricing is calculated per event/group rather than per individual. Costs scale with group size (small teams to 2,000+ participants), activity type, and location requirements. Customized activities (maatwerk) are priced individually based on scope.

theboxcompany.nl
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

The Box Company designs, develops and delivers original teambuilding activities — including escape rooms, icebreakers, energizers and quiz-based games — for corporate groups of 5 to 2,000+ participants. Activities are offered in three formats: on-location at any chosen venue in the Netherlands/Belgium or beyond, fully online via a proprietary web platform with shipped envelopes (Remote Teambuilding Experience), or hybrid combining physical and digital delivery. All games are designed in-house and can be customized with client-specific content, branding, and learning objectives.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • 9.7/10 average customer rating from 750+ reviews
+4 more records
Product overview1 text field

The Box Company provides teambuilding experiences, icebreakers, and energizers for groups of 5 to 2,000+ participants. The offering spans three delivery formats: On-Location (physical activities at any desired venue in the Netherlands, Belgium, or beyond), Online (the Remote Teambuilding Experience via a website with shipped envelopes), and Hybrid (combining both formats with shipped physical materials). The core product portfolio includes Connect & Collab (flagship large-group game), Teambuilding Roulette (rotating-team activity), Play it Nice Break the Ice (icebreaker/energizer), Plug & Play Experience (self-guided box), Escape Room Experience (large-group mobile escape), Einstein Box (mobile escape rooms for small groups), and the Energizing Camel Race (digital quiz). All products are developed in-house, with activities designed around puzzles, challenges, teamwork, and competition. The company also offers custom/personalized escape rooms tailored to specific organizational needs.

Product and service10 records
1Teambuilding op Locatie (On-Location Teambuilding)
CategoryCore teambuilding format
Description

Physical teambuilding activities organized at a desired indoor or outdoor location, available in multiple languages and suitable for groups from 5 to 2,000+ persons. Delivered and facilitated by The Box Company's own team.

2Online Teambuilding / Remote Teambuilding Experience
CategoryCore teambuilding format
Description

Remote teambuilding activities where each participant receives a physical or digital envelope with cards, items and instructions plus a unique login code to a website where teams solve puzzles together. Designed for distributed teams across 57 countries; 75-minute game duration.

3Hybride Teambuilding (Hybrid Teambuilding)
CategoryCore teambuilding format
Description

Hybrid teambuilding that connects on-location and remote teams through screens and live gaming, supported by physical materials shipped to participants' homes or locations. Synchronizes both groups simultaneously.

4Connect & Collab
CategoryFlagship teambuilding game
Description

The company's newest and most-booked teambuilding game focused on connection, collaboration, fun and energy. Uses physical game components and tablets to guide teams through diverse challenges and supports groups up to 2,000 persons.

5Teambuilding Roulette
CategorySub-product / game format
Description

Dynamic teambuilding activity where participants play in multiple rounds but never in the same team. Each round shuffles team composition and introduces new challenges, building adaptability and cross-team collaboration. 90-minute duration.

6Play it Nice, Break the Ice!
CategorySub-product / icebreaker
Description

Ice breaker and energizer activity where participants scan a QR code to enter a game that groups them by matching colors or patterns on their screens, facilitating rapid, fun networking across large groups. Duration options: 15, 30, 45 or 60 minutes.

7Plug & Play Experience
CategorySub-product / self-facilitated kit
Description

Self-setup teambuilding activity shipped as a box to the desired location, containing instructions and all necessary game components. Playable without The Box Company's supervision in one large room, separate rooms, or different locations. 75-minute duration, teams of 5 persons.

8Escape Room Experience
CategorySub-product / escape room
Description

Large-group mobile escape room for up to 2,000 persons played at any desired location. Teams of 5-7 participants solve approximately 10 challenging assignments to open 5 locks in 75 minutes. Available in Dutch and English.

9Einstein Box
CategorySub-product / mobile escape room
Description

Mobile escape room set up at any desired location. Two themes available: Einstein's Chambre and The Office Break Out. Supports 4-5 persons per room with game durations of 10, 15, 20 or 30 minutes.

10Energizing Camel Race
CategorySub-product / digital quiz game
Description

Digital quiz-based race where participants answer questions via their own phone (QR code login) to race digital camels on a large screen. Customizable with client-specific questions and branding.

Scale indicator6 records

Each record includes

Type, Value, Description, Source

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeEmerging player
Description

Amsterdam-based escape room operator offering themed escape room experiences. Comparable to The Box Company's Escape Room Experience and Einstein Box mobile escape products, though focused on fixed-venue play rather than on-location deployment.

TypeDirect peer
Description

Dutch provider of business games and team building activities for corporate groups in the Netherlands. Direct local competitor to The Box Company in the Benelux team-building market.

TypeDirect peer
Description

UK provider of corporate team building and corporate events, including mobile and tech-enabled group activities. Direct competitor in the European corporate teambuilding category.

TypeDirect peer
Description

US corporate team building and group experiences provider delivering in-person and virtual team events for enterprise clients. Comparable to The Box Company's on-location and online teambuilding offerings.

TypeDirect peer
Description

US-based corporate team building games company that designs and facilitates interactive team experiences, often with custom technology and a mobile app. Closely comparable to The Box Company in combining proprietary content with a tech-enabled delivery layer.

TypeDirect peer
Description

UK-based corporate events and team building provider running mobile, indoor, and outdoor activities for corporate groups. Similar in product mix (mobile team games, group challenges) and target market to The Box Company.

TypeDirect peer
Description

UK-based corporate team building and treasure hunt experience provider delivering app-led group events for enterprise customers across multiple countries. Direct competitor to The Box Company's mobile and app-based team experiences.

TypeOthers
Description

Dutch event industry marketplace and directory where The Box Company itself is highly rated. Functions as an ecosystem peer (where the company is discovered by event buyers), not a direct competitor.

TypeEmerging player
Description

Netherlands-based escape room chain with multiple locations. Overlaps with The Box Company's escape-room product line, though 60 Minutes is a venue-based operator rather than a mobile/on-location provider.

TypeDirect peer
Description

UK-based corporate quiz and team event provider, including hybrid/online formats. Comparable to The Box Company's Energizing Camel Race and quiz-style teambuilding offerings.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers9 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles5 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

The Box Company

Corporate Teambuilding and Event Servicestheboxcompany.nl

The Box Company is a Breda-based Dutch event management firm that designs and delivers proprietary team-building activities in on-location, online, and hybrid formats for groups of 5 to 2,000+, serving multinationals, corporates, event agencies, and governments across 57+ countries.

What The Box Company does

The Box Company B.V. is a privately held Dutch experiential events company founded in late 2014 and headquartered in Breda, Netherlands (Nijverheidssingel 315). It designs, develops in-house, and delivers team-building experiences, icebreakers, and energizers for groups of 5 to 2,000+ participants across three delivery formats: on-location (Netherlands, Belgium, and beyond), fully online, and hybrid (combining shipped physical materials with a synchronized digital platform). The core product portfolio includes Connect & Collab (flagship large-group game), Teambuilding Roulette, Play it Nice Break the Ice, Plug & Play Experience, Escape Room Experience, Einstein Box (mobile escape rooms), Energizing Camel Race, and the Remote Teambuilding Experience, plus bespoke 'maatwerk' custom games. The technology stack pairs physical game materials (boxes, puzzles, cards, locks) with a proprietary web platform accessed via QR code and tablet, supporting real-time scoring and multi-language play.

The Box Company operates on a one-time license / per-event revenue model with quote-based, group-size-tiered pricing, plus a professional-services line for custom engagements. Its sales motion is consultative and sales-led, with account managers (Ynthia, Bert, Pieter) responding to inbound requests within one business day, supported by content marketing (blog, Google Reviews, EventPlanner.net reviews) and a channel layer of event agencies and venues. The customer base spans multinationals, event agencies, governments, and corporates/SMBs across 9 named enterprise accounts (ING, CJIB, Efteling, Santen, AVROTROS, Gispen, Horizon Jeugdzorg, DHL, CBR) and 6,051+ lifetime events serving 300,000+ participants (~60,000 annually) in 57+ countries. The company is privately held, has no disclosed funding rounds, and operates with an 11-50 employee headcount.

The Box Company firmographics

Firmographics
Name
The Box Company
Legal name
The Box Company B.V.
Website
https://theboxcompany.nl
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
11–50 employees
Short description
The Box Company is a Breda-based Dutch event management firm that designs and delivers proprietary team-building activities in on-location, online, and hybrid formats for groups of 5 to 2,000+, serving multinationals, corporates, event agencies, and governments across 57+ countries.
Ownership category
akta.pro rank

The Box Company industry classification

Industry
Product category
Corporate Teambuilding and Event Services
NAICS
Promoters of Performing Arts, Sports, and Similar Events (7113)
SIC
Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Party Games, Activities & Interactive Entertainment (HSACACAJ)
akta.pro secondary industries
Escape Room Games & Mystery Puzzle Boxes Retail (CRALALAM), Third-Party Tournament Organizers (TOs) (MPAKANAB)

Keywords

  • Team building activities
  • Corporate event services
  • Escape room experiences
  • Hybrid team events
  • Icebreaker activities

Where The Box Company is headquartered

Location

Headquarters

HQ city
Breda
HQ country
Netherlands
HQ region
Europe

Offices1 record

Markets served

The Box Company business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Supply Chain

Revenue model

  1. On-Location Team Building Activities: Physical team building events organized at a location of the client's choice (in the Netherlands, Belgium, or beyond), including escape rooms, Connect & Collab, Teambuilding Roulette, and Ice Breakers. Priced per group with volume-based tiers for larger groups. Activities are fully facilitated by The Box Company team.
  2. Online Team Building Activities: Remote Teambuilding Experience delivered entirely online, where participants receive physical envelopes and log into a proprietary web platform. Activities are available in multiple languages and suitable for international teams in 57+ countries.
  3. Hybrid Team Building Activities: Combination of online and physical delivery where physical materials are shipped to participants at multiple locations while the event is synchronized through a digital platform. Blends the online and on-location formats.
  4. Plug & Play Experience: Self-facilitated team building box shipped to the client's location with game materials, instructions, and all necessary components. No on-site facilitation required. Teams play independently, guided by the box contents and the company's website.
  5. Custom/Maatwerk Activities: Fully customized escape rooms and team building games tailored to the client's organization, industry, or specific objectives. The content is adapted to incorporate client-specific scenarios, branding, or learning goals.

Pricing tiers

ModelBillingPrice
Unit PricingMulti-year contractGroup size-based pricing for on-location, online, and hybrid events

Go-to-market motion2 records

Distribution channels3 records

Marketing channels4 records

The Box Company product offering

Product offering

Core offering

The Box Company designs, develops and delivers original teambuilding activities — including escape rooms, icebreakers, energizers and quiz-based games — for corporate groups of 5 to 2,000+ participants. Activities are offered in three formats: on-location at any chosen venue in the Netherlands/Belgium or beyond, fully online via a proprietary web platform with shipped envelopes (Remote Teambuilding Experience), or hybrid combining physical and digital delivery. All games are designed in-house and can be customized with client-specific content, branding, and learning objectives.

Product overview

The Box Company provides teambuilding experiences, icebreakers, and energizers for groups of 5 to 2,000+ participants. The offering spans three delivery formats: On-Location (physical activities at any desired venue in the Netherlands, Belgium, or beyond), Online (the Remote Teambuilding Experience via a website with shipped envelopes), and Hybrid (combining both formats with shipped physical materials). The core product portfolio includes Connect & Collab (flagship large-group game), Teambuilding Roulette (rotating-team activity), Play it Nice Break the Ice (icebreaker/energizer), Plug & Play Experience (self-guided box), Escape Room Experience (large-group mobile escape), Einstein Box (mobile escape rooms for small groups), and the Energizing Camel Race (digital quiz). All products are developed in-house, with activities designed around puzzles, challenges, teamwork, and competition. The company also offers custom/personalized escape rooms tailored to specific organizational needs.

Differentiator

Problem solved

Functional benefit

Products and services

  • Teambuilding op Locatie (On-Location Teambuilding) Physical teambuilding activities organized at a desired indoor or outdoor location, available in multiple languages and suitable for groups from 5 to 2,000+ persons. Delivered and facilitated by The Box Company's own team.
  • Online Teambuilding / Remote Teambuilding Experience Remote teambuilding activities where each participant receives a physical or digital envelope with cards, items and instructions plus a unique login code to a website where teams solve puzzles together. Designed for distributed teams across 57 countries; 75-minute game duration.
  • Hybride Teambuilding (Hybrid Teambuilding) Hybrid teambuilding that connects on-location and remote teams through screens and live gaming, supported by physical materials shipped to participants' homes or locations. Synchronizes both groups simultaneously.
  • Connect & Collab The company's newest and most-booked teambuilding game focused on connection, collaboration, fun and energy. Uses physical game components and tablets to guide teams through diverse challenges and supports groups up to 2,000 persons.
  • Teambuilding Roulette Dynamic teambuilding activity where participants play in multiple rounds but never in the same team. Each round shuffles team composition and introduces new challenges, building adaptability and cross-team collaboration. 90-minute duration.
  • Play it Nice, Break the Ice! Ice breaker and energizer activity where participants scan a QR code to enter a game that groups them by matching colors or patterns on their screens, facilitating rapid, fun networking across large groups. Duration options: 15, 30, 45 or 60 minutes.
  • Plug & Play Experience Self-setup teambuilding activity shipped as a box to the desired location, containing instructions and all necessary game components. Playable without The Box Company's supervision in one large room, separate rooms, or different locations. 75-minute duration, teams of 5 persons.
  • Escape Room Experience Large-group mobile escape room for up to 2,000 persons played at any desired location. Teams of 5-7 participants solve approximately 10 challenging assignments to open 5 locks in 75 minutes. Available in Dutch and English.
  • Einstein Box Mobile escape room set up at any desired location. Two themes available: Einstein's Chambre and The Office Break Out. Supports 4-5 persons per room with game durations of 10, 15, 20 or 30 minutes.
  • Energizing Camel Race Digital quiz-based race where participants answer questions via their own phone (QR code login) to race digital camels on a large screen. Customizable with client-specific questions and branding.

Quantifiable outcome

  • 9.7/10 average customer rating from 750+ reviews
  • +4 more outcomes

Companies that use The Box Company

Customer profile

Named customers9 records

Segments4 records

Ideal customer profiles4 records

The Box Company technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

The Box Company partnerships and signals

Strategic signal

Scale indicators6 records

Recent moves6 records

Expansion highlights5 records

The Box Company competitors and assessment

Company assessment

Emerging players

  • Sherlocked: Amsterdam-based escape room operator offering themed escape room experiences. Comparable to The Box Company's Escape Room Experience and Einstein Box mobile escape products, though focused on fixed-venue play rather than on-location deployment.
  • 60 Minutes Escape: Netherlands-based escape room chain with multiple locations. Overlaps with The Box Company's escape-room product line, though 60 Minutes is a venue-based operator rather than a mobile/on-location provider.

Direct peers

  • BizzGames: Dutch provider of business games and team building activities for corporate groups in the Netherlands. Direct local competitor to The Box Company in the Benelux team-building market.
  • Company of Adventurers: UK provider of corporate team building and corporate events, including mobile and tech-enabled group activities. Direct competitor in the European corporate teambuilding category.
  • Outlife: US corporate team building and group experiences provider delivering in-person and virtual team events for enterprise clients. Comparable to The Box Company's on-location and online teambuilding offerings.
  • The Go Game: US-based corporate team building games company that designs and facilitates interactive team experiences, often with custom technology and a mobile app. Closely comparable to The Box Company in combining proprietary content with a tech-enabled delivery layer.
  • Team Tactics: UK-based corporate events and team building provider running mobile, indoor, and outdoor activities for corporate groups. Similar in product mix (mobile team games, group challenges) and target market to The Box Company.
  • Wildgoose: UK-based corporate team building and treasure hunt experience provider delivering app-led group events for enterprise customers across multiple countries. Direct competitor to The Box Company's mobile and app-based team experiences.
  • QuizQuizQuiz: UK-based corporate quiz and team event provider, including hybrid/online formats. Comparable to The Box Company's Energizing Camel Race and quiz-style teambuilding offerings.

Others

  • Eventplanner.nl: Dutch event industry marketplace and directory where The Box Company itself is highly rated. Functions as an ecosystem peer (where the company is discovered by event buyers), not a direct competitor.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

The Box Company social profiles

Digital presence

The Box Company financial estimates

Financial estimate

Revenue estimate

Valuation estimate

The Box Company leadership team

Management profile

Number of profiles

Profiles5 records

The Box Company funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

The Box Company M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about The Box Company

What does The Box Company do?

The Box Company designs, develops and delivers original teambuilding activities — including escape rooms, icebreakers, energizers and quiz-based games — for corporate groups of 5 to 2,000+ participants. Activities are offered in three formats: on-location at any chosen venue in the Netherlands/Belgium or beyond, fully online via a proprietary web platform with shipped envelopes (Remote Teambuilding Experience), or hybrid combining physical and digital delivery. All games are designed in-house and can be customized with client-specific content, branding, and learning objectives.

Is The Box Company a public or private company?

The Box Company is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was The Box Company founded?

The Box Company was founded in 2015. It employs 11 to 50 people.

Where is The Box Company based?

The Box Company is headquartered in Breda, Netherlands, in the Europe region.

How does The Box Company make money?

Five revenue lines are on record. On-Location Team Building Activities are the primary driver. The others are online Team Building Activities, hybrid Team Building Activities, plug & Play Experience and custom/Maatwerk Activities.

Who are The Box Company's main competitors?

Emerging players on record are Sherlocked and 60 Minutes Escape. Direct peers are BizzGames, Company of Adventurers, Outlife, The Go Game, Team Tactics, Wildgoose and QuizQuizQuiz. Eventplanner.nl is listed as an others.

Does The Box Company have an API?

No public API is recorded for The Box Company.

What industry is The Box Company in?

The Box Company's product category is Corporate Teambuilding and Event Services. Its primary akta.pro industry code is HSACACAJ, Party Games, Activities & Interactive Entertainment, with a secondary code of CRALALAM, Escape Room Games & Mystery Puzzle Boxes Retail. Its NAICS code is 7113 and its SIC code is 7900.

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